| 1 | /* | 
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| 2 | ** $Id: luaconf.h,v 1.259.1.1 2017/04/19 17:29:57 roberto Exp $ | 
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| 3 | ** Configuration file for Lua | 
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| 4 | ** See Copyright Notice in lua.h | 
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| 5 | */ | 
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| 6 |  | 
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| 7 |  | 
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| 8 | #ifndef luaconf_h | 
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| 9 | #define luaconf_h | 
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| 10 |  | 
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| 11 | #include <limits.h> | 
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| 12 | #include <stddef.h> | 
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| 13 |  | 
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| 14 |  | 
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| 15 | /* | 
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| 16 | ** =================================================================== | 
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| 17 | ** Search for "@@" to find all configurable definitions. | 
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| 18 | ** =================================================================== | 
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| 19 | */ | 
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| 20 |  | 
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| 21 |  | 
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| 22 | /* | 
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| 23 | ** {==================================================================== | 
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| 24 | ** System Configuration: macros to adapt (if needed) Lua to some | 
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| 25 | ** particular platform, for instance compiling it with 32-bit numbers or | 
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| 26 | ** restricting it to C89. | 
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| 27 | ** ===================================================================== | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | /* | 
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| 31 | @@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You | 
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| 32 | ** can also define LUA_32BITS in the make file, but changing here you | 
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| 33 | ** ensure that all software connected to Lua will be compiled with the | 
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| 34 | ** same configuration. | 
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| 35 | */ | 
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| 36 | /* #define LUA_32BITS */ | 
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| 37 |  | 
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| 38 |  | 
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| 39 | /* | 
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| 40 | @@ LUA_USE_C89 controls the use of non-ISO-C89 features. | 
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| 41 | ** Define it if you want Lua to avoid the use of a few C99 features | 
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| 42 | ** or Windows-specific features on Windows. | 
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| 43 | */ | 
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| 44 | /* #define LUA_USE_C89 */ | 
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| 45 |  | 
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| 46 |  | 
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| 47 | /* | 
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| 48 | ** By default, Lua on Windows use (some) specific Windows features | 
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| 49 | */ | 
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| 50 | #if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE) | 
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| 51 | #define LUA_USE_WINDOWS  /* enable goodies for regular Windows */ | 
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| 52 | #endif | 
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| 53 |  | 
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| 54 |  | 
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| 55 | #if defined(LUA_USE_WINDOWS) | 
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| 56 | #define LUA_DL_DLL	/* enable support for DLL */ | 
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| 57 | #define LUA_USE_C89	/* broadly, Windows is C89 */ | 
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| 58 | #endif | 
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| 59 |  | 
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| 60 |  | 
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| 61 | #if defined(LUA_USE_LINUX) | 
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| 62 | #define LUA_USE_POSIX | 
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| 63 | #define LUA_USE_DLOPEN		/* needs an extra library: -ldl */ | 
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| 64 | #define LUA_USE_READLINE	/* needs some extra libraries */ | 
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| 65 | #endif | 
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| 66 |  | 
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| 67 |  | 
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| 68 | #if defined(LUA_USE_MACOSX) | 
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| 69 | #define LUA_USE_POSIX | 
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| 70 | #define LUA_USE_DLOPEN		/* MacOS does not need -ldl */ | 
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| 71 | #define LUA_USE_READLINE	/* needs an extra library: -lreadline */ | 
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| 72 | #endif | 
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| 73 |  | 
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| 74 |  | 
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| 75 | /* | 
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| 76 | @@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for | 
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| 77 | ** C89 ('long' and 'double'); Windows always has '__int64', so it does | 
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| 78 | ** not need to use this case. | 
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| 79 | */ | 
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| 80 | #if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS) | 
