| 1 | // MIT License |
| 2 | |
| 3 | // Copyright (c) 2017 Vadim Grigoruk @nesbox // grigoruk@gmail.com |
| 4 | |
| 5 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| 6 | // of this software and associated documentation files (the "Software"), to deal |
| 7 | // in the Software without restriction, including without limitation the rights |
| 8 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 9 | // copies of the Software, and to permit persons to whom the Software is |
| 10 | // furnished to do so, subject to the following conditions: |
| 11 | |
| 12 | // The above copyright notice and this permission notice shall be included in all |
| 13 | // copies or substantial portions of the Software. |
| 14 | |
| 15 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 18 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 20 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 21 | // SOFTWARE. |
| 22 | |
| 23 | #include "config.h" |
| 24 | #include "fs.h" |
| 25 | #include "cart.h" |
| 26 | |
| 27 | #if defined(__EMSCRIPTEN__) |
| 28 | #define DEFAULT_VSYNC 0 |
| 29 | #else |
| 30 | #define DEFAULT_VSYNC 1 |
| 31 | #endif |
| 32 | |
| 33 | #if defined (TIC_BUILD_WITH_LUA) |
| 34 | #include <lua.h> |
| 35 | #include <lauxlib.h> |
| 36 | #include <lualib.h> |
| 37 | |
| 38 | static void readBool(lua_State* lua, const char* name, bool* val) |
| 39 | { |
| 40 | lua_getfield(lua, -1, name); |
| 41 | |
| 42 | if (lua_isboolean(lua, -1)) |
| 43 | *val = lua_toboolean(lua, -1); |
| 44 | |
| 45 | lua_pop(lua, 1); |
| 46 | } |
| 47 | |
| 48 | static void readInteger(lua_State* lua, const char* name, s32* val) |
| 49 | { |
| 50 | lua_getfield(lua, -1, name); |
| 51 | |
| 52 | if (lua_isinteger(lua, -1)) |
| 53 | *val = lua_tointeger(lua, -1); |
| 54 | |
| 55 | lua_pop(lua, 1); |
| 56 | } |
| 57 | |
| 58 | static void readByte(lua_State* lua, const char* name, u8* val) |
| 59 | { |
| 60 | s32 res = *val; |
| 61 | readInteger(lua, name, &res); |
| 62 | *val = res; |
| 63 | } |
| 64 | |
| 65 | static void readGlobalInteger(lua_State* lua, const char* name, s32* val) |
| 66 | { |
| 67 | lua_getglobal(lua, name); |
| 68 | |
| 69 | if (lua_isinteger(lua, -1)) |
| 70 | *val = lua_tointeger(lua, -1); |
| 71 | |
| 72 | lua_pop(lua, 1); |
| 73 | } |
| 74 | |
| 75 | static void readGlobalBool(lua_State* lua, const char* name, bool* val) |
| 76 | { |
| 77 | lua_getglobal(lua, name); |
| 78 | |
| 79 | if (lua_isboolean(lua, -1)) |
| 80 | *val = lua_toboolean(lua, -1); |
| 81 | |
| 82 | lua_pop(lua, 1); |
| 83 | } |
| 84 | |
| 85 | #if defined(CRT_SHADER_SUPPORT) |
| 86 | |
| 87 | static void readString(lua_State* lua, const char* name, const char** val) |
| 88 | { |
| 89 | lua_getfield(lua, -1, name); |
| 90 | |
| 91 | if (lua_isstring(lua, -1)) |
| 92 | *val = strdup(lua_tostring(lua, -1)); |
| 93 | |
| 94 | lua_pop(lua, 1); |
| 95 | } |
| 96 | |
| 97 | static void readConfigCrtShader(Config* config, lua_State* lua) |
| 98 | { |
| 99 | lua_getglobal(lua, "CRT_SHADER" ); |
| 100 | |
| 101 | if(lua_type(lua, -1) == LUA_TTABLE) |
| 102 | { |
| 103 | readString(lua, "VERTEX" , &config->data.shader.vertex); |
| 104 | readString(lua, "PIXEL" , &config->data.shader.pixel); |
| 105 | } |
| 106 | |
| 107 | #if defined (EMSCRIPTEN) |
| 108 | // WebGL supports only version 100 shaders. |
| 109 | // Luckily, the format is nearly identical. |
| 110 | // This code detects the incompatible line(s) at |
| 111 | // the beginning of each shader and patches them |
| 112 | // in-place in memory. |
| 113 | char *s = (char *)config->data.shader.vertex; |
