1 | /* |
2 | Copyright (c) 2012, Broadcom Europe Ltd |
3 | All rights reserved. |
4 | |
5 | Redistribution and use in source and binary forms, with or without |
6 | modification, are permitted provided that the following conditions are met: |
7 | * Redistributions of source code must retain the above copyright |
8 | notice, this list of conditions and the following disclaimer. |
9 | * Redistributions in binary form must reproduce the above copyright |
10 | notice, this list of conditions and the following disclaimer in the |
11 | documentation and/or other materials provided with the distribution. |
12 | * Neither the name of the copyright holder nor the |
13 | names of its contributors may be used to endorse or promote products |
14 | derived from this software without specific prior written permission. |
15 | |
16 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
17 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
20 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ |
27 | |
28 | /*============================================================================= |
29 | VCOS - packet-like messages, based loosely on those found in TRIPOS. |
30 | |
31 | In the simple case, only the server thread creates a message queue, and |
32 | clients wait for replies on a semaphore. In more complex cases, clients can |
33 | also create message queues (not yet implemented). |
34 | |
35 | Although it's possible for a thread to create multiple queues and listen |
36 | on them in turn, if you find yourself doing this it's probably a bug. |
37 | =============================================================================*/ |
38 | |
39 | #ifndef VCOS_MSGQUEUE_H |
40 | #define VCOS_MSGQUEUE_H |
41 | |
42 | #ifdef __cplusplus |
43 | extern "C" { |
44 | #endif |
45 | |
46 | #include "vcos_types.h" |
47 | #include "vcos.h" |
48 | #include "vcos_blockpool.h" |
49 | |
50 | /** |
51 | * \file |
52 | * |
53 | * Packet-like messages, based loosely on those found in TRIPOS and |
54 | * derivatives thereof. |
55 | * |
56 | * A task can send a message *pointer* to another task, where it is |
57 | * queued on a linked list and the task woken up. The receiving task |
58 | * consumes all of the messages on its input queue, and optionally |
59 | * sends back replies using the original message memory. |
60 | * |
61 | * A caller can wait for the reply to a specific message - any other |
62 | * messages that arrive in the meantime are queued separately. |
63 | * |
64 | * |
65 | * All messages have a standard common layout, but the payload area can |
66 | * be used freely to extend this. |
67 | */ |
68 | |
69 | #define VCOS_MSGQ_MAGIC 0x5147534d |
70 | |
71 | /** Map the payload portion of a message to a structure pointer. |
72 | */ |
73 | #define VCOS_MSG_DATA(_msg) (void*)((_msg)->data) |
74 | |
75 | /** Standard message ids - FIXME - these need to be done properly! */ |
76 | #define VCOS_MSG_N_QUIT 1 |
77 | #define VCOS_MSG_N_OPEN 2 |
78 | #define VCOS_MSG_N_CLOSE 3 |
79 | #define VCOS_MSG_N_PRIVATE (1<<20) |
80 | |
81 | #define VCOS_MSG_REPLY_BIT (1<<31) |
82 | |
83 | /** Make gnuc compiler be happy about pointer punning */ |
84 | #ifdef __GNUC__ |
85 | #define __VCOS_MAY_ALIAS __attribute__((__may_alias__)) |
86 | #else |
87 | #define __VCOS_MAY_ALIAS |
88 | #endif |
89 | |
90 | struct VCOS_MSG_T; |
91 | |
92 | /* Replies go to one of these objects. |
93 | */ |
94 | typedef struct VCOS_MSG_WAITER_T |
95 | { |
96 | /* When the reply is sent, this function gets called with the |
