| 1 | /********** | 
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| 2 | This library is free software; you can redistribute it and/or modify it under | 
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| 3 | the terms of the GNU Lesser General Public License as published by the | 
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| 4 | Free Software Foundation; either version 3 of the License, or (at your | 
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| 5 | option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) | 
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| 6 |  | 
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| 7 | This library is distributed in the hope that it will be useful, but WITHOUT | 
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| 8 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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| 9 | FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for | 
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| 10 | more details. | 
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| 11 |  | 
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| 12 | You should have received a copy of the GNU Lesser General Public License | 
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| 13 | along with this library; if not, write to the Free Software Foundation, Inc., | 
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| 14 | 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA | 
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| 15 | **********/ | 
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| 16 | // "liveMedia" | 
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| 17 | // Copyright (c) 1996-2020 Live Networks, Inc.  All rights reserved. | 
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| 18 | // A generic media server class, used to implement a RTSP server, and any other server that uses | 
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| 19 | //  "ServerMediaSession" objects to describe media to be served. | 
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| 20 | // C++ header | 
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| 21 |  | 
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| 22 | #ifndef _GENERIC_MEDIA_SERVER_HH | 
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| 23 | #define _GENERIC_MEDIA_SERVER_HH | 
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| 24 |  | 
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| 25 | #ifndef _MEDIA_HH | 
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| 26 | #include "Media.hh" | 
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| 27 | #endif | 
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| 28 | #ifndef _SERVER_MEDIA_SESSION_HH | 
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| 29 | #include "ServerMediaSession.hh" | 
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| 30 | #endif | 
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| 31 |  | 
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| 32 | #ifndef REQUEST_BUFFER_SIZE | 
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| 33 | #define REQUEST_BUFFER_SIZE 20000 // for incoming requests | 
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| 34 | #endif | 
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| 35 | #ifndef RESPONSE_BUFFER_SIZE | 
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| 36 | #define RESPONSE_BUFFER_SIZE 20000 | 
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| 37 | #endif | 
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| 38 |  | 
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| 39 | class GenericMediaServer: public Medium { | 
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| 40 | public: | 
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| 41 | void addServerMediaSession(ServerMediaSession* serverMediaSession); | 
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| 42 |  | 
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| 43 | virtual ServerMediaSession* | 
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| 44 | lookupServerMediaSession(char const* streamName, Boolean isFirstLookupInSession = True); | 
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| 45 |  | 
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| 46 | void removeServerMediaSession(ServerMediaSession* serverMediaSession); | 
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| 47 | // Removes the "ServerMediaSession" object from our lookup table, so it will no longer be accessible by new clients. | 
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| 48 | // (However, any *existing* client sessions that use this "ServerMediaSession" object will continue streaming. | 
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| 49 | //  The "ServerMediaSession" object will not get deleted until all of these client sessions have closed.) | 
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| 50 | // (To both delete the "ServerMediaSession" object *and* close all client sessions that use it, | 
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| 51 | //  call "deleteServerMediaSession(serverMediaSession)" instead.) | 
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| 52 | virtual void removeServerMediaSession(char const* streamName); | 
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| 53 | // ditto | 
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| 54 |  | 
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| 55 | void closeAllClientSessionsForServerMediaSession(ServerMediaSession* serverMediaSession); | 
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| 56 | // Closes (from the server) all client sessions that are currently using this "ServerMediaSession" object. | 
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| 57 | // Note, however, that the "ServerMediaSession" object remains accessible by new clients. | 
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| 58 | virtual void closeAllClientSessionsForServerMediaSession(char const* streamName); | 
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| 59 | // ditto | 
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| 60 |  | 
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| 61 | void deleteServerMediaSession(ServerMediaSession* serverMediaSession); | 
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| 62 | // Equivalent to: | 
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| 63 | //     "closeAllClientSessionsForServerMediaSession(serverMediaSession); removeServerMediaSession(serverMediaSession);" | 
