1 | // Aseprite Document Library |
2 | // Copyright (c) 2001-2018 David Capello |
3 | // |
4 | // This file is released under the terms of the MIT license. |
5 | // Read LICENSE.txt for more information. |
6 | |
7 | #ifndef DOC_DOCUMENT_H_INCLUDED |
8 | #define DOC_DOCUMENT_H_INCLUDED |
9 | #pragma once |
10 | |
11 | #include <string> |
12 | |
13 | #include "doc/object.h" |
14 | #include "doc/sprites.h" |
15 | |
16 | namespace doc { |
17 | |
18 | class Document : public Object { |
19 | public: |
20 | Document(); |
21 | ~Document(); |
22 | |
23 | const Sprites& sprites() const { return m_sprites; } |
24 | Sprites& sprites() { return m_sprites; } |
25 | |
26 | const Sprite* sprite() const { return m_sprites.empty() ? NULL: m_sprites.front(); } |
27 | Sprite* sprite() { return m_sprites.empty() ? NULL: m_sprites.front(); } |
28 | |
29 | int width() const; |
30 | int height() const; |
31 | ColorMode colorMode() const; |
32 | |
33 | std::string name() const; |
34 | const std::string& filename() const { return m_filename; } |
35 | void setFilename(const std::string& filename); |
36 | |
37 | protected: |
38 | virtual void onFileNameChange(); |
39 | |
40 | private: |
41 | std::string m_filename; // Document's file name. From where it was |
42 | // loaded, where it is saved. |
43 | Sprites m_sprites; |
44 | }; |
45 | |
46 | } // namespace doc |
47 | |
48 | #endif |
49 | |