97 | * address of the waiter. |
98 | */ |
99 | void (*on_reply)(struct VCOS_MSG_WAITER_T *waiter, |
100 | struct VCOS_MSG_T *msg); |
101 | } VCOS_MSG_WAITER_T; |
102 | |
103 | /** A single message queue. |
104 | */ |
105 | typedef struct VCOS_MSGQUEUE_T |
106 | { |
107 | VCOS_MSG_WAITER_T waiter; /**< So we can wait on a queue */ |
108 | struct VCOS_MSG_T *head; /**< head of linked list of messages waiting on this queue */ |
109 | struct VCOS_MSG_T *tail; /**< tail of message queue */ |
110 | VCOS_SEMAPHORE_T sem; /**< thread waits on this for new messages */ |
111 | VCOS_MUTEX_T lock; /**< locks the messages list */ |
112 | int attached; /**< Is this attached to a thread? */ |
113 | } VCOS_MSGQUEUE_T; |
114 | |
115 | /** A single message |
116 | */ |
117 | typedef struct VCOS_MSG_T |
118 | { |
119 | uint32_t magic; /**< Sanity checking */ |
120 | uint32_t code; /**< message code */ |
121 | struct VCOS_MSG_T *next; /**< next in queue */ |
122 | VCOS_THREAD_T *src_thread; /**< for debug */ |
123 | struct VCOS_MSG_WAITER_T *waiter; /**< client waiter structure */ |
124 | struct VCOS_MSGQ_POOL_T *pool; /**< Pool allocated from, or NULL */ |
125 | } VCOS_MSG_T; |
126 | |
127 | #define MSG_REPLY_BIT (1<<31) |
128 | |
129 | /** Initialize a VCOS_MSG_T. Can also use vcos_msg_init(). |
130 | */ |
131 | #define VCOS_MSG_INITIALIZER {VCOS_MSGQ_MAGIC, 0, NULL, NULL, NULL, 0} |
132 | |
133 | /** A pool of messages. This contains its own waiter and |
134 | * semaphore, as well as a blockpool for the actual memory |
135 | * management. |
136 | * |
137 | * When messages are returned to the waiter, it posts the |
138 | * semaphore. |
139 | * |
140 | * When waiting for a message, we just wait on the semaphore. |
141 | * When allocating without waiting, we just try-wait on the |
142 | * semaphore. |
143 | * |
144 | * If we managed to claim the semaphore, then by definition |
145 | * there must be at least that many free messages in the |
146 | * blockpool. |
147 | */ |
148 | typedef struct VCOS_MSGQ_POOL_T |
149 | { |
150 | VCOS_MSG_WAITER_T waiter; |
151 | VCOS_BLOCKPOOL_T blockpool; |
152 | VCOS_SEMAPHORE_T sem; |
153 | uint32_t magic; |
154 | } VCOS_MSGQ_POOL_T; |
155 | |
156 | /** Initialise the library. Normally called from vcos_init(). |
157 | */ |
158 | VCOSPRE_ VCOS_STATUS_T VCOSPOST_ vcos_msgq_init(void); |
159 | |
160 | /** De-initialise the library. Normally called from vcos_deinit(). |
161 | */ |
162 | VCOSPRE_ void VCOSPOST_ vcos_msgq_deinit(void); |
163 | |
164 | /** Send a message. |
165 | * |
166 | * @param dest Destination message queue |
167 | * @param code Message code. |
168 | * @param msg Pointer to message to send. Must not go out of scope before |
169 | * message is received (do not declare on the stack). |
170 | */ |
171 | VCOSPRE_ void VCOSPOST_ vcos_msg_send(VCOS_MSGQUEUE_T *dest, uint32_t code, VCOS_MSG_T *msg); |
172 | |
173 | /** Send a message and wait for a reply. |
174 | * |
175 | * @param dest Destination message queue |
176 | * @param code Message code. |
177 | * @param msg Pointer to message to send. May be declared on the stack. |
178 | */ |
179 | VCOSPRE_ VCOS_STATUS_T VCOSPOST_ vcos_msg_sendwait(VCOS_MSGQUEUE_T *queue, uint32_t code, VCOS_MSG_T *msg); |
180 | |
181 | /** Wait for a message on a queue. |
182 | */ |
183 | VCOSPRE_ VCOS_MSG_T * VCOSPOST_ vcos_msg_wait(VCOS_MSGQUEUE_T *queue); |
184 | |
185 | /** Peek for a message on this thread's endpoint. If a message is not |
