1 | /*- |
2 | * Copyright 2002 Niels Provos <provos@citi.umich.edu> |
3 | * All rights reserved. |
4 | * |
5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions |
7 | * are met: |
8 | * 1. Redistributions of source code must retain the above copyright |
9 | * notice, this list of conditions and the following disclaimer. |
10 | * 2. Redistributions in binary form must reproduce the above copyright |
11 | * notice, this list of conditions and the following disclaimer in the |
12 | * documentation and/or other materials provided with the distribution. |
13 | * |
14 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
15 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
16 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
17 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
18 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
19 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
20 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
21 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #ifndef UV_TREE_H_ |
27 | #define UV_TREE_H_ |
28 | |
29 | #ifndef UV__UNUSED |
30 | # if __GNUC__ |
31 | # define UV__UNUSED __attribute__((unused)) |
32 | # else |
33 | # define UV__UNUSED |
34 | # endif |
35 | #endif |
36 | |
37 | /* |
38 | * This file defines data structures for different types of trees: |
39 | * splay trees and red-black trees. |
40 | * |
41 | * A splay tree is a self-organizing data structure. Every operation |
42 | * on the tree causes a splay to happen. The splay moves the requested |
43 | * node to the root of the tree and partly rebalances it. |
44 | * |
45 | * This has the benefit that request locality causes faster lookups as |
46 | * the requested nodes move to the top of the tree. On the other hand, |
47 | * every lookup causes memory writes. |
48 | * |
49 | * The Balance Theorem bounds the total access time for m operations |
50 | * and n inserts on an initially empty tree as O((m + n)lg n). The |
51 | * amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
52 | * |
53 | * A red-black tree is a binary search tree with the node color as an |
54 | * extra attribute. It fulfills a set of conditions: |
55 | * - every search path from the root to a leaf consists of the |
56 | * same number of black nodes, |
57 | * - each red node (except for the root) has a black parent, |
58 | * - each leaf node is black. |
59 | * |
60 | * Every operation on a red-black tree is bounded as O(lg n). |
61 | * The maximum height of a red-black tree is 2lg (n+1). |
62 | */ |
63 | |
64 | #define SPLAY_HEAD(name, type) \ |
65 | struct name { \ |
66 | struct type *sph_root; /* root of the tree */ \ |
67 | } |
68 | |
69 | #define SPLAY_INITIALIZER(root) \ |
70 | { NULL } |
71 | |
72 | #define SPLAY_INIT(root) do { \ |
73 | (root)->sph_root = NULL; \ |
74 | } while (/*CONSTCOND*/ 0) |
75 | |
76 | #define SPLAY_ENTRY(type) \ |
77 | struct { \ |
78 | struct type *spe_left; /* left element */ \ |
79 | struct type *spe_right; /* right element */ \ |
80 | } |
81 | |
82 | #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
83 | #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
84 | #define SPLAY_ROOT(head) (head)->sph_root |
85 | #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
86 | |
87 | /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
88 | #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
89 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
90 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
91 | (head)->sph_root = tmp; \ |
92 | } while (/*CONSTCOND*/ 0) |
93 | |
94 | #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
95 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
96 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
97 | (head)->sph_root = tmp; \ |
98 | } while (/*CONSTCOND*/ 0) |
99 | |
100 | #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
101 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
102 | tmp = (head)->sph_root; \ |