| 114 | if (strncmp("\t\t#version 110" , s, 14) == 0) { |
| 115 | // replace the two tabs, with a "//" comment, disabling the #version tag. |
| 116 | s[0] = '/'; |
| 117 | s[1] = '/'; |
| 118 | } |
| 119 | s = (char *)config->data.shader.pixel; |
| 120 | if (strncmp("\t\t#version 110\n\t\t//precision highp float;" , s, 41) == 0) { |
| 121 | // replace the two tabs, with a "//" comment, disabling the #version tag. |
| 122 | s[0] = '/'; |
| 123 | s[1] = '/'; |
| 124 | // replace the "//" comment with spaces, enabling the precision statement. |
| 125 | s[17] = ' '; |
| 126 | s[18] = ' '; |
| 127 | } |
| 128 | #endif |
| 129 | |
| 130 | lua_pop(lua, 1); |
| 131 | } |
| 132 | |
| 133 | #endif |
| 134 | |
| 135 | static void readCodeTheme(Config* config, lua_State* lua) |
| 136 | { |
| 137 | lua_getfield(lua, -1, "CODE" ); |
| 138 | |
| 139 | if(lua_type(lua, -1) == LUA_TTABLE) |
| 140 | { |
| 141 | |
| 142 | #define CODE_COLOR_DEF(VAR) readByte(lua, #VAR, &config->data.theme.code.VAR); |
| 143 | CODE_COLORS_LIST(CODE_COLOR_DEF) |
| 144 | #undef CODE_COLOR_DEF |
| 145 | |
| 146 | readByte(lua, "SELECT" , &config->data.theme.code.select); |
| 147 | readByte(lua, "CURSOR" , &config->data.theme.code.cursor); |
| 148 | |
| 149 | readBool(lua, "SHADOW" , &config->data.theme.code.shadow); |
| 150 | readBool(lua, "ALT_FONT" , &config->data.theme.code.altFont); |
| 151 | readBool(lua, "MATCH_DELIMITERS" , &config->data.theme.code.matchDelimiters); |
| 152 | readBool(lua, "AUTO_DELIMITERS" , &config->data.theme.code.autoDelimiters); |
| 153 | } |
| 154 | |
| 155 | lua_pop(lua, 1); |
| 156 | } |
| 157 | |
| 158 | static void readGamepadTheme(Config* config, lua_State* lua) |
| 159 | { |
| 160 | lua_getfield(lua, -1, "GAMEPAD" ); |
| 161 | |
| 162 | if(lua_type(lua, -1) == LUA_TTABLE) |
| 163 | { |
| 164 | lua_getfield(lua, -1, "TOUCH" ); |
| 165 | |
| 166 | if(lua_type(lua, -1) == LUA_TTABLE) |
| 167 | { |
| 168 | readByte(lua, "ALPHA" , &config->data.theme.gamepad.touch.alpha); |
| 169 | } |
| 170 | |
| 171 | lua_pop(lua, 1); |
| 172 | } |
| 173 | |
| 174 | lua_pop(lua, 1); |
| 175 | } |
| 176 | |
| 177 | static void readTheme(Config* config, lua_State* lua) |
| 178 | { |
| 179 | lua_getglobal(lua, "THEME" ); |
| 180 | |
| 181 | if(lua_type(lua, -1) == LUA_TTABLE) |
| 182 | { |
| 183 | readCodeTheme(config, lua); |
| 184 | readGamepadTheme(config, lua); |
| 185 | } |
| 186 | |
| 187 | lua_pop(lua, 1); |
| 188 | } |
| 189 | |
| 190 | static void readConfig(Config* config) |
| 191 | { |
| 192 | lua_State* lua = luaL_newstate(); |
| 193 | |
| 194 | if(lua) |
| 195 | { |
| 196 | if(luaL_loadstring(lua, config->cart->code.data) == LUA_OK && lua_pcall(lua, 0, LUA_MULTRET, 0) == LUA_OK) |
| 197 | { |
| 198 | readGlobalInteger(lua, "GIF_LENGTH" , &config->data.gifLength); |
| 199 | readGlobalInteger(lua, "GIF_SCALE" , &config->data.gifScale); |
| 200 | readGlobalBool(lua, "CHECK_NEW_VERSION" , &config->data.checkNewVersion); |
| 201 | readGlobalInteger(lua, "UI_SCALE" , &config->data.uiScale); |
| 202 | readGlobalBool(lua, "SOFTWARE_RENDERING" , &config->data.soft); |
| 203 | |
| 204 | #if defined(CRT_SHADER_SUPPORT) |
| 205 | readConfigCrtShader(config, lua); |
| 206 | #endif |
| 207 | readTheme(config, lua); |
| 208 | } |
| 209 | |
| 210 | lua_close(lua); |
| 211 | } |
| 212 | } |
| 213 | #else |
| 214 | |
| 215 | static void readConfig(Config* config) {} |
| 216 | |
| 217 | #endif |
| 218 | |
| 219 | static void update(Config* config, const u8* buffer, s32 size) |
| 220 | { |
| 221 | tic_cart_load(config->cart, buffer, size); |
| 222 | |