186 | * available, NULL is returned. If a message is available it will be |
187 | * removed from the endpoint and returned. |
188 | */ |
189 | VCOSPRE_ VCOS_MSG_T * VCOSPOST_ vcos_msg_peek(VCOS_MSGQUEUE_T *queue); |
190 | |
191 | /** Send a reply to a message |
192 | */ |
193 | VCOSPRE_ void VCOSPOST_ vcos_msg_reply(VCOS_MSG_T *msg); |
194 | |
195 | /** Set the reply queue for a message. When the message is replied-to, it |
196 | * will return to the given queue. |
197 | * |
198 | * @param msg Message |
199 | * @param queue Message queue the message should return to |
200 | */ |
201 | VCOSPRE_ void VCOSPOST_ vcos_msg_set_source(VCOS_MSG_T *msg, VCOS_MSGQUEUE_T *queue); |
202 | |
203 | /** Initialise a newly allocated message. This only needs to be called |
204 | * for messages allocated on the stack, heap or statically. It is not |
205 | * needed for messages allocated from a pool. |
206 | */ |
207 | VCOSPRE_ void VCOSPOST_ vcos_msg_init(VCOS_MSG_T *msg); |
208 | |
209 | /** Create a message queue to wait on. |
210 | */ |
211 | VCOSPRE_ VCOS_STATUS_T VCOSPOST_ vcos_msgq_create(VCOS_MSGQUEUE_T *queue, const char *name); |
212 | |
213 | /** Destroy a queue |
214 | */ |
215 | VCOSPRE_ void VCOSPOST_ vcos_msgq_delete(VCOS_MSGQUEUE_T *queue); |
216 | |
217 | /* |
218 | * Message pools |
219 | */ |
220 | |
221 | /** Create a pool of messages. Messages can be allocated from the pool and |
222 | * sent to a message queue. Replying to the message will automatically |
223 | * free it back to the pool. |
224 | * |
225 | * The pool is threadsafe. |
226 | * |
227 | * @param count number of messages in the pool |
228 | * @param payload_size maximum message payload size, not including MSG_T. |
229 | */ |
230 | VCOSPRE_ VCOS_STATUS_T VCOSPOST_ vcos_msgq_pool_create( |
231 | VCOS_MSGQ_POOL_T *pool, |
232 | size_t count, |
233 | size_t payload_size, |
234 | const char *name); |
235 | |
236 | /** Destroy a message pool. |
237 | */ |
238 | VCOSPRE_ void VCOSPOST_ vcos_msgq_pool_delete(VCOS_MSGQ_POOL_T *pool); |
239 | |
240 | /** Allocate a message from a message pool. |
241 | * |
242 | * Note: |
243 | * |
244 | * If the alloc fails (returns NULL) then your worker thread has stopped |
245 | * servicing requests or your pool is too small for the latency in |
246 | * the system. Your best bet to handle this is to fail the call that |
247 | * needs to send the message. |
248 | * |
249 | * The returned message payload area is initialised to zero. |
250 | * |
251 | * @param pool Pool to allocate from. |
252 | * @return Message or NULL if pool exhausted. |
253 | */ |
254 | VCOSPRE_ VCOS_MSG_T *VCOSPOST_ vcos_msgq_pool_alloc(VCOS_MSGQ_POOL_T *pool); |
255 | |
256 | /** Wait for a message from a message pool. Waits until a |
257 | * message is available in the pool and then allocates it. If |
258 | * one is already available, returns immediately. |
259 | * |
260 | * This call can never fail. |
261 | * |
262 | * The returned message payload area is initialised to zero. |
263 | * |
264 | * @param pool Pool to allocate from. |
265 | * @return Message |
266 | */ |
267 | VCOSPRE_ VCOS_MSG_T *VCOSPOST_ vcos_msgq_pool_wait(VCOS_MSGQ_POOL_T *pool); |
268 | |
269 | /** Explicitly free a message and return it to its pool. |
270 | * |
271 | * @param msg Message to free. No-op if NULL. |
272 | */ |
273 | VCOSPRE_ void VCOSPOST_ vcos_msgq_pool_free(VCOS_MSG_T *msg); |
274 | |
275 | #ifdef __cplusplus |
276 | } |
277 | #endif |
278 | #endif |
279 | |
280 | |
281 | |