| 1 | // LAF Gfx Library |
|---|---|
| 2 | // Copyright (C) 2001-2017 David Capello |
| 3 | // |
| 4 | // This file is released under the terms of the MIT license. |
| 5 | // Read LICENSE.txt for more information. |
| 6 | |
| 7 | #include "gfx/rgb.h" |
| 8 | |
| 9 | #include "gfx/hsl.h" |
| 10 | #include "gfx/hsv.h" |
| 11 | #include <cmath> |
| 12 | |
| 13 | namespace gfx { |
| 14 | |
| 15 | using namespace std; |
| 16 | |
| 17 | // Reference: http://en.wikipedia.org/wiki/HSL_and_HSV |
| 18 | Rgb::Rgb(const Hsv& hsv) |
| 19 | { |
| 20 | double chroma = hsv.value() * hsv.saturation(); |
| 21 | double hue_prime = hsv.hue() / 60.0; |
| 22 | double x = chroma * (1.0 - std::fabs(std::fmod(hue_prime, 2.0) - 1.0)); |
| 23 | double r, g, b; |
| 24 | |
| 25 | r = g = b = 0.0; |
| 26 | |
| 27 | switch (int(hue_prime)) { |
| 28 | |
| 29 | case 6: |
| 30 | case 0: |
| 31 | r = chroma; |
| 32 | g = x; |
| 33 | break; |
| 34 | case 1: |
| 35 | r = x; |
| 36 | g = chroma; |
| 37 | break; |
| 38 | |
| 39 | case 2: |
| 40 | g = chroma; |
| 41 | b = x; |
| 42 | break; |
| 43 | case 3: |
| 44 | g = x; |
| 45 | b = chroma; |
| 46 | break; |
| 47 | |
| 48 | case 4: |
| 49 | b = chroma; |
| 50 | r = x; |
| 51 | break; |
| 52 | case 5: |
| 53 | b = x; |
| 54 | r = chroma; |
| 55 | break; |
| 56 | } |
| 57 | |
| 58 | double m = hsv.value() - chroma; |
| 59 | r += m; |
| 60 | g += m; |
| 61 | b += m; |
| 62 | |
| 63 | m_red = int(r*255.0+0.5); |
| 64 | m_green = int(g*255.0+0.5); |
| 65 | m_blue = int(b*255.0+0.5); |
| 66 | } |
| 67 | |
| 68 | Rgb::Rgb(const Hsl& hsl) |
| 69 | { |
| 70 | double chroma = (1.0 - std::fabs(2.0*hsl.lightness() - 1.0)) * hsl.saturation(); |
| 71 | double hue_prime = hsl.hue() / 60.0; |
| 72 | double x = chroma * (1.0 - std::fabs(std::fmod(hue_prime, 2.0) - 1.0)); |
| 73 | double r, g, b; |
| 74 | |
| 75 | r = g = b = 0.0; |
| 76 | |
| 77 | switch (int(hue_prime)) { |
| 78 | |
| 79 | case 6: |
| 80 | case 0: |
| 81 | r = chroma; |
| 82 | g = x; |
| 83 | break; |
| 84 | case 1: |
| 85 | r = x; |
| 86 | g = chroma; |
| 87 | break; |
| 88 | |
| 89 | case 2: |
| 90 | g = chroma; |
| 91 | b = x; |
| 92 | break; |
| 93 | case 3: |
| 94 | g = x; |
| 95 | b = chroma; |
| 96 | break; |
| 97 | |
| 98 | case 4: |
| 99 | b = chroma; |
| 100 | r = x; |
| 101 | break; |
| 102 | case 5: |
| 103 | b = x; |
| 104 | r = chroma; |
| 105 | break; |
| 106 | } |
| 107 | |
| 108 | double m = hsl.lightness() - chroma/2.0; |
| 109 | r += m; |
| 110 | g += m; |
| 111 | b += m; |
| 112 | |
| 113 | m_red = int(r*255.0+0.5); |
| 114 | m_green = int(g*255.0+0.5); |
| 115 | m_blue = int(b*255.0+0.5); |
| 116 | } |
| 117 | |
| 118 | int Rgb::maxComponent() const |
| 119 | { |
| 120 | if (m_red > m_green) |
| 121 | return (m_red > m_blue) ? m_red: m_blue; |
| 122 | else |
| 123 | return (m_green > m_blue) ? m_green: m_blue; |
| 124 | } |
| 125 | |
| 126 | int Rgb::minComponent() const |
| 127 | { |
| 128 | if (m_red < m_green) |
| 129 | return (m_red < m_blue) ? m_red: m_blue; |
| 130 | else |
| 131 | return (m_green < m_blue) ? m_green: m_blue; |
| 132 | } |
| 133 | |
| 134 | } // namespace gfx |
| 135 |