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| 81 | #define LUA_C89_NUMBERS | 
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| 82 | #endif | 
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| 83 |  | 
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| 84 |  | 
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| 85 |  | 
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| 86 | /* | 
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| 87 | @@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'. | 
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| 88 | */ | 
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| 89 | /* avoid undefined shifts */ | 
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| 90 | #if ((INT_MAX >> 15) >> 15) >= 1 | 
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| 91 | #define LUAI_BITSINT	32 | 
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| 92 | #else | 
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| 93 | /* 'int' always must have at least 16 bits */ | 
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| 94 | #define LUAI_BITSINT	16 | 
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| 95 | #endif | 
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| 96 |  | 
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| 97 |  | 
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| 98 | /* | 
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| 99 | @@ LUA_INT_TYPE defines the type for Lua integers. | 
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| 100 | @@ LUA_FLOAT_TYPE defines the type for Lua floats. | 
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| 101 | ** Lua should work fine with any mix of these options (if supported | 
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| 102 | ** by your C compiler). The usual configurations are 64-bit integers | 
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| 103 | ** and 'double' (the default), 32-bit integers and 'float' (for | 
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| 104 | ** restricted platforms), and 'long'/'double' (for C compilers not | 
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| 105 | ** compliant with C99, which may not have support for 'long long'). | 
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| 106 | */ | 
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| 107 |  | 
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| 108 | /* predefined options for LUA_INT_TYPE */ | 
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| 109 | #define LUA_INT_INT		1 | 
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| 110 | #define LUA_INT_LONG		2 | 
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| 111 | #define LUA_INT_LONGLONG	3 | 
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| 112 |  | 
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| 113 | /* predefined options for LUA_FLOAT_TYPE */ | 
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| 114 | #define LUA_FLOAT_FLOAT		1 | 
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| 115 | #define LUA_FLOAT_DOUBLE	2 | 
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| 116 | #define LUA_FLOAT_LONGDOUBLE	3 | 
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| 117 |  | 
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| 118 | #if defined(LUA_32BITS)		/* { */ | 
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| 119 | /* | 
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| 120 | ** 32-bit integers and 'float' | 
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| 121 | */ | 
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| 122 | #if LUAI_BITSINT >= 32  /* use 'int' if big enough */ | 
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| 123 | #define LUA_INT_TYPE	LUA_INT_INT | 
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| 124 | #else  /* otherwise use 'long' */ | 
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| 125 | #define LUA_INT_TYPE	LUA_INT_LONG | 
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| 126 | #endif | 
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| 127 | #define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT | 
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| 128 |  | 
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| 129 | #elif defined(LUA_C89_NUMBERS)	/* }{ */ | 
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| 130 | /* | 
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| 131 | ** largest types available for C89 ('long' and 'double') | 
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| 132 | */ | 
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| 133 | #define LUA_INT_TYPE	LUA_INT_LONG | 
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| 134 | #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE | 
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| 135 |  | 
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| 136 | #endif				/* } */ | 
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| 137 |  | 
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| 138 |  | 
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| 139 | /* | 
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| 140 | ** default configuration for 64-bit Lua ('long long' and 'double') | 
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| 141 | */ | 
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| 142 | #if !defined(LUA_INT_TYPE) | 
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| 143 | #define LUA_INT_TYPE	LUA_INT_LONGLONG | 
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| 144 | #endif | 
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| 145 |  | 
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| 146 | #if !defined(LUA_FLOAT_TYPE) | 
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| 147 | #define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE | 
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| 148 | #endif | 
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| 149 |  | 
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| 150 | /* }================================================================== */ | 
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| 151 |  | 
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| 152 |  | 
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| 153 |  | 
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| 154 |  | 
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| 155 | /* | 
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| 156 | ** {================================================================== | 
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| 157 | ** Configuration for Paths. | 
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| 158 | ** =================================================================== | 
