1/* =========================================================================
2 Unity Project - A Test Framework for C
3 Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4 [Released under MIT License. Please refer to license.txt for details]
5============================================================================ */
6
7#define UNITY_INCLUDE_SETUP_STUBS
8#include "unity.h"
9#include <stddef.h>
10
11/* If omitted from header, declare overrideable prototypes here so they're ready for use */
12#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
13void UNITY_OUTPUT_CHAR(int);
14#endif
15
16/* Helpful macros for us to use here in Assert functions */
17#define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; TEST_ABORT(); }
18#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
19#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
20
21struct UNITY_STORAGE_T Unity;
22
23#ifdef UNITY_OUTPUT_COLOR
24static const char UnityStrOk[] = "\033[42mOK\033[00m";
25static const char UnityStrPass[] = "\033[42mPASS\033[00m";
26static const char UnityStrFail[] = "\033[41mFAIL\033[00m";
27static const char UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
28#else
29static const char UnityStrOk[] = "OK";
30static const char UnityStrPass[] = "PASS";
31static const char UnityStrFail[] = "FAIL";
32static const char UnityStrIgnore[] = "IGNORE";
33#endif
34static const char UnityStrNull[] = "NULL";
35static const char UnityStrSpacer[] = ". ";
36static const char UnityStrExpected[] = " Expected ";
37static const char UnityStrWas[] = " Was ";
38static const char UnityStrGt[] = " to be greater than ";
39static const char UnityStrLt[] = " to be less than ";
40static const char UnityStrOrEqual[] = "or equal to ";
41static const char UnityStrElement[] = " Element ";
42static const char UnityStrByte[] = " Byte ";
43static const char UnityStrMemory[] = " Memory Mismatch.";
44static const char UnityStrDelta[] = " Values Not Within Delta ";
45static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
46static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
47static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
48#ifndef UNITY_EXCLUDE_FLOAT
49static const char UnityStrNot[] = "Not ";
50static const char UnityStrInf[] = "Infinity";
51static const char UnityStrNegInf[] = "Negative Infinity";
52static const char UnityStrNaN[] = "NaN";
53static const char UnityStrDet[] = "Determinate";
54static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
55#endif
56const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
57const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
58const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
59static const char UnityStrBreaker[] = "-----------------------";
60static const char UnityStrResultsTests[] = " Tests ";
61static const char UnityStrResultsFailures[] = " Failures ";
62static const char UnityStrResultsIgnored[] = " Ignored ";
63static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
64static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
65
66/*-----------------------------------------------
67 * Pretty Printers & Test Result Output Handlers
68 *-----------------------------------------------*/
69
70void UnityPrint(const char* string)
71{
72 const char* pch = string;
73
74 if (pch != NULL)
75 {
76 while (*pch)
77 {
78 /* printable characters plus CR & LF are printed */
79 if ((*pch <= 126) && (*pch >= 32))
80 {
81 UNITY_OUTPUT_CHAR(*pch);
82 }
83 /* write escaped carriage returns */
84 else if (*pch == 13)
85 {
86 UNITY_OUTPUT_CHAR('\\');
87 UNITY_OUTPUT_CHAR('r');
88 }
89 /* write escaped line feeds */
90 else if (*pch == 10)
91 {
92 UNITY_OUTPUT_CHAR('\\');
93 UNITY_OUTPUT_CHAR('n');
94 }
95#ifdef UNITY_OUTPUT_COLOR
96 /* print ANSI escape code */
97 else if (*pch == 27 && *(pch + 1) == '[')
98 {
99 while (*pch && *pch != 'm')
100 {
101 UNITY_OUTPUT_CHAR(*pch);
102 pch++;
103 }
104 UNITY_OUTPUT_CHAR('m');
105 }
106#endif
107 /* unprintable characters are shown as codes */
108 else
109 {
110 UNITY_OUTPUT_CHAR('\\');
111 UNITY_OUTPUT_CHAR('x');
112 UnityPrintNumberHex((UNITY_UINT)*pch, 2);
113 }
114 pch++;
115 }
116 }
117}
118
119void UnityPrintLen(const char* string, const UNITY_UINT32 length)
120{
121 const char* pch = string;
122
123 if (pch != NULL)
124 {
125 while (*pch && (UNITY_UINT32)(pch - string) < length)
126 {
127 /* printable characters plus CR & LF are printed */
128 if ((*pch <= 126) && (*pch >= 32))
129 {
130 UNITY_OUTPUT_CHAR(*pch);
131 }
132 /* write escaped carriage returns */
133 else if (*pch == 13)
134 {
135 UNITY_OUTPUT_CHAR('\\');
136 UNITY_OUTPUT_CHAR('r');
137 }
138 /* write escaped line feeds */
139 else if (*pch == 10)
140 {
141 UNITY_OUTPUT_CHAR('\\');
142 UNITY_OUTPUT_CHAR('n');
143 }
144 /* unprintable characters are shown as codes */
145 else
146 {
147 UNITY_OUTPUT_CHAR('\\');
148 UNITY_OUTPUT_CHAR('x');
149 UnityPrintNumberHex((UNITY_UINT)*pch, 2);
150 }
151 pch++;
152 }
153 }
154}
155
156/*-----------------------------------------------*/
157void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
158{
159 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
160 {
161 UnityPrintNumber(number);
162 }
163 else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
