1 | /* |
2 | Copyright (c) 2012, Broadcom Europe Ltd |
3 | All rights reserved. |
4 | |
5 | Redistribution and use in source and binary forms, with or without |
6 | modification, are permitted provided that the following conditions are met: |
7 | * Redistributions of source code must retain the above copyright |
8 | notice, this list of conditions and the following disclaimer. |
9 | * Redistributions in binary form must reproduce the above copyright |
10 | notice, this list of conditions and the following disclaimer in the |
11 | documentation and/or other materials provided with the distribution. |
12 | * Neither the name of the copyright holder nor the |
13 | names of its contributors may be used to endorse or promote products |
14 | derived from this software without specific prior written permission. |
15 | |
16 | THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
17 | ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
20 | DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ |
27 | #ifndef __gl_h_ |
28 | #define __gl_h_ |
29 | |
30 | /* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */ |
31 | |
32 | #include "glplatform.h" |
33 | |
34 | #ifdef __cplusplus |
35 | extern "C" { |
36 | #endif |
37 | |
38 | /* |
39 | * This document is licensed under the SGI Free Software B License Version |
40 | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . |
41 | */ |
42 | |
43 | #ifndef __gl2_h_ |
44 | typedef void GLvoid; |
45 | typedef char GLchar; |
46 | typedef unsigned int GLenum; |
47 | typedef unsigned char GLboolean; |
48 | typedef unsigned int GLbitfield; |
49 | typedef khronos_int8_t GLbyte; |
50 | typedef short GLshort; |
51 | typedef int GLint; |
52 | typedef int GLsizei; |
53 | typedef khronos_uint8_t GLubyte; |
54 | typedef unsigned short GLushort; |
55 | typedef unsigned int GLuint; |
56 | typedef khronos_float_t GLfloat; |
57 | typedef khronos_float_t GLclampf; |
58 | typedef khronos_int32_t GLfixed; |
59 | |
60 | typedef khronos_intptr_t GLintptr; |
61 | typedef khronos_ssize_t GLsizeiptr; |
62 | #endif |
63 | typedef khronos_int32_t GLclampx; |
64 | |
65 | /*************************************************************/ |
66 | |
67 | /* OpenGL ES core versions */ |
68 | #define GL_VERSION_ES_CM_1_0 1 |
69 | #define GL_VERSION_ES_CL_1_0 1 |
70 | #define GL_VERSION_ES_CM_1_1 1 |
71 | #define GL_VERSION_ES_CL_1_1 1 |
72 | |
73 | /* ClearBufferMask */ |
74 | #define GL_DEPTH_BUFFER_BIT 0x00000100 |
75 | #define GL_STENCIL_BUFFER_BIT 0x00000400 |
76 | #define GL_COLOR_BUFFER_BIT 0x00004000 |
77 | |
78 | /* Boolean */ |
79 | #define GL_FALSE (GLboolean)0 |
80 | #define GL_TRUE (GLboolean)1 |
81 | |
82 | /* BeginMode */ |
83 | #define GL_POINTS 0x0000 |
84 | #define GL_LINES 0x0001 |
85 | #define GL_LINE_LOOP 0x0002 |
86 | #define GL_LINE_STRIP 0x0003 |
87 | #define GL_TRIANGLES 0x0004 |
88 | #define GL_TRIANGLE_STRIP 0x0005 |
89 | #define GL_TRIANGLE_FAN 0x0006 |
90 | |
91 | /* AlphaFunction */ |
92 | #define GL_NEVER 0x0200 |
93 | #define GL_LESS 0x0201 |
94 | #define GL_EQUAL 0x0202 |
95 | #define GL_LEQUAL 0x0203 |
96 | #define GL_GREATER 0x0204 |
97 | #define GL_NOTEQUAL 0x0205 |
98 | #define GL_GEQUAL 0x0206 |
99 | #define GL_ALWAYS 0x0207 |
100 | |
101 | /* BlendingFactorDest */ |
102 | #define GL_ZERO 0 |
103 | #define GL_ONE 1 |
104 | #define GL_SRC_COLOR 0x0300 |
105 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
106 | #define GL_SRC_ALPHA 0x0302 |
107 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
108 | #define GL_DST_ALPHA 0x0304 |
109 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
110 | |
111 | /* BlendingFactorSrc */ |
112 | /* GL_ZERO */ |
113 | /* GL_ONE */ |
114 | #define GL_DST_COLOR 0x0306 |
115 | #define GL_ONE_MINUS_DST_COLOR 0x0307 |
116 | #define GL_SRC_ALPHA_SATURATE 0x0308 |
117 | /* GL_SRC_ALPHA */ |
118 | /* GL_ONE_MINUS_SRC_ALPHA */ |
119 | /* GL_DST_ALPHA */ |
120 | /* GL_ONE_MINUS_DST_ALPHA */ |
121 | |