103 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
104 | } while (/*CONSTCOND*/ 0) |
105 | |
106 | #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
107 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
108 | tmp = (head)->sph_root; \ |
109 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
110 | } while (/*CONSTCOND*/ 0) |
111 | |
112 | #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
113 | SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
114 | SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \ |
115 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
116 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
117 | } while (/*CONSTCOND*/ 0) |
118 | |
119 | /* Generates prototypes and inline functions */ |
120 | |
121 | #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
122 | void name##_SPLAY(struct name *, struct type *); \ |
123 | void name##_SPLAY_MINMAX(struct name *, int); \ |
124 | struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
125 | struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
126 | \ |
127 | /* Finds the node with the same key as elm */ \ |
128 | static __inline struct type * \ |
129 | name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
130 | { \ |
131 | if (SPLAY_EMPTY(head)) \ |
132 | return(NULL); \ |
133 | name##_SPLAY(head, elm); \ |
134 | if ((cmp)(elm, (head)->sph_root) == 0) \ |
135 | return (head->sph_root); \ |
136 | return (NULL); \ |
137 | } \ |
138 | \ |
139 | static __inline struct type * \ |
140 | name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
141 | { \ |
142 | name##_SPLAY(head, elm); \ |
143 | if (SPLAY_RIGHT(elm, field) != NULL) { \ |
144 | elm = SPLAY_RIGHT(elm, field); \ |
145 | while (SPLAY_LEFT(elm, field) != NULL) { \ |
146 | elm = SPLAY_LEFT(elm, field); \ |
147 | } \ |
148 | } else \ |
149 | elm = NULL; \ |
150 | return (elm); \ |
151 | } \ |
152 | \ |
153 | static __inline struct type * \ |
154 | name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
155 | { \ |
156 | name##_SPLAY_MINMAX(head, val); \ |
157 | return (SPLAY_ROOT(head)); \ |
158 | } |
159 | |
160 | /* Main splay operation. |
161 | * Moves node close to the key of elm to top |
162 | */ |
163 | #define SPLAY_GENERATE(name, type, field, cmp) \ |
164 | struct type * \ |
165 | name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
166 | { \ |
167 | if (SPLAY_EMPTY(head)) { \ |
168 | SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
169 | } else { \ |
170 | int __comp; \ |
171 | name##_SPLAY(head, elm); \ |
172 | __comp = (cmp)(elm, (head)->sph_root); \ |
173 | if(__comp < 0) { \ |
174 | SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \ |
175 | SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
176 | SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
177 | } else if (__comp > 0) { \ |
178 | SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \ |
179 | SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
180 | SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
181 | } else \ |
182 | return ((head)->sph_root); \ |
183 | } \ |
184 | (head)->sph_root = (elm); \ |
185 | return (NULL); \ |
186 | } \ |
187 | \ |
188 | struct type * \ |
189 | name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
190 | { \ |
191 | struct type *__tmp; \ |
192 | if (SPLAY_EMPTY(head)) \ |
193 | return (NULL); \ |
194 | name##_SPLAY(head, elm); \ |
195 | if ((cmp)(elm, (head)->sph_root) == 0) { \ |
196 | if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
197 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
198 | } else { \ |
199 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
200 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
201 | name##_SPLAY(head, elm); \ |
202 | SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
203 | } \ |
204 | return (elm); \ |
205 | } \ |
206 | return (NULL); \ |
207 | } \ |
208 | \ |
209 | void \ |
210 | name##_SPLAY(struct name *head, struct type *elm) \ |
211 | { \ |