164 {
165 UnityPrintNumberUnsigned((UNITY_UINT)number);
166 }
167 else
168 {
169 UNITY_OUTPUT_CHAR('0');
170 UNITY_OUTPUT_CHAR('x');
171 UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
172 }
173}
174
175/*-----------------------------------------------*/
176void UnityPrintNumber(const UNITY_INT number_to_print)
177{
178 UNITY_UINT number = (UNITY_UINT)number_to_print;
179
180 if (number_to_print < 0)
181 {
182 /* A negative number, including MIN negative */
183 UNITY_OUTPUT_CHAR('-');
184 number = (UNITY_UINT)(-number_to_print);
185 }
186 UnityPrintNumberUnsigned(number);
187}
188
189/*-----------------------------------------------
190 * basically do an itoa using as little ram as possible */
191void UnityPrintNumberUnsigned(const UNITY_UINT number)
192{
193 UNITY_UINT divisor = 1;
194
195 /* figure out initial divisor */
196 while (number / divisor > 9)
197 {
198 divisor *= 10;
199 }
200
201 /* now mod and print, then divide divisor */
202 do
203 {
204 UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
205 divisor /= 10;
206 } while (divisor > 0);
207}
208
209/*-----------------------------------------------*/
210void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
211{
212 int nibble;
213 char nibbles = nibbles_to_print;
214 if ((unsigned)nibbles > (2 * sizeof(number)))
215 nibbles = 2 * sizeof(number);
216
217 while (nibbles > 0)
218 {
219 nibbles--;
220 nibble = (int)(number >> (nibbles * 4)) & 0x0F;
221 if (nibble <= 9)
222 {
223 UNITY_OUTPUT_CHAR((char)('0' + nibble));
224 }
225 else
226 {
227 UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
228 }
229 }
230}
231
232/*-----------------------------------------------*/
233void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
234{
235 UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
236 UNITY_INT32 i;
237
238 for (i = 0; i < UNITY_INT_WIDTH; i++)
239 {
240 if (current_bit & mask)
241 {
242 if (current_bit & number)
243 {
244 UNITY_OUTPUT_CHAR('1');
245 }
246 else
247 {
248 UNITY_OUTPUT_CHAR('0');
249 }
250 }
251 else
252 {
253 UNITY_OUTPUT_CHAR('X');
254 }
255 current_bit = current_bit >> 1;
256 }
257}
258
259/*-----------------------------------------------*/
260#ifndef UNITY_EXCLUDE_FLOAT_PRINT
261/* This function prints a floating-point value in a format similar to
262 * printf("%.6g"). It can work with either single- or double-precision,
263 * but for simplicity, it prints only 6 significant digits in either case.
264 * Printing more than 6 digits accurately is hard (at least in the single-
265 * precision case) and isn't attempted here. */
266void UnityPrintFloat(const UNITY_DOUBLE input_number)
267{
268 UNITY_DOUBLE number = input_number;
269
270 /* print minus sign (including for negative zero) */
271 if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f))
272 {
273 UNITY_OUTPUT_CHAR('-');
274 number = -number;
275 }
276
277 /* handle zero, NaN, and +/- infinity */
278 if (number == 0.0f) UnityPrint("0");
279 else if (isnan(number)) UnityPrint("nan");
280 else if (isinf(number)) UnityPrint("inf");
281 else
282 {
283 int exponent = 0;
284 int decimals, digits;
285 UNITY_INT32 n;
286 char buf[16];
287
288 /* scale up or down by powers of 10 */
289 while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; }
290 while (number < 100000.0f) { number *= 10.0f; exponent--; }
291 while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; }
292 while (number > 1000000.0f) { number /= 10.0f; exponent++; }
293
294 /* round to nearest integer */
295 n = ((UNITY_INT32)(number + number) + 1) / 2;
296 if (n > 999999)
297 {
298 n = 100000;
299 exponent++;
300 }
301
302 /* determine where to place decimal point */
303 decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5;
304 exponent += decimals;
305
306 /* truncate trailing zeroes after decimal point */
307 while (decimals > 0 && n % 10 == 0)
308 {
309 n /= 10;
310 decimals--;
311 }
312
313 /* build up buffer in reverse order */
314 digits = 0;
315 while (n != 0 || digits < decimals + 1)
316 {
317 buf[digits++] = (char)('0' + n % 10);
318 n /= 10;
319 }
320 while (digits > 0)
321 {
322 if(digits == decimals) UNITY_OUTPUT_CHAR('.');
323 UNITY_OUTPUT_CHAR(buf[--digits]);
324 }
325
326 /* print exponent if needed */
327 if (exponent != 0)
328 {
329 UNITY_OUTPUT_CHAR('e');
330
331 if(exponent < 0)
332 {
333 UNITY_OUTPUT_CHAR('-');
334 exponent = -exponent;
335 }
336 else
337 {
338 UNITY_OUTPUT_CHAR('+');
339 }
340
341 digits = 0;
342 while (exponent != 0 || digits < 2)
343 {
344 buf[digits++] = (char)('0' + exponent % 10);
345 exponent /= 10;
346 }
347 while (digits > 0)
348 {
349 UNITY_OUTPUT_CHAR(buf[--digits]);
350 }
351 }
352 }
353}
354#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
355
356/*-----------------------------------------------*/
357static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
358{
359 UnityPrint(file);
360 UNITY_OUTPUT_CHAR(':');
361 UnityPrintNumber((UNITY_INT)line);
362 UNITY_OUTPUT_CHAR(':');
363 UnityPrint(Unity.CurrentTestName);
364 UNITY_OUTPUT_CHAR(':');
365}
366
367/*-----------------------------------------------*/
368static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
369{
370 UnityTestResultsBegin(Unity.TestFile, line);
371 UnityPrint(UnityStrFail);
372 UNITY_OUTPUT_CHAR(':');