122 | /* ClipPlaneName */ |
123 | #define GL_CLIP_PLANE0 0x3000 |
124 | #define GL_CLIP_PLANE1 0x3001 |
125 | #define GL_CLIP_PLANE2 0x3002 |
126 | #define GL_CLIP_PLANE3 0x3003 |
127 | #define GL_CLIP_PLANE4 0x3004 |
128 | #define GL_CLIP_PLANE5 0x3005 |
129 | |
130 | /* ColorMaterialFace */ |
131 | /* GL_FRONT_AND_BACK */ |
132 | |
133 | /* ColorMaterialParameter */ |
134 | /* GL_AMBIENT_AND_DIFFUSE */ |
135 | |
136 | /* ColorPointerType */ |
137 | /* GL_UNSIGNED_BYTE */ |
138 | /* GL_FLOAT */ |
139 | /* GL_FIXED */ |
140 | |
141 | /* CullFaceMode */ |
142 | #define GL_FRONT 0x0404 |
143 | #define GL_BACK 0x0405 |
144 | #define GL_FRONT_AND_BACK 0x0408 |
145 | |
146 | /* DepthFunction */ |
147 | /* GL_NEVER */ |
148 | /* GL_LESS */ |
149 | /* GL_EQUAL */ |
150 | /* GL_LEQUAL */ |
151 | /* GL_GREATER */ |
152 | /* GL_NOTEQUAL */ |
153 | /* GL_GEQUAL */ |
154 | /* GL_ALWAYS */ |
155 | |
156 | /* EnableCap */ |
157 | #define GL_FOG 0x0B60 |
158 | #define GL_LIGHTING 0x0B50 |
159 | #define GL_TEXTURE_2D 0x0DE1 |
160 | #define GL_CULL_FACE 0x0B44 |
161 | #define GL_ALPHA_TEST 0x0BC0 |
162 | #define GL_BLEND 0x0BE2 |
163 | #define GL_COLOR_LOGIC_OP 0x0BF2 |
164 | #define GL_DITHER 0x0BD0 |
165 | #define GL_STENCIL_TEST 0x0B90 |
166 | #define GL_DEPTH_TEST 0x0B71 |
167 | /* GL_LIGHT0 */ |
168 | /* GL_LIGHT1 */ |
169 | /* GL_LIGHT2 */ |
170 | /* GL_LIGHT3 */ |
171 | /* GL_LIGHT4 */ |
172 | /* GL_LIGHT5 */ |
173 | /* GL_LIGHT6 */ |
174 | /* GL_LIGHT7 */ |
175 | #define GL_POINT_SMOOTH 0x0B10 |
176 | #define GL_LINE_SMOOTH 0x0B20 |
177 | #define GL_SCISSOR_TEST 0x0C11 |
178 | #define GL_COLOR_MATERIAL 0x0B57 |
179 | #define GL_NORMALIZE 0x0BA1 |
180 | #define GL_RESCALE_NORMAL 0x803A |
181 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
182 | #define GL_VERTEX_ARRAY 0x8074 |
183 | #define GL_NORMAL_ARRAY 0x8075 |
184 | #define GL_COLOR_ARRAY 0x8076 |
185 | #define GL_TEXTURE_COORD_ARRAY 0x8078 |
186 | #define GL_MULTISAMPLE 0x809D |
187 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
188 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
189 | #define GL_SAMPLE_COVERAGE 0x80A0 |
190 | |
191 | /* ErrorCode */ |
192 | #define GL_NO_ERROR 0 |
193 | #define GL_INVALID_ENUM 0x0500 |
194 | #define GL_INVALID_VALUE 0x0501 |
195 | #define GL_INVALID_OPERATION 0x0502 |
196 | #define GL_STACK_OVERFLOW 0x0503 |
197 | #define GL_STACK_UNDERFLOW 0x0504 |
198 | #define GL_OUT_OF_MEMORY 0x0505 |
199 | |
200 | /* FogMode */ |
201 | /* GL_LINEAR */ |
202 | #define GL_EXP 0x0800 |
203 | #define GL_EXP2 0x0801 |
204 | |
205 | /* FogParameter */ |
206 | #define GL_FOG_DENSITY 0x0B62 |
207 | #define GL_FOG_START 0x0B63 |
208 | #define GL_FOG_END 0x0B64 |
209 | #define GL_FOG_MODE 0x0B65 |
210 | #define GL_FOG_COLOR 0x0B66 |
211 | |
212 | /* FrontFaceDirection */ |
213 | #define GL_CW 0x0900 |
214 | #define GL_CCW 0x0901 |
215 | |
216 | /* GetPName */ |
217 | #define GL_CURRENT_COLOR 0x0B00 |
218 | #define GL_CURRENT_NORMAL 0x0B02 |
219 | #define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
220 | #define GL_POINT_SIZE 0x0B11 |
221 | #define GL_POINT_SIZE_MIN 0x8126 |
222 | #define GL_POINT_SIZE_MAX 0x8127 |
223 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
224 | #define GL_POINT_DISTANCE_ATTENUATION 0x8129 |
225 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
226 | #define GL_LINE_WIDTH 0x0B21 |
227 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
228 | #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
229 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
230 | #define GL_CULL_FACE_MODE 0x0B45 |
231 | #define GL_FRONT_FACE 0x0B46 |
232 | #define GL_SHADE_MODEL 0x0B54 |
233 | #define GL_DEPTH_RANGE 0x0B70 |
234 | #define GL_DEPTH_WRITEMASK 0x0B72 |
235 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
236 | #define GL_DEPTH_FUNC 0x0B74 |
237 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
238 | #define GL_STENCIL_FUNC 0x0B92 |
239 | #define GL_STENCIL_VALUE_MASK 0x0B93 |