212 | struct type __node, *__left, *__right, *__tmp; \ |
213 | int __comp; \ |
214 | \ |
215 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \ |
216 | __left = __right = &__node; \ |
217 | \ |
218 | while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ |
219 | if (__comp < 0) { \ |
220 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
221 | if (__tmp == NULL) \ |
222 | break; \ |
223 | if ((cmp)(elm, __tmp) < 0){ \ |
224 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
225 | if (SPLAY_LEFT((head)->sph_root, field) == NULL) \ |
226 | break; \ |
227 | } \ |
228 | SPLAY_LINKLEFT(head, __right, field); \ |
229 | } else if (__comp > 0) { \ |
230 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
231 | if (__tmp == NULL) \ |
232 | break; \ |
233 | if ((cmp)(elm, __tmp) > 0){ \ |
234 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
235 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \ |
236 | break; \ |
237 | } \ |
238 | SPLAY_LINKRIGHT(head, __left, field); \ |
239 | } \ |
240 | } \ |
241 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
242 | } \ |
243 | \ |
244 | /* Splay with either the minimum or the maximum element \ |
245 | * Used to find minimum or maximum element in tree. \ |
246 | */ \ |
247 | void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
248 | { \ |
249 | struct type __node, *__left, *__right, *__tmp; \ |
250 | \ |
251 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \ |
252 | __left = __right = &__node; \ |
253 | \ |
254 | while (1) { \ |
255 | if (__comp < 0) { \ |
256 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
257 | if (__tmp == NULL) \ |
258 | break; \ |
259 | if (__comp < 0){ \ |
260 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
261 | if (SPLAY_LEFT((head)->sph_root, field) == NULL) \ |
262 | break; \ |
263 | } \ |
264 | SPLAY_LINKLEFT(head, __right, field); \ |
265 | } else if (__comp > 0) { \ |
266 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
267 | if (__tmp == NULL) \ |
268 | break; \ |
269 | if (__comp > 0) { \ |
270 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
271 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \ |
272 | break; \ |
273 | } \ |
274 | SPLAY_LINKRIGHT(head, __left, field); \ |
275 | } \ |
276 | } \ |
277 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
278 | } |
279 | |
280 | #define SPLAY_NEGINF -1 |
281 | #define SPLAY_INF 1 |
282 | |
283 | #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
284 | #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
285 | #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
286 | #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
287 | #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
288 | : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
289 | #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
290 | : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
291 | |
292 | #define SPLAY_FOREACH(x, name, head) \ |
293 | for ((x) = SPLAY_MIN(name, head); \ |
294 | (x) != NULL; \ |
295 | (x) = SPLAY_NEXT(name, head, x)) |
296 | |
297 | /* Macros that define a red-black tree */ |
298 | #define RB_HEAD(name, type) \ |
299 | struct name { \ |
300 | struct type *rbh_root; /* root of the tree */ \ |
301 | } |
302 | |
303 | #define RB_INITIALIZER(root) \ |
304 | { NULL } |
305 | |
306 | #define RB_INIT(root) do { \ |
307 | (root)->rbh_root = NULL; \ |
308 | } while (/*CONSTCOND*/ 0) |
309 | |
310 | #define RB_BLACK 0 |
311 | #define RB_RED 1 |
312 | #define RB_ENTRY(type) \ |
313 | struct { \ |
314 | struct type *rbe_left; /* left element */ \ |
315 | struct type *rbe_right; /* right element */ \ |
316 | struct type *rbe_parent; /* parent element */ \ |
317 | int rbe_color; /* node color */ \ |
318 | } |
319 | |
320 | #define RB_LEFT(elm, field) (elm)->field.rbe_left |
321 | #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
322 | #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
323 | #define RB_COLOR(elm, field) (elm)->field.rbe_color |
