| 1 | // LAF Gfx Library | 
| 2 | // Copyright (c) 2020-2022  Igara Studio S.A. | 
| 3 | // Copyright (c) 2017  David Capello | 
| 4 | // | 
| 5 | // This file is released under the terms of the MIT license. | 
| 6 | // Read LICENSE.txt for more information. | 
| 7 |  | 
| 8 | #ifndef GFX_HSL_H_INCLUDED | 
| 9 | #define GFX_HSL_H_INCLUDED | 
| 10 | #pragma once | 
| 11 |  | 
| 12 | #include <algorithm> | 
| 13 | #include <cmath> | 
| 14 |  | 
| 15 | namespace gfx { | 
| 16 |  | 
| 17 | class Rgb; | 
| 18 |  | 
| 19 | class Hsl { | 
| 20 | public: | 
| 21 |   Hsl() | 
| 22 |     : m_hue(0.0) | 
| 23 |     , m_saturation(0.0) | 
| 24 |     , m_lightness(0.0) | 
| 25 |   { } | 
| 26 |  | 
| 27 |   Hsl(double hue, double saturation, double lightness); | 
| 28 |  | 
| 29 |   Hsl(const Hsl& hsl) | 
| 30 |     : m_hue(hsl.hue()) | 
| 31 |     , m_saturation(hsl.saturation()) | 
| 32 |     , m_lightness(hsl.lightness()) | 
| 33 |   { } | 
| 34 |  | 
| 35 |   // RGB to HSL conversion | 
| 36 |   explicit Hsl(const Rgb& rgb); | 
| 37 |  | 
| 38 |   // Returns color's hue, a value from 0 to 360 | 
| 39 |   double hue() const { return m_hue; } | 
| 40 |  | 
| 41 |   // Returns color's saturation, a value from 0 to 100 | 
| 42 |   double saturation() const { return m_saturation; } | 
| 43 |  | 
| 44 |   // Returns color's lightness, a value from 0 to 100 | 
| 45 |   double lightness() const { return m_lightness; } | 
| 46 |  | 
| 47 |   // Integer getters, hue=[0,360), saturation=[0,100], value=[0,100] | 
| 48 |   int hueInt() const; | 
| 49 |   int saturationInt() const; | 
| 50 |   int lightnessInt() const; | 
| 51 |  | 
| 52 |   void hue(double hue) { | 
| 53 |     while (hue < 0.0) hue += 360.0; | 
| 54 |     m_hue = std::fmod(hue, 360.0); | 
| 55 |   } | 
| 56 |  | 
| 57 |   void saturation(double saturation) { | 
| 58 |     m_saturation = std::clamp(saturation, 0.0, 1.0); | 
| 59 |   } | 
| 60 |  | 
| 61 |   void lightness(double lightness) { | 
| 62 |     m_lightness = std::clamp(lightness, 0.0, 1.0); | 
| 63 |   } | 
| 64 |  | 
| 65 |   // The comparison is done through the integer value of each component. | 
| 66 |   bool operator==(const Hsl& other) const { | 
| 67 |     return (hueInt() == other.hueInt() && | 
| 68 |             saturationInt() == other.saturationInt() && | 
| 69 |             lightnessInt() == other.lightnessInt()); | 
| 70 |   } | 
| 71 |  | 
| 72 |   bool operator!=(const Hsl& other) const { | 
| 73 |     return !operator==(other); | 
| 74 |   } | 
| 75 |  | 
| 76 | private: | 
| 77 |   double m_hue; | 
| 78 |   double m_saturation; | 
| 79 |   double m_lightness; | 
| 80 | }; | 
| 81 |  | 
| 82 | } // namespace gfx | 
| 83 |  | 
| 84 | #endif | 
| 85 |  |