240 | #define GL_STENCIL_FAIL 0x0B94 |
241 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
242 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
243 | #define GL_STENCIL_REF 0x0B97 |
244 | #define GL_STENCIL_WRITEMASK 0x0B98 |
245 | #define GL_MATRIX_MODE 0x0BA0 |
246 | #define GL_VIEWPORT 0x0BA2 |
247 | #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
248 | #define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
249 | #define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
250 | #define GL_MODELVIEW_MATRIX 0x0BA6 |
251 | #define GL_PROJECTION_MATRIX 0x0BA7 |
252 | #define GL_TEXTURE_MATRIX 0x0BA8 |
253 | #define GL_ALPHA_TEST_FUNC 0x0BC1 |
254 | #define GL_ALPHA_TEST_REF 0x0BC2 |
255 | #define GL_BLEND_DST 0x0BE0 |
256 | #define GL_BLEND_SRC 0x0BE1 |
257 | #define GL_LOGIC_OP_MODE 0x0BF0 |
258 | #define GL_SCISSOR_BOX 0x0C10 |
259 | #define GL_SCISSOR_TEST 0x0C11 |
260 | #define GL_COLOR_CLEAR_VALUE 0x0C22 |
261 | #define GL_COLOR_WRITEMASK 0x0C23 |
262 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
263 | #define GL_PACK_ALIGNMENT 0x0D05 |
264 | #define GL_MAX_LIGHTS 0x0D31 |
265 | #define GL_MAX_CLIP_PLANES 0x0D32 |
266 | #define GL_MAX_TEXTURE_SIZE 0x0D33 |
267 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
268 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
269 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
270 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
271 | #define GL_MAX_TEXTURE_UNITS 0x84E2 |
272 | #define GL_SUBPIXEL_BITS 0x0D50 |
273 | #define GL_RED_BITS 0x0D52 |
274 | #define GL_GREEN_BITS 0x0D53 |
275 | #define GL_BLUE_BITS 0x0D54 |
276 | #define GL_ALPHA_BITS 0x0D55 |
277 | #define GL_DEPTH_BITS 0x0D56 |
278 | #define GL_STENCIL_BITS 0x0D57 |
279 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
280 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
281 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
282 | #define GL_TEXTURE_BINDING_2D 0x8069 |
283 | #define GL_VERTEX_ARRAY_SIZE 0x807A |
284 | #define GL_VERTEX_ARRAY_TYPE 0x807B |
285 | #define GL_VERTEX_ARRAY_STRIDE 0x807C |
286 | #define GL_NORMAL_ARRAY_TYPE 0x807E |
287 | #define GL_NORMAL_ARRAY_STRIDE 0x807F |
288 | #define GL_COLOR_ARRAY_SIZE 0x8081 |
289 | #define GL_COLOR_ARRAY_TYPE 0x8082 |
290 | #define GL_COLOR_ARRAY_STRIDE 0x8083 |
291 | #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
292 | #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
293 | #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
294 | #define GL_VERTEX_ARRAY_POINTER 0x808E |
295 | #define GL_NORMAL_ARRAY_POINTER 0x808F |
296 | #define GL_COLOR_ARRAY_POINTER 0x8090 |
297 | #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
298 | #define GL_SAMPLE_BUFFERS 0x80A8 |
299 | #define GL_SAMPLES 0x80A9 |
300 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
301 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
302 | |
303 | /* GetTextureParameter */ |
304 | /* GL_TEXTURE_MAG_FILTER */ |
305 | /* GL_TEXTURE_MIN_FILTER */ |
306 | /* GL_TEXTURE_WRAP_S */ |
307 | /* GL_TEXTURE_WRAP_T */ |
308 | |
309 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
310 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
311 | |
312 | /* HintMode */ |
313 | #define GL_DONT_CARE 0x1100 |
314 | #define GL_FASTEST 0x1101 |
315 | #define GL_NICEST 0x1102 |
316 | |
317 | /* HintTarget */ |
318 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
319 | #define GL_POINT_SMOOTH_HINT 0x0C51 |
320 | #define GL_LINE_SMOOTH_HINT 0x0C52 |
321 | #define GL_FOG_HINT 0x0C54 |
322 | #define GL_GENERATE_MIPMAP_HINT 0x8192 |
323 | |
324 | /* LightModelParameter */ |
325 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
326 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
327 | |
328 | /* LightParameter */ |
329 | #define GL_AMBIENT 0x1200 |
330 | #define GL_DIFFUSE 0x1201 |
331 | #define GL_SPECULAR 0x1202 |
332 | #define GL_POSITION 0x1203 |