373}
374
375/*-----------------------------------------------*/
376void UnityConcludeTest(void)
377{
378 if (Unity.CurrentTestIgnored)
379 {
380 Unity.TestIgnores++;
381 }
382 else if (!Unity.CurrentTestFailed)
383 {
384 UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
385 UnityPrint(UnityStrPass);
386 }
387 else
388 {
389 Unity.TestFailures++;
390 }
391
392 Unity.CurrentTestFailed = 0;
393 Unity.CurrentTestIgnored = 0;
394 UNITY_PRINT_EOL();
395 UNITY_FLUSH_CALL();
396}
397
398/*-----------------------------------------------*/
399static void UnityAddMsgIfSpecified(const char* msg)
400{
401 if (msg)
402 {
403 UnityPrint(UnityStrSpacer);
404#ifndef UNITY_EXCLUDE_DETAILS
405 if (Unity.CurrentDetail1)
406 {
407 UnityPrint(UnityStrDetail1Name);
408 UnityPrint(Unity.CurrentDetail1);
409 if (Unity.CurrentDetail2)
410 {
411 UnityPrint(UnityStrDetail2Name);
412 UnityPrint(Unity.CurrentDetail2);
413 }
414 UnityPrint(UnityStrSpacer);
415 }
416#endif
417 UnityPrint(msg);
418 }
419}
420
421/*-----------------------------------------------*/
422static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
423{
424 UnityPrint(UnityStrExpected);
425 if (expected != NULL)
426 {
427 UNITY_OUTPUT_CHAR('\'');
428 UnityPrint(expected);
429 UNITY_OUTPUT_CHAR('\'');
430 }
431 else
432 {
433 UnityPrint(UnityStrNull);
434 }
435 UnityPrint(UnityStrWas);
436 if (actual != NULL)
437 {
438 UNITY_OUTPUT_CHAR('\'');
439 UnityPrint(actual);
440 UNITY_OUTPUT_CHAR('\'');
441 }
442 else
443 {
444 UnityPrint(UnityStrNull);
445 }
446}
447
448/*-----------------------------------------------*/
449static void UnityPrintExpectedAndActualStringsLen(const char* expected,
450 const char* actual,
451 const UNITY_UINT32 length)
452{
453 UnityPrint(UnityStrExpected);
454 if (expected != NULL)
455 {
456 UNITY_OUTPUT_CHAR('\'');
457 UnityPrintLen(expected, length);
458 UNITY_OUTPUT_CHAR('\'');
459 }
460 else
461 {
462 UnityPrint(UnityStrNull);
463 }
464 UnityPrint(UnityStrWas);
465 if (actual != NULL)
466 {
467 UNITY_OUTPUT_CHAR('\'');
468 UnityPrintLen(actual, length);
469 UNITY_OUTPUT_CHAR('\'');
470 }
471 else
472 {
473 UnityPrint(UnityStrNull);
474 }
475}
476
477/*-----------------------------------------------
478 * Assertion & Control Helpers
479 *-----------------------------------------------*/
480
481static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
482 UNITY_INTERNAL_PTR actual,
483 const UNITY_LINE_TYPE lineNumber,
484 const char* msg)
485{
486 if (expected == actual) return 0; /* Both are NULL or same pointer */
487
488 /* print and return true if just expected is NULL */
489 if (expected == NULL)
490 {
491 UnityTestResultsFailBegin(lineNumber);
492 UnityPrint(UnityStrNullPointerForExpected);
493 UnityAddMsgIfSpecified(msg);
494 return 1;
495 }
496
497 /* print and return true if just actual is NULL */
498 if (actual == NULL)
499 {
500 UnityTestResultsFailBegin(lineNumber);
501 UnityPrint(UnityStrNullPointerForActual);
502 UnityAddMsgIfSpecified(msg);
503 return 1;
504 }
505
506 return 0; /* return false if neither is NULL */
507}
508
509/*-----------------------------------------------
510 * Assertion Functions
511 *-----------------------------------------------*/
512
513void UnityAssertBits(const UNITY_INT mask,
514 const UNITY_INT expected,
515 const UNITY_INT actual,
516 const char* msg,
517 const UNITY_LINE_TYPE lineNumber)
518{
519 RETURN_IF_FAIL_OR_IGNORE;
520
521 if ((mask & expected) != (mask & actual))
522 {
523 UnityTestResultsFailBegin(lineNumber);
524 UnityPrint(UnityStrExpected);
525 UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
526 UnityPrint(UnityStrWas);
527 UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
528 UnityAddMsgIfSpecified(msg);
529 UNITY_FAIL_AND_BAIL;
530 }
531}
532
533/*-----------------------------------------------*/
534void UnityAssertEqualNumber(const UNITY_INT expected,
535 const UNITY_INT actual,
536 const char* msg,
537 const UNITY_LINE_TYPE lineNumber,
538 const UNITY_DISPLAY_STYLE_T style)
539{
540 RETURN_IF_FAIL_OR_IGNORE;
541
542 if (expected != actual)
543 {
544 UnityTestResultsFailBegin(lineNumber);
545 UnityPrint(UnityStrExpected);
546 UnityPrintNumberByStyle(expected, style);
547 UnityPrint(UnityStrWas);
548 UnityPrintNumberByStyle(actual, style);
549 UnityAddMsgIfSpecified(msg);
550 UNITY_FAIL_AND_BAIL;
551 }
552}
553
554/*-----------------------------------------------*/
555void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
556 const UNITY_INT actual,
557 const UNITY_COMPARISON_T compare,
558 const char *msg,
559 const UNITY_LINE_TYPE lineNumber,
560 const UNITY_DISPLAY_STYLE_T style)
561{
562 int failed = 0;
563 RETURN_IF_FAIL_OR_IGNORE;
564
565 if (threshold == actual && compare & UNITY_EQUAL_TO) return;
566 if (threshold == actual) failed = 1;
567
568 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
569 {
570 if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1;
571 if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1;
572 }
573 else /* UINT or HEX */
574 {
575 if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1;
576 if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1;
577 }
578
579 if (failed)
580 {
581 UnityTestResultsFailBegin(lineNumber);
582 UnityPrint(UnityStrExpected);