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| 64 | virtual void deleteServerMediaSession(char const* streamName); | 
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| 65 | // Equivalent to: | 
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| 66 | //     "closeAllClientSessionsForServerMediaSession(streamName); removeServerMediaSession(streamName); | 
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| 67 |  | 
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| 68 | unsigned numClientSessions() const { return fClientSessions->numEntries(); } | 
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| 69 |  | 
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| 70 | protected: | 
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| 71 | GenericMediaServer(UsageEnvironment& env, int ourSocket, Port ourPort, | 
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| 72 | unsigned reclamationSeconds); | 
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| 73 | // If "reclamationSeconds" > 0, then the "ClientSession" state for each client will get | 
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| 74 | // reclaimed if no activity from the client is detected in at least "reclamationSeconds". | 
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| 75 | // we're an abstract base class | 
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| 76 | virtual ~GenericMediaServer(); | 
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| 77 | void cleanup(); // MUST be called in the destructor of any subclass of us | 
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| 78 |  | 
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| 79 | static int setUpOurSocket(UsageEnvironment& env, Port& ourPort); | 
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| 80 |  | 
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| 81 | static void incomingConnectionHandler(void*, int /*mask*/); | 
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| 82 | void incomingConnectionHandler(); | 
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| 83 | void incomingConnectionHandlerOnSocket(int serverSocket); | 
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| 84 |  | 
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| 85 | public: // should be protected, but some old compilers complain otherwise | 
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| 86 | // The state of a TCP connection used by a client: | 
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| 87 | class ClientConnection { | 
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| 88 | protected: | 
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| 89 | ClientConnection(GenericMediaServer& ourServer, int clientSocket, struct sockaddr_in clientAddr); | 
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| 90 | virtual ~ClientConnection(); | 
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| 91 |  | 
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| 92 | UsageEnvironment& envir() { return fOurServer.envir(); } | 
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| 93 | void closeSockets(); | 
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| 94 |  | 
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| 95 | static void incomingRequestHandler(void*, int /*mask*/); | 
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| 96 | void incomingRequestHandler(); | 
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| 97 | virtual void handleRequestBytes(int newBytesRead) = 0; | 
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| 98 | void resetRequestBuffer(); | 
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| 99 |  | 
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| 100 | protected: | 
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| 101 | friend class GenericMediaServer; | 
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| 102 | friend class ClientSession; | 
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| 103 | friend class RTSPServer; // needed to make some broken Windows compilers work; remove this in the future when we end support for Windows | 
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| 104 | GenericMediaServer& fOurServer; | 
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| 105 | int fOurSocket; | 
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| 106 | struct sockaddr_in fClientAddr; | 
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| 107 | unsigned char fRequestBuffer[REQUEST_BUFFER_SIZE]; | 
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| 108 | unsigned char fResponseBuffer[RESPONSE_BUFFER_SIZE]; | 
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| 109 | unsigned fRequestBytesAlreadySeen, fRequestBufferBytesLeft; | 
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| 110 | }; | 
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| 111 |  | 
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| 112 | // The state of an individual client session (using one or more sequential TCP connections) handled by a server: | 
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| 113 | class ClientSession { | 
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| 114 | protected: | 
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| 115 | ClientSession(GenericMediaServer& ourServer, u_int32_t sessionId); | 
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| 116 | virtual ~ClientSession(); | 
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| 117 |  | 
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| 118 | UsageEnvironment& envir() { return fOurServer.envir(); } | 
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| 119 | void noteLiveness(); | 
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| 120 | static void noteClientLiveness(ClientSession* clientSession); | 
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| 121 | static void livenessTimeoutTask(ClientSession* clientSession); | 
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| 122 |  | 
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| 123 | protected: | 
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| 124 | friend class GenericMediaServer; | 
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| 125 | friend class ClientConnection; | 
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| 126 | GenericMediaServer& fOurServer; | 
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| 127 | u_int32_t fOurSessionId; | 
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| 128 | ServerMediaSession* fOurServerMediaSession; | 