333 | #define GL_SPOT_DIRECTION 0x1204 |
334 | #define GL_SPOT_EXPONENT 0x1205 |
335 | #define GL_SPOT_CUTOFF 0x1206 |
336 | #define GL_CONSTANT_ATTENUATION 0x1207 |
337 | #define GL_LINEAR_ATTENUATION 0x1208 |
338 | #define GL_QUADRATIC_ATTENUATION 0x1209 |
339 | |
340 | /* DataType */ |
341 | #define GL_BYTE 0x1400 |
342 | #define GL_UNSIGNED_BYTE 0x1401 |
343 | #define GL_SHORT 0x1402 |
344 | #define GL_UNSIGNED_SHORT 0x1403 |
345 | #define GL_FLOAT 0x1406 |
346 | #define GL_FIXED 0x140C |
347 | |
348 | /* LogicOp */ |
349 | #define GL_CLEAR 0x1500 |
350 | #define GL_AND 0x1501 |
351 | #define GL_AND_REVERSE 0x1502 |
352 | #define GL_COPY 0x1503 |
353 | #define GL_AND_INVERTED 0x1504 |
354 | #define GL_NOOP 0x1505 |
355 | #define GL_XOR 0x1506 |
356 | #define GL_OR 0x1507 |
357 | #define GL_NOR 0x1508 |
358 | #define GL_EQUIV 0x1509 |
359 | #define GL_INVERT 0x150A |
360 | #define GL_OR_REVERSE 0x150B |
361 | #define GL_COPY_INVERTED 0x150C |
362 | #define GL_OR_INVERTED 0x150D |
363 | #define GL_NAND 0x150E |
364 | #define GL_SET 0x150F |
365 | |
366 | /* MaterialFace */ |
367 | /* GL_FRONT_AND_BACK */ |
368 | |
369 | /* MaterialParameter */ |
370 | #define GL_EMISSION 0x1600 |
371 | #define GL_SHININESS 0x1601 |
372 | #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
373 | /* GL_AMBIENT */ |
374 | /* GL_DIFFUSE */ |
375 | /* GL_SPECULAR */ |
376 | |
377 | /* MatrixMode */ |
378 | #define GL_MODELVIEW 0x1700 |
379 | #define GL_PROJECTION 0x1701 |
380 | #define GL_TEXTURE 0x1702 |
381 | |
382 | /* NormalPointerType */ |
383 | /* GL_BYTE */ |
384 | /* GL_SHORT */ |
385 | /* GL_FLOAT */ |
386 | /* GL_FIXED */ |
387 | |
388 | /* PixelFormat */ |
389 | #define GL_ALPHA 0x1906 |
390 | #define GL_RGB 0x1907 |
391 | #define GL_RGBA 0x1908 |
392 | #define GL_LUMINANCE 0x1909 |
393 | #define GL_LUMINANCE_ALPHA 0x190A |
394 | |
395 | /* PixelStoreParameter */ |
396 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
397 | #define GL_PACK_ALIGNMENT 0x0D05 |
398 | |
399 | /* PixelType */ |
400 | /* GL_UNSIGNED_BYTE */ |
401 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
402 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
403 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
404 | |
405 | /* ShadingModel */ |
406 | #define GL_FLAT 0x1D00 |
407 | #define GL_SMOOTH 0x1D01 |
408 | |
409 | /* StencilFunction */ |
410 | /* GL_NEVER */ |
411 | /* GL_LESS */ |
412 | /* GL_EQUAL */ |
413 | /* GL_LEQUAL */ |
414 | /* GL_GREATER */ |
415 | /* GL_NOTEQUAL */ |
416 | /* GL_GEQUAL */ |
417 | /* GL_ALWAYS */ |
418 | |
419 | /* StencilOp */ |
420 | /* GL_ZERO */ |
421 | #define GL_KEEP 0x1E00 |
422 | #define GL_REPLACE 0x1E01 |
423 | #define GL_INCR 0x1E02 |
424 | #define GL_DECR 0x1E03 |
425 | /* GL_INVERT */ |
426 | |
427 | /* StringName */ |
428 | #define GL_VENDOR 0x1F00 |
429 | #define GL_RENDERER 0x1F01 |
430 | #define GL_VERSION 0x1F02 |
431 | #define GL_EXTENSIONS 0x1F03 |
432 | |
433 | /* TexCoordPointerType */ |
434 | /* GL_SHORT */ |
435 | /* GL_FLOAT */ |
436 | /* GL_FIXED */ |
437 | /* GL_BYTE */ |
438 | |
439 | /* TextureEnvMode */ |
440 | #define GL_MODULATE 0x2100 |
441 | #define GL_DECAL 0x2101 |
442 | /* GL_BLEND */ |
443 | #define GL_ADD 0x0104 |
444 | /* GL_REPLACE */ |
445 | |
446 | /* TextureEnvParameter */ |
447 | #define GL_TEXTURE_ENV_MODE 0x2200 |
448 | #define GL_TEXTURE_ENV_COLOR 0x2201 |
449 | |
450 | /* TextureEnvTarget */ |
451 | #define GL_TEXTURE_ENV 0x2300 |
452 | |
453 | /* TextureMagFilter */ |
454 | #define GL_NEAREST 0x2600 |
455 | #define GL_LINEAR 0x2601 |
456 | |
457 | /* TextureMinFilter */ |
458 | /* GL_NEAREST */ |
459 | /* GL_LINEAR */ |
460 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
461 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
462 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
463 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
464 | |
465 | /* TextureParameterName */ |
466 | #define GL_TEXTURE_MAG_FILTER 0x2800 |