583 UnityPrintNumberByStyle(actual, style);
584 if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt);
585 if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt);
586 if (compare & UNITY_EQUAL_TO) UnityPrint(UnityStrOrEqual);
587 UnityPrintNumberByStyle(threshold, style);
588 UnityAddMsgIfSpecified(msg);
589 UNITY_FAIL_AND_BAIL;
590 }
591}
592
593#define UnityPrintPointlessAndBail() \
594{ \
595 UnityTestResultsFailBegin(lineNumber); \
596 UnityPrint(UnityStrPointless); \
597 UnityAddMsgIfSpecified(msg); \
598 UNITY_FAIL_AND_BAIL; }
599
600/*-----------------------------------------------*/
601void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
602 UNITY_INTERNAL_PTR actual,
603 const UNITY_UINT32 num_elements,
604 const char* msg,
605 const UNITY_LINE_TYPE lineNumber,
606 const UNITY_DISPLAY_STYLE_T style,
607 const UNITY_FLAGS_T flags)
608{
609 UNITY_UINT32 elements = num_elements;
610 unsigned int length = style & 0xF;
611
612 RETURN_IF_FAIL_OR_IGNORE;
613
614 if (num_elements == 0)
615 {
616 UnityPrintPointlessAndBail();
617 }
618
619 if (expected == actual) return; /* Both are NULL or same pointer */
620 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
621 UNITY_FAIL_AND_BAIL;
622
623 while ((elements > 0) && elements--)
624 {
625 UNITY_INT expect_val;
626 UNITY_INT actual_val;
627 switch (length)
628 {
629 case 1:
630 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
631 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
632 break;
633 case 2:
634 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
635 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
636 break;
637#ifdef UNITY_SUPPORT_64
638 case 8:
639 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
640 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
641 break;
642#endif
643 default: /* length 4 bytes */
644 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
645 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
646 length = 4;
647 break;
648 }
649
650 if (expect_val != actual_val)
651 {
652 if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
653 { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
654 UNITY_INT mask = 1;
655 mask = (mask << 8 * length) - 1;
656 expect_val &= mask;
657 actual_val &= mask;
658 }
659 UnityTestResultsFailBegin(lineNumber);
660 UnityPrint(UnityStrElement);
661 UnityPrintNumberUnsigned(num_elements - elements - 1);
662 UnityPrint(UnityStrExpected);
663 UnityPrintNumberByStyle(expect_val, style);
664 UnityPrint(UnityStrWas);
665 UnityPrintNumberByStyle(actual_val, style);
666 UnityAddMsgIfSpecified(msg);
667 UNITY_FAIL_AND_BAIL;
668 }
669 if (flags == UNITY_ARRAY_TO_ARRAY)
670 {
671 expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
672 }
673 actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
674 }
675}
676
677/*-----------------------------------------------*/
678#ifndef UNITY_EXCLUDE_FLOAT
679/* Wrap this define in a function with variable types as float or double */
680#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
681 if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1; \
682 if (UNITY_NAN_CHECK) return 1; \
683 diff = actual - expected; \
684 if (diff < 0) diff = -diff; \
685 if (delta < 0) delta = -delta; \
686 return !(isnan(diff) || isinf(diff) || (diff > delta))
687 /* This first part of this condition will catch any NaN or Infinite values */
688#ifndef UNITY_NAN_NOT_EQUAL_NAN
689 #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
690#else
691 #define UNITY_NAN_CHECK 0
692#endif
693
694#ifndef UNITY_EXCLUDE_FLOAT_PRINT
695 #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
696 { \
697 UnityPrint(UnityStrExpected); \
698 UnityPrintFloat(expected); \
699 UnityPrint(UnityStrWas); \
700 UnityPrintFloat(actual); }
701#else
702 #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
703 UnityPrint(UnityStrDelta)
704#endif /* UNITY_EXCLUDE_FLOAT_PRINT */
705
706static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
707{
708 UNITY_FLOAT diff;
709 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
710}
711
712void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
713 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
714 const UNITY_UINT32 num_elements,
715 const char* msg,
716 const UNITY_LINE_TYPE lineNumber,
717 const UNITY_FLAGS_T flags)
718{
719 UNITY_UINT32 elements = num_elements;
720 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
721 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
722
723 RETURN_IF_FAIL_OR_IGNORE;
724
725 if (elements == 0)
726 {
727 UnityPrintPointlessAndBail();
728 }
729
730 if (expected == actual) return; /* Both are NULL or same pointer */
731 if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
732 UNITY_FAIL_AND_BAIL;
733
734 while (elements--)
735 {
736 if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
737 {
738 UnityTestResultsFailBegin(lineNumber);
739 UnityPrint(UnityStrElement);
740 UnityPrintNumberUnsigned(num_elements - elements - 1);
741 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
742 UnityAddMsgIfSpecified(msg);
743 UNITY_FAIL_AND_BAIL;
744 }
745 if (flags == UNITY_ARRAY_TO_ARRAY)
746 {
747 ptr_expected++;
748 }
749 ptr_actual++;
750 }
751}
752
753/*-----------------------------------------------*/
