| 1 | #include "duckdb/transaction/undo_buffer.hpp" |
| 2 | |
| 3 | #include "duckdb/catalog/catalog_entry.hpp" |
| 4 | #include "duckdb/catalog/catalog_entry/list.hpp" |
| 5 | #include "duckdb/catalog/catalog_set.hpp" |
| 6 | #include "duckdb/common/exception.hpp" |
| 7 | #include "duckdb/storage/data_table.hpp" |
| 8 | #include "duckdb/storage/write_ahead_log.hpp" |
| 9 | #include "duckdb/transaction/cleanup_state.hpp" |
| 10 | #include "duckdb/transaction/commit_state.hpp" |
| 11 | #include "duckdb/transaction/rollback_state.hpp" |
| 12 | #include "duckdb/common/pair.hpp" |
| 13 | |
| 14 | #include <unordered_map> |
| 15 | |
| 16 | namespace duckdb { |
| 17 | constexpr uint32_t = sizeof(UndoFlags) + sizeof(uint32_t); |
| 18 | |
| 19 | UndoBuffer::UndoBuffer(ClientContext &context_p) : context(context_p), allocator(BufferAllocator::Get(context&: context_p)) { |
| 20 | } |
| 21 | |
| 22 | data_ptr_t UndoBuffer::CreateEntry(UndoFlags type, idx_t len) { |
| 23 | D_ASSERT(len <= NumericLimits<uint32_t>::Maximum()); |
| 24 | len = AlignValue(n: len); |
| 25 | idx_t needed_space = len + UNDO_ENTRY_HEADER_SIZE; |
| 26 | auto data = allocator.Allocate(size: needed_space); |
| 27 | Store<UndoFlags>(val: type, ptr: data); |
| 28 | data += sizeof(UndoFlags); |
| 29 | Store<uint32_t>(val: len, ptr: data); |
| 30 | data += sizeof(uint32_t); |
| 31 | return data; |
| 32 | } |
| 33 | |
| 34 | template <class T> |
| 35 | void UndoBuffer::IterateEntries(UndoBuffer::IteratorState &state, T &&callback) { |
| 36 | // iterate in insertion order: start with the tail |
| 37 | state.current = allocator.GetTail(); |
| 38 | while (state.current) { |
| 39 | state.start = state.current->data.get(); |
| 40 | state.end = state.start + state.current->current_position; |
| 41 | while (state.start < state.end) { |
| 42 | UndoFlags type = Load<UndoFlags>(ptr: state.start); |
| 43 | state.start += sizeof(UndoFlags); |
| 44 | |
| 45 | uint32_t len = Load<uint32_t>(ptr: state.start); |
| 46 | state.start += sizeof(uint32_t); |
| 47 | callback(type, state.start); |
| 48 | state.start += len; |
| 49 | } |
| 50 | state.current = state.current->prev; |
| 51 | } |
| 52 | } |
| 53 | |
| 54 | template <class T> |
| 55 | void UndoBuffer::IterateEntries(UndoBuffer::IteratorState &state, UndoBuffer::IteratorState &end_state, T &&callback) { |
| 56 | // iterate in insertion order: start with the tail |
| 57 | state.current = allocator.GetTail(); |
| 58 | while (state.current) { |
| 59 | state.start = state.current->data.get(); |
| 60 | state.end = |
| 61 | state.current == end_state.current ? end_state.start : state.start + state.current->current_position; |
| 62 | while (state.start < state.end) { |
| 63 | auto type = Load<UndoFlags>(ptr: state.start); |
| 64 | state.start += sizeof(UndoFlags); |
| 65 | auto len = Load<uint32_t>(ptr: state.start); |
| 66 | state.start += sizeof(uint32_t); |
| 67 | callback(type, state.start); |
| 68 | state.start += len; |
| 69 | } |
| 70 | if (state.current == end_state.current) { |
| 71 | // finished executing until the current end state |
| 72 | return; |
| 73 | } |
| 74 | state.current = state.current->prev; |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | template <class T> |
| 79 | void UndoBuffer::ReverseIterateEntries(T &&callback) { |
| 80 | // iterate in reverse insertion order: start with the head |
| 81 | auto current = allocator.GetHead(); |
| 82 | while (current) { |