324 | #define RB_ROOT(head) (head)->rbh_root |
325 | #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
326 | |
327 | #define RB_SET(elm, parent, field) do { \ |
328 | RB_PARENT(elm, field) = parent; \ |
329 | RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
330 | RB_COLOR(elm, field) = RB_RED; \ |
331 | } while (/*CONSTCOND*/ 0) |
332 | |
333 | #define RB_SET_BLACKRED(black, red, field) do { \ |
334 | RB_COLOR(black, field) = RB_BLACK; \ |
335 | RB_COLOR(red, field) = RB_RED; \ |
336 | } while (/*CONSTCOND*/ 0) |
337 | |
338 | #ifndef RB_AUGMENT |
339 | #define RB_AUGMENT(x) do {} while (0) |
340 | #endif |
341 | |
342 | #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
343 | (tmp) = RB_RIGHT(elm, field); \ |
344 | if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ |
345 | RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
346 | } \ |
347 | RB_AUGMENT(elm); \ |
348 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
349 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
350 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
351 | else \ |
352 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
353 | } else \ |
354 | (head)->rbh_root = (tmp); \ |
355 | RB_LEFT(tmp, field) = (elm); \ |
356 | RB_PARENT(elm, field) = (tmp); \ |
357 | RB_AUGMENT(tmp); \ |
358 | if ((RB_PARENT(tmp, field))) \ |
359 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
360 | } while (/*CONSTCOND*/ 0) |
361 | |
362 | #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
363 | (tmp) = RB_LEFT(elm, field); \ |
364 | if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ |
365 | RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
366 | } \ |
367 | RB_AUGMENT(elm); \ |
368 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
369 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
370 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
371 | else \ |
372 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
373 | } else \ |
374 | (head)->rbh_root = (tmp); \ |
375 | RB_RIGHT(tmp, field) = (elm); \ |
376 | RB_PARENT(elm, field) = (tmp); \ |
377 | RB_AUGMENT(tmp); \ |
378 | if ((RB_PARENT(tmp, field))) \ |
379 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
380 | } while (/*CONSTCOND*/ 0) |
381 | |
382 | /* Generates prototypes and inline functions */ |
383 | #define RB_PROTOTYPE(name, type, field, cmp) \ |
384 | RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
385 | #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ |
386 | RB_PROTOTYPE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
387 | #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
388 | attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
389 | attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
390 | attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
391 | attr struct type *name##_RB_INSERT(struct name *, struct type *); \ |
392 | attr struct type *name##_RB_FIND(struct name *, struct type *); \ |
393 | attr struct type *name##_RB_NFIND(struct name *, struct type *); \ |
394 | attr struct type *name##_RB_NEXT(struct type *); \ |
395 | attr struct type *name##_RB_PREV(struct type *); \ |
396 | attr struct type *name##_RB_MINMAX(struct name *, int); \ |
397 | \ |
398 | |
399 | /* Main rb operation. |
400 | * Moves node close to the key of elm to top |
401 | */ |
402 | #define RB_GENERATE(name, type, field, cmp) \ |
403 | RB_GENERATE_INTERNAL(name, type, field, cmp,) |
404 | #define RB_GENERATE_STATIC(name, type, field, cmp) \ |
405 | RB_GENERATE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
406 | #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ |
407 | attr void \ |
408 | name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
409 | { \ |
410 | struct type *parent, *gparent, *tmp; \ |
411 | while ((parent = RB_PARENT(elm, field)) != NULL && \ |
412 | RB_COLOR(parent, field) == RB_RED) { \ |
413 | gparent = RB_PARENT(parent, field); \ |
