1 | // Aseprite |
2 | // Copyright (c) 2019-2020 Igara Studio S.A. |
3 | // |
4 | // This program is distributed under the terms of |
5 | // the End-User License Agreement for Aseprite. |
6 | |
7 | #ifndef APP_UI_TILESET_SELECTOR_H_INCLUDED |
8 | #define APP_UI_TILESET_SELECTOR_H_INCLUDED |
9 | #pragma once |
10 | |
11 | #include "doc/grid.h" |
12 | #include "doc/tile.h" |
13 | |
14 | #include <string> |
15 | |
16 | #include "tileset_selector.xml.h" |
17 | |
18 | namespace doc { |
19 | class Sprite; |
20 | class Tileset; |
21 | } |
22 | |
23 | namespace app { |
24 | |
25 | class TilesetSelector : public app::gen::TilesetSelector { |
26 | public: |
27 | struct Info { |
28 | bool enabled = true; |
29 | bool newTileset = true; |
30 | std::string name; |
31 | doc::Grid grid; |
32 | int baseIndex = 1; |
33 | doc::tileset_index tsi = -1; |
34 | }; |
35 | |
36 | TilesetSelector(const doc::Sprite* sprite, |
37 | const TilesetSelector::Info& info); |
38 | |
39 | Info getInfo(); |
40 | }; |
41 | |
42 | } // namespace app |
43 | |
44 | #endif |
45 | |