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| 159 | */ | 
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| 160 |  | 
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| 161 | /* | 
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| 162 | ** LUA_PATH_SEP is the character that separates templates in a path. | 
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| 163 | ** LUA_PATH_MARK is the string that marks the substitution points in a | 
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| 164 | ** template. | 
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| 165 | ** LUA_EXEC_DIR in a Windows path is replaced by the executable's | 
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| 166 | ** directory. | 
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| 167 | */ | 
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| 168 | #define LUA_PATH_SEP            ";" | 
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| 169 | #define LUA_PATH_MARK           "?" | 
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| 170 | #define LUA_EXEC_DIR            "!" | 
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| 171 |  | 
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| 172 |  | 
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| 173 | /* | 
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| 174 | @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for | 
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| 175 | ** Lua libraries. | 
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| 176 | @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for | 
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| 177 | ** C libraries. | 
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| 178 | ** CHANGE them if your machine has a non-conventional directory | 
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| 179 | ** hierarchy or if you want to install your libraries in | 
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| 180 | ** non-conventional directories. | 
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| 181 | */ | 
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| 182 | #define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR | 
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| 183 | #if defined(_WIN32)	/* { */ | 
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| 184 | /* | 
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| 185 | ** In Windows, any exclamation mark ('!') in the path is replaced by the | 
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| 186 | ** path of the directory of the executable file of the current process. | 
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| 187 | */ | 
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| 188 | #define LUA_LDIR	"!\\lua\\" | 
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| 189 | #define LUA_CDIR	"!\\" | 
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| 190 | #define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\" | 
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| 191 | #define LUA_PATH_DEFAULT  \ | 
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| 192 | LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \ | 
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| 193 | LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \ | 
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| 194 | LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \ | 
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| 195 | ".\\?.lua;" ".\\?\\init.lua" | 
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| 196 | #define LUA_CPATH_DEFAULT \ | 
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| 197 | LUA_CDIR"?.dll;" \ | 
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| 198 | LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \ | 
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| 199 | LUA_CDIR"loadall.dll;" ".\\?.dll" | 
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| 200 |  | 
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| 201 | #else			/* }{ */ | 
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| 202 |  | 
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| 203 | #define LUA_ROOT	"/usr/local/" | 
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| 204 | #define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/" | 
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| 205 | #define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/" | 
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| 206 | #define LUA_PATH_DEFAULT  \ | 
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| 207 | LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \ | 
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| 208 | LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \ | 
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| 209 | "./?.lua;" "./?/init.lua" | 
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| 210 | #define LUA_CPATH_DEFAULT \ | 
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| 211 | LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" | 
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| 212 | #endif			/* } */ | 
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| 213 |  | 
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| 214 |  | 
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| 215 | /* | 
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| 216 | @@ LUA_DIRSEP is the directory separator (for submodules). | 
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| 217 | ** CHANGE it if your machine does not use "/" as the directory separator | 
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| 218 | ** and is not Windows. (On Windows Lua automatically uses "\".) | 
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| 219 | */ | 
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| 220 | #if defined(_WIN32) | 
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| 221 | #define LUA_DIRSEP	"\\" | 
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| 222 | #else | 
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| 223 | #define LUA_DIRSEP	"/" | 
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| 224 | #endif | 
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| 225 |  | 
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| 226 | /* }================================================================== */ | 
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| 227 |  | 
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| 228 |  | 
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| 229 | /* | 
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| 230 | ** {================================================================== | 
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| 231 | ** Marks for exported symbols in the C code | 