467 | #define GL_TEXTURE_MIN_FILTER 0x2801 |
468 | #define GL_TEXTURE_WRAP_S 0x2802 |
469 | #define GL_TEXTURE_WRAP_T 0x2803 |
470 | #define GL_GENERATE_MIPMAP 0x8191 |
471 | |
472 | /* TextureTarget */ |
473 | /* GL_TEXTURE_2D */ |
474 | |
475 | /* TextureUnit */ |
476 | #define GL_TEXTURE0 0x84C0 |
477 | #define GL_TEXTURE1 0x84C1 |
478 | #define GL_TEXTURE2 0x84C2 |
479 | #define GL_TEXTURE3 0x84C3 |
480 | #define GL_TEXTURE4 0x84C4 |
481 | #define GL_TEXTURE5 0x84C5 |
482 | #define GL_TEXTURE6 0x84C6 |
483 | #define GL_TEXTURE7 0x84C7 |
484 | #define GL_TEXTURE8 0x84C8 |
485 | #define GL_TEXTURE9 0x84C9 |
486 | #define GL_TEXTURE10 0x84CA |
487 | #define GL_TEXTURE11 0x84CB |
488 | #define GL_TEXTURE12 0x84CC |
489 | #define GL_TEXTURE13 0x84CD |
490 | #define GL_TEXTURE14 0x84CE |
491 | #define GL_TEXTURE15 0x84CF |
492 | #define GL_TEXTURE16 0x84D0 |
493 | #define GL_TEXTURE17 0x84D1 |
494 | #define GL_TEXTURE18 0x84D2 |
495 | #define GL_TEXTURE19 0x84D3 |
496 | #define GL_TEXTURE20 0x84D4 |
497 | #define GL_TEXTURE21 0x84D5 |
498 | #define GL_TEXTURE22 0x84D6 |
499 | #define GL_TEXTURE23 0x84D7 |
500 | #define GL_TEXTURE24 0x84D8 |
501 | #define GL_TEXTURE25 0x84D9 |
502 | #define GL_TEXTURE26 0x84DA |
503 | #define GL_TEXTURE27 0x84DB |
504 | #define GL_TEXTURE28 0x84DC |
505 | #define GL_TEXTURE29 0x84DD |
506 | #define GL_TEXTURE30 0x84DE |
507 | #define GL_TEXTURE31 0x84DF |
508 | #define GL_ACTIVE_TEXTURE 0x84E0 |
509 | #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
510 | |
511 | /* TextureWrapMode */ |
512 | #define GL_REPEAT 0x2901 |
513 | #define GL_CLAMP_TO_EDGE 0x812F |
514 | |
515 | /* VertexPointerType */ |
516 | /* GL_SHORT */ |
517 | /* GL_FLOAT */ |
518 | /* GL_FIXED */ |
519 | /* GL_BYTE */ |
520 | |
521 | /* LightName */ |
522 | #define GL_LIGHT0 0x4000 |
523 | #define GL_LIGHT1 0x4001 |
524 | #define GL_LIGHT2 0x4002 |
525 | #define GL_LIGHT3 0x4003 |
526 | #define GL_LIGHT4 0x4004 |
527 | #define GL_LIGHT5 0x4005 |
528 | #define GL_LIGHT6 0x4006 |
529 | #define GL_LIGHT7 0x4007 |
530 | |
531 | /* Buffer Objects */ |
532 | #define GL_ARRAY_BUFFER 0x8892 |
533 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
534 | |
535 | #define GL_ARRAY_BUFFER_BINDING 0x8894 |
536 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
537 | #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
538 | #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
539 | #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
540 | #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
541 | |
542 | #define GL_STATIC_DRAW 0x88E4 |
543 | #define GL_DYNAMIC_DRAW 0x88E8 |
544 | |
545 | #define GL_BUFFER_SIZE 0x8764 |
546 | #define GL_BUFFER_USAGE 0x8765 |
547 | |
548 | /* Texture combine + dot3 */ |
549 | #define GL_SUBTRACT 0x84E7 |
550 | #define GL_COMBINE 0x8570 |
551 | #define GL_COMBINE_RGB 0x8571 |
552 | #define GL_COMBINE_ALPHA 0x8572 |
553 | #define GL_RGB_SCALE 0x8573 |
554 | #define GL_ADD_SIGNED 0x8574 |
555 | #define GL_INTERPOLATE 0x8575 |
556 | #define GL_CONSTANT 0x8576 |
557 | #define GL_PRIMARY_COLOR 0x8577 |
558 | #define GL_PREVIOUS 0x8578 |
559 | #define GL_OPERAND0_RGB 0x8590 |
560 | #define GL_OPERAND1_RGB 0x8591 |
561 | #define GL_OPERAND2_RGB 0x8592 |
562 | #define GL_OPERAND0_ALPHA 0x8598 |
563 | #define GL_OPERAND1_ALPHA 0x8599 |
564 | #define GL_OPERAND2_ALPHA 0x859A |
565 | |
566 | #define GL_ALPHA_SCALE 0x0D1C |
567 | |
568 | #define GL_SRC0_RGB 0x8580 |
569 | #define GL_SRC1_RGB 0x8581 |
570 | #define GL_SRC2_RGB 0x8582 |
571 | #define GL_SRC0_ALPHA 0x8588 |
572 | #define GL_SRC1_ALPHA 0x8589 |
573 | #define GL_SRC2_ALPHA 0x858A |
574 | |
575 | #define GL_DOT3_RGB 0x86AE |
576 | #define GL_DOT3_RGBA 0x86AF |
577 | |
578 | /*------------------------------------------------------------------------* |
579 | * required OES extension tokens |
580 | *------------------------------------------------------------------------*/ |
581 | |
582 | /* OES_read_format */ |