| 223 | readConfig(config); |
| 224 | studioConfigChanged(config->studio); |
| 225 | } |
| 226 | |
| 227 | static void setDefault(Config* config) |
| 228 | { |
| 229 | config->data = (StudioConfig) |
| 230 | { |
| 231 | .cart = config->cart, |
| 232 | .uiScale = 4, |
| 233 | .options = |
| 234 | { |
| 235 | #if defined(CRT_SHADER_SUPPORT) |
| 236 | .crt = false, |
| 237 | #endif |
| 238 | .volume = MAX_VOLUME, |
| 239 | .vsync = DEFAULT_VSYNC, |
| 240 | .fullscreen = false, |
| 241 | #if defined(BUILD_EDITORS) |
| 242 | .devmode = false, |
| 243 | #endif |
| 244 | }, |
| 245 | }; |
| 246 | |
| 247 | tic_sys_default_mapping(&config->data.options.mapping); |
| 248 | |
| 249 | { |
| 250 | static const u8 ConfigZip[] = |
| 251 | { |
| 252 | #include "../build/assets/config.tic.dat" |
| 253 | }; |
| 254 | |
| 255 | u8* data = malloc(sizeof(tic_cartridge)); |
| 256 | |
| 257 | SCOPE(free(data)) |
| 258 | { |
| 259 | update(config, data, tic_tool_unzip(data, sizeof(tic_cartridge), ConfigZip, sizeof ConfigZip)); |
| 260 | } |
| 261 | } |
| 262 | } |
| 263 | |
| 264 | static void saveConfig(Config* config, bool overwrite) |
| 265 | { |
| 266 | u8* buffer = malloc(sizeof(tic_cartridge)); |
| 267 | |
| 268 | if(buffer) |
| 269 | { |
| 270 | s32 size = tic_cart_save(config->data.cart, buffer); |
| 271 | |
| 272 | tic_fs_saveroot(config->fs, CONFIG_TIC_PATH, buffer, size, overwrite); |
| 273 | |
| 274 | free(buffer); |
| 275 | } |
| 276 | } |
| 277 | |
| 278 | static void reset(Config* config) |
| 279 | { |
| 280 | setDefault(config); |
| 281 | saveConfig(config, true); |
| 282 | } |
| 283 | |
| 284 | static void save(Config* config) |
| 285 | { |
| 286 | *config->cart = config->tic->cart; |
| 287 | readConfig(config); |
| 288 | saveConfig(config, true); |
| 289 | |
| 290 | studioConfigChanged(config->studio); |
| 291 | } |
| 292 | |
| 293 | static const char OptionsDatPath[] = TIC_LOCAL_VERSION "options.dat" ; |
| 294 | |
| 295 | static void loadConfigData(tic_fs* fs, const char* path, void* dst, s32 size) |
| 296 | { |
| 297 | s32 dataSize = 0; |
| 298 | u8* data = (u8*)tic_fs_loadroot(fs, path, &dataSize); |
| 299 | |
| 300 | if(data) SCOPE(free(data)) |
| 301 | if(dataSize == size) |
| 302 | memcpy(dst, data, size); |
| 303 | } |
| 304 | |
| 305 | void initConfig(Config* config, Studio* studio, tic_fs* fs) |
| 306 | { |
| 307 | *config = (Config) |
| 308 | { |
| 309 | .studio = studio, |
| 310 | .tic = getMemory(studio), |
| 311 | .cart = realloc(config->cart, sizeof(tic_cartridge)), |
| 312 | .save = save, |
| 313 | .reset = reset, |
| 314 | .fs = fs, |
| 315 | }; |
| 316 | |
| 317 | setDefault(config); |
| 318 | |
| 319 | // read config.tic |
| 320 | { |
| 321 | s32 size = 0; |
| 322 | u8* data = (u8*)tic_fs_loadroot(fs, CONFIG_TIC_PATH, &size); |
| 323 | |
| 324 | if(data) |
| 325 | { |
| 326 | update(config, data, size); |
| 327 | |
| 328 | free(data); |
| 329 | } |
| 330 | else saveConfig(config, false); |
| 331 | } |
| 332 | |
| 333 | loadConfigData(fs, OptionsDatPath, &config->data.options, sizeof config->data.options); |
| 334 | |
| 335 | tic_api_reset(config->tic); |
| 336 | } |
| 337 | |
| 338 | void freeConfig(Config* config) |
| 339 | { |
| 340 | tic_fs_saveroot(config->fs, OptionsDatPath, &config->data.options, sizeof config->data.options, true); |
| 341 | |
| 342 | free(config->cart); |
| 343 | |
| 344 | #if defined(CRT_SHADER_SUPPORT) |
| 345 | |
| 346 | free((void*)config->data.shader.vertex); |
| 347 | free((void*)config->data.shader.pixel); |
| 348 | #endif |
| 349 | |
| 350 | free(config); |
| 351 | } |
| 352 | |