| 1 | // Aseprite | 
|---|---|
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. | 
| 3 | // Copyright (C) 2001-2018 David Capello | 
| 4 | // | 
| 5 | // This program is distributed under the terms of | 
| 6 | // the End-User License Agreement for Aseprite. | 
| 7 | |
| 8 | #ifndef APP_APP_H_INCLUDED | 
| 9 | #define APP_APP_H_INCLUDED | 
| 10 | #pragma once | 
| 11 | |
| 12 | #ifdef ENABLE_UI | 
| 13 | #include "app/app_brushes.h" | 
| 14 | #endif | 
| 15 | |
| 16 | #include "base/paths.h" | 
| 17 | #include "doc/pixel_format.h" | 
| 18 | #include "obs/signal.h" | 
| 19 | |
| 20 | #include <memory> | 
| 21 | #include <string> | 
| 22 | #include <vector> | 
| 23 | |
| 24 | namespace doc { | 
| 25 | class Layer; | 
| 26 | } | 
| 27 | |
| 28 | namespace ui { | 
| 29 | class UISystem; | 
| 30 | } | 
| 31 | |
| 32 | namespace app { | 
| 33 | |
| 34 | #ifdef ENABLE_SCRIPTING | 
| 35 | namespace script { | 
| 36 | class Engine; | 
| 37 | } | 
| 38 | #endif | 
| 39 | |
| 40 | class AppMod; | 
| 41 | class AppOptions; | 
| 42 | class BackupIndicator; | 
| 43 | class Context; | 
| 44 | class ContextBar; | 
| 45 | class Doc; | 
| 46 | class Extensions; | 
| 47 | class INotificationDelegate; | 
| 48 | class InputChain; | 
| 49 | class LegacyModules; | 
| 50 | class LoggerModule; | 
| 51 | class MainWindow; | 
| 52 | class Preferences; | 
| 53 | class RecentFiles; | 
| 54 | class Timeline; | 
| 55 | class Workspace; | 
| 56 | |
| 57 | namespace crash { | 
| 58 | class DataRecovery; | 
| 59 | } | 
| 60 | |
| 61 | namespace tools { | 
| 62 | class ActiveToolManager; | 
| 63 | class Tool; | 
| 64 | class ToolBox; | 
| 65 | } | 
| 66 | |
| 67 | using namespace doc; | 
| 68 | |
| 69 | class App { | 
| 70 | public: | 
| 71 | App(AppMod* mod = nullptr); | 
| 72 | ~App(); | 
| 73 | |
| 74 | static App* instance() { return m_instance; } | 
| 75 | |
| 76 | Context* context(); | 
| 77 | |
| 78 | // Returns true if Aseprite is running with GUI available. | 
| 79 | bool isGui() const { return m_isGui; } | 
| 80 | |
| 81 | // Returns true if the application is running in portable mode. | 
| 82 | bool isPortable(); | 
| 83 | |
| 84 | // Runs the Aseprite application. In GUI mode it's the top-level | 
| 85 | // window, in console/scripting it just runs the specified | 
| 86 | // scripts. | 
| 87 | int initialize(const AppOptions& options); | 
| 88 | void run(); | 
| 89 | void close(); | 
| 90 | |
| 91 | AppMod* mod() const { return m_mod; } | 
| 92 | tools::ToolBox* toolBox() const; | 
| 93 | tools::Tool* activeTool() const; | 
| 94 | tools::ActiveToolManager* activeToolManager() const; | 
| 95 | RecentFiles* recentFiles() const; | 
| 96 | MainWindow* mainWindow() const { return m_mainWindow.get(); } | 
| 97 | Workspace* workspace() const; | 
| 98 | ContextBar* contextBar() const; | 
| 99 | Timeline* timeline() const; | 
| 100 | Preferences& preferences() const; | 
| 101 | Extensions& extensions() const; | 
| 102 | crash::DataRecovery* dataRecovery() const; | 
| 103 | |
| 104 | #ifdef ENABLE_UI | 
| 105 | AppBrushes& brushes() { | 
| 106 | ASSERT(m_brushes.get()); | 
| 107 | return *m_brushes; | 
| 108 | } | 
| 109 | |
| 110 | void showNotification(INotificationDelegate* del); | 
| 111 | void showBackupNotification(bool state); | 
| 112 | void updateDisplayTitleBar(); | 
| 113 | |
| 114 | InputChain& inputChain(); | 
| 115 | #endif | 
| 116 | |
| 117 | #ifdef ENABLE_SCRIPTING | 
| 118 | script::Engine* scriptEngine() { return m_engine.get(); } | 
| 119 | #endif | 
| 120 | |
| 121 | const std::string& memoryDumpFilename() const { return m_memoryDumpFilename; } | 
| 122 | void memoryDumpFilename(const std::string& fn) { m_memoryDumpFilename = fn; } | 
| 123 | |
| 124 | // App Signals | 
| 125 | obs::signal<void()> Exit; | 
| 126 | obs::signal<void()> PaletteChange; | 
| 127 | obs::signal<void()> ColorSpaceChange; | 
| 128 | obs::signal<void()> PalettePresetsChange; | 
| 129 | |
| 130 | private: | 
| 131 | class CoreModules; | 
| 132 | class LoadLanguage; | 
| 133 | class Modules; | 
| 134 | |
| 135 | static App* m_instance; | 
| 136 | |
| 137 | AppMod* m_mod; | 
| 138 | std::unique_ptr<ui::UISystem> m_uiSystem; | 
| 139 | std::unique_ptr<CoreModules> m_coreModules; | 
| 140 | std::unique_ptr<Modules> m_modules; | 
| 141 | std::unique_ptr<LegacyModules> m_legacy; | 
| 142 | bool m_isGui; | 
| 143 | bool m_isShell; | 
| 144 | std::unique_ptr<MainWindow> m_mainWindow; | 
| 145 | base::paths m_files; | 
| 146 | #ifdef ENABLE_UI | 
| 147 | std::unique_ptr<AppBrushes> m_brushes; | 
| 148 | std::unique_ptr<BackupIndicator> m_backupIndicator; | 
| 149 | #endif // ENABLE_UI | 
| 150 | #ifdef ENABLE_SCRIPTING | 
| 151 | std::unique_ptr<script::Engine> m_engine; | 
| 152 | #endif | 
| 153 | |
| 154 | // Set the memory dump filename to show in the Preferences dialog | 
| 155 | // or the "send crash" dialog. It's set by the SendCrash class. | 
| 156 | std::string m_memoryDumpFilename; | 
| 157 | }; | 
| 158 | |
| 159 | void app_refresh_screen(); | 
| 160 | void app_rebuild_documents_tabs(); | 
| 161 | PixelFormat app_get_current_pixel_format(); | 
| 162 | int app_get_color_to_clear_layer(doc::Layer* layer); | 
| 163 | void app_configure_drm(); | 
| 164 | |
| 165 | } // namespace app | 
| 166 | |
| 167 | #endif | 
| 168 | 
