| 1 | //===----------------------------------------------------------------------===// |
| 2 | // DuckDB |
| 3 | // |
| 4 | // duckdb/execution/index/art/leaf_segment.hpp |
| 5 | // |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | #pragma once |
| 9 | |
| 10 | #include "duckdb/execution/index/art/art.hpp" |
| 11 | #include "duckdb/execution/index/art/node.hpp" |
| 12 | |
| 13 | namespace duckdb { |
| 14 | |
| 15 | class LeafSegment { |
| 16 | public: |
| 17 | //! The row IDs stored in this segment |
| 18 | row_t row_ids[Node::LEAF_SEGMENT_SIZE]; |
| 19 | //! The pointer of the next segment, if the row IDs exceeds this segment |
| 20 | Node next; |
| 21 | |
| 22 | public: |
| 23 | //! Get a new leaf segment node, might cause a new buffer allocation, and initialize it |
| 24 | static LeafSegment &New(ART &art, Node &node); |
| 25 | //! Get a reference to the leaf segment |
| 26 | static inline LeafSegment &Get(const ART &art, const Node ptr) { |
| 27 | return *Node::GetAllocator(art, type: NType::LEAF_SEGMENT).Get<LeafSegment>(ptr); |
| 28 | } |
| 29 | //! Free the leaf segment and any subsequent ones |
| 30 | static void Free(ART &art, Node &node); |
| 31 | |
| 32 | //! Append a row ID to the current segment, or create a new segment containing that row ID |
| 33 | LeafSegment &Append(ART &art, uint32_t &count, const row_t row_id); |
| 34 | //! Get the tail of a list of segments |
| 35 | LeafSegment &GetTail(const ART &art); |
| 36 | }; |
| 37 | |
| 38 | } // namespace duckdb |
| 39 | |