1 | // Aseprite |
---|---|
2 | // Copyright (C) 2017 David Capello |
3 | // |
4 | // This program is distributed under the terms of |
5 | // the End-User License Agreement for Aseprite. |
6 | |
7 | #ifndef APP_LOAD_MATRIX_H_INCLUDED |
8 | #define APP_LOAD_MATRIX_H_INCLUDED |
9 | #pragma once |
10 | |
11 | #include <string> |
12 | |
13 | namespace render { |
14 | class DitheringMatrix; |
15 | }; |
16 | |
17 | namespace app { |
18 | |
19 | bool load_dithering_matrix_from_sprite( |
20 | const std::string& filename, |
21 | render::DitheringMatrix& matrix); |
22 | |
23 | } // namespace app |
24 | |
25 | #endif |
26 |