1 | // Aseprite |
---|---|
2 | // Copyright (C) 2018 David Capello |
3 | // |
4 | // This program is distributed under the terms of |
5 | // the End-User License Agreement for Aseprite. |
6 | |
7 | #ifdef HAVE_CONFIG_H |
8 | #include "config.h" |
9 | #endif |
10 | |
11 | #ifndef ENABLE_SCRIPTING |
12 | #error ENABLE_SCRIPTING must be defined |
13 | #endif |
14 | |
15 | #include "app/app.h" |
16 | #include "app/commands/command.h" |
17 | #include "app/ini_file.h" |
18 | #include "app/launcher.h" |
19 | #include "base/fs.h" |
20 | #include "base/fstream_path.h" |
21 | |
22 | #include <fstream> |
23 | |
24 | namespace app { |
25 | |
26 | using namespace ui; |
27 | |
28 | class OpenScriptFolderCommand : public Command { |
29 | public: |
30 | OpenScriptFolderCommand(); |
31 | protected: |
32 | void onExecute(Context* context); |
33 | }; |
34 | |
35 | OpenScriptFolderCommand::OpenScriptFolderCommand() |
36 | : Command(CommandId::OpenScriptFolder(), CmdUIOnlyFlag) |
37 | { |
38 | } |
39 | |
40 | void OpenScriptFolderCommand::onExecute(Context* context) |
41 | { |
42 | std::string path = app::main_config_filename(); |
43 | path = base::get_file_path(path); |
44 | path = base::join_path(path, "scripts"); |
45 | if (!base::is_directory(path)) { |
46 | // Create "scripts" folder for first time |
47 | base::make_directory(path); |
48 | // Create README.txt file |
49 | std::ofstream os(FSTREAM_PATH(base::join_path(path, "README.txt"))); |
50 | os << "Put your scripts here and restart Aseprite to see them in File > Scripts\n" |
51 | << "\n" |
52 | << "Scripts are .lua files, you can find more information here:\n" |
53 | << "\n" |
54 | << " https://github.com/aseprite/api\n" |
55 | << "\n"; |
56 | } |
57 | app::launcher::open_folder(path); |
58 | } |
59 | |
60 | Command* CommandFactory::createOpenScriptFolderCommand() |
61 | { |
62 | return new OpenScriptFolderCommand; |
63 | } |
64 | |
65 | } // namespace app |
66 |