| 1 | // Scintilla source code edit control |
| 2 | /** @file UniqueString.h |
| 3 | ** Define UniqueString, a unique_ptr based string type for storage in containers |
| 4 | ** and an allocator for UniqueString. |
| 5 | ** Define UniqueStringSet which holds a set of strings, used to avoid holding many copies |
| 6 | ** of font names. |
| 7 | **/ |
| 8 | // Copyright 2017 by Neil Hodgson <neilh@scintilla.org> |
| 9 | // The License.txt file describes the conditions under which this software may be distributed. |
| 10 | |
| 11 | #ifndef UNIQUESTRING_H |
| 12 | #define UNIQUESTRING_H |
| 13 | |
| 14 | namespace Scintilla::Internal { |
| 15 | |
| 16 | constexpr bool IsNullOrEmpty(const char *text) noexcept { |
| 17 | return text == nullptr || *text == '\0'; |
| 18 | } |
| 19 | |
| 20 | using UniqueString = std::unique_ptr<const char[]>; |
| 21 | |
| 22 | /// Equivalent to strdup but produces a std::unique_ptr<const char[]> allocation to go |
| 23 | /// into collections. |
| 24 | UniqueString UniqueStringCopy(const char *text); |
| 25 | |
| 26 | // A set of strings that always returns the same pointer for each string. |
| 27 | |
| 28 | class UniqueStringSet { |
| 29 | private: |
| 30 | std::vector<UniqueString> strings; |
| 31 | public: |
| 32 | UniqueStringSet(); |
| 33 | // UniqueStringSet objects can not be copied. |
| 34 | UniqueStringSet(const UniqueStringSet &) = delete; |
| 35 | UniqueStringSet &operator=(const UniqueStringSet &) = delete; |
| 36 | // UniqueStringSet objects can be moved. |
| 37 | UniqueStringSet(UniqueStringSet &&) = default; |
| 38 | UniqueStringSet &operator=(UniqueStringSet &&) = default; |
| 39 | ~UniqueStringSet() noexcept; |
| 40 | void Clear() noexcept; |
| 41 | const char *Save(const char *text); |
| 42 | }; |
| 43 | |
| 44 | } |
| 45 | |
| 46 | #endif |
| 47 | |