583 | #ifndef GL_OES_read_format |
584 | #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
585 | #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
586 | #endif |
587 | |
588 | /* GL_OES_compressed_paletted_texture */ |
589 | #ifndef GL_OES_compressed_paletted_texture |
590 | #define GL_PALETTE4_RGB8_OES 0x8B90 |
591 | #define GL_PALETTE4_RGBA8_OES 0x8B91 |
592 | #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
593 | #define GL_PALETTE4_RGBA4_OES 0x8B93 |
594 | #define GL_PALETTE4_RGB5_A1_OES 0x8B94 |
595 | #define GL_PALETTE8_RGB8_OES 0x8B95 |
596 | #define GL_PALETTE8_RGBA8_OES 0x8B96 |
597 | #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
598 | #define GL_PALETTE8_RGBA4_OES 0x8B98 |
599 | #define GL_PALETTE8_RGB5_A1_OES 0x8B99 |
600 | #endif |
601 | |
602 | /* OES_point_size_array */ |
603 | #ifndef GL_OES_point_size_array |
604 | #define GL_POINT_SIZE_ARRAY_OES 0x8B9C |
605 | #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A |
606 | #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B |
607 | #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C |
608 | #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F |
609 | #endif |
610 | |
611 | /* GL_OES_point_sprite */ |
612 | #ifndef GL_OES_point_sprite |
613 | #define GL_POINT_SPRITE_OES 0x8861 |
614 | #define GL_COORD_REPLACE_OES 0x8862 |
615 | #endif |
616 | |
617 | /*************************************************************/ |
618 | |
619 | /* Available only in Common profile */ |
620 | GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); |
621 | GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
622 | GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); |
623 | GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); |
624 | GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
625 | GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); |
626 | GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); |
627 | GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); |
628 | GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
629 | GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); |
630 | GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); |
631 | GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); |
632 | GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); |
633 | GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params); |
634 | GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); |
635 | GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); |
636 | GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); |
637 | GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); |
638 | GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); |
639 | GL_API void GL_APIENTRY glLineWidth (GLfloat width); |
640 | GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); |
641 | GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); |
642 | GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); |
643 | GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); |
644 | GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
645 | GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); |
646 | GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); |
647 | GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); |
648 | GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); |
649 | GL_API void GL_APIENTRY glPointSize (GLfloat size); |
650 | GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); |
651 | GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
652 | GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); |
653 | GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); |
654 | GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); |
655 | GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); |
656 | GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); |
657 | GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); |