754void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
755 const UNITY_FLOAT expected,
756 const UNITY_FLOAT actual,
757 const char* msg,
758 const UNITY_LINE_TYPE lineNumber)
759{
760 RETURN_IF_FAIL_OR_IGNORE;
761
762
763 if (!UnityFloatsWithin(delta, expected, actual))
764 {
765 UnityTestResultsFailBegin(lineNumber);
766 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
767 UnityAddMsgIfSpecified(msg);
768 UNITY_FAIL_AND_BAIL;
769 }
770}
771
772/*-----------------------------------------------*/
773void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
774 const char* msg,
775 const UNITY_LINE_TYPE lineNumber,
776 const UNITY_FLOAT_TRAIT_T style)
777{
778 const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
779 UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
780 UNITY_INT is_trait = !should_be_trait;
781 UNITY_INT trait_index = (UNITY_INT)(style >> 1);
782
783 RETURN_IF_FAIL_OR_IGNORE;
784
785 switch (style)
786 {
787 case UNITY_FLOAT_IS_INF:
788 case UNITY_FLOAT_IS_NOT_INF:
789 is_trait = isinf(actual) && (actual > 0);
790 break;
791 case UNITY_FLOAT_IS_NEG_INF:
792 case UNITY_FLOAT_IS_NOT_NEG_INF:
793 is_trait = isinf(actual) && (actual < 0);
794 break;
795
796 case UNITY_FLOAT_IS_NAN:
797 case UNITY_FLOAT_IS_NOT_NAN:
798 is_trait = isnan(actual) ? 1 : 0;
799 break;
800
801 case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
802 case UNITY_FLOAT_IS_NOT_DET:
803 is_trait = !isinf(actual) && !isnan(actual);
804 break;
805
806 default:
807 trait_index = 0;
808 trait_names[0] = UnityStrInvalidFloatTrait;
809 break;
810 }
811
812 if (is_trait != should_be_trait)
813 {
814 UnityTestResultsFailBegin(lineNumber);
815 UnityPrint(UnityStrExpected);
816 if (!should_be_trait)
817 UnityPrint(UnityStrNot);
818 UnityPrint(trait_names[trait_index]);
819 UnityPrint(UnityStrWas);
820#ifndef UNITY_EXCLUDE_FLOAT_PRINT
821 UnityPrintFloat((UNITY_DOUBLE)actual);
822#else
823 if (should_be_trait)
824 UnityPrint(UnityStrNot);
825 UnityPrint(trait_names[trait_index]);
826#endif
827 UnityAddMsgIfSpecified(msg);
828 UNITY_FAIL_AND_BAIL;
829 }
830}
831
832#endif /* not UNITY_EXCLUDE_FLOAT */
833
834/*-----------------------------------------------*/
835#ifndef UNITY_EXCLUDE_DOUBLE
836static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
837{
838 UNITY_DOUBLE diff;
839 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
840}
841
842void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
843 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
844 const UNITY_UINT32 num_elements,
845 const char* msg,
846 const UNITY_LINE_TYPE lineNumber,
847 const UNITY_FLAGS_T flags)
848{
849 UNITY_UINT32 elements = num_elements;
850 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
851 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
852
853 RETURN_IF_FAIL_OR_IGNORE;
854
855 if (elements == 0)
856 {
857 UnityPrintPointlessAndBail();
858 }
859
860 if (expected == actual) return; /* Both are NULL or same pointer */
861 if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
862 UNITY_FAIL_AND_BAIL;
863
864 while (elements--)
865 {
866 if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
867 {
868 UnityTestResultsFailBegin(lineNumber);
869 UnityPrint(UnityStrElement);
870 UnityPrintNumberUnsigned(num_elements - elements - 1);
871 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
872 UnityAddMsgIfSpecified(msg);
873 UNITY_FAIL_AND_BAIL;
874 }
875 if (flags == UNITY_ARRAY_TO_ARRAY)
876 {
877 ptr_expected++;
878 }
879 ptr_actual++;
880 }
881}
882
883/*-----------------------------------------------*/
884void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
885 const UNITY_DOUBLE expected,
886 const UNITY_DOUBLE actual,
887 const char* msg,
888 const UNITY_LINE_TYPE lineNumber)
889{
890 RETURN_IF_FAIL_OR_IGNORE;
891
892 if (!UnityDoublesWithin(delta, expected, actual))
893 {
894 UnityTestResultsFailBegin(lineNumber);
895 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
896 UnityAddMsgIfSpecified(msg);
897 UNITY_FAIL_AND_BAIL;
898 }
899}
900
901/*-----------------------------------------------*/
902
903void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
904 const char* msg,
905 const UNITY_LINE_TYPE lineNumber,
906 const UNITY_FLOAT_TRAIT_T style)
907{
908 const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
909 UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
910 UNITY_INT is_trait = !should_be_trait;
911 UNITY_INT trait_index = (UNITY_INT)(style >> 1);
912
913 RETURN_IF_FAIL_OR_IGNORE;
914
915 switch (style)
916 {
917 case UNITY_FLOAT_IS_INF:
918 case UNITY_FLOAT_IS_NOT_INF:
919 is_trait = isinf(actual) && (actual > 0);
920 break;
921 case UNITY_FLOAT_IS_NEG_INF:
922 case UNITY_FLOAT_IS_NOT_NEG_INF:
923 is_trait = isinf(actual) && (actual < 0);
924 break;
925
926 case UNITY_FLOAT_IS_NAN:
927 case UNITY_FLOAT_IS_NOT_NAN:
928 is_trait = isnan(actual) ? 1 : 0;
929 break;
930
931 case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
932 case UNITY_FLOAT_IS_NOT_DET:
933 is_trait = !isinf(actual) && !isnan(actual);
934 break;
935
936 default:
937 trait_index = 0;
938 trait_names[0] = UnityStrInvalidFloatTrait;
939 break;
940 }
941
942 if (is_trait != should_be_trait)
943 {
944 UnityTestResultsFailBegin(lineNumber);