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| 129 | TaskToken fLivenessCheckTask; | 
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| 130 | }; | 
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| 131 |  | 
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| 132 | protected: | 
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| 133 | virtual ClientConnection* createNewClientConnection(int clientSocket, struct sockaddr_in clientAddr) = 0; | 
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| 134 | virtual ClientSession* createNewClientSession(u_int32_t sessionId) = 0; | 
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| 135 |  | 
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| 136 | ClientSession* createNewClientSessionWithId(); | 
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| 137 | // Generates a new (unused) random session id, and calls the "createNewClientSession()" | 
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| 138 | // virtual function with this session id as parameter. | 
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| 139 |  | 
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| 140 | // Lookup a "ClientSession" object by sessionId (integer, and string): | 
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| 141 | ClientSession* lookupClientSession(u_int32_t sessionId); | 
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| 142 | ClientSession* lookupClientSession(char const* sessionIdStr); | 
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| 143 |  | 
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| 144 | // An iterator over our "ServerMediaSession" objects: | 
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| 145 | class ServerMediaSessionIterator { | 
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| 146 | public: | 
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| 147 | ServerMediaSessionIterator(GenericMediaServer& server); | 
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| 148 | virtual ~ServerMediaSessionIterator(); | 
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| 149 | ServerMediaSession* next(); | 
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| 150 | private: | 
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| 151 | HashTable::Iterator* fOurIterator; | 
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| 152 | }; | 
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| 153 |  | 
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| 154 | protected: | 
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| 155 | friend class ClientConnection; | 
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| 156 | friend class ClientSession; | 
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| 157 | friend class ServerMediaSessionIterator; | 
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| 158 | int fServerSocket; | 
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| 159 | Port fServerPort; | 
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| 160 | unsigned fReclamationSeconds; | 
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| 161 |  | 
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| 162 | private: | 
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| 163 | HashTable* fServerMediaSessions; // maps 'stream name' strings to "ServerMediaSession" objects | 
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| 164 | HashTable* fClientConnections; // the "ClientConnection" objects that we're using | 
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| 165 | HashTable* fClientSessions; // maps 'session id' strings to "ClientSession" objects | 
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| 166 | u_int32_t fPreviousClientSessionId; | 
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| 167 | }; | 
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| 168 |  | 
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| 169 | // A data structure used for optional user/password authentication: | 
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| 170 |  | 
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| 171 | class UserAuthenticationDatabase { | 
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| 172 | public: | 
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| 173 | UserAuthenticationDatabase(char const* realm = NULL, | 
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| 174 | Boolean passwordsAreMD5 = False); | 
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| 175 | // If "passwordsAreMD5" is True, then each password stored into, or removed from, | 
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| 176 | // the database is actually the value computed | 
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| 177 | // by md5(<username>:<realm>:<actual-password>) | 
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| 178 | virtual ~UserAuthenticationDatabase(); | 
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| 179 |  | 
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| 180 | virtual void addUserRecord(char const* username, char const* password); | 
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| 181 | virtual void removeUserRecord(char const* username); | 
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| 182 |  | 
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| 183 | virtual char const* lookupPassword(char const* username); | 
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| 184 | // returns NULL if the user name was not present | 
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| 185 |  | 
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| 186 | char const* realm() { return fRealm; } | 
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| 187 | Boolean passwordsAreMD5() { return fPasswordsAreMD5; } | 
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| 188 |  | 
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| 189 | protected: | 
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| 190 | HashTable* fTable; | 
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| 191 | char* fRealm; | 
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| 192 | Boolean fPasswordsAreMD5; | 
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| 193 | }; | 
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| 194 |  | 
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| 195 | #endif | 
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| 196 |  | 
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