| 1 | /***************************************************************************** | 
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| 2 |  | 
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| 3 | gif_hash.c -- module to support the following operations: | 
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| 4 |  | 
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| 5 | 1. InitHashTable - initialize hash table. | 
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| 6 | 2. ClearHashTable - clear the hash table to an empty state. | 
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| 7 | 2. InsertHashTable - insert one item into data structure. | 
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| 8 | 3. ExistsHashTable - test if item exists in data structure. | 
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| 9 |  | 
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| 10 | This module is used to hash the GIF codes during encoding. | 
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| 11 |  | 
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| 12 | SPDX-License-Identifier: MIT | 
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| 13 |  | 
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| 14 | *****************************************************************************/ | 
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| 15 |  | 
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| 16 | #include <stdint.h> | 
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| 17 | #include <stdlib.h> | 
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| 18 | #include <fcntl.h> | 
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| 19 | #include <stdio.h> | 
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| 20 | #include <string.h> | 
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| 21 |  | 
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| 22 | #include "gif_lib.h" | 
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| 23 | #include "gif_hash.h" | 
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| 24 | #include "gif_lib_private.h" | 
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| 25 |  | 
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| 26 | /* #define  DEBUG_HIT_RATE    Debug number of misses per hash Insert/Exists. */ | 
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| 27 |  | 
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| 28 | #ifdef	DEBUG_HIT_RATE | 
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| 29 | static long NumberOfTests = 0, | 
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| 30 | NumberOfMisses = 0; | 
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| 31 | #endif	/* DEBUG_HIT_RATE */ | 
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| 32 |  | 
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| 33 | static int KeyItem(uint32_t Item); | 
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| 34 |  | 
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| 35 | /****************************************************************************** | 
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| 36 | Initialize HashTable - allocate the memory needed and clear it.	      * | 
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| 37 | ******************************************************************************/ | 
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| 38 | GifHashTableType *_InitHashTable(void) | 
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| 39 | { | 
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| 40 | GifHashTableType *HashTable; | 
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| 41 |  | 
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| 42 | if ((HashTable = (GifHashTableType *) malloc(sizeof(GifHashTableType))) | 
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| 43 | == NULL) | 
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| 44 | return NULL; | 
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| 45 |  | 
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| 46 | _ClearHashTable(HashTable); | 
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| 47 |  | 
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| 48 | return HashTable; | 
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| 49 | } | 
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| 50 |  | 
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| 51 | /****************************************************************************** | 
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| 52 | Routine to clear the HashTable to an empty state.			      * | 
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| 53 | This part is a little machine depended. Use the commented part otherwise.   * | 
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| 54 | ******************************************************************************/ | 
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| 55 | void _ClearHashTable(GifHashTableType *HashTable) | 
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| 56 | { | 
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| 57 | memset(HashTable -> HTable, 0xFF, HT_SIZE * sizeof(uint32_t)); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | /****************************************************************************** | 
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| 61 | Routine to insert a new Item into the HashTable. The data is assumed to be  * | 
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| 62 | new one.								      * | 
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| 63 | ******************************************************************************/ | 
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| 64 | void _InsertHashTable(GifHashTableType *HashTable, uint32_t Key, int Code) | 
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| 65 | { | 
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| 66 | int HKey = KeyItem(Key); | 
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| 67 | uint32_t *HTable = HashTable -> HTable; | 
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| 68 |  | 
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| 69 | #ifdef DEBUG_HIT_RATE | 
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| 70 | NumberOfTests++; | 
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| 71 | NumberOfMisses++; | 
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| 72 | #endif /* DEBUG_HIT_RATE */ | 
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| 73 |  | 
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| 74 | while (HT_GET_KEY(HTable[HKey]) != 0xFFFFFL) { | 
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| 75 | #ifdef DEBUG_HIT_RATE | 
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| 76 | NumberOfMisses++; | 
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| 77 | #endif /* DEBUG_HIT_RATE */ | 
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| 78 | HKey = (HKey + 1) & HT_KEY_MASK; | 
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| 79 | } | 
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| 80 | HTable[HKey] = HT_PUT_KEY(Key) | HT_PUT_CODE(Code); | 
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| 81 | } | 
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| 82 |  | 
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| 83 | /****************************************************************************** | 
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| 84 | Routine to test if given Key exists in HashTable and if so returns its code * | 
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| 85 | Returns the Code if key was found, -1 if not.				      * | 
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| 86 | ******************************************************************************/ | 
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| 87 | int _ExistsHashTable(GifHashTableType *HashTable, uint32_t Key) | 
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| 88 | { | 
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| 89 | int HKey = KeyItem(Key); | 
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| 90 | uint32_t *HTable = HashTable -> HTable, HTKey; | 
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| 91 |  | 
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| 92 | #ifdef DEBUG_HIT_RATE | 
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| 93 | NumberOfTests++; | 
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| 94 | NumberOfMisses++; | 
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| 95 | #endif /* DEBUG_HIT_RATE */ | 
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| 96 |  | 
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| 97 | while ((HTKey = HT_GET_KEY(HTable[HKey])) != 0xFFFFFL) { | 
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| 98 | #ifdef DEBUG_HIT_RATE | 
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| 99 | NumberOfMisses++; | 
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| 100 | #endif /* DEBUG_HIT_RATE */ | 
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| 101 | if (Key == HTKey) return HT_GET_CODE(HTable[HKey]); | 
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| 102 | HKey = (HKey + 1) & HT_KEY_MASK; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | return -1; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | /****************************************************************************** | 
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| 109 | Routine to generate an HKey for the hashtable out of the given unique key.  * | 
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| 110 | The given Key is assumed to be 20 bits as follows: lower 8 bits are the     * | 
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| 111 | new postfix character, while the upper 12 bits are the prefix code.	      * | 
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| 112 | Because the average hit ratio is only 2 (2 hash references per entry),      * | 
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| 113 | evaluating more complex keys (such as twin prime keys) does not worth it!   * | 
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| 114 | ******************************************************************************/ | 
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| 115 | static int KeyItem(uint32_t Item) | 
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| 116 | { | 
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| 117 | return ((Item >> 12) ^ Item) & HT_KEY_MASK; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | #ifdef	DEBUG_HIT_RATE | 
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| 121 | /****************************************************************************** | 
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| 122 | Debugging routine to print the hit ratio - number of times the hash table   * | 
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| 123 | was tested per operation. This routine was used to test the KeyItem routine * | 
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| 124 | ******************************************************************************/ | 
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| 125 | void HashTablePrintHitRatio(void) | 
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| 126 | { | 
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| 127 | printf( "Hash Table Hit Ratio is %ld/%ld = %ld%%.\n", | 
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| 128 | NumberOfMisses, NumberOfTests, | 
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| 129 | NumberOfMisses * 100 / NumberOfTests); | 
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| 130 | } | 
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| 131 | #endif	/* DEBUG_HIT_RATE */ | 
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| 132 |  | 
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| 133 | /* end */ | 
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| 134 |  | 
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