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| 232 | ** =================================================================== | 
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| 233 | */ | 
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| 234 |  | 
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| 235 | /* | 
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| 236 | @@ LUA_API is a mark for all core API functions. | 
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| 237 | @@ LUALIB_API is a mark for all auxiliary library functions. | 
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| 238 | @@ LUAMOD_API is a mark for all standard library opening functions. | 
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| 239 | ** CHANGE them if you need to define those functions in some special way. | 
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| 240 | ** For instance, if you want to create one Windows DLL with the core and | 
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| 241 | ** the libraries, you may want to use the following definition (define | 
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| 242 | ** LUA_BUILD_AS_DLL to get it). | 
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| 243 | */ | 
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| 244 | #if defined(LUA_BUILD_AS_DLL)	/* { */ | 
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| 245 |  | 
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| 246 | #if defined(LUA_CORE) || defined(LUA_LIB)	/* { */ | 
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| 247 | #define LUA_API __declspec(dllexport) | 
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| 248 | #else						/* }{ */ | 
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| 249 | #define LUA_API __declspec(dllimport) | 
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| 250 | #endif						/* } */ | 
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| 251 |  | 
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| 252 | #else				/* }{ */ | 
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| 253 |  | 
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| 254 | #define LUA_API		extern | 
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| 255 |  | 
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| 256 | #endif				/* } */ | 
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| 257 |  | 
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| 258 |  | 
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| 259 | /* more often than not the libs go together with the core */ | 
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| 260 | #define LUALIB_API	LUA_API | 
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| 261 | #define LUAMOD_API	LUALIB_API | 
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| 262 |  | 
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| 263 |  | 
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| 264 | /* | 
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| 265 | @@ LUAI_FUNC is a mark for all extern functions that are not to be | 
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| 266 | ** exported to outside modules. | 
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| 267 | @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables | 
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| 268 | ** that are not to be exported to outside modules (LUAI_DDEF for | 
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| 269 | ** definitions and LUAI_DDEC for declarations). | 
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| 270 | ** CHANGE them if you need to mark them in some special way. Elf/gcc | 
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| 271 | ** (versions 3.2 and later) mark them as "hidden" to optimize access | 
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| 272 | ** when Lua is compiled as a shared library. Not all elf targets support | 
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| 273 | ** this attribute. Unfortunately, gcc does not offer a way to check | 
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| 274 | ** whether the target offers that support, and those without support | 
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| 275 | ** give a warning about it. To avoid these warnings, change to the | 
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| 276 | ** default definition. | 
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| 277 | */ | 
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| 278 | #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ | 
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| 279 | defined(__ELF__)		/* { */ | 
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| 280 | #define LUAI_FUNC	__attribute__((visibility("hidden"))) extern | 
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| 281 | #else				/* }{ */ | 
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| 282 | #define LUAI_FUNC	extern | 
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| 283 | #endif				/* } */ | 
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| 284 |  | 
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| 285 | #define LUAI_DDEC	LUAI_FUNC | 
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| 286 | #define LUAI_DDEF	/* empty */ | 
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| 287 |  | 
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| 288 | /* }================================================================== */ | 
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| 289 |  | 
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| 290 |  | 
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| 291 | /* | 
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| 292 | ** {================================================================== | 
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| 293 | ** Compatibility with previous versions | 
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| 294 | ** =================================================================== | 
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| 295 | */ | 
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| 296 |  | 
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| 297 | /* | 
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| 298 | @@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2. | 
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| 299 | @@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1. | 
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| 300 | ** You can define it to get all options, or change specific options | 
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| 301 | ** to fit your specific needs. | 
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| 302 | */ | 
