1 | //===----------------------------------------------------------------------===// |
2 | // DuckDB |
3 | // |
4 | // duckdb/storage/standard_buffer_manager.hpp |
5 | // |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #pragma once |
10 | |
11 | #include "duckdb/common/allocator.hpp" |
12 | #include "duckdb/common/atomic.hpp" |
13 | #include "duckdb/common/file_system.hpp" |
14 | #include "duckdb/common/mutex.hpp" |
15 | #include "duckdb/storage/block_manager.hpp" |
16 | |
17 | #include "duckdb/storage/buffer/block_handle.hpp" |
18 | #include "duckdb/storage/buffer_manager.hpp" |
19 | #include "duckdb/storage/buffer/buffer_pool.hpp" |
20 | |
21 | namespace duckdb { |
22 | class BlockManager; |
23 | class DatabaseInstance; |
24 | class TemporaryDirectoryHandle; |
25 | struct EvictionQueue; |
26 | |
27 | //! The BufferManager is in charge of handling memory management for a single database. It cooperatively shares a |
28 | //! BufferPool with other BufferManagers, belonging to different databases. It hands out memory buffers that can |
29 | //! be used by the database internally, and offers configuration options specific to a database, which need not be |
30 | //! shared by the BufferPool, including whether to support swapping temp buffers to disk, and where to swap them to. |
31 | class StandardBufferManager : public BufferManager { |
32 | friend class BufferHandle; |
33 | friend class BlockHandle; |
34 | friend class BlockManager; |
35 | |
36 | public: |
37 | StandardBufferManager(DatabaseInstance &db, string temp_directory); |
38 | virtual ~StandardBufferManager(); |
39 | |
40 | public: |
41 | static unique_ptr<StandardBufferManager> CreateBufferManager(DatabaseInstance &db, string temp_directory); |
42 | //! Registers an in-memory buffer that cannot be unloaded until it is destroyed |
43 | //! This buffer can be small (smaller than BLOCK_SIZE) |
44 | //! Unpin and pin are nops on this block of memory |
45 | shared_ptr<BlockHandle> RegisterSmallMemory(idx_t block_size) final override; |
46 | |
47 | idx_t GetUsedMemory() const final override; |
48 | idx_t GetMaxMemory() const final override; |
49 | |
50 | //! Allocate an in-memory buffer with a single pin. |
51 | //! The allocated memory is released when the buffer handle is destroyed. |
52 | DUCKDB_API BufferHandle Allocate(idx_t block_size, bool can_destroy = true, |
53 | shared_ptr<BlockHandle> *block = nullptr) final override; |
54 | |
55 | //! Reallocate an in-memory buffer that is pinned. |
56 | void ReAllocate(shared_ptr<BlockHandle> &handle, idx_t block_size) final override; |
57 | |
58 | BufferHandle Pin(shared_ptr<BlockHandle> &handle) final override; |
59 | void Unpin(shared_ptr<BlockHandle> &handle) final override; |
60 | |
61 | //! Set a new memory limit to the buffer manager, throws an exception if the new limit is too low and not enough |
62 | //! blocks can be evicted |
63 | void SetLimit(idx_t limit = (idx_t)-1) final override; |
64 | |
65 | //! Returns a list of all temporary files |
66 | vector<TemporaryFileInformation> GetTemporaryFiles() final override; |
67 | |
68 | const string &GetTemporaryDirectory() final override { |
69 | return temp_directory; |
70 | } |
71 | |
72 | void SetTemporaryDirectory(const string &new_dir) final override; |
73 | |
74 | DUCKDB_API Allocator &GetBufferAllocator() final override; |
75 | |
76 | DatabaseInstance &GetDatabase() final override { |
77 | return db; |
78 | } |
79 | |
80 | //! Construct a managed buffer. |
81 | unique_ptr<FileBuffer> ConstructManagedBuffer(idx_t size, unique_ptr<FileBuffer> &&source, |
82 | FileBufferType type = FileBufferType::MANAGED_BUFFER) override; |
83 | |
84 | DUCKDB_API void ReserveMemory(idx_t size) final override; |
85 | DUCKDB_API void FreeReservedMemory(idx_t size) final override; |
86 | bool HasTemporaryDirectory() const final override; |
