| 1 | // Aseprite |
| 2 | // Copyright (C) 2019 Igara Studio S.A. |
| 3 | // Copyright (C) 2017-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/script/luacpp.h" |
| 13 | #include "fmt/format.h" |
| 14 | #include "gfx/point.h" |
| 15 | |
| 16 | #include <cmath> |
| 17 | |
| 18 | namespace app { |
| 19 | namespace script { |
| 20 | |
| 21 | namespace { |
| 22 | |
| 23 | gfx::Point Point_new(lua_State* L, int index) |
| 24 | { |
| 25 | gfx::Point pt(0, 0); |
| 26 | // Copy other rectangle |
| 27 | if (auto pt2 = may_get_obj<gfx::Point>(L, index)) { |
| 28 | pt = *pt2; |
| 29 | } |
| 30 | // Convert {x=int,y=int} or {int,int} into a Point |
| 31 | else if (lua_istable(L, index)) { |
| 32 | const int type = lua_getfield(L, index, "x" ); |
| 33 | if (VALID_LUATYPE(type)) { |
| 34 | lua_getfield(L, index, "y" ); |
| 35 | pt.x = lua_tointeger(L, -2); |
| 36 | pt.y = lua_tointeger(L, -1); |
| 37 | lua_pop(L, 2); |
| 38 | } |
| 39 | else { |
| 40 | lua_pop(L, 1); |
| 41 | |
| 42 | // TODO Investigate this further: why we cannot use two |
| 43 | // lua_geti() calls and then lua_pop(L, 2) when we are iterating |
| 44 | // points in a table defined like {{0,0},{32,32}} |
| 45 | |
| 46 | lua_geti(L, index, 1); |
| 47 | pt.x = lua_tointeger(L, -1); |
| 48 | lua_pop(L, 1); |
| 49 | |
| 50 | lua_geti(L, index, 2); |
| 51 | pt.y = lua_tointeger(L, -1); |
| 52 | lua_pop(L, 1); |
| 53 | } |
| 54 | } |
| 55 | else { |
| 56 | pt.x = lua_tointeger(L, index); |
| 57 | pt.y = lua_tointeger(L, index+1); |
| 58 | } |
| 59 | return pt; |
| 60 | } |
| 61 | |
| 62 | int Point_new(lua_State* L) |
| 63 | { |
| 64 | push_obj(L, Point_new(L, 1)); |
| 65 | return 1; |
| 66 | } |
| 67 | |
| 68 | int Point_gc(lua_State* L) |
| 69 | { |
| 70 | get_obj<gfx::Point>(L, 1)->~PointT(); |
| 71 | return 0; |
| 72 | } |
| 73 | |
| 74 | int Point_eq(lua_State* L) |
| 75 | { |
| 76 | const auto a = get_obj<gfx::Point>(L, 1); |
| 77 | const auto b = get_obj<gfx::Point>(L, 2); |
| 78 | lua_pushboolean(L, *a == *b); |
| 79 | return 1; |
| 80 | } |
| 81 | |
| 82 | int Point_tostring(lua_State* L) |
| 83 | { |
| 84 | const auto pt = get_obj<gfx::Point>(L, 1); |
| 85 | lua_pushstring(L, fmt::format("Point{{ x={}, y={} }}" , |
| 86 | pt->x, pt->y).c_str()); |
| 87 | return 1; |
| 88 | } |
| 89 | |
| 90 | int Point_unm(lua_State* L) |
| 91 | { |
| 92 | const auto pt = get_obj<gfx::Point>(L, 1); |
| 93 | push_obj(L, -(*pt)); |
| 94 | return 1; |
| 95 | } |
| 96 | |
| 97 | int Point_add(lua_State* L) |
| 98 | { |
| 99 | gfx::Point result(0, 0); |
| 100 | if (lua_isuserdata(L, 1)) |
| 101 | result += *get_obj<gfx::Point>(L, 1); |
| 102 | else |
| 103 | result += lua_tointeger(L, 1); |
| 104 | if (lua_isuserdata(L, 2)) |
| 105 | result += *get_obj<gfx::Point>(L, 2); |
| 106 | else |
| 107 | result += lua_tointeger(L, 2); |
| 108 | push_obj(L, result); |
| 109 | return 1; |
| 110 | } |
| 111 | |
| 112 | int Point_sub(lua_State* L) |
| 113 | { |
| 114 | gfx::Point result = *get_obj<gfx::Point>(L, 1); |
| 115 | if (lua_isuserdata(L, 2)) |
| 116 | result -= *get_obj<gfx::Point>(L, 2); |
| 117 | else |
| 118 | result -= lua_tointeger(L, 2); |
| 119 | push_obj(L, result); |
| 120 | return 1; |
| 121 | } |
| 122 | |