| 83 | data_ptr_t start = current->data.get(); |
| 84 | data_ptr_t end = start + current->current_position; |
| 85 | // create a vector with all nodes in this chunk |
| 86 | vector<pair<UndoFlags, data_ptr_t>> nodes; |
| 87 | while (start < end) { |
| 88 | auto type = Load<UndoFlags>(ptr: start); |
| 89 | start += sizeof(UndoFlags); |
| 90 | auto len = Load<uint32_t>(ptr: start); |
| 91 | start += sizeof(uint32_t); |
| 92 | nodes.emplace_back(args&: type, args&: start); |
| 93 | start += len; |
| 94 | } |
| 95 | // iterate over it in reverse order |
| 96 | for (idx_t i = nodes.size(); i > 0; i--) { |
| 97 | callback(nodes[i - 1].first, nodes[i - 1].second); |
| 98 | } |
| 99 | current = current->next.get(); |
| 100 | } |
| 101 | } |
| 102 | |
| 103 | bool UndoBuffer::ChangesMade() { |
| 104 | return !allocator.IsEmpty(); |
| 105 | } |
| 106 | |
| 107 | idx_t UndoBuffer::EstimatedSize() { |
| 108 | idx_t estimated_size = 0; |
| 109 | auto node = allocator.GetHead(); |
| 110 | while (node) { |
| 111 | estimated_size += node->current_position; |
| 112 | node = node->next.get(); |
| 113 | } |
| 114 | return estimated_size; |
| 115 | } |
| 116 | |
| 117 | void UndoBuffer::Cleanup() { |
| 118 | // garbage collect everything in the Undo Chunk |
| 119 | // this should only happen if |
| 120 | // (1) the transaction this UndoBuffer belongs to has successfully |
| 121 | // committed |
| 122 | // (on Rollback the Rollback() function should be called, that clears |
| 123 | // the chunks) |
| 124 | // (2) there is no active transaction with start_id < commit_id of this |
| 125 | // transaction |
| 126 | CleanupState state; |
| 127 | UndoBuffer::IteratorState iterator_state; |
| 128 | IterateEntries(state&: iterator_state, callback: [&](UndoFlags type, data_ptr_t data) { state.CleanupEntry(type, data); }); |
| 129 | |
| 130 | // possibly vacuum indexes |
| 131 | for (const auto &table : state.indexed_tables) { |
| 132 | table.second->info->indexes.Scan(callback: [&](Index &index) { |
| 133 | index.Vacuum(); |
| 134 | return false; |
| 135 | }); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | void UndoBuffer::Commit(UndoBuffer::IteratorState &iterator_state, optional_ptr<WriteAheadLog> log, |
| 140 | transaction_t commit_id) { |
| 141 | CommitState state(context, commit_id, log); |
| 142 | if (log) { |
| 143 | // commit WITH write ahead log |
| 144 | IterateEntries(state&: iterator_state, callback: [&](UndoFlags type, data_ptr_t data) { state.CommitEntry<true>(type, data); }); |
| 145 | } else { |
| 146 | // commit WITHOUT write ahead log |
| 147 | IterateEntries(state&: iterator_state, callback: [&](UndoFlags type, data_ptr_t data) { state.CommitEntry<false>(type, data); }); |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | void UndoBuffer::RevertCommit(UndoBuffer::IteratorState &end_state, transaction_t transaction_id) { |
| 152 | CommitState state(context, transaction_id, nullptr); |
| 153 | UndoBuffer::IteratorState start_state; |
| 154 | IterateEntries(state&: start_state, end_state, callback: [&](UndoFlags type, data_ptr_t data) { state.RevertCommit(type, data); }); |
| 155 | } |
| 156 | |
| 157 | void UndoBuffer::Rollback() noexcept { |
| 158 | // rollback needs to be performed in reverse |
| 159 | RollbackState state; |
| 160 | ReverseIterateEntries(callback: [&](UndoFlags type, data_ptr_t data) { state.RollbackEntry(type, data); }); |
| 161 | } |
| 162 | } // namespace duckdb |
| 163 | |