| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2021 Igara Studio S.A. |
| 3 | // |
| 4 | // This program is distributed under the terms of |
| 5 | // the End-User License Agreement for Aseprite. |
| 6 | |
| 7 | #ifdef HAVE_CONFIG_H |
| 8 | #include "config.h" |
| 9 | #endif |
| 10 | |
| 11 | #include "app/script/docobj.h" |
| 12 | #include "app/script/engine.h" |
| 13 | #include "app/script/luacpp.h" |
| 14 | #include "doc/cel.h" |
| 15 | #include "doc/object_ids.h" |
| 16 | |
| 17 | namespace app { |
| 18 | namespace script { |
| 19 | |
| 20 | using namespace doc; |
| 21 | |
| 22 | namespace { |
| 23 | |
| 24 | struct ImagesObj { |
| 25 | ObjectIds cels; |
| 26 | |
| 27 | ImagesObj(const ObjectIds& cels) |
| 28 | : cels(cels) { |
| 29 | } |
| 30 | |
| 31 | ImagesObj(const ImagesObj&) = delete; |
| 32 | ImagesObj& operator=(const ImagesObj&) = delete; |
| 33 | }; |
| 34 | |
| 35 | int Images_gc(lua_State* L) |
| 36 | { |
| 37 | get_obj<ImagesObj>(L, 1)->~ImagesObj(); |
| 38 | return 0; |
| 39 | } |
| 40 | |
| 41 | int Images_len(lua_State* L) |
| 42 | { |
| 43 | auto obj = get_obj<ImagesObj>(L, 1); |
| 44 | lua_pushinteger(L, obj->cels.size()); |
| 45 | return 1; |
| 46 | } |
| 47 | |
| 48 | int Images_index(lua_State* L) |
| 49 | { |
| 50 | auto obj = get_obj<ImagesObj>(L, 1); |
| 51 | const int i = lua_tointeger(L, 2); |
| 52 | if (i >= 1 && i <= obj->cels.size()) { |
| 53 | if (auto cel = doc::get<doc::Cel>(obj->cels[i-1])) { |
| 54 | push_cel_image(L, cel); |
| 55 | return 1; |
| 56 | } |
| 57 | } |
| 58 | lua_pushnil(L); |
| 59 | return 1; |
| 60 | } |
| 61 | |
| 62 | const luaL_Reg Images_methods[] = { |
| 63 | { "__gc" , Images_gc }, |
| 64 | { "__len" , Images_len }, |
| 65 | { "__index" , Images_index }, |
| 66 | { nullptr, nullptr } |
| 67 | }; |
| 68 | |
| 69 | } // anonymous namespace |
| 70 | |
| 71 | DEF_MTNAME(ImagesObj); |
| 72 | |
| 73 | void register_images_class(lua_State* L) |
| 74 | { |
| 75 | using Images = ImagesObj; |
| 76 | REG_CLASS(L, Images); |
| 77 | } |
| 78 | |
| 79 | void push_cel_images(lua_State* L, const ObjectIds& cels) |
| 80 | { |
| 81 | push_new<ImagesObj>(L, cels); |
| 82 | } |
| 83 | |
| 84 | } // namespace script |
| 85 | } // namespace app |
| 86 | |