| 1 | // Aseprite |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2016 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/resource_finder.h" |
| 13 | |
| 14 | #include "app/app.h" |
| 15 | #include "base/fs.h" |
| 16 | #include "base/string.h" |
| 17 | #include "ver/info.h" |
| 18 | |
| 19 | #include <cstdio> |
| 20 | #include <cstdlib> |
| 21 | |
| 22 | #ifdef _WIN32 |
| 23 | #include <windows.h> |
| 24 | #include <shlobj.h> |
| 25 | #endif |
| 26 | |
| 27 | namespace app { |
| 28 | |
| 29 | ResourceFinder::ResourceFinder(bool log) |
| 30 | : m_log(log) |
| 31 | , m_current(-1) |
| 32 | { |
| 33 | } |
| 34 | |
| 35 | const std::string& ResourceFinder::filename() const |
| 36 | { |
| 37 | // Throw an exception if we are out of bounds |
| 38 | return m_paths.at(m_current); |
| 39 | } |
| 40 | |
| 41 | const std::string& ResourceFinder::defaultFilename() const |
| 42 | { |
| 43 | if (m_default.empty()) { |
| 44 | // The first path is the default one if nobody specified it. |
| 45 | if (!m_paths.empty()) |
| 46 | return m_paths[0]; |
| 47 | } |
| 48 | return m_default; |
| 49 | } |
| 50 | |
| 51 | bool ResourceFinder::next() |
| 52 | { |
| 53 | ++m_current; |
| 54 | return (m_current < (int)m_paths.size()); |
| 55 | } |
| 56 | |
| 57 | bool ResourceFinder::findFirst() |
| 58 | { |
| 59 | while (next()) { |
| 60 | if (m_log) |
| 61 | LOG("FIND: \"%s\"" , filename().c_str()); |
| 62 | |
| 63 | if (base::is_file(filename())) { |
| 64 | if (m_log) |
| 65 | LOG(" (found)\n" ); |
| 66 | |
| 67 | return true; |
| 68 | } |
| 69 | else if (m_log) |
| 70 | LOG(" (not found)\n" ); |
| 71 | } |
| 72 | |
| 73 | return false; |
| 74 | } |
| 75 | |
| 76 | void ResourceFinder::addPath(const std::string& path) |
| 77 | { |
| 78 | m_paths.push_back(path); |
| 79 | } |
| 80 | |
| 81 | void ResourceFinder::includeBinDir(const char* filename) |
| 82 | { |
| 83 | addPath(base::join_path(base::get_file_path(base::get_app_path()), filename)); |
| 84 | } |
| 85 | |
| 86 | void ResourceFinder::includeDataDir(const char* filename) |
| 87 | { |
| 88 | char buf[4096]; |
| 89 | |
| 90 | #ifdef _WIN32 |
| 91 | |
| 92 | sprintf(buf, "data/%s" , filename); |
| 93 | includeHomeDir(buf); // %AppData%/Aseprite/data/filename |
| 94 | includeBinDir(buf); // $BINDIR/data/filename |
| 95 | |
| 96 | #elif __APPLE__ |
| 97 | |
| 98 | sprintf(buf, "data/%s" , filename); |
| 99 | includeUserDir(buf); // $HOME/Library/Application Support/Aseprite/data/filename |
| 100 | includeBinDir(buf); // $BINDIR/data/filename (outside the bundle) |
| 101 | |
| 102 | sprintf(buf, "../Resources/data/%s" , filename); |
| 103 | includeBinDir(buf); // $BINDIR/../Resources/data/filename (inside a bundle) |
| 104 | |
| 105 | #else |
| 106 | |
| 107 | // $HOME/.config/aseprite/filename |
| 108 | sprintf(buf, "aseprite/data/%s" , filename); |
| 109 | includeHomeConfigDir(buf); |
| 110 | |
| 111 | // $BINDIR/data/filename |
| 112 | sprintf(buf, "data/%s" , filename); |
| 113 | includeBinDir(buf); |
| 114 | |
| 115 | // $BINDIR/../share/aseprite/data/filename (installed in /usr/ or /usr/local/) |
| 116 | sprintf(buf, "../share/aseprite/data/%s" , filename); |
| 117 | includeBinDir(buf); |
| 118 | |
| 119 | #endif |
| 120 | } |
| 121 | |
| 122 | void ResourceFinder::includeHomeDir(const char* filename) |
| 123 | { |
| 124 | #ifdef _WIN32 |
| 125 | |
| 126 | // %AppData%/Aseprite/filename |
| 127 | wchar_t* env = _wgetenv(L"AppData" ); |
| 128 | if (env) { |
| 129 | std::string path = base::join_path(base::to_utf8(env), "Aseprite" ); |
| 130 | path = base::join_path(path, filename); |
| 131 | addPath(path); |
| 132 | m_default = path; |
| 133 | } |
| 134 | |
| 135 | #else |
| 136 | |
| 137 | char* env = std::getenv("HOME" ); |
| 138 | char buf[4096]; |
| 139 | |
| 140 | if ((env) && (*env)) { |
| 141 | // $HOME/filename |
| 142 | sprintf(buf, "%s/%s" , env, filename); |
| 143 | addPath(buf); |
| 144 | } |
