| 1 | /********** |
| 2 | This library is free software; you can redistribute it and/or modify it under |
| 3 | the terms of the GNU Lesser General Public License as published by the |
| 4 | Free Software Foundation; either version 3 of the License, or (at your |
| 5 | option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) |
| 6 | |
| 7 | This library is distributed in the hope that it will be useful, but WITHOUT |
| 8 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
| 9 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for |
| 10 | more details. |
| 11 | |
| 12 | You should have received a copy of the GNU Lesser General Public License |
| 13 | along with this library; if not, write to the Free Software Foundation, Inc., |
| 14 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| 15 | **********/ |
| 16 | // "liveMedia" |
| 17 | // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. |
| 18 | // A generic media server class, used to implement a RTSP server, and any other server that uses |
| 19 | // "ServerMediaSession" objects to describe media to be served. |
| 20 | // C++ header |
| 21 | |
| 22 | #ifndef _GENERIC_MEDIA_SERVER_HH |
| 23 | #define _GENERIC_MEDIA_SERVER_HH |
| 24 | |
| 25 | #ifndef _MEDIA_HH |
| 26 | #include "Media.hh" |
| 27 | #endif |
| 28 | #ifndef _SERVER_MEDIA_SESSION_HH |
| 29 | #include "ServerMediaSession.hh" |
| 30 | #endif |
| 31 | |
| 32 | #ifndef REQUEST_BUFFER_SIZE |
| 33 | #define REQUEST_BUFFER_SIZE 20000 // for incoming requests |
| 34 | #endif |
| 35 | #ifndef RESPONSE_BUFFER_SIZE |
| 36 | #define RESPONSE_BUFFER_SIZE 20000 |
| 37 | #endif |
| 38 | |
| 39 | class GenericMediaServer: public Medium { |
| 40 | public: |
| 41 | void addServerMediaSession(ServerMediaSession* serverMediaSession); |
| 42 | |
| 43 | virtual ServerMediaSession* |
| 44 | lookupServerMediaSession(char const* streamName, Boolean isFirstLookupInSession = True); |
| 45 | |
| 46 | void removeServerMediaSession(ServerMediaSession* serverMediaSession); |
| 47 | // Removes the "ServerMediaSession" object from our lookup table, so it will no longer be accessible by new clients. |
| 48 | // (However, any *existing* client sessions that use this "ServerMediaSession" object will continue streaming. |
| 49 | // The "ServerMediaSession" object will not get deleted until all of these client sessions have closed.) |
| 50 | // (To both delete the "ServerMediaSession" object *and* close all client sessions that use it, |
| 51 | // call "deleteServerMediaSession(serverMediaSession)" instead.) |
| 52 | virtual void removeServerMediaSession(char const* streamName); |
| 53 | // ditto |
| 54 | |
| 55 | void closeAllClientSessionsForServerMediaSession(ServerMediaSession* serverMediaSession); |
| 56 | // Closes (from the server) all client sessions that are currently using this "ServerMediaSession" object. |
| 57 | // Note, however, that the "ServerMediaSession" object remains accessible by new clients. |
| 58 | virtual void closeAllClientSessionsForServerMediaSession(char const* streamName); |
| 59 | // ditto |
| 60 | |
| 61 | void deleteServerMediaSession(ServerMediaSession* serverMediaSession); |
| 62 | // Equivalent to: |
| 63 | // "closeAllClientSessionsForServerMediaSession(serverMediaSession); removeServerMediaSession(serverMediaSession);" |
| 64 | virtual void deleteServerMediaSession(char const* streamName); |
| 65 | // Equivalent to: |
| 66 | // "closeAllClientSessionsForServerMediaSession(streamName); removeServerMediaSession(streamName); |
| 67 | |
| 68 | unsigned numClientSessions() const { return fClientSessions->numEntries(); } |
| 69 | |
| 70 | protected: |
| 71 | GenericMediaServer(UsageEnvironment& env, int ourSocket, Port ourPort, |
| 72 | unsigned reclamationSeconds); |
| 73 | // If "reclamationSeconds" > 0, then the "ClientSession" state for each client will get |
| 74 | // reclaimed if no activity from the client is detected in at least "reclamationSeconds". |
| 75 | // we're an abstract base class |
| 76 | virtual ~GenericMediaServer(); |
| 77 | void cleanup(); // MUST be called in the destructor of any subclass of us |
| 78 | |
| 79 | static int setUpOurSocket(UsageEnvironment& env, Port& ourPort); |
| 80 | |
| 81 | static void incomingConnectionHandler(void*, int /*mask*/); |
| 82 | void incomingConnectionHandler(); |
| 83 | void incomingConnectionHandlerOnSocket(int serverSocket); |
| 84 | |
| 85 | public: // should be protected, but some old compilers complain otherwise |
| 86 | // The state of a TCP connection used by a client: |
| 87 | class ClientConnection { |
| 88 | protected: |
