| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifndef APP_SCRIPTING_H_INCLUDED |
| 9 | #define APP_SCRIPTING_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #ifndef ENABLE_SCRIPTING |
| 13 | #error ENABLE_SCRIPTING must be defined |
| 14 | #endif |
| 15 | |
| 16 | #include "app/color.h" |
| 17 | #include "app/commands/params.h" |
| 18 | #include "app/extensions.h" |
| 19 | #include "doc/brush.h" |
| 20 | #include "doc/frame.h" |
| 21 | #include "doc/object_ids.h" |
| 22 | #include "doc/pixel_format.h" |
| 23 | #include "gfx/fwd.h" |
| 24 | |
| 25 | #include <cstdio> |
| 26 | #include <functional> |
| 27 | #include <map> |
| 28 | #include <string> |
| 29 | |
| 30 | struct lua_State; |
| 31 | struct lua_Debug; |
| 32 | |
| 33 | namespace base { |
| 34 | class Version; |
| 35 | } |
| 36 | |
| 37 | namespace gfx { |
| 38 | class ColorSpace; |
| 39 | } |
| 40 | |
| 41 | namespace doc { |
| 42 | class Cel; |
| 43 | class Image; |
| 44 | class Layer; |
| 45 | class LayerGroup; |
| 46 | class Mask; |
| 47 | class Palette; |
| 48 | class Sprite; |
| 49 | class Tag; |
| 50 | class Tileset; |
| 51 | class Tilesets; |
| 52 | class WithUserData; |
| 53 | } |
| 54 | |
| 55 | namespace app { |
| 56 | |
| 57 | class Site; |
| 58 | |
| 59 | namespace tools { |
| 60 | class Tool; |
| 61 | } |
| 62 | |
| 63 | namespace script { |
| 64 | |
| 65 | class EngineDelegate { |
| 66 | public: |
| 67 | virtual ~EngineDelegate() { } |
| 68 | virtual void onConsoleError(const char* text) = 0; |
| 69 | virtual void onConsolePrint(const char* text) = 0; |
| 70 | }; |
| 71 | |
| 72 | class DebuggerDelegate { |
| 73 | public: |
| 74 | virtual ~DebuggerDelegate() { } |
| 75 | virtual void hook(lua_State* L, lua_Debug* ar) = 0; |
| 76 | virtual void startFile(const std::string& file, |
| 77 | const std::string& content) = 0; |
| 78 | virtual void endFile(const std::string& file) = 0; |
| 79 | }; |
| 80 | |
| 81 | class Engine { |
| 82 | public: |
| 83 | Engine(); |
| 84 | ~Engine(); |
| 85 | |
| 86 | void destroy(); |
| 87 | |
| 88 | EngineDelegate* delegate() { return m_delegate; } |
| 89 | void setDelegate(EngineDelegate* delegate) { |
| 90 | m_delegate = delegate; |
| 91 | } |
| 92 | |
| 93 | void printLastResult(); |
| 94 | bool evalCode(const std::string& code, |
| 95 | const std::string& filename = std::string()); |
| 96 | bool evalFile(const std::string& filename, |
| 97 | const Params& params = Params()); |
| 98 | |
| 99 | void consolePrint(const char* text) { |
| 100 | onConsolePrint(text); |
| 101 | } |
| 102 | |
| 103 | int returnCode() const { |
| 104 | return m_returnCode; |
| 105 | } |
| 106 | |
| 107 | lua_State* luaState() { return L; } |
| 108 | |
| 109 | void startDebugger(DebuggerDelegate* debuggerDelegate); |
| 110 | void stopDebugger(); |
| 111 | |
| 112 | private: |
| 113 | void onConsoleError(const char* text); |
| 114 | void onConsolePrint(const char* text); |
| 115 | |
| 116 | lua_State* L; |
| 117 | EngineDelegate* m_delegate; |
| 118 | bool m_printLastResult; |
| 119 | int m_returnCode; |
| 120 | }; |
| 121 | |
| 122 | class ScopedEngineDelegate { |
| 123 | public: |
| 124 | ScopedEngineDelegate(Engine* engine, EngineDelegate* delegate) |
| 125 | : m_engine(engine), |
| 126 | m_oldDelegate(engine->delegate()) { |
| 127 | m_engine->setDelegate(delegate); |
| 128 | } |
| 129 | ~ScopedEngineDelegate() { |
| 130 | m_engine->setDelegate(m_oldDelegate); |
| 131 | } |
| 132 | private: |
| 133 | Engine* m_engine; |
| 134 | EngineDelegate* m_oldDelegate; |
| 135 | }; |
| 136 | |
| 137 | void push_app_events(lua_State* L); |
| 138 | int push_image_iterator_function(lua_State* L, const doc::Image* image, int ); |