945 UnityPrint(UnityStrExpected);
946 if (!should_be_trait)
947 UnityPrint(UnityStrNot);
948 UnityPrint(trait_names[trait_index]);
949 UnityPrint(UnityStrWas);
950#ifndef UNITY_EXCLUDE_FLOAT_PRINT
951 UnityPrintFloat(actual);
952#else
953 if (should_be_trait)
954 UnityPrint(UnityStrNot);
955 UnityPrint(trait_names[trait_index]);
956#endif
957 UnityAddMsgIfSpecified(msg);
958 UNITY_FAIL_AND_BAIL;
959 }
960}
961
962#endif /* not UNITY_EXCLUDE_DOUBLE */
963
964/*-----------------------------------------------*/
965void UnityAssertNumbersWithin(const UNITY_UINT delta,
966 const UNITY_INT expected,
967 const UNITY_INT actual,
968 const char* msg,
969 const UNITY_LINE_TYPE lineNumber,
970 const UNITY_DISPLAY_STYLE_T style)
971{
972 RETURN_IF_FAIL_OR_IGNORE;
973
974 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
975 {
976 if (actual > expected)
977 Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
978 else
979 Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
980 }
981 else
982 {
983 if ((UNITY_UINT)actual > (UNITY_UINT)expected)
984 Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
985 else
986 Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
987 }
988
989 if (Unity.CurrentTestFailed)
990 {
991 UnityTestResultsFailBegin(lineNumber);
992 UnityPrint(UnityStrDelta);
993 UnityPrintNumberByStyle((UNITY_INT)delta, style);
994 UnityPrint(UnityStrExpected);
995 UnityPrintNumberByStyle(expected, style);
996 UnityPrint(UnityStrWas);
997 UnityPrintNumberByStyle(actual, style);
998 UnityAddMsgIfSpecified(msg);
999 UNITY_FAIL_AND_BAIL;
1000 }
1001}
1002
1003/*-----------------------------------------------*/
1004void UnityAssertEqualString(const char* expected,
1005 const char* actual,
1006 const char* msg,
1007 const UNITY_LINE_TYPE lineNumber)
1008{
1009 UNITY_UINT32 i;
1010
1011 RETURN_IF_FAIL_OR_IGNORE;
1012
1013 /* if both pointers not null compare the strings */
1014 if (expected && actual)
1015 {
1016 for (i = 0; expected[i] || actual[i]; i++)
1017 {
1018 if (expected[i] != actual[i])
1019 {
1020 Unity.CurrentTestFailed = 1;
1021 break;
1022 }
1023 }
1024 }
1025 else
1026 { /* handle case of one pointers being null (if both null, test should pass) */
1027 if (expected != actual)
1028 {
1029 Unity.CurrentTestFailed = 1;
1030 }
1031 }
1032
1033 if (Unity.CurrentTestFailed)
1034 {
1035 UnityTestResultsFailBegin(lineNumber);
1036 UnityPrintExpectedAndActualStrings(expected, actual);
1037 UnityAddMsgIfSpecified(msg);
1038 UNITY_FAIL_AND_BAIL;
1039 }
1040}
1041
1042/*-----------------------------------------------*/
1043void UnityAssertEqualStringLen(const char* expected,
1044 const char* actual,
1045 const UNITY_UINT32 length,
1046 const char* msg,
1047 const UNITY_LINE_TYPE lineNumber)
1048{
1049 UNITY_UINT32 i;
1050
1051 RETURN_IF_FAIL_OR_IGNORE;
1052
1053 /* if both pointers not null compare the strings */
1054 if (expected && actual)
1055 {
1056 for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
1057 {
1058 if (expected[i] != actual[i])
1059 {
1060 Unity.CurrentTestFailed = 1;
1061 break;
1062 }
1063 }
1064 }
1065 else
1066 { /* handle case of one pointers being null (if both null, test should pass) */
1067 if (expected != actual)
1068 {
1069 Unity.CurrentTestFailed = 1;
1070 }
1071 }
1072
1073 if (Unity.CurrentTestFailed)
1074 {
1075 UnityTestResultsFailBegin(lineNumber);
1076 UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1077 UnityAddMsgIfSpecified(msg);
1078 UNITY_FAIL_AND_BAIL;
1079 }
1080}
1081
1082/*-----------------------------------------------*/
1083void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1084 const char** actual,
1085 const UNITY_UINT32 num_elements,
1086 const char* msg,
1087 const UNITY_LINE_TYPE lineNumber,
1088 const UNITY_FLAGS_T flags)
1089{
1090 UNITY_UINT32 i = 0;
1091 UNITY_UINT32 j = 0;
1092 const char* expd = NULL;
1093 const char* act = NULL;
1094
1095 RETURN_IF_FAIL_OR_IGNORE;
1096
1097 /* if no elements, it's an error */
1098 if (num_elements == 0)
1099 {
1100 UnityPrintPointlessAndBail();
1101 }
1102
1103 if ((const void*)expected == (const void*)actual)
1104 {
1105 return; /* Both are NULL or same pointer */
1106 }
1107
1108 if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1109 {
1110 UNITY_FAIL_AND_BAIL;
1111 }
1112
1113 if (flags != UNITY_ARRAY_TO_ARRAY)
1114 {
1115 expd = (const char*)expected;
1116 }
1117
1118 do
1119 {
1120 act = actual[j];
1121 if (flags == UNITY_ARRAY_TO_ARRAY)
1122 {
1123 expd = ((const char* const*)expected)[j];
1124 }
1125
1126 /* if both pointers not null compare the strings */
1127 if (expd && act)
1128 {
1129 for (i = 0; expd[i] || act[i]; i++)
1130 {
1131 if (expd[i] != act[i])
1132 {
1133 Unity.CurrentTestFailed = 1;
1134 break;
1135 }
1136 }
1137 }
1138 else
1139 { /* handle case of one pointers being null (if both null, test should pass) */
1140 if (expd != act)
1141 {
1142 Unity.CurrentTestFailed = 1;
1143 }
1144 }
1145
1146 if (Unity.CurrentTestFailed)
1147 {
1148 UnityTestResultsFailBegin(lineNumber);
1149 if (num_elements > 1)
1150 {
1151 UnityPrint(UnityStrElement);
1152 UnityPrintNumberUnsigned(j);
1153 }
1154 UnityPrintExpectedAndActualStrings(expd, act);
1155 UnityAddMsgIfSpecified(msg);
1156 UNITY_FAIL_AND_BAIL;
1157 }