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| 303 | #if defined(LUA_COMPAT_5_2)	/* { */ | 
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| 304 |  | 
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| 305 | /* | 
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| 306 | @@ LUA_COMPAT_MATHLIB controls the presence of several deprecated | 
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| 307 | ** functions in the mathematical library. | 
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| 308 | */ | 
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| 309 | #define LUA_COMPAT_MATHLIB | 
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| 310 |  | 
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| 311 | /* | 
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| 312 | @@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'. | 
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| 313 | */ | 
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| 314 | #define LUA_COMPAT_BITLIB | 
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| 315 |  | 
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| 316 | /* | 
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| 317 | @@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod. | 
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| 318 | */ | 
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| 319 | #define LUA_COMPAT_IPAIRS | 
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| 320 |  | 
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| 321 | /* | 
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| 322 | @@ LUA_COMPAT_APIINTCASTS controls the presence of macros for | 
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| 323 | ** manipulating other integer types (lua_pushunsigned, lua_tounsigned, | 
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| 324 | ** luaL_checkint, luaL_checklong, etc.) | 
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| 325 | */ | 
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| 326 | #define LUA_COMPAT_APIINTCASTS | 
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| 327 |  | 
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| 328 | #endif				/* } */ | 
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| 329 |  | 
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| 330 |  | 
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| 331 | #if defined(LUA_COMPAT_5_1)	/* { */ | 
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| 332 |  | 
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| 333 | /* Incompatibilities from 5.2 -> 5.3 */ | 
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| 334 | #define LUA_COMPAT_MATHLIB | 
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| 335 | #define LUA_COMPAT_APIINTCASTS | 
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| 336 |  | 
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| 337 | /* | 
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| 338 | @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. | 
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| 339 | ** You can replace it with 'table.unpack'. | 
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| 340 | */ | 
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| 341 | #define LUA_COMPAT_UNPACK | 
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| 342 |  | 
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| 343 | /* | 
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| 344 | @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. | 
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| 345 | ** You can replace it with 'package.searchers'. | 
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| 346 | */ | 
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| 347 | #define LUA_COMPAT_LOADERS | 
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| 348 |  | 
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| 349 | /* | 
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| 350 | @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. | 
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| 351 | ** You can call your C function directly (with light C functions). | 
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| 352 | */ | 
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| 353 | #define lua_cpcall(L,f,u)  \ | 
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| 354 | (lua_pushcfunction(L, (f)), \ | 
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| 355 | lua_pushlightuserdata(L,(u)), \ | 
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| 356 | lua_pcall(L,1,0,0)) | 
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| 357 |  | 
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| 358 |  | 
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| 359 | /* | 
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| 360 | @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. | 
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| 361 | ** You can rewrite 'log10(x)' as 'log(x, 10)'. | 
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| 362 | */ | 
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| 363 | #define LUA_COMPAT_LOG10 | 
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| 364 |  | 
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| 365 | /* | 
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| 366 | @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base | 
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| 367 | ** library. You can rewrite 'loadstring(s)' as 'load(s)'. | 
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| 368 | */ | 
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| 369 | #define LUA_COMPAT_LOADSTRING | 
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| 370 |  | 
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| 371 | /* | 
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| 372 | @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. | 
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| 373 | */ | 
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| 374 | #define LUA_COMPAT_MAXN | 
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| 375 |  | 
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| 376 | /* | 
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| 377 | @@ The following macros supply trivial compatibility for some | 
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| 378 | ** changes in the API. The macros themselves document how to | 
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| 379 | ** change your code to avoid using them. | 
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| 380 | */ | 
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| 381 | #define lua_strlen(L,i)		lua_rawlen(L, (i)) | 
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| 382 |  | 
