1 | /********** |
2 | This library is free software; you can redistribute it and/or modify it under |
3 | the terms of the GNU Lesser General Public License as published by the |
4 | Free Software Foundation; either version 3 of the License, or (at your |
5 | option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) |
6 | |
7 | This library is distributed in the hope that it will be useful, but WITHOUT |
8 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
9 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for |
10 | more details. |
11 | |
12 | You should have received a copy of the GNU Lesser General Public License |
13 | along with this library; if not, write to the Free Software Foundation, Inc., |
14 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
15 | **********/ |
16 | // "liveMedia" |
17 | // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. |
18 | // A simple UDP sink (i.e., without RTP or other headers added); one frame per packet |
19 | // Implementation |
20 | |
21 | #include "BasicUDPSink.hh" |
22 | #include <GroupsockHelper.hh> |
23 | |
24 | BasicUDPSink* BasicUDPSink::createNew(UsageEnvironment& env, Groupsock* gs, |
25 | unsigned maxPayloadSize) { |
26 | return new BasicUDPSink(env, gs, maxPayloadSize); |
27 | } |
28 | |
29 | BasicUDPSink::BasicUDPSink(UsageEnvironment& env, Groupsock* gs, |
30 | unsigned maxPayloadSize) |
31 | : MediaSink(env), |
32 | fGS(gs), fMaxPayloadSize(maxPayloadSize) { |
33 | fOutputBuffer = new unsigned char[fMaxPayloadSize]; |
34 | } |
35 | |
36 | BasicUDPSink::~BasicUDPSink() { |
37 | delete[] fOutputBuffer; |
38 | } |
39 | |
40 | Boolean BasicUDPSink::continuePlaying() { |
41 | // Record the fact that we're starting to play now: |
42 | gettimeofday(&fNextSendTime, NULL); |
43 | |
44 | // Arrange to get and send the first payload. |
45 | // (This will also schedule any future sends.) |
46 | continuePlaying1(); |
47 | return True; |
48 | } |
49 | |
50 | void BasicUDPSink::continuePlaying1() { |
51 | nextTask() = NULL; |
52 | if (fSource != NULL) { |
53 | fSource->getNextFrame(fOutputBuffer, fMaxPayloadSize, |
54 | afterGettingFrame, this, |
55 | onSourceClosure, this); |
56 | } |
57 | } |
58 | |
59 | void BasicUDPSink::afterGettingFrame(void* clientData, unsigned frameSize, |
60 | unsigned numTruncatedBytes, |
61 | struct timeval /*presentationTime*/, |
62 | unsigned durationInMicroseconds) { |
63 | BasicUDPSink* sink = (BasicUDPSink*)clientData; |
64 | sink->afterGettingFrame1(frameSize, numTruncatedBytes, durationInMicroseconds); |
65 | } |
66 | |
67 | void BasicUDPSink::afterGettingFrame1(unsigned frameSize, unsigned numTruncatedBytes, |
68 | unsigned durationInMicroseconds) { |
69 | if (numTruncatedBytes > 0) { |
70 | envir() << "BasicUDPSink::afterGettingFrame1(): The input frame data was too large for our spcified maximum payload size (" |
71 | << fMaxPayloadSize << "). " |
72 | << numTruncatedBytes << " bytes of trailing data was dropped!\n" ; |
73 | } |
74 | |
75 | // Send the packet: |
76 | fGS->output(envir(), fOutputBuffer, frameSize); |
77 | |
78 | // Figure out the time at which the next packet should be sent, based |
79 | // on the duration of the payload that we just read: |
80 | fNextSendTime.tv_usec += durationInMicroseconds; |
81 | fNextSendTime.tv_sec += fNextSendTime.tv_usec/1000000; |
82 | fNextSendTime.tv_usec %= 1000000; |
83 | |
84 | struct timeval timeNow; |
85 | gettimeofday(&timeNow, NULL); |
86 | int secsDiff = fNextSendTime.tv_sec - timeNow.tv_sec; |
87 | int64_t uSecondsToGo = secsDiff*1000000 + (fNextSendTime.tv_usec - timeNow.tv_usec); |
88 | if (uSecondsToGo < 0 || secsDiff < 0) { // sanity check: Make sure that the time-to-delay is non-negative: |
89 | uSecondsToGo = 0; |
90 | } |
91 | |
92 | // Delay this amount of time: |
93 | nextTask() = envir().taskScheduler().scheduleDelayedTask(uSecondsToGo, |
94 | (TaskFunc*)sendNext, this); |
95 | } |
96 | |
97 | // The following is called after each delay between packet sends: |
98 | void BasicUDPSink::sendNext(void* firstArg) { |
99 | BasicUDPSink* sink = (BasicUDPSink*)firstArg; |
100 | sink->continuePlaying1(); |
101 | } |
102 | |