| 1 | /***************************************************************************** | 
| 2 |  | 
| 3 | gif_hash.c -- module to support the following operations: | 
| 4 |  | 
| 5 | 1. InitHashTable - initialize hash table. | 
| 6 | 2. ClearHashTable - clear the hash table to an empty state. | 
| 7 | 2. InsertHashTable - insert one item into data structure. | 
| 8 | 3. ExistsHashTable - test if item exists in data structure. | 
| 9 |  | 
| 10 | This module is used to hash the GIF codes during encoding. | 
| 11 |  | 
| 12 | SPDX-License-Identifier: MIT | 
| 13 |  | 
| 14 | *****************************************************************************/ | 
| 15 |  | 
| 16 | #include <stdint.h> | 
| 17 | #include <stdlib.h> | 
| 18 | #include <fcntl.h> | 
| 19 | #include <stdio.h> | 
| 20 | #include <string.h> | 
| 21 |  | 
| 22 | #include "gif_lib.h" | 
| 23 | #include "gif_hash.h" | 
| 24 | #include "gif_lib_private.h" | 
| 25 |  | 
| 26 | /* #define  DEBUG_HIT_RATE    Debug number of misses per hash Insert/Exists. */ | 
| 27 |  | 
| 28 | #ifdef	DEBUG_HIT_RATE | 
| 29 | static long NumberOfTests = 0, | 
| 30 | 	    NumberOfMisses = 0; | 
| 31 | #endif	/* DEBUG_HIT_RATE */ | 
| 32 |  | 
| 33 | static int KeyItem(uint32_t Item); | 
| 34 |  | 
| 35 | /****************************************************************************** | 
| 36 |  Initialize HashTable - allocate the memory needed and clear it.	      * | 
| 37 | ******************************************************************************/ | 
| 38 | GifHashTableType *_InitHashTable(void) | 
| 39 | { | 
| 40 |     GifHashTableType *HashTable; | 
| 41 |  | 
| 42 |     if ((HashTable = (GifHashTableType *) malloc(sizeof(GifHashTableType))) | 
| 43 | 	== NULL) | 
| 44 | 	return NULL; | 
| 45 |  | 
| 46 |     _ClearHashTable(HashTable); | 
| 47 |  | 
| 48 |     return HashTable; | 
| 49 | } | 
| 50 |  | 
| 51 | /****************************************************************************** | 
| 52 |  Routine to clear the HashTable to an empty state.			      * | 
| 53 |  This part is a little machine depended. Use the commented part otherwise.   * | 
| 54 | ******************************************************************************/ | 
| 55 | void _ClearHashTable(GifHashTableType *HashTable) | 
| 56 | { | 
| 57 |     memset(HashTable -> HTable, 0xFF, HT_SIZE * sizeof(uint32_t)); | 
| 58 | } | 
| 59 |  | 
| 60 | /****************************************************************************** | 
| 61 |  Routine to insert a new Item into the HashTable. The data is assumed to be  * | 
| 62 |  new one.								      * | 
| 63 | ******************************************************************************/ | 
| 64 | void _InsertHashTable(GifHashTableType *HashTable, uint32_t Key, int Code) | 
| 65 | { | 
| 66 |     int HKey = KeyItem(Key); | 
| 67 |     uint32_t *HTable = HashTable -> HTable; | 
| 68 |  | 
| 69 | #ifdef DEBUG_HIT_RATE | 
| 70 | 	NumberOfTests++; | 
| 71 | 	NumberOfMisses++; | 
| 72 | #endif /* DEBUG_HIT_RATE */ | 
| 73 |  | 
| 74 |     while (HT_GET_KEY(HTable[HKey]) != 0xFFFFFL) { | 
| 75 | #ifdef DEBUG_HIT_RATE | 
| 76 | 	    NumberOfMisses++; | 
| 77 | #endif /* DEBUG_HIT_RATE */ | 
| 78 | 	HKey = (HKey + 1) & HT_KEY_MASK; | 
| 79 |     } | 
| 80 |     HTable[HKey] = HT_PUT_KEY(Key) | HT_PUT_CODE(Code); | 
| 81 | } | 
| 82 |  | 
| 83 | /****************************************************************************** | 
| 84 |  Routine to test if given Key exists in HashTable and if so returns its code * | 
| 85 |  Returns the Code if key was found, -1 if not.				      * | 
| 86 | ******************************************************************************/ | 
| 87 | int _ExistsHashTable(GifHashTableType *HashTable, uint32_t Key) | 
| 88 | { | 
| 89 |     int HKey = KeyItem(Key); | 
| 90 |     uint32_t *HTable = HashTable -> HTable, HTKey; | 
| 91 |  | 
| 92 | #ifdef DEBUG_HIT_RATE | 
| 93 | 	NumberOfTests++; | 
| 94 | 	NumberOfMisses++; | 
| 95 | #endif /* DEBUG_HIT_RATE */ | 
| 96 |  | 
| 97 |     while ((HTKey = HT_GET_KEY(HTable[HKey])) != 0xFFFFFL) { | 
| 98 | #ifdef DEBUG_HIT_RATE | 
| 99 | 	    NumberOfMisses++; | 
| 100 | #endif /* DEBUG_HIT_RATE */ | 
| 101 | 	if (Key == HTKey) return HT_GET_CODE(HTable[HKey]); | 
| 102 | 	HKey = (HKey + 1) & HT_KEY_MASK; | 
| 103 |     } | 
| 104 |  | 
| 105 |     return -1; | 
| 106 | } | 
| 107 |  | 
| 108 | /****************************************************************************** | 
| 109 |  Routine to generate an HKey for the hashtable out of the given unique key.  * | 
| 110 |  The given Key is assumed to be 20 bits as follows: lower 8 bits are the     * | 
| 111 |  new postfix character, while the upper 12 bits are the prefix code.	      * | 
| 112 |  Because the average hit ratio is only 2 (2 hash references per entry),      * | 
| 113 |  evaluating more complex keys (such as twin prime keys) does not worth it!   * | 
| 114 | ******************************************************************************/ | 
| 115 | static int KeyItem(uint32_t Item) | 
| 116 | { | 
| 117 |     return ((Item >> 12) ^ Item) & HT_KEY_MASK; | 
| 118 | } | 
| 119 |  | 
| 120 | #ifdef	DEBUG_HIT_RATE | 
| 121 | /****************************************************************************** | 
| 122 |  Debugging routine to print the hit ratio - number of times the hash table   * | 
| 123 |  was tested per operation. This routine was used to test the KeyItem routine * | 
| 124 | ******************************************************************************/ | 
| 125 | void HashTablePrintHitRatio(void) | 
| 126 | { | 
| 127 |     printf("Hash Table Hit Ratio is %ld/%ld = %ld%%.\n" , | 
| 128 | 	NumberOfMisses, NumberOfTests, | 
| 129 | 	NumberOfMisses * 100 / NumberOfTests); | 
| 130 | } | 
| 131 | #endif	/* DEBUG_HIT_RATE */ | 
| 132 |  | 
| 133 | /* end */ | 
| 134 |  |