| 145 | else { |
| 146 | LOG("FIND: You don't have set $HOME variable\n" ); |
| 147 | addPath(filename); |
| 148 | } |
| 149 | |
| 150 | #endif |
| 151 | } |
| 152 | |
| 153 | #if !defined(_WIN32) && !defined(__APPLE__) |
| 154 | |
| 155 | // For Linux: It's $XDG_CONFIG_HOME or $HOME/.config |
| 156 | void ResourceFinder::includeHomeConfigDir(const char* filename) |
| 157 | { |
| 158 | char* configHome = std::getenv("XDG_CONFIG_HOME" ); |
| 159 | if (configHome && *configHome) { |
| 160 | // $XDG_CONFIG_HOME/filename |
| 161 | addPath(base::join_path(configHome, filename)); |
| 162 | } |
| 163 | else { |
| 164 | // $HOME/.config/filename |
| 165 | includeHomeDir(base::join_path(std::string(".config" ), filename).c_str()); |
| 166 | } |
| 167 | } |
| 168 | |
| 169 | #endif // !defined(_WIN32) && !defined(__APPLE__) |
| 170 | |
| 171 | void ResourceFinder::includeUserDir(const char* filename) |
| 172 | { |
| 173 | #ifdef _WIN32 |
| 174 | |
| 175 | // $ASEPRITE_USER_FOLDER/filename |
| 176 | if (const wchar_t* env = _wgetenv(L"ASEPRITE_USER_FOLDER" )) { |
| 177 | addPath(base::join_path(base::to_utf8(env), filename)); |
| 178 | } |
| 179 | else if (App::instance()->isPortable()) { |
| 180 | // $BINDIR/filename |
| 181 | includeBinDir(filename); |
| 182 | } |
| 183 | else { |
| 184 | // %AppData%/Aseprite/filename |
| 185 | includeHomeDir(filename); |
| 186 | } |
| 187 | |
| 188 | #else // Unix-like |
| 189 | |
| 190 | // $ASEPRITE_USER_FOLDER/filename |
| 191 | if (const char* env = std::getenv("ASEPRITE_USER_FOLDER" )) { |
| 192 | addPath(base::join_path(env, filename)); |
| 193 | } |
| 194 | else { |
| 195 | #ifdef __APPLE__ |
| 196 | |
| 197 | // $HOME/Library/Application Support/Aseprite/filename |
| 198 | addPath( |
| 199 | base::join_path( |
| 200 | base::join_path(base::get_lib_app_support_path(), get_app_name()), |
| 201 | filename).c_str()); |
| 202 | |
| 203 | #else // !__APPLE__ |
| 204 | |
| 205 | // $HOME/.config/aseprite/filename |
| 206 | includeHomeConfigDir((std::string("aseprite/" ) + filename).c_str()); |
| 207 | |
| 208 | #endif |
| 209 | } |
| 210 | |
| 211 | #endif // end Unix-like |
| 212 | } |
| 213 | |
| 214 | void ResourceFinder::includeDesktopDir(const char* filename) |
| 215 | { |
| 216 | #ifdef _WIN32 |
| 217 | |
| 218 | std::vector<wchar_t> buf(MAX_PATH); |
| 219 | HRESULT hr = SHGetFolderPath(NULL, CSIDL_DESKTOPDIRECTORY, NULL, |
| 220 | SHGFP_TYPE_DEFAULT, &buf[0]); |
| 221 | if (hr == S_OK) { |
| 222 | addPath(base::join_path(base::to_utf8(&buf[0]), filename)); |
| 223 | } |
| 224 | else { |
| 225 | includeHomeDir(filename); |
| 226 | } |
| 227 | |
| 228 | #elif defined(__APPLE__) |
| 229 | |
| 230 | // TODO get the desktop folder |
| 231 | // $HOME/Desktop/filename |
| 232 | includeHomeDir(base::join_path(std::string("Desktop" ), filename).c_str()); |
| 233 | |
| 234 | #else |
| 235 | |
| 236 | char* desktopDir = std::getenv("XDG_DESKTOP_DIR" ); |
| 237 | if (desktopDir) { |
| 238 | // $XDG_DESKTOP_DIR/filename |
| 239 | addPath(base::join_path(desktopDir, filename)); |
| 240 | } |
| 241 | else { |
| 242 | // $HOME/Desktop/filename |
| 243 | includeHomeDir(base::join_path(std::string("Desktop" ), filename).c_str()); |
| 244 | } |
| 245 | |
| 246 | #endif |
| 247 | } |
| 248 | |
| 249 | std::string ResourceFinder::getFirstOrCreateDefault() |
| 250 | { |
| 251 | std::string fn; |
| 252 | |
| 253 | // Search from first to last path |
| 254 | if (findFirst()) |
| 255 | fn = filename(); |
| 256 | |
| 257 | // If the file wasn't found, we will create the directories for the |
| 258 | // default file name. |
| 259 | if (fn.empty()) { |
| 260 | fn = defaultFilename(); |
| 261 | |
| 262 | std::string dir = base::get_file_path(fn); |
| 263 | if (!base::is_directory(dir)) |
| 264 | base::make_all_directories(dir); |
| 265 | } |
| 266 | |
| 267 | return fn; |
| 268 | } |
| 269 | |
| 270 | } // namespace app |
| 271 | |