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| 383 | #define lua_objlen(L,i)		lua_rawlen(L, (i)) | 
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| 384 |  | 
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| 385 | #define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ) | 
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| 386 | #define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT) | 
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| 387 |  | 
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| 388 | /* | 
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| 389 | @@ LUA_COMPAT_MODULE controls compatibility with previous | 
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| 390 | ** module functions 'module' (Lua) and 'luaL_register' (C). | 
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| 391 | */ | 
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| 392 | #define LUA_COMPAT_MODULE | 
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| 393 |  | 
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| 394 | #endif				/* } */ | 
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| 395 |  | 
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| 396 |  | 
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| 397 | /* | 
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| 398 | @@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a | 
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| 399 | @@ a float mark ('.0'). | 
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| 400 | ** This macro is not on by default even in compatibility mode, | 
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| 401 | ** because this is not really an incompatibility. | 
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| 402 | */ | 
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| 403 | /* #define LUA_COMPAT_FLOATSTRING */ | 
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| 404 |  | 
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| 405 | /* }================================================================== */ | 
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| 406 |  | 
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| 407 |  | 
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| 408 |  | 
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| 409 | /* | 
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| 410 | ** {================================================================== | 
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| 411 | ** Configuration for Numbers. | 
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| 412 | ** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_* | 
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| 413 | ** satisfy your needs. | 
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| 414 | ** =================================================================== | 
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| 415 | */ | 
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| 416 |  | 
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| 417 | /* | 
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| 418 | @@ LUA_NUMBER is the floating-point type used by Lua. | 
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| 419 | @@ LUAI_UACNUMBER is the result of a 'default argument promotion' | 
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| 420 | @@ over a floating number. | 
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| 421 | @@ l_mathlim(x) corrects limit name 'x' to the proper float type | 
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| 422 | ** by prefixing it with one of FLT/DBL/LDBL. | 
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| 423 | @@ LUA_NUMBER_FRMLEN is the length modifier for writing floats. | 
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| 424 | @@ LUA_NUMBER_FMT is the format for writing floats. | 
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| 425 | @@ lua_number2str converts a float to a string. | 
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| 426 | @@ l_mathop allows the addition of an 'l' or 'f' to all math operations. | 
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| 427 | @@ l_floor takes the floor of a float. | 
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| 428 | @@ lua_str2number converts a decimal numeric string to a number. | 
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| 429 | */ | 
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| 430 |  | 
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| 431 |  | 
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| 432 | /* The following definitions are good for most cases here */ | 
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| 433 |  | 
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| 434 | #define l_floor(x)		(l_mathop(floor)(x)) | 
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| 435 |  | 
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| 436 | #define lua_number2str(s,sz,n)  \ | 
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| 437 | l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n)) | 
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| 438 |  | 
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| 439 | /* | 
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| 440 | @@ lua_numbertointeger converts a float number to an integer, or | 
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| 441 | ** returns 0 if float is not within the range of a lua_Integer. | 
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| 442 | ** (The range comparisons are tricky because of rounding. The tests | 
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| 443 | ** here assume a two-complement representation, where MININTEGER always | 
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| 444 | ** has an exact representation as a float; MAXINTEGER may not have one, | 
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| 445 | ** and therefore its conversion to float may have an ill-defined value.) | 
|---|
| 446 | */ | 
|---|
| 447 | #define lua_numbertointeger(n,p) \ | 
|---|
| 448 | ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \ | 
|---|
| 449 | (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \ | 
|---|
| 450 | (*(p) = (LUA_INTEGER)(n), 1)) | 
|---|
| 451 |  | 
|---|
| 452 |  | 
|---|
| 453 | /* now the variable definitions */ | 
|---|
| 454 |  | 
|---|
| 455 | #if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */ | 
|---|
| 456 |  | 
|---|
| 457 | #define LUA_NUMBER	float | 
|---|
| 458 |  | 
|---|
| 459 | #define l_mathlim(n)		(FLT_##n) | 
|---|
| 460 |  | 
|---|
| 461 | #define LUAI_UACNUMBER	double | 
|---|
| 462 |  | 
|---|
| 463 | #define LUA_NUMBER_FRMLEN	"" | 
|---|
| 464 | #define LUA_NUMBER_FMT		"%.7g" | 
|---|
| 465 |  | 
|---|