| 123 | int Point_mul(lua_State* L) |
| 124 | { |
| 125 | gfx::Point result = *get_obj<gfx::Point>(L, 1); |
| 126 | result *= lua_tointeger(L, 2); |
| 127 | push_obj(L, result); |
| 128 | return 1; |
| 129 | } |
| 130 | |
| 131 | int Point_div(lua_State* L) |
| 132 | { |
| 133 | gfx::Point result = *get_obj<gfx::Point>(L, 1); |
| 134 | const int value = lua_tointeger(L, 2); |
| 135 | if (value == 0) |
| 136 | return luaL_error(L, "attempt to divide by zero" ); |
| 137 | result /= value; |
| 138 | push_obj(L, result); |
| 139 | return 1; |
| 140 | } |
| 141 | |
| 142 | int Point_mod(lua_State* L) |
| 143 | { |
| 144 | gfx::Point result = *get_obj<gfx::Point>(L, 1); |
| 145 | const int value = lua_tointeger(L, 2); |
| 146 | if (value == 0) |
| 147 | return luaL_error(L, "attempt to divide by zero" ); |
| 148 | result.x %= value; |
| 149 | result.y %= value; |
| 150 | push_obj(L, result); |
| 151 | return 1; |
| 152 | } |
| 153 | |
| 154 | int Point_pow(lua_State* L) |
| 155 | { |
| 156 | gfx::Point result = *get_obj<gfx::Point>(L, 1); |
| 157 | const int value = lua_tointeger(L, 2); |
| 158 | result.x = std::pow(result.x, value); |
| 159 | result.y = std::pow(result.y, value); |
| 160 | push_obj(L, result); |
| 161 | return 1; |
| 162 | } |
| 163 | |
| 164 | int Point_get_x(lua_State* L) |
| 165 | { |
| 166 | const auto pt = get_obj<gfx::Point>(L, 1); |
| 167 | lua_pushinteger(L, pt->x); |
| 168 | return 1; |
| 169 | } |
| 170 | |
| 171 | int Point_get_y(lua_State* L) |
| 172 | { |
| 173 | const auto pt = get_obj<gfx::Point>(L, 1); |
| 174 | lua_pushinteger(L, pt->y); |
| 175 | return 1; |
| 176 | } |
| 177 | |
| 178 | int Point_set_x(lua_State* L) |
| 179 | { |
| 180 | auto pt = get_obj<gfx::Point>(L, 1); |
| 181 | pt->x = lua_tointeger(L, 2); |
| 182 | return 0; |
| 183 | } |
| 184 | |
| 185 | int Point_set_y(lua_State* L) |
| 186 | { |
| 187 | auto pt = get_obj<gfx::Point>(L, 1); |
| 188 | pt->y = lua_tointeger(L, 2); |
| 189 | return 0; |
| 190 | } |
| 191 | |
| 192 | const luaL_Reg Point_methods[] = { |
| 193 | { "__gc" , Point_gc }, |
| 194 | { "__eq" , Point_eq }, |
| 195 | { "__tostring" , Point_tostring }, |
| 196 | { "__unm" , Point_unm }, |
| 197 | { "__add" , Point_add }, |
| 198 | { "__sub" , Point_sub }, |
| 199 | { "__mul" , Point_mul }, |
| 200 | { "__div" , Point_div }, |
| 201 | { "__mod" , Point_mod }, |
| 202 | { "__pow" , Point_pow }, |
| 203 | { "__idiv" , Point_div }, |
| 204 | { nullptr, nullptr } |
| 205 | }; |
| 206 | |
| 207 | const Property Point_properties[] = { |
| 208 | { "x" , Point_get_x, Point_set_x }, |
| 209 | { "y" , Point_get_y, Point_set_y }, |
| 210 | { nullptr, nullptr, nullptr } |
| 211 | }; |
| 212 | |
| 213 | } // anonymous namespace |
| 214 | |
| 215 | DEF_MTNAME(gfx::Point); |
| 216 | |
| 217 | void register_point_class(lua_State* L) |
| 218 | { |
| 219 | using gfx::Point; |
| 220 | REG_CLASS(L, Point); |
| 221 | REG_CLASS_NEW(L, Point); |
| 222 | REG_CLASS_PROPERTIES(L, Point); |
| 223 | } |
| 224 | |
| 225 | gfx::Point convert_args_into_point(lua_State* L, int index) |
| 226 | { |
| 227 | return Point_new(L, index); |
| 228 | } |
| 229 | |
| 230 | } // namespace script |
| 231 | } // namespace app |
| 232 | |