1// Aseprite
2// Copyright (C) 2017 David Capello
3//
4// This program is distributed under the terms of
5// the End-User License Agreement for Aseprite.
6
7#ifndef APP_LOAD_MATRIX_H_INCLUDED
8#define APP_LOAD_MATRIX_H_INCLUDED
9#pragma once
10
11#include <string>
12
13namespace render {
14 class DitheringMatrix;
15};
16
17namespace app {
18
19 bool load_dithering_matrix_from_sprite(
20 const std::string& filename,
21 render::DitheringMatrix& matrix);
22
23} // namespace app
24
25#endif
26