| 466 | #define l_mathop(op)		op##f | 
|---|
| 467 |  | 
|---|
| 468 | #define lua_str2number(s,p)	strtof((s), (p)) | 
|---|
| 469 |  | 
|---|
| 470 |  | 
|---|
| 471 | #elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */ | 
|---|
| 472 |  | 
|---|
| 473 | #define LUA_NUMBER	long double | 
|---|
| 474 |  | 
|---|
| 475 | #define l_mathlim(n)		(LDBL_##n) | 
|---|
| 476 |  | 
|---|
| 477 | #define LUAI_UACNUMBER	long double | 
|---|
| 478 |  | 
|---|
| 479 | #define LUA_NUMBER_FRMLEN	"L" | 
|---|
| 480 | #define LUA_NUMBER_FMT		"%.19Lg" | 
|---|
| 481 |  | 
|---|
| 482 | #define l_mathop(op)		op##l | 
|---|
| 483 |  | 
|---|
| 484 | #define lua_str2number(s,p)	strtold((s), (p)) | 
|---|
| 485 |  | 
|---|
| 486 | #elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */ | 
|---|
| 487 |  | 
|---|
| 488 | #define LUA_NUMBER	double | 
|---|
| 489 |  | 
|---|
| 490 | #define l_mathlim(n)		(DBL_##n) | 
|---|
| 491 |  | 
|---|
| 492 | #define LUAI_UACNUMBER	double | 
|---|
| 493 |  | 
|---|
| 494 | #define LUA_NUMBER_FRMLEN	"" | 
|---|
| 495 | #define LUA_NUMBER_FMT		"%.14g" | 
|---|
| 496 |  | 
|---|
| 497 | #define l_mathop(op)		op | 
|---|
| 498 |  | 
|---|
| 499 | #define lua_str2number(s,p)	strtod((s), (p)) | 
|---|
| 500 |  | 
|---|
| 501 | #else						/* }{ */ | 
|---|
| 502 |  | 
|---|
| 503 | #error "numeric float type not defined" | 
|---|
| 504 |  | 
|---|
| 505 | #endif					/* } */ | 
|---|
| 506 |  | 
|---|
| 507 |  | 
|---|
| 508 |  | 
|---|
| 509 | /* | 
|---|
| 510 | @@ LUA_INTEGER is the integer type used by Lua. | 
|---|
| 511 | ** | 
|---|
| 512 | @@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER. | 
|---|
| 513 | ** | 
|---|
| 514 | @@ LUAI_UACINT is the result of a 'default argument promotion' | 
|---|
| 515 | @@ over a lUA_INTEGER. | 
|---|
| 516 | @@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers. | 
|---|
| 517 | @@ LUA_INTEGER_FMT is the format for writing integers. | 
|---|
| 518 | @@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER. | 
|---|
| 519 | @@ LUA_MININTEGER is the minimum value for a LUA_INTEGER. | 
|---|
| 520 | @@ lua_integer2str converts an integer to a string. | 
|---|
| 521 | */ | 
|---|
| 522 |  | 
|---|
| 523 |  | 
|---|
| 524 | /* The following definitions are good for most cases here */ | 
|---|
| 525 |  | 
|---|
| 526 | #define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d" | 
|---|
| 527 |  | 
|---|
| 528 | #define LUAI_UACINT		LUA_INTEGER | 
|---|
| 529 |  | 
|---|
| 530 | #define lua_integer2str(s,sz,n)  \ | 
|---|
| 531 | l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n)) | 
|---|
| 532 |  | 
|---|
| 533 | /* | 
|---|
| 534 | ** use LUAI_UACINT here to avoid problems with promotions (which | 
|---|
| 535 | ** can turn a comparison between unsigneds into a signed comparison) | 
|---|
| 536 | */ | 
|---|
| 537 | #define LUA_UNSIGNED		unsigned LUAI_UACINT | 
|---|
| 538 |  | 
|---|
| 539 |  | 
|---|
| 540 | /* now the variable definitions */ | 
|---|
| 541 |  | 
|---|
| 542 | #if LUA_INT_TYPE == LUA_INT_INT		/* { int */ | 
|---|
| 543 |  | 
|---|
| 544 | #define LUA_INTEGER		int | 
|---|
| 545 | #define LUA_INTEGER_FRMLEN	"" | 
|---|
| 546 |  | 
|---|
| 547 | #define LUA_MAXINTEGER		INT_MAX | 
|---|
| 548 | #define LUA_MININTEGER		INT_MIN | 
|---|
| 549 |  | 
|---|
| 550 | #elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */ | 
|---|
| 551 |  | 
|---|
| 552 | #define LUA_INTEGER		long | 
|---|
| 553 | #define LUA_INTEGER_FRMLEN	"l" | 
|---|
| 554 |  | 
|---|
| 555 | #define LUA_MAXINTEGER		LONG_MAX | 
|---|
| 556 | #define LUA_MININTEGER		LONG_MIN | 
|---|
| 557 |  | 
|---|
| 558 | #elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */ | 
|---|
| 559 |  | 
|---|
| 560 | /* use presence of macro LLONG_MAX as proxy for C99 compliance */ | 
|---|
| 561 | #if defined(LLONG_MAX)		/* { */ | 
|---|
| 562 | /* use ISO C99 stuff */ | 
|---|
| 563 |  | 
|---|
| 564 | #define LUA_INTEGER		long long | 
|---|
| 565 | #define LUA_INTEGER_FRMLEN	"ll" | 
|---|
| 566 |  | 
|---|
| 567 | #define LUA_MAXINTEGER		LLONG_MAX | 
|---|
| 568 | #define LUA_MININTEGER		LLONG_MIN | 
|---|
| 569 |  | 
|---|
| 570 | #elif defined(LUA_USE_WINDOWS) /* }{ */ | 
|---|
| 571 | /* in Windows, can use specific Windows types */ | 
|---|
| 572 |  | 
|---|
| 573 | #define LUA_INTEGER		__int64 | 
|---|
| 574 | #define LUA_INTEGER_FRMLEN	"I64" | 
|---|
| 575 |  | 
|---|
| 576 | #define LUA_MAXINTEGER		_I64_MAX | 
|---|
| 577 | #define LUA_MININTEGER		_I64_MIN | 
|---|
| 578 |  | 
|---|
| 579 | #else				/* }{ */ | 
|---|
| 580 |  | 
|---|
| 581 | #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \ | 
|---|
| 582 | or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)" | 
|---|
| 583 |  | 
|---|
| 584 | #endif				/* } */ | 
|---|
| 585 |  | 
|---|
| 586 | #else				/* }{ */ | 
|---|
| 587 |  | 
|---|
| 588 | #error "numeric integer type not defined" | 
|---|
| 589 |  | 
|---|
| 590 | #endif				/* } */ | 
|---|
| 591 |  | 
|---|
| 592 | /* }================================================================== */ | 
|---|
| 593 |  | 
|---|
| 594 |  | 
|---|
| 595 | /* | 
|---|
| 596 | ** {================================================================== | 
|---|
| 597 | ** Dependencies with C99 and other C details | 
|---|
| 598 | ** =================================================================== | 
|---|
| 599 | */ | 
|---|
| 600 |  | 
|---|
| 601 | /* | 
|---|
| 602 | @@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89. | 
|---|
| 603 | ** (All uses in Lua have only one format item.) | 
|---|
| 604 | */ | 
|---|
| 605 | #if !defined(LUA_USE_C89) | 
|---|
| 606 | #define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i) | 
|---|
| 607 | #else | 
|---|
| 608 | #define l_sprintf(s,sz,f,i)	((void)(sz), sprintf(s,f,i)) | 
|---|
| 609 | #endif | 
|---|
| 610 |  | 
|---|
| 611 |  | 
|---|
| 612 | /* | 
|---|
| 613 | @@ lua_strx2number converts an hexadecimal numeric string to a number. | 
|---|
| 614 | ** In C99, 'strtod' does that conversion. Otherwise, you can | 
|---|
| 615 | ** leave 'lua_strx2number' undefined and Lua will provide its own | 
|---|
| 616 | ** implementation. | 
|---|
| 617 | */ | 
|---|
| 618 | #if !defined(LUA_USE_C89) | 
|---|
| 619 | #define lua_strx2number(s,p)		lua_str2number(s,p) | 
|---|
| 620 | #endif | 
|---|
| 621 |  | 
|---|
| 622 |  | 
|---|
| 623 | /* | 
|---|
| 624 | @@ lua_pointer2str converts a pointer to a readable string in a | 
|---|
| 625 | ** non-specified way. | 
|---|
| 626 | */ | 
|---|
| 627 | #define lua_pointer2str(buff,sz,p)	l_sprintf(buff,sz,"%p",p) | 
|---|
| 628 |  | 
|---|
| 629 |  | 
|---|
| 630 | /* | 
|---|
| 631 | @@ lua_number2strx converts a float to an hexadecimal numeric string. | 
|---|
| 632 | ** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that. | 
|---|
| 633 | ** Otherwise, you can leave 'lua_number2strx' undefined and Lua will | 
|---|
| 634 | ** provide its own implementation. | 
|---|
| 635 | */ | 