1158 } while (++j < num_elements);
1159}
1160
1161/*-----------------------------------------------*/
1162void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
1163 UNITY_INTERNAL_PTR actual,
1164 const UNITY_UINT32 length,
1165 const UNITY_UINT32 num_elements,
1166 const char* msg,
1167 const UNITY_LINE_TYPE lineNumber,
1168 const UNITY_FLAGS_T flags)
1169{
1170 UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1171 UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1172 UNITY_UINT32 elements = num_elements;
1173 UNITY_UINT32 bytes;
1174
1175 RETURN_IF_FAIL_OR_IGNORE;
1176
1177 if ((elements == 0) || (length == 0))
1178 {
1179 UnityPrintPointlessAndBail();
1180 }
1181
1182 if (expected == actual) return; /* Both are NULL or same pointer */
1183 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1184 UNITY_FAIL_AND_BAIL;
1185
1186 while (elements--)
1187 {
1188 bytes = length;
1189 while (bytes--)
1190 {
1191 if (*ptr_exp != *ptr_act)
1192 {
1193 UnityTestResultsFailBegin(lineNumber);
1194 UnityPrint(UnityStrMemory);
1195 if (num_elements > 1)
1196 {
1197 UnityPrint(UnityStrElement);
1198 UnityPrintNumberUnsigned(num_elements - elements - 1);
1199 }
1200 UnityPrint(UnityStrByte);
1201 UnityPrintNumberUnsigned(length - bytes - 1);
1202 UnityPrint(UnityStrExpected);
1203 UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1204 UnityPrint(UnityStrWas);
1205 UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1206 UnityAddMsgIfSpecified(msg);
1207 UNITY_FAIL_AND_BAIL;
1208 }
1209 ptr_exp++;
1210 ptr_act++;
1211 }
1212 if (flags == UNITY_ARRAY_TO_VAL)
1213 {
1214 ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1215 }
1216 }
1217}
1218
1219/*-----------------------------------------------*/
1220
1221static union
1222{
1223 UNITY_INT8 i8;
1224 UNITY_INT16 i16;
1225 UNITY_INT32 i32;
1226#ifdef UNITY_SUPPORT_64
1227 UNITY_INT64 i64;
1228#endif
1229#ifndef UNITY_EXCLUDE_FLOAT
1230 float f;
1231#endif
1232#ifndef UNITY_EXCLUDE_DOUBLE
1233 double d;
1234#endif
1235} UnityQuickCompare;
1236
1237UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
1238{
1239 switch(size)
1240 {
1241 case 1:
1242 UnityQuickCompare.i8 = (UNITY_INT8)num;
1243 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
1244
1245 case 2:
1246 UnityQuickCompare.i16 = (UNITY_INT16)num;
1247 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
1248
1249#ifdef UNITY_SUPPORT_64
1250 case 8:
1251 UnityQuickCompare.i64 = (UNITY_INT64)num;
1252 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
1253#endif
1254 default: /* 4 bytes */
1255 UnityQuickCompare.i32 = (UNITY_INT32)num;
1256 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
1257 }
1258}
1259
1260#ifndef UNITY_EXCLUDE_FLOAT
1261UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
1262{
1263 UnityQuickCompare.f = num;
1264 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
1265}
1266#endif
1267
1268#ifndef UNITY_EXCLUDE_DOUBLE
1269UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
1270{
1271 UnityQuickCompare.d = num;
1272 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
1273}
1274#endif
1275
1276/*-----------------------------------------------
1277 * Control Functions
1278 *-----------------------------------------------*/
1279
1280void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
1281{
1282 RETURN_IF_FAIL_OR_IGNORE;
1283
1284 UnityTestResultsBegin(Unity.TestFile, line);
1285 UnityPrint(UnityStrFail);
1286 if (msg != NULL)
1287 {
1288 UNITY_OUTPUT_CHAR(':');
1289
1290#ifndef UNITY_EXCLUDE_DETAILS
1291 if (Unity.CurrentDetail1)
1292 {
1293 UnityPrint(UnityStrDetail1Name);
1294 UnityPrint(Unity.CurrentDetail1);
1295 if (Unity.CurrentDetail2)
1296 {
1297 UnityPrint(UnityStrDetail2Name);
1298 UnityPrint(Unity.CurrentDetail2);
1299 }
1300 UnityPrint(UnityStrSpacer);
1301 }
1302#endif
1303 if (msg[0] != ' ')
1304 {
1305 UNITY_OUTPUT_CHAR(' ');
1306 }
1307 UnityPrint(msg);
1308 }
1309
1310 UNITY_FAIL_AND_BAIL;
1311}
1312
1313/*-----------------------------------------------*/
1314void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
1315{
1316 RETURN_IF_FAIL_OR_IGNORE;
1317
1318 UnityTestResultsBegin(Unity.TestFile, line);
1319 UnityPrint(UnityStrIgnore);
1320 if (msg != NULL)
1321 {
1322 UNITY_OUTPUT_CHAR(':');
1323 UNITY_OUTPUT_CHAR(' ');
1324 UnityPrint(msg);
1325 }
1326 UNITY_IGNORE_AND_BAIL;
1327}
1328
1329/*-----------------------------------------------*/
1330void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
1331{
1332 Unity.CurrentTestName = FuncName;
1333 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
1334 Unity.NumberOfTests++;
1335 UNITY_CLR_DETAILS();
1336 if (TEST_PROTECT())
1337 {
1338 setUp();
1339 Func();
1340 }
1341 if (TEST_PROTECT())
1342 {
1343 tearDown();
1344 }
1345 UnityConcludeTest();
1346}
1347
1348/*-----------------------------------------------*/
1349void UnityBegin(const char* filename)
1350{
1351 Unity.TestFile = filename;
1352 Unity.CurrentTestName = NULL;
1353 Unity.CurrentTestLineNumber = 0;
1354 Unity.NumberOfTests = 0;
1355 Unity.TestFailures = 0;
1356 Unity.TestIgnores = 0;
1357 Unity.CurrentTestFailed = 0;
1358 Unity.CurrentTestIgnored = 0;
1359
1360 UNITY_CLR_DETAILS();
1361 UNITY_OUTPUT_START();
1362}
1363
1364/*-----------------------------------------------*/
