1 | // Aseprite
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2 | // Copyright (C) 2020-2021 Igara Studio S.A.
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3 | // Copyright (C) 2001-2018 David Capello
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4 | //
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5 | // This program is distributed under the terms of
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6 | // the End-User License Agreement for Aseprite.
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7 |
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8 | #ifndef APP_UTIL_RANGE_UTILS_H_INCLUDED
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9 | #define APP_UTIL_RANGE_UTILS_H_INCLUDED
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10 | #pragma once
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11 |
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12 | #include "doc/cel_list.h"
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13 |
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14 | #include <vector>
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15 |
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16 | namespace doc {
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17 | class Sprite;
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18 | }
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19 |
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20 | namespace app {
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21 | using namespace doc;
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22 |
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23 | class DocRange;
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24 |
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25 | doc::CelList get_cels(const doc::Sprite* sprite, const DocRange& range);
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26 | doc::CelList get_unique_cels(const doc::Sprite* sprite, const DocRange& range);
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27 | doc::CelList get_unique_cels_to_edit_pixels(const doc::Sprite* sprite, const DocRange& range);
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28 | doc::CelList get_unique_cels_to_move_cel(const doc::Sprite* sprite, const DocRange& range);
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29 |
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30 | } // namespace app
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31 |
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32 | #endif
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33 | |