414 | if (parent == RB_LEFT(gparent, field)) { \ |
415 | tmp = RB_RIGHT(gparent, field); \ |
416 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
417 | RB_COLOR(tmp, field) = RB_BLACK; \ |
418 | RB_SET_BLACKRED(parent, gparent, field); \ |
419 | elm = gparent; \ |
420 | continue; \ |
421 | } \ |
422 | if (RB_RIGHT(parent, field) == elm) { \ |
423 | RB_ROTATE_LEFT(head, parent, tmp, field); \ |
424 | tmp = parent; \ |
425 | parent = elm; \ |
426 | elm = tmp; \ |
427 | } \ |
428 | RB_SET_BLACKRED(parent, gparent, field); \ |
429 | RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
430 | } else { \ |
431 | tmp = RB_LEFT(gparent, field); \ |
432 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
433 | RB_COLOR(tmp, field) = RB_BLACK; \ |
434 | RB_SET_BLACKRED(parent, gparent, field); \ |
435 | elm = gparent; \ |
436 | continue; \ |
437 | } \ |
438 | if (RB_LEFT(parent, field) == elm) { \ |
439 | RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
440 | tmp = parent; \ |
441 | parent = elm; \ |
442 | elm = tmp; \ |
443 | } \ |
444 | RB_SET_BLACKRED(parent, gparent, field); \ |
445 | RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
446 | } \ |
447 | } \ |
448 | RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
449 | } \ |
450 | \ |
451 | attr void \ |
452 | name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, \ |
453 | struct type *elm) \ |
454 | { \ |
455 | struct type *tmp; \ |
456 | while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
457 | elm != RB_ROOT(head)) { \ |
458 | if (RB_LEFT(parent, field) == elm) { \ |
459 | tmp = RB_RIGHT(parent, field); \ |
460 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
461 | RB_SET_BLACKRED(tmp, parent, field); \ |
462 | RB_ROTATE_LEFT(head, parent, tmp, field); \ |
463 | tmp = RB_RIGHT(parent, field); \ |
464 | } \ |
465 | if ((RB_LEFT(tmp, field) == NULL || \ |
466 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ |
467 | (RB_RIGHT(tmp, field) == NULL || \ |
468 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ |
469 | RB_COLOR(tmp, field) = RB_RED; \ |
470 | elm = parent; \ |
471 | parent = RB_PARENT(elm, field); \ |
472 | } else { \ |
473 | if (RB_RIGHT(tmp, field) == NULL || \ |
474 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \ |
475 | struct type *oleft; \ |
476 | if ((oleft = RB_LEFT(tmp, field)) \ |
477 | != NULL) \ |
478 | RB_COLOR(oleft, field) = RB_BLACK; \ |
479 | RB_COLOR(tmp, field) = RB_RED; \ |
480 | RB_ROTATE_RIGHT(head, tmp, oleft, field); \ |
481 | tmp = RB_RIGHT(parent, field); \ |
482 | } \ |
483 | RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ |
484 | RB_COLOR(parent, field) = RB_BLACK; \ |
485 | if (RB_RIGHT(tmp, field)) \ |
486 | RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \ |
487 | RB_ROTATE_LEFT(head, parent, tmp, field); \ |
488 | elm = RB_ROOT(head); \ |
489 | break; \ |
490 | } \ |
491 | } else { \ |
492 | tmp = RB_LEFT(parent, field); \ |
493 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
494 | RB_SET_BLACKRED(tmp, parent, field); \ |
495 | RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
496 | tmp = RB_LEFT(parent, field); \ |
497 | } \ |
498 | if ((RB_LEFT(tmp, field) == NULL || \ |
499 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ |
500 | (RB_RIGHT(tmp, field) == NULL || \ |
501 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ |
502 | RB_COLOR(tmp, field) = RB_RED; \ |
503 | elm = parent; \ |
504 | parent = RB_PARENT(elm, field); \ |
505 | } else { \ |
506 | if (RB_LEFT(tmp, field) == NULL || \ |
507 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \ |
508 | struct type *oright; \ |
509 | if ((oright = RB_RIGHT(tmp, field)) \ |
510 | != NULL) \ |
511 | RB_COLOR(oright, field) = RB_BLACK; \ |
512 | RB_COLOR(tmp, field) = RB_RED; \ |
513 | RB_ROTATE_LEFT(head, tmp, oright, field); \ |
514 | tmp = RB_LEFT(parent, field); \ |
515 | } \ |
516 | RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ |
517 | RB_COLOR(parent, field) = RB_BLACK; \ |
