| 1 | #pragma once |
| 2 | |
| 3 | #include <string> |
| 4 | #include <cassert> |
| 5 | #include <cstring> |
| 6 | #include <cstdint> |
| 7 | |
| 8 | namespace duckdb { |
| 9 | |
| 10 | enum class UnicodeType { INVALID, ASCII, UNICODE }; |
| 11 | enum class UnicodeInvalidReason { BYTE_MISMATCH, INVALID_UNICODE }; |
| 12 | |
| 13 | class Utf8Proc { |
| 14 | public: |
| 15 | //! Distinguishes ASCII, Valid UTF8 and Invalid UTF8 strings |
| 16 | static UnicodeType Analyze(const char *s, size_t len, UnicodeInvalidReason *invalid_reason = nullptr, size_t *invalid_pos = nullptr); |
| 17 | //! Performs UTF NFC normalization of string, return value needs to be free'd |
| 18 | static char* Normalize(const char* s, size_t len); |
| 19 | //! Returns whether or not the UTF8 string is valid |
| 20 | static bool IsValid(const char *s, size_t len); |
| 21 | //! Returns the position (in bytes) of the next grapheme cluster |
| 22 | static size_t NextGraphemeCluster(const char *s, size_t len, size_t pos); |
| 23 | //! Returns the position (in bytes) of the previous grapheme cluster |
| 24 | static size_t PreviousGraphemeCluster(const char *s, size_t len, size_t pos); |
| 25 | |
| 26 | //! Transform a codepoint to utf8 and writes it to "c", sets "sz" to the size of the codepoint |
| 27 | static bool CodepointToUtf8(int cp, int &sz, char *c); |
| 28 | //! Returns the codepoint length in bytes when encoded in UTF8 |
| 29 | static int CodepointLength(int cp); |
| 30 | //! Transform a UTF8 string to a codepoint; returns the codepoint and writes the length of the codepoint (in UTF8) to sz |
| 31 | static int32_t UTF8ToCodepoint(const char *c, int &sz); |
| 32 | //! Returns the render width of a single character in a string |
| 33 | static size_t RenderWidth(const char *s, size_t len, size_t pos); |
| 34 | static size_t RenderWidth(const std::string &str); |
| 35 | |
| 36 | }; |
| 37 | |
| 38 | } |
| 39 | |