1// Protocol Buffers - Google's data interchange format
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30
31#ifndef GOOGLE_PROTOBUF_COMPILER_CSHARP_OPTIONS_H__
32#define GOOGLE_PROTOBUF_COMPILER_CSHARP_OPTIONS_H__
33
34#include <string>
35
36namespace google {
37namespace protobuf {
38namespace compiler {
39namespace csharp {
40
41// Generator options (used by csharp_generator.cc):
42struct Options {
43 Options() :
44 file_extension(".cs"),
45 base_namespace(""),
46 base_namespace_specified(false),
47 internal_access(false),
48 serializable(false) {
49 }
50 // Extension of the generated file. Defaults to ".cs"
51 std::string file_extension;
52 // Base namespace to use to create directory hierarchy. Defaults to "".
53 // This option allows the simple creation of a conventional C# file layout,
54 // where directories are created relative to a project-specific base
55 // namespace. For example, in a project with a base namespace of PetShop, a
56 // proto of user.proto with a C# namespace of PetShop.Model.Shared would
57 // generate Model/Shared/User.cs underneath the specified --csharp_out
58 // directory.
59 //
60 // If no base namespace is specified, all files are generated in the
61 // --csharp_out directory, with no subdirectories created automatically.
62 std::string base_namespace;
63 // Whether the base namespace has been explicitly specified by the user.
64 // This is required as the base namespace can be explicitly set to the empty
65 // string, meaning "create a full directory hierarchy, starting from the first
66 // segment of the namespace."
67 bool base_namespace_specified;
68 // Whether the generated classes should have accessibility level of "internal".
69 // Defaults to false that generates "public" classes.
70 bool internal_access;
71 // Whether the generated classes should have a global::System.Serializable attribute added
72 // Defaults to false
73 bool serializable;
74};
75
76} // namespace csharp
77} // namespace compiler
78} // namespace protobuf
79} // namespace google
80
81#endif // GOOGLE_PROTOBUF_COMPILER_CSHARP_OPTIONS_H__
82