518 | if (RB_LEFT(tmp, field)) \ |
519 | RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \ |
520 | RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
521 | elm = RB_ROOT(head); \ |
522 | break; \ |
523 | } \ |
524 | } \ |
525 | } \ |
526 | if (elm) \ |
527 | RB_COLOR(elm, field) = RB_BLACK; \ |
528 | } \ |
529 | \ |
530 | attr struct type * \ |
531 | name##_RB_REMOVE(struct name *head, struct type *elm) \ |
532 | { \ |
533 | struct type *child, *parent, *old = elm; \ |
534 | int color; \ |
535 | if (RB_LEFT(elm, field) == NULL) \ |
536 | child = RB_RIGHT(elm, field); \ |
537 | else if (RB_RIGHT(elm, field) == NULL) \ |
538 | child = RB_LEFT(elm, field); \ |
539 | else { \ |
540 | struct type *left; \ |
541 | elm = RB_RIGHT(elm, field); \ |
542 | while ((left = RB_LEFT(elm, field)) != NULL) \ |
543 | elm = left; \ |
544 | child = RB_RIGHT(elm, field); \ |
545 | parent = RB_PARENT(elm, field); \ |
546 | color = RB_COLOR(elm, field); \ |
547 | if (child) \ |
548 | RB_PARENT(child, field) = parent; \ |
549 | if (parent) { \ |
550 | if (RB_LEFT(parent, field) == elm) \ |
551 | RB_LEFT(parent, field) = child; \ |
552 | else \ |
553 | RB_RIGHT(parent, field) = child; \ |
554 | RB_AUGMENT(parent); \ |
555 | } else \ |
556 | RB_ROOT(head) = child; \ |
557 | if (RB_PARENT(elm, field) == old) \ |
558 | parent = elm; \ |
559 | (elm)->field = (old)->field; \ |
560 | if (RB_PARENT(old, field)) { \ |
561 | if (RB_LEFT(RB_PARENT(old, field), field) == old) \ |
562 | RB_LEFT(RB_PARENT(old, field), field) = elm; \ |
563 | else \ |
564 | RB_RIGHT(RB_PARENT(old, field), field) = elm; \ |
565 | RB_AUGMENT(RB_PARENT(old, field)); \ |
566 | } else \ |
567 | RB_ROOT(head) = elm; \ |
568 | RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
569 | if (RB_RIGHT(old, field)) \ |
570 | RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
571 | if (parent) { \ |
572 | left = parent; \ |
573 | do { \ |
574 | RB_AUGMENT(left); \ |
575 | } while ((left = RB_PARENT(left, field)) != NULL); \ |
576 | } \ |
577 | goto color; \ |
578 | } \ |
579 | parent = RB_PARENT(elm, field); \ |
580 | color = RB_COLOR(elm, field); \ |
581 | if (child) \ |
582 | RB_PARENT(child, field) = parent; \ |
583 | if (parent) { \ |
584 | if (RB_LEFT(parent, field) == elm) \ |
585 | RB_LEFT(parent, field) = child; \ |
586 | else \ |
587 | RB_RIGHT(parent, field) = child; \ |
588 | RB_AUGMENT(parent); \ |
589 | } else \ |
590 | RB_ROOT(head) = child; \ |
591 | color: \ |
592 | if (color == RB_BLACK) \ |
593 | name##_RB_REMOVE_COLOR(head, parent, child); \ |
594 | return (old); \ |
595 | } \ |
596 | \ |
597 | /* Inserts a node into the RB tree */ \ |
598 | attr struct type * \ |
599 | name##_RB_INSERT(struct name *head, struct type *elm) \ |
600 | { \ |
601 | struct type *tmp; \ |
602 | struct type *parent = NULL; \ |
603 | int comp = 0; \ |
604 | tmp = RB_ROOT(head); \ |
605 | while (tmp) { \ |
606 | parent = tmp; \ |
607 | comp = (cmp)(elm, parent); \ |
608 | if (comp < 0) \ |
609 | tmp = RB_LEFT(tmp, field); \ |
610 | else if (comp > 0) \ |
611 | tmp = RB_RIGHT(tmp, field); \ |
612 | else \ |
613 | return (tmp); \ |
614 | } \ |
615 | RB_SET(elm, parent, field); \ |
616 | if (parent != NULL) { \ |
617 | if (comp < 0) \ |
618 | RB_LEFT(parent, field) = elm; \ |
619 | else \ |
620 | RB_RIGHT(parent, field) = elm; \ |
621 | RB_AUGMENT(parent); \ |
622 | } else \ |
623 | RB_ROOT(head) = elm; \ |
624 | name##_RB_INSERT_COLOR(head, elm); \ |
625 | return (NULL); \ |
626 | } \ |
627 | \ |
628 | /* Finds the node with the same key as elm */ \ |
629 | attr struct type * \ |
630 | name##_RB_FIND(struct name *head, struct type *elm) \ |
631 | { \ |
632 | struct type *tmp = RB_ROOT(head); \ |
633 | int comp; \ |
634 | while (tmp) { \ |
635 | comp = cmp(elm, tmp); \ |
636 | if (comp < 0) \ |
637 | tmp = RB_LEFT(tmp, field); \ |
638 | else if (comp > 0) \ |
639 | tmp = RB_RIGHT(tmp, field); \ |
640 | else \ |
641 | return (tmp); \ |
642 | } \ |
643 | return (NULL); \ |