87 | |
88 | protected: |
89 | //! Helper |
90 | template <typename... ARGS> |
91 | TempBufferPoolReservation EvictBlocksOrThrow(idx_t memory_delta, unique_ptr<FileBuffer> *buffer, ARGS...); |
92 | |
93 | //! Register an in-memory buffer of arbitrary size, as long as it is >= BLOCK_SIZE. can_destroy signifies whether or |
94 | //! not the buffer can be destroyed when unpinned, or whether or not it needs to be written to a temporary file so |
95 | //! it can be reloaded. The resulting buffer will already be allocated, but needs to be pinned in order to be used. |
96 | //! This needs to be private to prevent creating blocks without ever pinning them: |
97 | //! blocks that are never pinned are never added to the eviction queue |
98 | shared_ptr<BlockHandle> RegisterMemory(idx_t block_size, bool can_destroy); |
99 | |
100 | //! Evict blocks until the currently used memory + extra_memory fit, returns false if this was not possible |
101 | //! (i.e. not enough blocks could be evicted) |
102 | //! If the "buffer" argument is specified AND the system can find a buffer to re-use for the given allocation size |
103 | //! "buffer" will be made to point to the re-usable memory. Note that this is not guaranteed. |
104 | //! Returns a pair. result.first indicates if eviction was successful. result.second contains the |
105 | //! reservation handle, which can be moved to the BlockHandle that will own the reservation. |
106 | BufferPool::EvictionResult EvictBlocks(idx_t , idx_t memory_limit, |
107 | unique_ptr<FileBuffer> *buffer = nullptr); |
108 | |
109 | //! Garbage collect eviction queue |
110 | void PurgeQueue() final override; |
111 | |
112 | BufferPool &GetBufferPool() final override; |
113 | |
114 | //! Write a temporary buffer to disk |
115 | void WriteTemporaryBuffer(block_id_t block_id, FileBuffer &buffer) final override; |
116 | //! Read a temporary buffer from disk |
117 | unique_ptr<FileBuffer> ReadTemporaryBuffer(block_id_t id, unique_ptr<FileBuffer> buffer = nullptr) final override; |
118 | //! Get the path of the temporary buffer |
119 | string GetTemporaryPath(block_id_t id); |
120 | |
121 | void DeleteTemporaryFile(block_id_t id) final override; |
122 | |
123 | void RequireTemporaryDirectory(); |
124 | |
125 | void AddToEvictionQueue(shared_ptr<BlockHandle> &handle) final override; |
126 | |
127 | const char *InMemoryWarning(); |
128 | |
129 | static data_ptr_t BufferAllocatorAllocate(PrivateAllocatorData *private_data, idx_t size); |
130 | static void BufferAllocatorFree(PrivateAllocatorData *private_data, data_ptr_t pointer, idx_t size); |
131 | static data_ptr_t BufferAllocatorRealloc(PrivateAllocatorData *private_data, data_ptr_t pointer, idx_t old_size, |
132 | idx_t size); |
133 | |
134 | //! When the BlockHandle reaches 0 readers, this creates a new FileBuffer for this BlockHandle and |
135 | //! overwrites the data within with garbage. Any readers that do not hold the pin will notice |
136 | void VerifyZeroReaders(shared_ptr<BlockHandle> &handle); |
137 | |
138 | protected: |
139 | //! The database instance |
140 | DatabaseInstance &db; |
141 | //! The buffer pool |
142 | BufferPool &buffer_pool; |
143 | //! The directory name where temporary files are stored |
144 | string temp_directory; |
145 | //! Lock for creating the temp handle |
146 | mutex temp_handle_lock; |
147 | //! Handle for the temporary directory |
148 | unique_ptr<TemporaryDirectoryHandle> temp_directory_handle; |
149 | //! The temporary id used for managed buffers |
150 | atomic<block_id_t> temporary_id; |
151 | //! Allocator associated with the buffer manager, that passes all allocations through this buffer manager |
152 | Allocator buffer_allocator; |
153 | //! Block manager for temp data |
154 | unique_ptr<BlockManager> temp_block_manager; |
155 | }; |
156 | |
157 | } // namespace duckdb |
158 | |