1 | /********** |
2 | This library is free software; you can redistribute it and/or modify it under |
3 | the terms of the GNU Lesser General Public License as published by the |
4 | Free Software Foundation; either version 3 of the License, or (at your |
5 | option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) |
6 | |
7 | This library is distributed in the hope that it will be useful, but WITHOUT |
8 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
9 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for |
10 | more details. |
11 | |
12 | You should have received a copy of the GNU Lesser General Public License |
13 | along with this library; if not, write to the Free Software Foundation, Inc., |
14 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
15 | **********/ |
16 | // "liveMedia" |
17 | // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. |
18 | // A simple UDP source, where every UDP payload is a complete frame |
19 | // Implementation |
20 | |
21 | #include "BasicUDPSource.hh" |
22 | #include <GroupsockHelper.hh> |
23 | |
24 | BasicUDPSource* BasicUDPSource::createNew(UsageEnvironment& env, |
25 | Groupsock* inputGS) { |
26 | return new BasicUDPSource(env, inputGS); |
27 | } |
28 | |
29 | BasicUDPSource::BasicUDPSource(UsageEnvironment& env, Groupsock* inputGS) |
30 | : FramedSource(env), fInputGS(inputGS), fHaveStartedReading(False) { |
31 | // Try to use a large receive buffer (in the OS): |
32 | increaseReceiveBufferTo(env, inputGS->socketNum(), 50*1024); |
33 | |
34 | // Make the socket non-blocking, even though it will be read from only asynchronously, when packets arrive. |
35 | // The reason for this is that, in some OSs, reads on a blocking socket can (allegedly) sometimes block, |
36 | // even if the socket was previously reported (e.g., by "select()") as having data available. |
37 | // (This can supposedly happen if the UDP checksum fails, for example.) |
38 | makeSocketNonBlocking(fInputGS->socketNum()); |
39 | } |
40 | |
41 | BasicUDPSource::~BasicUDPSource(){ |
42 | envir().taskScheduler().turnOffBackgroundReadHandling(fInputGS->socketNum()); |
43 | } |
44 | |
45 | void BasicUDPSource::doGetNextFrame() { |
46 | if (!fHaveStartedReading) { |
47 | // Await incoming packets: |
48 | envir().taskScheduler().turnOnBackgroundReadHandling(fInputGS->socketNum(), |
49 | (TaskScheduler::BackgroundHandlerProc*)&incomingPacketHandler, this); |
50 | fHaveStartedReading = True; |
51 | } |
52 | } |
53 | |
54 | void BasicUDPSource::doStopGettingFrames() { |
55 | envir().taskScheduler().turnOffBackgroundReadHandling(fInputGS->socketNum()); |
56 | fHaveStartedReading = False; |
57 | } |
58 | |
59 | |
60 | void BasicUDPSource::incomingPacketHandler(BasicUDPSource* source, int /*mask*/){ |
61 | source->incomingPacketHandler1(); |
62 | } |
63 | |
64 | void BasicUDPSource::incomingPacketHandler1() { |
65 | if (!isCurrentlyAwaitingData()) return; // we're not ready for the data yet |
66 | |
67 | // Read the packet into our desired destination: |
68 | struct sockaddr_in fromAddress; |
69 | if (!fInputGS->handleRead(fTo, fMaxSize, fFrameSize, fromAddress)) return; |
70 | |
71 | // Tell our client that we have new data: |
72 | afterGetting(this); // we're preceded by a net read; no infinite recursion |
73 | } |
74 | |