644 | } \ |
645 | \ |
646 | /* Finds the first node greater than or equal to the search key */ \ |
647 | attr struct type * \ |
648 | name##_RB_NFIND(struct name *head, struct type *elm) \ |
649 | { \ |
650 | struct type *tmp = RB_ROOT(head); \ |
651 | struct type *res = NULL; \ |
652 | int comp; \ |
653 | while (tmp) { \ |
654 | comp = cmp(elm, tmp); \ |
655 | if (comp < 0) { \ |
656 | res = tmp; \ |
657 | tmp = RB_LEFT(tmp, field); \ |
658 | } \ |
659 | else if (comp > 0) \ |
660 | tmp = RB_RIGHT(tmp, field); \ |
661 | else \ |
662 | return (tmp); \ |
663 | } \ |
664 | return (res); \ |
665 | } \ |
666 | \ |
667 | /* ARGSUSED */ \ |
668 | attr struct type * \ |
669 | name##_RB_NEXT(struct type *elm) \ |
670 | { \ |
671 | if (RB_RIGHT(elm, field)) { \ |
672 | elm = RB_RIGHT(elm, field); \ |
673 | while (RB_LEFT(elm, field)) \ |
674 | elm = RB_LEFT(elm, field); \ |
675 | } else { \ |
676 | if (RB_PARENT(elm, field) && \ |
677 | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
678 | elm = RB_PARENT(elm, field); \ |
679 | else { \ |
680 | while (RB_PARENT(elm, field) && \ |
681 | (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
682 | elm = RB_PARENT(elm, field); \ |
683 | elm = RB_PARENT(elm, field); \ |
684 | } \ |
685 | } \ |
686 | return (elm); \ |
687 | } \ |
688 | \ |
689 | /* ARGSUSED */ \ |
690 | attr struct type * \ |
691 | name##_RB_PREV(struct type *elm) \ |
692 | { \ |
693 | if (RB_LEFT(elm, field)) { \ |
694 | elm = RB_LEFT(elm, field); \ |
695 | while (RB_RIGHT(elm, field)) \ |
696 | elm = RB_RIGHT(elm, field); \ |
697 | } else { \ |
698 | if (RB_PARENT(elm, field) && \ |
699 | (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
700 | elm = RB_PARENT(elm, field); \ |
701 | else { \ |
702 | while (RB_PARENT(elm, field) && \ |
703 | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
704 | elm = RB_PARENT(elm, field); \ |
705 | elm = RB_PARENT(elm, field); \ |
706 | } \ |
707 | } \ |
708 | return (elm); \ |
709 | } \ |
710 | \ |
711 | attr struct type * \ |
712 | name##_RB_MINMAX(struct name *head, int val) \ |
713 | { \ |
714 | struct type *tmp = RB_ROOT(head); \ |
715 | struct type *parent = NULL; \ |
716 | while (tmp) { \ |
717 | parent = tmp; \ |
718 | if (val < 0) \ |
719 | tmp = RB_LEFT(tmp, field); \ |
720 | else \ |
721 | tmp = RB_RIGHT(tmp, field); \ |
722 | } \ |
723 | return (parent); \ |
724 | } |
725 | |
726 | #define RB_NEGINF -1 |
727 | #define RB_INF 1 |
728 | |
729 | #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
730 | #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
731 | #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
732 | #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
733 | #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
734 | #define RB_PREV(name, x, y) name##_RB_PREV(y) |
735 | #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
736 | #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
737 | |
738 | #define RB_FOREACH(x, name, head) \ |
739 | for ((x) = RB_MIN(name, head); \ |
740 | (x) != NULL; \ |
741 | (x) = name##_RB_NEXT(x)) |
742 | |
743 | #define RB_FOREACH_FROM(x, name, y) \ |
744 | for ((x) = (y); \ |
745 | ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
746 | (x) = (y)) |
747 | |
748 | #define RB_FOREACH_SAFE(x, name, head, y) \ |
749 | for ((x) = RB_MIN(name, head); \ |
750 | ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
751 | (x) = (y)) |
752 | |
753 | #define RB_FOREACH_REVERSE(x, name, head) \ |
754 | for ((x) = RB_MAX(name, head); \ |
755 | (x) != NULL; \ |
756 | (x) = name##_RB_PREV(x)) |
757 | |
758 | #define RB_FOREACH_REVERSE_FROM(x, name, y) \ |
759 | for ((x) = (y); \ |
760 | ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
761 | (x) = (y)) |
762 | |
763 | #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
764 | for ((x) = RB_MAX(name, head); \ |
765 | ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
766 | (x) = (y)) |
767 | |
768 | #endif /* UV_TREE_H_ */ |
769 | |