| 89 | ClientConnection(GenericMediaServer& ourServer, int clientSocket, struct sockaddr_in clientAddr); |
| 90 | virtual ~ClientConnection(); |
| 91 | |
| 92 | UsageEnvironment& envir() { return fOurServer.envir(); } |
| 93 | void closeSockets(); |
| 94 | |
| 95 | static void incomingRequestHandler(void*, int /*mask*/); |
| 96 | void incomingRequestHandler(); |
| 97 | virtual void handleRequestBytes(int newBytesRead) = 0; |
| 98 | void resetRequestBuffer(); |
| 99 | |
| 100 | protected: |
| 101 | friend class GenericMediaServer; |
| 102 | friend class ClientSession; |
| 103 | friend class RTSPServer; // needed to make some broken Windows compilers work; remove this in the future when we end support for Windows |
| 104 | GenericMediaServer& fOurServer; |
| 105 | int fOurSocket; |
| 106 | struct sockaddr_in fClientAddr; |
| 107 | unsigned char fRequestBuffer[REQUEST_BUFFER_SIZE]; |
| 108 | unsigned char fResponseBuffer[RESPONSE_BUFFER_SIZE]; |
| 109 | unsigned fRequestBytesAlreadySeen, fRequestBufferBytesLeft; |
| 110 | }; |
| 111 | |
| 112 | // The state of an individual client session (using one or more sequential TCP connections) handled by a server: |
| 113 | class ClientSession { |
| 114 | protected: |
| 115 | ClientSession(GenericMediaServer& ourServer, u_int32_t sessionId); |
| 116 | virtual ~ClientSession(); |
| 117 | |
| 118 | UsageEnvironment& envir() { return fOurServer.envir(); } |
| 119 | void noteLiveness(); |
| 120 | static void noteClientLiveness(ClientSession* clientSession); |
| 121 | static void livenessTimeoutTask(ClientSession* clientSession); |
| 122 | |
| 123 | protected: |
| 124 | friend class GenericMediaServer; |
| 125 | friend class ClientConnection; |
| 126 | GenericMediaServer& fOurServer; |
| 127 | u_int32_t fOurSessionId; |
| 128 | ServerMediaSession* fOurServerMediaSession; |
| 129 | TaskToken fLivenessCheckTask; |
| 130 | }; |
| 131 | |
| 132 | protected: |
| 133 | virtual ClientConnection* createNewClientConnection(int clientSocket, struct sockaddr_in clientAddr) = 0; |
| 134 | virtual ClientSession* createNewClientSession(u_int32_t sessionId) = 0; |
| 135 | |
| 136 | ClientSession* createNewClientSessionWithId(); |
| 137 | // Generates a new (unused) random session id, and calls the "createNewClientSession()" |
| 138 | // virtual function with this session id as parameter. |
| 139 | |
| 140 | // Lookup a "ClientSession" object by sessionId (integer, and string): |
| 141 | ClientSession* lookupClientSession(u_int32_t sessionId); |
| 142 | ClientSession* lookupClientSession(char const* sessionIdStr); |
| 143 | |
| 144 | // An iterator over our "ServerMediaSession" objects: |
| 145 | class ServerMediaSessionIterator { |
| 146 | public: |
| 147 | ServerMediaSessionIterator(GenericMediaServer& server); |
| 148 | virtual ~ServerMediaSessionIterator(); |
| 149 | ServerMediaSession* next(); |
| 150 | private: |
| 151 | HashTable::Iterator* fOurIterator; |
| 152 | }; |
| 153 | |
| 154 | protected: |
| 155 | friend class ClientConnection; |
| 156 | friend class ClientSession; |
| 157 | friend class ServerMediaSessionIterator; |
| 158 | int fServerSocket; |
| 159 | Port fServerPort; |
| 160 | unsigned fReclamationSeconds; |
| 161 | |
| 162 | private: |
| 163 | HashTable* fServerMediaSessions; // maps 'stream name' strings to "ServerMediaSession" objects |
| 164 | HashTable* fClientConnections; // the "ClientConnection" objects that we're using |
| 165 | HashTable* fClientSessions; // maps 'session id' strings to "ClientSession" objects |
| 166 | u_int32_t fPreviousClientSessionId; |
| 167 | }; |
| 168 | |
| 169 | // A data structure used for optional user/password authentication: |
| 170 | |
| 171 | class UserAuthenticationDatabase { |
| 172 | public: |
| 173 | UserAuthenticationDatabase(char const* realm = NULL, |
| 174 | Boolean passwordsAreMD5 = False); |
| 175 | // If "passwordsAreMD5" is True, then each password stored into, or removed from, |
| 176 | // the database is actually the value computed |
| 177 | // by md5(<username>:<realm>:<actual-password>) |
| 178 | virtual ~UserAuthenticationDatabase(); |
| 179 | |
| 180 | virtual void addUserRecord(char const* username, char const* password); |
| 181 | virtual void removeUserRecord(char const* username); |
| 182 | |
| 183 | virtual char const* lookupPassword(char const* username); |
| 184 | // returns NULL if the user name was not present |
| 185 | |
| 186 | char const* realm() { return fRealm; } |
| 187 | Boolean passwordsAreMD5() { return fPasswordsAreMD5; } |
| 188 | |
| 189 | protected: |
| 190 | HashTable* fTable; |
| 191 | char* fRealm; |
| 192 | Boolean fPasswordsAreMD5; |
| 193 | }; |
| 194 | |
| 195 | #endif |
| 196 | |