| 139 | void push_brush(lua_State* L, const doc::BrushRef& brush); |
| 140 | void push_cel_image(lua_State* L, doc::Cel* cel); |
| 141 | void push_cel_images(lua_State* L, const doc::ObjectIds& cels); |
| 142 | void push_cels(lua_State* L, const doc::ObjectIds& cels); |
| 143 | void push_cels(lua_State* L, doc::Layer* layer); |
| 144 | void push_cels(lua_State* L, doc::Sprite* sprite); |
| 145 | void push_color_space(lua_State* L, const gfx::ColorSpace& cs); |
| 146 | void push_doc_range(lua_State* L, Site& site); |
| 147 | void push_group_layers(lua_State* L, doc::LayerGroup* group); |
| 148 | void push_image(lua_State* L, doc::Image* image); |
| 149 | void push_layers(lua_State* L, const doc::ObjectIds& layers); |
| 150 | void push_palette(lua_State* L, doc::Palette* palette); |
| 151 | void push_plugin(lua_State* L, Extension* ext); |
| 152 | void push_sprite_cel(lua_State* L, doc::Cel* cel); |
| 153 | void push_sprite_events(lua_State* L, doc::Sprite* sprite); |
| 154 | void push_sprite_frame(lua_State* L, doc::Sprite* sprite, doc::frame_t frame); |
| 155 | void push_sprite_frames(lua_State* L, doc::Sprite* sprite); |
| 156 | void push_sprite_frames(lua_State* L, doc::Sprite* sprite, const std::vector<doc::frame_t>& frames); |
| 157 | void push_sprite_layers(lua_State* L, doc::Sprite* sprite); |
| 158 | void push_sprite_palette(lua_State* L, doc::Sprite* sprite, doc::Palette* palette); |
| 159 | void push_sprite_palettes(lua_State* L, doc::Sprite* sprite); |
| 160 | void push_sprite_selection(lua_State* L, doc::Sprite* sprite); |
| 161 | void push_sprite_slices(lua_State* L, doc::Sprite* sprite); |
| 162 | void push_sprite_tags(lua_State* L, doc::Sprite* sprite); |
| 163 | void push_sprites(lua_State* L); |
| 164 | void push_tileset(lua_State* L, doc::Tileset* tileset); |
| 165 | void push_tileset_image(lua_State* L, doc::Tileset* tileset, doc::Image* image); |
| 166 | void push_tilesets(lua_State* L, doc::Tilesets* tilesets); |
| 167 | void push_tool(lua_State* L, app::tools::Tool* tool); |
| 168 | void push_userdata(lua_State* L, doc::WithUserData* userData); |
| 169 | void push_version(lua_State* L, const base::Version& ver); |
| 170 | |
| 171 | gfx::Point convert_args_into_point(lua_State* L, int index); |
| 172 | gfx::Rect convert_args_into_rect(lua_State* L, int index); |
| 173 | gfx::Size convert_args_into_size(lua_State* L, int index); |
| 174 | app::Color convert_args_into_color(lua_State* L, int index); |
| 175 | doc::color_t convert_args_into_pixel_color(lua_State* L, int index, |
| 176 | const doc::PixelFormat pixelFormat); |
| 177 | doc::Palette* get_palette_from_arg(lua_State* L, int index); |
| 178 | doc::Image* may_get_image_from_arg(lua_State* L, int index); |
| 179 | doc::Image* get_image_from_arg(lua_State* L, int index); |
| 180 | doc::Cel* get_image_cel_from_arg(lua_State* L, int index); |
| 181 | doc::frame_t get_frame_number_from_arg(lua_State* L, int index); |
| 182 | const doc::Mask* get_mask_from_arg(lua_State* L, int index); |
| 183 | app::tools::Tool* get_tool_from_arg(lua_State* L, int index); |
| 184 | doc::BrushRef get_brush_from_arg(lua_State* L, int index); |
| 185 | |
| 186 | // Used by App.open(), Sprite{ fromFile }, and Image{ fromFile } |
| 187 | enum class LoadSpriteFromFileParam { FullAniAsSprite, |
| 188 | OneFrameAsSprite, |
| 189 | OneFrameAsImage }; |
| 190 | int load_sprite_from_file(lua_State* L, const char* filename, |
| 191 | const LoadSpriteFromFileParam param); |
| 192 | |
| 193 | #ifdef ENABLE_UI |
| 194 | // close all opened Dialogs before closing the UI |
| 195 | void close_all_dialogs(); |
| 196 | #endif |
| 197 | |
| 198 | } // namespace script |
| 199 | } // namespace app |
| 200 | |
| 201 | #endif |
| 202 | |