1 | #include "duckdb/transaction/undo_buffer.hpp" |
2 | |
3 | #include "duckdb/catalog/catalog_entry.hpp" |
4 | #include "duckdb/catalog/catalog_entry/list.hpp" |
5 | #include "duckdb/catalog/catalog_set.hpp" |
6 | #include "duckdb/common/exception.hpp" |
7 | #include "duckdb/storage/data_table.hpp" |
8 | #include "duckdb/storage/write_ahead_log.hpp" |
9 | #include "duckdb/transaction/cleanup_state.hpp" |
10 | #include "duckdb/transaction/commit_state.hpp" |
11 | #include "duckdb/transaction/rollback_state.hpp" |
12 | #include "duckdb/common/pair.hpp" |
13 | |
14 | #include <unordered_map> |
15 | |
16 | namespace duckdb { |
17 | constexpr uint32_t = sizeof(UndoFlags) + sizeof(uint32_t); |
18 | |
19 | UndoBuffer::UndoBuffer(ClientContext &context_p) : context(context_p), allocator(BufferAllocator::Get(context&: context_p)) { |
20 | } |
21 | |
22 | data_ptr_t UndoBuffer::CreateEntry(UndoFlags type, idx_t len) { |
23 | D_ASSERT(len <= NumericLimits<uint32_t>::Maximum()); |
24 | len = AlignValue(n: len); |
25 | idx_t needed_space = len + UNDO_ENTRY_HEADER_SIZE; |
26 | auto data = allocator.Allocate(size: needed_space); |
27 | Store<UndoFlags>(val: type, ptr: data); |
28 | data += sizeof(UndoFlags); |
29 | Store<uint32_t>(val: len, ptr: data); |
30 | data += sizeof(uint32_t); |
31 | return data; |
32 | } |
33 | |
34 | template <class T> |
35 | void UndoBuffer::IterateEntries(UndoBuffer::IteratorState &state, T &&callback) { |
36 | // iterate in insertion order: start with the tail |
37 | state.current = allocator.GetTail(); |
38 | while (state.current) { |
39 | state.start = state.current->data.get(); |
40 | state.end = state.start + state.current->current_position; |
41 | while (state.start < state.end) { |
42 | UndoFlags type = Load<UndoFlags>(ptr: state.start); |
43 | state.start += sizeof(UndoFlags); |
44 | |
45 | uint32_t len = Load<uint32_t>(ptr: state.start); |
46 | state.start += sizeof(uint32_t); |
47 | callback(type, state.start); |
48 | state.start += len; |
49 | } |
50 | state.current = state.current->prev; |
51 | } |
52 | } |
53 | |
54 | template <class T> |
55 | void UndoBuffer::IterateEntries(UndoBuffer::IteratorState &state, UndoBuffer::IteratorState &end_state, T &&callback) { |
56 | // iterate in insertion order: start with the tail |
57 | state.current = allocator.GetTail(); |
58 | while (state.current) { |
59 | state.start = state.current->data.get(); |
60 | state.end = |
61 | state.current == end_state.current ? end_state.start : state.start + state.current->current_position; |
62 | while (state.start < state.end) { |
63 | auto type = Load<UndoFlags>(ptr: state.start); |
64 | state.start += sizeof(UndoFlags); |
65 | auto len = Load<uint32_t>(ptr: state.start); |
66 | state.start += sizeof(uint32_t); |
67 | callback(type, state.start); |
68 | state.start += len; |
69 | } |
70 | if (state.current == end_state.current) { |
71 | // finished executing until the current end state |
72 | return; |
73 | } |
74 | state.current = state.current->prev; |
75 | } |
76 | } |
77 | |
78 | template <class T> |
79 | void UndoBuffer::ReverseIterateEntries(T &&callback) { |
80 | // iterate in reverse insertion order: start with the head |
81 | auto current = allocator.GetHead(); |
82 | while (current) { |
83 | data_ptr_t start = current->data.get(); |
84 | data_ptr_t end = start + current->current_position; |
85 | // create a vector with all nodes in this chunk |
86 | vector<pair<UndoFlags, data_ptr_t>> nodes; |
87 | while (start < end) { |
88 | auto type = Load<UndoFlags>(ptr: start); |
89 | start += sizeof(UndoFlags); |
90 | auto len = Load<uint32_t>(ptr: start); |
91 | start += sizeof(uint32_t); |
92 | nodes.emplace_back(args&: type, args&: start); |
93 | start += len; |
94 | } |
95 | // iterate over it in reverse order |
96 | for (idx_t i = nodes.size(); i > 0; i--) { |
97 | callback(nodes[i - 1].first, nodes[i - 1].second); |
98 | } |
99 | current = current->next.get(); |
100 | } |
101 | } |
102 | |
103 | bool UndoBuffer::ChangesMade() { |
104 | return !allocator.IsEmpty(); |
105 | } |
106 | |
107 | idx_t UndoBuffer::EstimatedSize() { |
108 | idx_t estimated_size = 0; |
109 | auto node = allocator.GetHead(); |
110 | while (node) { |
111 | estimated_size += node->current_position; |
112 | node = node->next.get(); |
113 | } |
114 | return estimated_size; |
115 | } |
116 | |
117 | void UndoBuffer::Cleanup() { |
118 | // garbage collect everything in the Undo Chunk |
119 | // this should only happen if |
120 | // (1) the transaction this UndoBuffer belongs to has successfully |
121 | // committed |
122 | // (on Rollback the Rollback() function should be called, that clears |
123 | // the chunks) |
124 | // (2) there is no active transaction with start_id < commit_id of this |
125 | // transaction |
126 | CleanupState state; |
127 | UndoBuffer::IteratorState iterator_state; |
128 | IterateEntries(state&: iterator_state, callback: [&](UndoFlags type, data_ptr_t data) { state.CleanupEntry(type, data); }); |
129 | |
130 | // possibly vacuum indexes |
131 | for (const auto &table : state.indexed_tables) { |
132 | table.second->info->indexes.Scan(callback: [&](Index &index) { |
133 | index.Vacuum(); |
134 | return false; |
135 | }); |
136 | } |
137 | } |
138 | |
139 | void UndoBuffer::Commit(UndoBuffer::IteratorState &iterator_state, optional_ptr<WriteAheadLog> log, |
140 | transaction_t commit_id) { |
141 | CommitState state(context, commit_id, log); |
142 | if (log) { |
143 | // commit WITH write ahead log |
144 | IterateEntries(state&: iterator_state, callback: [&](UndoFlags type, data_ptr_t data) { state.CommitEntry<true>(type, data); }); |
145 | } else { |
146 | // commit WITHOUT write ahead log |
147 | IterateEntries(state&: iterator_state, callback: [&](UndoFlags type, data_ptr_t data) { state.CommitEntry<false>(type, data); }); |
148 | } |
149 | } |
150 | |
151 | void UndoBuffer::RevertCommit(UndoBuffer::IteratorState &end_state, transaction_t transaction_id) { |
152 | CommitState state(context, transaction_id, nullptr); |
153 | UndoBuffer::IteratorState start_state; |
154 | IterateEntries(state&: start_state, end_state, callback: [&](UndoFlags type, data_ptr_t data) { state.RevertCommit(type, data); }); |
155 | } |
156 | |
157 | void UndoBuffer::Rollback() noexcept { |
158 | // rollback needs to be performed in reverse |
159 | RollbackState state; |
160 | ReverseIterateEntries(callback: [&](UndoFlags type, data_ptr_t data) { state.RollbackEntry(type, data); }); |
161 | } |
162 | } // namespace duckdb |
163 | |