1365int UnityEnd(void)
1366{
1367 UNITY_PRINT_EOL();
1368 UnityPrint(UnityStrBreaker);
1369 UNITY_PRINT_EOL();
1370 UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
1371 UnityPrint(UnityStrResultsTests);
1372 UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
1373 UnityPrint(UnityStrResultsFailures);
1374 UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
1375 UnityPrint(UnityStrResultsIgnored);
1376 UNITY_PRINT_EOL();
1377 if (Unity.TestFailures == 0U)
1378 {
1379 UnityPrint(UnityStrOk);
1380 }
1381 else
1382 {
1383 UnityPrint(UnityStrFail);
1384#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
1385 UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
1386#endif
1387 }
1388 UNITY_PRINT_EOL();
1389 UNITY_FLUSH_CALL();
1390 UNITY_OUTPUT_COMPLETE();
1391 return (int)(Unity.TestFailures);
1392}
1393
1394/*-----------------------------------------------
1395 * Command Line Argument Support
1396 *-----------------------------------------------*/
1397#ifdef UNITY_USE_COMMAND_LINE_ARGS
1398
1399char* UnityOptionIncludeNamed = NULL;
1400char* UnityOptionExcludeNamed = NULL;
1401int UnityVerbosity = 1;
1402
1403int UnityParseOptions(int argc, char** argv)
1404{
1405 UnityOptionIncludeNamed = NULL;
1406 UnityOptionExcludeNamed = NULL;
1407
1408 for (int i = 1; i < argc; i++)
1409 {
1410 if (argv[i][0] == '-')
1411 {
1412 switch (argv[i][1])
1413 {
1414 case 'l': /* list tests */
1415 return -1;
1416 case 'n': /* include tests with name including this string */
1417 case 'f': /* an alias for -n */
1418 if (argv[i][2] == '=')
1419 UnityOptionIncludeNamed = &argv[i][3];
1420 else if (++i < argc)
1421 UnityOptionIncludeNamed = argv[i];
1422 else
1423 {
1424 UnityPrint("ERROR: No Test String to Include Matches For");
1425 UNITY_PRINT_EOL();
1426 return 1;
1427 }
1428 break;
1429 case 'q': /* quiet */
1430 UnityVerbosity = 0;
1431 break;
1432 case 'v': /* verbose */
1433 UnityVerbosity = 2;
1434 break;
1435 case 'x': /* exclude tests with name including this string */
1436 if (argv[i][2] == '=')
1437 UnityOptionExcludeNamed = &argv[i][3];
1438 else if (++i < argc)
1439 UnityOptionExcludeNamed = argv[i];
1440 else
1441 {
1442 UnityPrint("ERROR: No Test String to Exclude Matches For");
1443 UNITY_PRINT_EOL();
1444 return 1;
1445 }
1446 break;
1447 default:
1448 UnityPrint("ERROR: Unknown Option ");
1449 UNITY_OUTPUT_CHAR(argv[i][1]);
1450 UNITY_PRINT_EOL();
1451 return 1;
1452 }
1453 }
1454 }
1455
1456 return 0;
1457}
1458
1459int IsStringInBiggerString(const char* longstring, const char* shortstring)
1460{
1461 const char* lptr = longstring;
1462 const char* sptr = shortstring;
1463 const char* lnext = lptr;
1464
1465 if (*sptr == '*')
1466 return 1;
1467
1468 while (*lptr)
1469 {
1470 lnext = lptr + 1;
1471
1472 /* If they current bytes match, go on to the next bytes */
1473 while (*lptr && *sptr && (*lptr == *sptr))
1474 {
1475 lptr++;
1476 sptr++;
1477
1478 /* We're done if we match the entire string or up to a wildcard */
1479 if (*sptr == '*')
1480 return 1;
1481 if (*sptr == ',')
1482 return 1;
1483 if (*sptr == '"')
1484 return 1;
1485 if (*sptr == '\'')
1486 return 1;
1487 if (*sptr == ':')
1488 return 2;
1489 if (*sptr == 0)
1490 return 1;
1491 }
1492
1493 /* Otherwise we start in the long pointer 1 character further and try again */
1494 lptr = lnext;
1495 sptr = shortstring;
1496 }
1497 return 0;
1498}
1499
1500int UnityStringArgumentMatches(const char* str)
1501{
1502 int retval;
1503 const char* ptr1;
1504 const char* ptr2;
1505 const char* ptrf;
1506
1507 /* Go through the options and get the substrings for matching one at a time */
1508 ptr1 = str;
1509 while (ptr1[0] != 0)
1510 {
1511 if ((ptr1[0] == '"') || (ptr1[0] == '\''))
1512 ptr1++;
1513
1514 /* look for the start of the next partial */
1515 ptr2 = ptr1;
1516 ptrf = 0;
1517 do
1518 {
1519 ptr2++;
1520 if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
1521 ptrf = &ptr2[1];
1522 } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
1523 while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1524 ptr2++;
1525
1526 /* done if complete filename match */
1527 retval = IsStringInBiggerString(Unity.TestFile, ptr1);
1528 if (retval == 1)
1529 return retval;
1530
1531 /* done if testname match after filename partial match */
1532 if ((retval == 2) && (ptrf != 0))
1533 {
1534 if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1535 return 1;
1536 }
1537
1538 /* done if complete testname match */
1539 if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
1540 return 1;
1541
1542 ptr1 = ptr2;
1543 }
1544
1545 /* we couldn't find a match for any substrings */
1546 return 0;
1547}
1548
1549int UnityTestMatches(void)
1550{
1551 /* Check if this test name matches the included test pattern */
1552 int retval;
1553 if (UnityOptionIncludeNamed)
1554 {
1555 retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
1556 }
1557 else
1558 retval = 1;
1559
1560 /* Check if this test name matches the excluded test pattern */
1561 if (UnityOptionExcludeNamed)
1562 {
1563 if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
1564 retval = 0;
1565 }
1566 return retval;
1567}
1568
1569#endif /* UNITY_USE_COMMAND_LINE_ARGS */
1570/*-----------------------------------------------*/
1571