| 1 | // Aseprite |
| 2 | // Copyright (C) 2020 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifndef APP_TOOLS_CONTROLLER_H_INCLUDED |
| 9 | #define APP_TOOLS_CONTROLLER_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "app/tools/stroke.h" |
| 13 | #include "app/tools/trace_policy.h" |
| 14 | #include "gfx/point.h" |
| 15 | |
| 16 | #include <string> |
| 17 | #include <vector> |
| 18 | |
| 19 | namespace app { |
| 20 | namespace tools { |
| 21 | |
| 22 | class ToolLoop; |
| 23 | |
| 24 | // This class controls user input. |
| 25 | class Controller { |
| 26 | public: |
| 27 | virtual ~Controller() { } |
| 28 | |
| 29 | virtual bool canSnapToGrid() { return true; } |
| 30 | virtual bool isFreehand() { return false; } |
| 31 | virtual bool isOnePoint() { return false; } |
| 32 | virtual bool isTwoPoints() { return false; } |
| 33 | |
| 34 | virtual void prepareController(ToolLoop* loop) { } |
| 35 | |
| 36 | // Called when the user starts drawing and each time a new button is |
| 37 | // pressed. The controller could be sure that this method is called |
| 38 | // at least one time. The point is a position relative to sprite |
| 39 | // bounds. |
| 40 | virtual void pressButton(ToolLoop* loop, Stroke& stroke, const Stroke::Pt& pt) = 0; |
| 41 | |
| 42 | // Called each time a mouse button is released. |
| 43 | virtual bool releaseButton(Stroke& stroke, const Stroke::Pt& pt) = 0; |
| 44 | |
| 45 | // Called when the mouse is moved. |
| 46 | virtual void movement(ToolLoop* loop, Stroke& stroke, const Stroke::Pt& pt) = 0; |
| 47 | |
| 48 | // The input and output strokes are relative to sprite coordinates. |
| 49 | virtual void getStrokeToInterwine(const Stroke& input, Stroke& output) = 0; |
| 50 | virtual void getStatusBarText(ToolLoop* loop, const Stroke& stroke, std::string& text) = 0; |
| 51 | |
| 52 | // Last point used by this controller, useful to save the last |
| 53 | // point of a freehand tool. |
| 54 | virtual Stroke::Pt getLastPoint() const { return gfx::Point(0, 0); } |
| 55 | |
| 56 | // Special trace policy that can change in the middle of the |
| 57 | // ToolLoop. This is for LineFreehandController which uses a |
| 58 | // TracePolicy::Last for TwoPoints controller (Line-like tool) |
| 59 | // and then a TracePolicy::Accumulate for freehand (Pencil tool). |
| 60 | virtual bool handleTracePolicy() const { return false; } |
| 61 | virtual TracePolicy getTracePolicy() const { return TracePolicy::Accumulate; } |
| 62 | |
| 63 | // Returns the angle for a shape-like intertwiner (rectangles, |
| 64 | // ellipses, etc.). |
| 65 | virtual double getShapeAngle() const { return 0.0; } |
| 66 | }; |
| 67 | |
| 68 | } // namespace tools |
| 69 | } // namespace app |
| 70 | |
| 71 | #endif // APP_TOOLS_CONTROLLER_H_INCLUDED |
| 72 | |