658 | |
659 | /* Available in both Common and Common-Lite profiles */ |
660 | GL_API void GL_APIENTRY glActiveTexture (GLenum texture); |
661 | GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); |
662 | GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); |
663 | GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); |
664 | GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); |
665 | GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); |
666 | GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); |
667 | GL_API void GL_APIENTRY glClear (GLbitfield mask); |
668 | GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); |
669 | GL_API void GL_APIENTRY glClearDepthx (GLclampx depth); |
670 | GL_API void GL_APIENTRY glClearStencil (GLint s); |
671 | GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); |
672 | GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); |
673 | GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
674 | GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); |
675 | GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
676 | GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
677 | GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); |
678 | GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); |
679 | GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
680 | GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
681 | GL_API void GL_APIENTRY glCullFace (GLenum mode); |
682 | GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); |
683 | GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); |
684 | GL_API void GL_APIENTRY glDepthFunc (GLenum func); |
685 | GL_API void GL_APIENTRY glDepthMask (GLboolean flag); |
686 | GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); |
687 | GL_API void GL_APIENTRY glDisable (GLenum cap); |
688 | GL_API void GL_APIENTRY glDisableClientState (GLenum array); |
689 | GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); |
690 | GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); |
691 | GL_API void GL_APIENTRY glEnable (GLenum cap); |
692 | GL_API void GL_APIENTRY glEnableClientState (GLenum array); |
693 | GL_API void GL_APIENTRY glFinish (void); |
694 | GL_API void GL_APIENTRY glFlush (void); |
695 | GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); |
696 | GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params); |
697 | GL_API void GL_APIENTRY glFrontFace (GLenum mode); |
698 | GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
699 | GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); |
700 | GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); |
701 | GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); |
702 | GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); |
703 | GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); |
704 | GL_API GLenum GL_APIENTRY glGetError (void); |
705 | GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); |
706 | GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params); |
707 | GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); |
708 | GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); |
709 | GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params); |
710 | GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name); |
711 | GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params); |
712 | GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params); |
713 | GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); |
714 | GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); |
715 | GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); |
716 | GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); |
717 | GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); |
718 | GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); |
719 | GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); |
720 | GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); |