|---|
| 636 | #if !defined(LUA_USE_C89) | 
|---|
| 637 | #define lua_number2strx(L,b,sz,f,n)  \ | 
|---|
| 638 | ((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n))) | 
|---|
| 639 | #endif | 
|---|
| 640 |  | 
|---|
| 641 |  | 
|---|
| 642 | /* | 
|---|
| 643 | ** 'strtof' and 'opf' variants for math functions are not valid in | 
|---|
| 644 | ** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the | 
|---|
| 645 | ** availability of these variants. ('math.h' is already included in | 
|---|
| 646 | ** all files that use these macros.) | 
|---|
| 647 | */ | 
|---|
| 648 | #if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF)) | 
|---|
| 649 | #undef l_mathop  /* variants not available */ | 
|---|
| 650 | #undef lua_str2number | 
|---|
| 651 | #define l_mathop(op)		(lua_Number)op  /* no variant */ | 
|---|
| 652 | #define lua_str2number(s,p)	((lua_Number)strtod((s), (p))) | 
|---|
| 653 | #endif | 
|---|
| 654 |  | 
|---|
| 655 |  | 
|---|
| 656 | /* | 
|---|
| 657 | @@ LUA_KCONTEXT is the type of the context ('ctx') for continuation | 
|---|
| 658 | ** functions.  It must be a numerical type; Lua will use 'intptr_t' if | 
|---|
| 659 | ** available, otherwise it will use 'ptrdiff_t' (the nearest thing to | 
|---|
| 660 | ** 'intptr_t' in C89) | 
|---|
| 661 | */ | 
|---|
| 662 | #define LUA_KCONTEXT	ptrdiff_t | 
|---|
| 663 |  | 
|---|
| 664 | #if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \ | 
|---|
| 665 | __STDC_VERSION__ >= 199901L | 
|---|
| 666 | #include <stdint.h> | 
|---|
| 667 | #if defined(INTPTR_MAX)  /* even in C99 this type is optional */ | 
|---|
| 668 | #undef LUA_KCONTEXT | 
|---|
| 669 | #define LUA_KCONTEXT	intptr_t | 
|---|
| 670 | #endif | 
|---|
| 671 | #endif | 
|---|
| 672 |  | 
|---|
| 673 |  | 
|---|
| 674 | /* | 
|---|
| 675 | @@ lua_getlocaledecpoint gets the locale "radix character" (decimal point). | 
|---|
| 676 | ** Change that if you do not want to use C locales. (Code using this | 
|---|
| 677 | ** macro must include header 'locale.h'.) | 
|---|
| 678 | */ | 
|---|
| 679 | #if !defined(lua_getlocaledecpoint) | 
|---|
| 680 | #define lua_getlocaledecpoint()		(localeconv()->decimal_point[0]) | 
|---|
| 681 | #endif | 
|---|
| 682 |  | 
|---|
| 683 | /* }================================================================== */ | 
|---|
| 684 |  | 
|---|
| 685 |  | 
|---|
| 686 | /* | 
|---|
| 687 | ** {================================================================== | 
|---|
| 688 | ** Language Variations | 
|---|
| 689 | ** ===================================================================== | 
|---|
| 690 | */ | 
|---|
| 691 |  | 
|---|
| 692 | /* | 
|---|
| 693 | @@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some | 
|---|
| 694 | ** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from | 
|---|
| 695 | ** numbers to strings. Define LUA_NOCVTS2N to turn off automatic | 
|---|
| 696 | ** coercion from strings to numbers. | 
|---|
| 697 | */ | 
|---|
| 698 | /* #define LUA_NOCVTN2S */ | 
|---|
| 699 | /* #define LUA_NOCVTS2N */ | 
|---|
| 700 |  | 
|---|
| 701 |  | 
|---|
| 702 | /* | 
|---|
| 703 | @@ LUA_USE_APICHECK turns on several consistency checks on the C API. | 
|---|
| 704 | ** Define it as a help when debugging C code. | 
|---|
| 705 | */ | 
|---|
| 706 | #if defined(LUA_USE_APICHECK) | 
|---|
| 707 | #include <assert.h> | 
|---|
| 708 | #define luai_apicheck(l,e)	assert(e) | 
|---|
| 709 | #endif | 
|---|
| 710 |  | 
|---|
| 711 | /* }================================================================== */ | 
|---|
| 712 |  | 
|---|
| 713 |  | 
|---|
| 714 | /* | 
|---|
| 715 | ** {================================================================== | 
|---|
| 716 | ** Macros that affect the API and must be stable (that is, must be the | 
|---|
| 717 | ** same when you compile Lua and when you compile code that links to | 
|---|
| 718 | ** Lua). You probably do not want/need to change them. | 
|---|
| 719 | ** ===================================================================== | 
|---|
| 720 | */ | 
|---|
| 721 |  | 
|---|
| 722 | /* | 
|---|
| 723 | @@ LUAI_MAXSTACK limits the size of the Lua stack. | 
|---|
| 724 | ** CHANGE it if you need a different limit. This limit is arbitrary; | 
|---|
| 725 | ** its only purpose is to stop Lua from consuming unlimited stack | 
|---|
| 726 | ** space (and to reserve some numbers for pseudo-indices). | 
|---|
| 727 | */ | 
|---|
| 728 | #if LUAI_BITSINT >= 32 | 
|---|
| 729 | #define LUAI_MAXSTACK		1000000 | 
|---|
| 730 | #else | 
|---|
| 731 | #define LUAI_MAXSTACK		15000 | 
|---|
| 732 | #endif | 
|---|
| 733 |  | 
|---|
| 734 |  | 
|---|
| 735 | /* | 
|---|
| 736 | @@ LUA_EXTRASPACE defines the size of a raw memory area associated with | 
|---|
| 737 | ** a Lua state with very fast access. | 
|---|
| 738 | ** CHANGE it if you need a different size. | 
|---|
| 739 | */ | 
|---|
| 740 | #define 		(sizeof(void *)) | 
|---|
| 741 |  | 
|---|
| 742 |  | 
|---|
| 743 | /* | 
|---|
| 744 | @@ LUA_IDSIZE gives the maximum size for the description of the source | 
|---|
| 745 | @@ of a function in debug information. | 
|---|
| 746 | ** CHANGE it if you want a different size. | 
|---|
| 747 | */ | 
|---|
| 748 | #define LUA_IDSIZE	60 | 
|---|
| 749 |  | 
|---|
| 750 |  | 
|---|
| 751 | /* | 
|---|
| 752 | @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. | 
|---|
| 753 | ** CHANGE it if it uses too much C-stack space. (For long double, | 
|---|
| 754 | ** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a | 
|---|
| 755 | ** smaller buffer would force a memory allocation for each call to | 
|---|
| 756 | ** 'string.format'.) | 
|---|
| 757 | */ | 
|---|
| 758 | #if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE | 
|---|
| 759 | #define LUAL_BUFFERSIZE		8192 | 
|---|
| 760 | #else | 
|---|
| 761 | #define LUAL_BUFFERSIZE   ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer))) | 
|---|
| 762 | #endif | 
|---|
| 763 |  | 
|---|
| 764 | /* }================================================================== */ | 
|---|
| 765 |  | 
|---|
| 766 |  | 
|---|
| 767 | /* | 
|---|
| 768 | @@ LUA_QL describes how error messages quote program elements. | 
|---|
| 769 | ** Lua does not use these macros anymore; they are here for | 
|---|
| 770 | ** compatibility only. | 
|---|
| 771 | */ | 
|---|
| 772 | #define LUA_QL(x)	"'" x "'" | 
|---|
| 773 | #define LUA_QS		LUA_QL("%s") | 
|---|
| 774 |  | 
|---|
| 775 |  | 
|---|
| 776 |  | 
|---|
| 777 |  | 
|---|
| 778 | /* =================================================================== */ | 
|---|
| 779 |  | 
|---|
| 780 | /* | 
|---|
| 781 | ** Local configuration. You can use this space to add your redefinitions | 
|---|
| 782 | ** without modifying the main part of the file. | 
|---|
| 783 | */ | 
|---|
| 784 |  | 
|---|
| 785 |  | 
|---|
| 786 |  | 
|---|
| 787 |  | 
|---|
| 788 |  | 
|---|
| 789 | #endif | 
|---|
| 790 |  | 
|---|
| 791 |  | 
|---|