1 | //===----------------------------------------------------------------------===// |
2 | // DuckDB |
3 | // |
4 | // duckdb/execution/window_segment_tree.hpp |
5 | // |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #pragma once |
10 | |
11 | #include "duckdb/common/types/data_chunk.hpp" |
12 | #include "duckdb/execution/physical_operator.hpp" |
13 | #include "duckdb/function/aggregate_function.hpp" |
14 | #include "duckdb/common/enums/window_aggregation_mode.hpp" |
15 | #include "duckdb/execution/operator/aggregate/aggregate_object.hpp" |
16 | |
17 | namespace duckdb { |
18 | |
19 | class WindowAggregateState { |
20 | public: |
21 | WindowAggregateState(AggregateObject aggr, const LogicalType &result_type_p); |
22 | virtual ~WindowAggregateState(); |
23 | |
24 | virtual void Sink(DataChunk &payload_chunk, SelectionVector *filter_sel, idx_t filtered); |
25 | virtual void Finalize(); |
26 | virtual void Compute(Vector &result, idx_t rid, idx_t start, idx_t end); |
27 | |
28 | protected: |
29 | void AggregateInit(); |
30 | void AggegateFinal(Vector &result, idx_t rid); |
31 | |
32 | AggregateObject aggr; |
33 | //! The result type of the window function |
34 | LogicalType result_type; |
35 | |
36 | //! Data pointer that contains a single state, used for intermediate window segment aggregation |
37 | vector<data_t> state; |
38 | //! Reused result state container for the window functions |
39 | Vector statev; |
40 | //! A vector of pointers to "state", used for intermediate window segment aggregation |
41 | Vector statep; |
42 | //! Input data chunk, used for intermediate window segment aggregation |
43 | DataChunk inputs; |
44 | }; |
45 | |
46 | class WindowConstantAggregate : public WindowAggregateState { |
47 | public: |
48 | static bool IsConstantAggregate(const BoundWindowExpression &wexpr); |
49 | |
50 | WindowConstantAggregate(AggregateObject aggr, const LogicalType &result_type_p, const ValidityMask &partition_mask, |
51 | const idx_t count); |
52 | ~WindowConstantAggregate() override { |
53 | } |
54 | |
55 | void Sink(DataChunk &payload_chunk, SelectionVector *filter_sel, idx_t filtered) override; |
56 | void Finalize() override; |
57 | void Compute(Vector &result, idx_t rid, idx_t start, idx_t end) override; |
58 | |
59 | private: |
60 | //! Partition starts |
61 | vector<idx_t> partition_offsets; |
62 | //! Aggregate results |
63 | unique_ptr<Vector> results; |
64 | //! The current result partition being built/read |
65 | idx_t partition; |
66 | //! The current input row being built/read |
67 | idx_t row; |
68 | }; |
69 | |
70 | class WindowSegmentTree { |
71 | public: |
72 | using FrameBounds = std::pair<idx_t, idx_t>; |
73 | |
74 | WindowSegmentTree(AggregateObject aggr, const LogicalType &result_type, DataChunk *input, |
75 | const ValidityMask &filter_mask, WindowAggregationMode mode); |
76 | ~WindowSegmentTree(); |
77 | |
78 | //! First row contains the result. |
79 | void Compute(Vector &result, idx_t rid, idx_t start, idx_t end); |
80 | |
81 | private: |
82 | void ConstructTree(); |
83 | void (idx_t begin, idx_t end); |
84 | void WindowSegmentValue(idx_t l_idx, idx_t begin, idx_t end); |
85 | void AggregateInit(); |
86 | void AggegateFinal(Vector &result, idx_t rid); |
87 | |
88 | //! Use the window API, if available |
89 | inline bool UseWindowAPI() const { |
90 | return mode < WindowAggregationMode::COMBINE; |
91 | } |
92 | //! Use the combine API, if available |
93 | inline bool UseCombineAPI() const { |
94 | return mode < WindowAggregationMode::SEPARATE; |
95 | } |
96 | |
97 | //! The aggregate that the window function is computed over |
98 | AggregateObject aggr; |
99 | //! The result type of the window function |
100 | LogicalType result_type; |
101 | |
102 | //! Data pointer that contains a single state, used for intermediate window segment aggregation |
103 | vector<data_t> state; |
104 | //! Input data chunk, used for intermediate window segment aggregation |
105 | DataChunk inputs; |
106 | //! The filtered rows in inputs. |
107 | SelectionVector filter_sel; |
108 | //! A vector of pointers to "state", used for intermediate window segment aggregation |
109 | Vector statep; |
110 | //! The frame boundaries, used for the window functions |
111 | FrameBounds frame; |
112 | //! Reused result state container for the window functions |
113 | Vector statev; |
114 | |
115 | //! The actual window segment tree: an array of aggregate states that represent all the intermediate nodes |
116 | unsafe_unique_array<data_t> levels_flat_native; |
117 | //! For each level, the starting location in the levels_flat_native array |
118 | vector<idx_t> levels_flat_start; |
119 | |
120 | //! The total number of internal nodes of the tree, stored in levels_flat_native |
121 | idx_t internal_nodes; |
122 | |
123 | //! The (sorted) input chunk collection on which the tree is built |
124 | DataChunk *input_ref; |
125 | |
126 | //! The filtered rows in input_ref. |
127 | const ValidityMask &filter_mask; |
128 | |
129 | //! Use the window API, if available |
130 | WindowAggregationMode mode; |
131 | |
132 | // TREE_FANOUT needs to cleanly divide STANDARD_VECTOR_SIZE |
133 | static constexpr idx_t TREE_FANOUT = 64; |
134 | }; |
135 | |
136 | } // namespace duckdb |
137 | |