721 | GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); |
722 | GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); |
723 | GL_API void GL_APIENTRY glLineWidthx (GLfixed width); |
724 | GL_API void GL_APIENTRY glLoadIdentity (void); |
725 | GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); |
726 | GL_API void GL_APIENTRY glLogicOp (GLenum opcode); |
727 | GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); |
728 | GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); |
729 | GL_API void GL_APIENTRY glMatrixMode (GLenum mode); |
730 | GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); |
731 | GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); |
732 | GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); |
733 | GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); |
734 | GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); |
735 | GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); |
736 | GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); |
737 | GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); |
738 | GL_API void GL_APIENTRY glPointSizex (GLfixed size); |
739 | GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); |
740 | GL_API void GL_APIENTRY glPopMatrix (void); |
741 | GL_API void GL_APIENTRY glPushMatrix (void); |
742 | GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); |
743 | GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); |
744 | GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); |
745 | GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); |
746 | GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); |
747 | GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); |
748 | GL_API void GL_APIENTRY glShadeModel (GLenum mode); |
749 | GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); |
750 | GL_API void GL_APIENTRY glStencilMask (GLuint mask); |
751 | GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); |
752 | GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
753 | GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); |
754 | GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); |
755 | GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); |
756 | GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); |
757 | GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
758 | GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); |
759 | GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); |
760 | GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); |
761 | GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); |
762 | GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); |
763 | GL_API void GL_APIENTRY texSubImage2DAsync (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLint hpixels); |
764 | GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); |
765 | GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); |
766 | GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); |
767 | |
768 | /*------------------------------------------------------------------------* |
769 | * Required OES extension functions |
770 | *------------------------------------------------------------------------*/ |
771 | |
772 | /* GL_OES_read_format */ |
773 | #ifndef GL_OES_read_format |
774 | #define GL_OES_read_format 1 |
775 | #endif |
776 | |
777 | /* GL_OES_compressed_paletted_texture */ |
778 | #ifndef GL_OES_compressed_paletted_texture |
779 | #define GL_OES_compressed_paletted_texture 1 |
780 | #endif |
781 | |
782 | /* GL_OES_point_size_array */ |
783 | #ifndef GL_OES_point_size_array |
784 | #define GL_OES_point_size_array 1 |
785 | GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer); |
786 | #endif |
787 | |
788 | /* GL_OES_point_sprite */ |
789 | #ifndef GL_OES_point_sprite |
790 | #define GL_OES_point_sprite 1 |
791 | #endif |
792 | |
793 | #ifdef __cplusplus |
794 | } |
795 | #endif |
796 | |
797 | #endif /* __gl_h_ */ |
798 | |
799 | |