| 1 | // Aseprite |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2017 David Capello |
| 4 | // |
| 5 | // This program is distributed under the terms of |
| 6 | // the End-User License Agreement for Aseprite. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "app/ui/timeline/ani_controls.h" |
| 13 | |
| 14 | #include "app/commands/command.h" |
| 15 | #include "app/commands/commands.h" |
| 16 | #include "app/i18n/strings.h" |
| 17 | #include "app/modules/editors.h" |
| 18 | #include "app/ui/editor/editor.h" |
| 19 | #include "app/ui/keyboard_shortcuts.h" |
| 20 | #include "app/ui/skin/skin_theme.h" |
| 21 | #include "app/ui_context.h" |
| 22 | #include "ui/tooltips.h" |
| 23 | |
| 24 | #include <algorithm> |
| 25 | #include <cstdarg> |
| 26 | #include <cstdio> |
| 27 | #include <cstring> |
| 28 | |
| 29 | namespace app { |
| 30 | |
| 31 | using namespace app::skin; |
| 32 | using namespace ui; |
| 33 | |
| 34 | enum AniAction { |
| 35 | ACTION_FIRST, |
| 36 | ACTION_PREV, |
| 37 | ACTION_PLAY, |
| 38 | ACTION_NEXT, |
| 39 | ACTION_LAST, |
| 40 | ACTIONS |
| 41 | }; |
| 42 | |
| 43 | AniControls::AniControls(TooltipManager* tooltipManager) |
| 44 | : ButtonSet(5) |
| 45 | { |
| 46 | auto theme = SkinTheme::get(this); |
| 47 | |
| 48 | addItem(theme->parts.aniFirst()); |
| 49 | addItem(theme->parts.aniPrevious()); |
| 50 | addItem(theme->parts.aniPlay()); |
| 51 | addItem(theme->parts.aniNext()); |
| 52 | addItem(theme->parts.aniLast()); |
| 53 | ItemChange.connect([this]{ onClickButton(); }); |
| 54 | |
| 55 | setTriggerOnMouseUp(true); |
| 56 | setTransparent(true); |
| 57 | |
| 58 | for (int i=0; i<ACTIONS; ++i) |
| 59 | tooltipManager->addTooltipFor(getItem(i), getTooltipFor(i), BOTTOM); |
| 60 | |
| 61 | getItem(ACTION_PLAY)->enableFlags(CTRL_RIGHT_CLICK); |
| 62 | |
| 63 | InitTheme.connect( |
| 64 | [this]{ |
| 65 | auto theme = SkinTheme::get(this); |
| 66 | setBgColor(theme->colors.workspace()); |
| 67 | }); |
| 68 | } |
| 69 | |
| 70 | void AniControls::updateUsingEditor(Editor* editor) |
| 71 | { |
| 72 | auto theme = SkinTheme::get(this); |
| 73 | getItem(ACTION_PLAY)->setIcon( |
| 74 | (editor && editor->isPlaying() ? |
| 75 | theme->parts.aniStop(): |
| 76 | theme->parts.aniPlay())); |
| 77 | } |
| 78 | |
| 79 | void AniControls::onClickButton() |
| 80 | { |
| 81 | int item = selectedItem(); |
| 82 | deselectItems(); |
| 83 | |
| 84 | Command* cmd = Commands::instance()->byId(getCommandId(item)); |
| 85 | if (cmd) { |
| 86 | UIContext::instance()->executeCommandFromMenuOrShortcut(cmd); |
| 87 | updateUsingEditor(current_editor); |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | void AniControls::onRightClick(Item* item) |
| 92 | { |
| 93 | ButtonSet::onRightClick(item); |
| 94 | |
| 95 | if (item == getItem(ACTION_PLAY) && current_editor) |
| 96 | current_editor->showAnimationSpeedMultiplierPopup( |
| 97 | Preferences::instance().editor.playOnce, |
| 98 | Preferences::instance().editor.playAll, true); |
| 99 | } |
| 100 | |
| 101 | const char* AniControls::getCommandId(int index) const |
| 102 | { |
| 103 | switch (index) { |
| 104 | case ACTION_FIRST: return CommandId::GotoFirstFrame(); |
| 105 | case ACTION_PREV: return CommandId::GotoPreviousFrame(); |
| 106 | case ACTION_PLAY: return CommandId::PlayAnimation(); |
| 107 | case ACTION_NEXT: return CommandId::GotoNextFrame(); |
| 108 | case ACTION_LAST: return CommandId::GotoLastFrame(); |
| 109 | } |
| 110 | ASSERT(false); |
| 111 | return nullptr; |
| 112 | } |
| 113 | |
| 114 | std::string AniControls::getTooltipFor(int index) const |
| 115 | { |
| 116 | std::string tooltip; |
| 117 | |
| 118 | Command* cmd = Commands::instance()->byId(getCommandId(index)); |
| 119 | if (cmd) { |
| 120 | tooltip = cmd->friendlyName(); |
| 121 | |
| 122 | KeyPtr key = KeyboardShortcuts::instance()->command(cmd->id().c_str()); |
| 123 | if (!key || key->accels().empty()) |
| 124 | key = KeyboardShortcuts::instance()->command(cmd->id().c_str(), |
| 125 | Params(), |
| 126 | KeyContext::Normal); |
| 127 | if (key && !key->accels().empty()) { |
| 128 | tooltip += "\n\n" + Strings::ani_controls_shortcut() + " " ; |
| 129 | tooltip += key->accels().front().toString(); |
| 130 | } |
| 131 | |
| 132 | if (index == ACTION_PLAY) { |
| 133 | tooltip += "\n\n" + Strings::ani_controls_right_click(); |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | return tooltip; |
| 138 | } |
| 139 | |
| 140 | } // namespace app |
| 141 | |