1 | // Aseprite |
2 | // Copyright (C) 2019-2020 Igara Studio S.A. |
3 | // |
4 | // This program is distributed under the terms of |
5 | // the End-User License Agreement for Aseprite. |
6 | |
7 | #ifdef HAVE_CONFIG_H |
8 | #include "config.h" |
9 | #endif |
10 | |
11 | #include "app/script/docobj.h" |
12 | #include "app/script/engine.h" |
13 | #include "app/script/luacpp.h" |
14 | #include "doc/tileset.h" |
15 | |
16 | namespace app { |
17 | namespace script { |
18 | |
19 | using namespace doc; |
20 | |
21 | namespace { |
22 | |
23 | int Tileset_eq(lua_State* L) |
24 | { |
25 | const auto a = get_docobj<Tileset>(L, 1); |
26 | const auto b = get_docobj<Tileset>(L, 2); |
27 | lua_pushboolean(L, a->id() == b->id()); |
28 | return 1; |
29 | } |
30 | |
31 | int Tileset_len(lua_State* L) |
32 | { |
33 | auto tileset = get_docobj<Tileset>(L, 1); |
34 | lua_pushinteger(L, tileset->size()); |
35 | return 1; |
36 | } |
37 | |
38 | int Tileset_getTile(lua_State* L) |
39 | { |
40 | auto tileset = get_docobj<Tileset>(L, 1); |
41 | tile_index i = lua_tointeger(L, 2); |
42 | ImageRef image = tileset->get(i); |
43 | if (image) |
44 | push_tileset_image(L, tileset, image.get()); |
45 | else |
46 | lua_pushnil(L); |
47 | return 1; |
48 | } |
49 | |
50 | int Tileset_get_name(lua_State* L) |
51 | { |
52 | auto tileset = get_docobj<Tileset>(L, 1); |
53 | lua_pushstring(L, tileset->name().c_str()); |
54 | return 1; |
55 | } |
56 | |
57 | int Tileset_set_name(lua_State* L) |
58 | { |
59 | auto tileset = get_docobj<Tileset>(L, 1); |
60 | if (const char* newName = lua_tostring(L, 2)) |
61 | tileset->setName(newName); |
62 | return 0; |
63 | } |
64 | |
65 | int Tileset_get_grid(lua_State* L) |
66 | { |
67 | auto tileset = get_docobj<Tileset>(L, 1); |
68 | push_obj(L, tileset->grid()); |
69 | return 1; |
70 | } |
71 | |
72 | int Tileset_get_baseIndex(lua_State* L) |
73 | { |
74 | auto tileset = get_docobj<Tileset>(L, 1); |
75 | lua_pushinteger(L, tileset->baseIndex()); |
76 | return 1; |
77 | } |
78 | |
79 | int Tileset_set_baseIndex(lua_State* L) |
80 | { |
81 | auto tileset = get_docobj<Tileset>(L, 1); |
82 | int i = lua_tointeger(L, 2); |
83 | tileset->setBaseIndex(i); |
84 | return 0; |
85 | } |
86 | |
87 | const luaL_Reg Tileset_methods[] = { |
88 | { "__eq" , Tileset_eq }, |
89 | { "__len" , Tileset_len }, |
90 | { "getTile" , Tileset_getTile }, |
91 | // TODO |
92 | // { "setTile", Tileset_setTile }, |
93 | { nullptr, nullptr } |
94 | }; |
95 | |
96 | const Property Tileset_properties[] = { |
97 | { "name" , Tileset_get_name, Tileset_set_name }, |
98 | { "grid" , Tileset_get_grid, nullptr }, |
99 | { "baseIndex" , Tileset_get_baseIndex, Tileset_set_baseIndex }, |
100 | { nullptr, nullptr, nullptr } |
101 | }; |
102 | |
103 | } // anonymous namespace |
104 | |
105 | DEF_MTNAME(Tileset); |
106 | |
107 | void register_tileset_class(lua_State* L) |
108 | { |
109 | using Tileset = doc::Tileset; |
110 | REG_CLASS(L, Tileset); |
111 | REG_CLASS_PROPERTIES(L, Tileset); |
112 | } |
113 | |
114 | void push_tileset(lua_State* L, Tileset* tileset) |
115 | { |
116 | push_docobj(L, tileset); |
117 | } |
118 | |
119 | } // namespace script |
120 | } // namespace app |
121 | |