| 1 | // Aseprite Document Library |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifndef DOC_LAYER_H_INCLUDED |
| 9 | #define DOC_LAYER_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "doc/blend_mode.h" |
| 13 | #include "doc/cel_list.h" |
| 14 | #include "doc/frame.h" |
| 15 | #include "doc/layer_list.h" |
| 16 | #include "doc/object.h" |
| 17 | #include "doc/with_user_data.h" |
| 18 | |
| 19 | #include <string> |
| 20 | |
| 21 | namespace doc { |
| 22 | |
| 23 | class Cel; |
| 24 | class Grid; |
| 25 | class Image; |
| 26 | class Layer; |
| 27 | class LayerGroup; |
| 28 | class LayerImage; |
| 29 | class Sprite; |
| 30 | |
| 31 | ////////////////////////////////////////////////////////////////////// |
| 32 | // Layer class |
| 33 | |
| 34 | enum class LayerFlags { |
| 35 | None = 0, |
| 36 | Visible = 1, // Can be read |
| 37 | Editable = 2, // Can be written |
| 38 | LockMove = 4, // Cannot be moved |
| 39 | Background = 8, // Stack order cannot be changed |
| 40 | Continuous = 16, // Prefer to link cels when the user copy them |
| 41 | Collapsed = 32, // Prefer to show this group layer collapsed |
| 42 | Reference = 64, // Is a reference layer |
| 43 | |
| 44 | PersistentFlagsMask = 0xffff, |
| 45 | |
| 46 | Internal_WasVisible = 0x10000, // Was visible in the alternative state (Alt+click) |
| 47 | |
| 48 | BackgroundLayerFlags = LockMove | Background, |
| 49 | }; |
| 50 | |
| 51 | class Layer : public WithUserData { |
| 52 | protected: |
| 53 | Layer(ObjectType type, Sprite* sprite); |
| 54 | |
| 55 | public: |
| 56 | virtual ~Layer(); |
| 57 | |
| 58 | virtual int getMemSize() const override; |
| 59 | |
| 60 | const std::string& name() const { return m_name; } |
| 61 | void setName(const std::string& name) { m_name = name; } |
| 62 | |
| 63 | Sprite* sprite() const { return m_sprite; } |
| 64 | LayerGroup* parent() const { return m_parent; } |
| 65 | void setParent(LayerGroup* group) { m_parent = group; } |
| 66 | |
| 67 | // Gets the previous sibling of this layer. |
| 68 | Layer* getPrevious() const; |
| 69 | Layer* getNext() const; |
| 70 | |
| 71 | Layer* getPreviousBrowsable() const; |
| 72 | Layer* getNextBrowsable() const; |
| 73 | |
| 74 | Layer* getPreviousInWholeHierarchy() const; |
| 75 | Layer* getNextInWholeHierarchy() const; |
| 76 | |
| 77 | bool isImage() const { return (type() == ObjectType::LayerImage || |
| 78 | type() == ObjectType::LayerTilemap); } |
| 79 | bool isGroup() const { return type() == ObjectType::LayerGroup; } |
| 80 | bool isTilemap() const { return type() == ObjectType::LayerTilemap; } |
| 81 | virtual bool isBrowsable() const { return false; } |
| 82 | |
| 83 | bool isBackground() const { return hasFlags(LayerFlags::Background); } |
| 84 | bool isTransparent() const { return !hasFlags(LayerFlags::Background); } |
| 85 | bool isVisible() const { return hasFlags(LayerFlags::Visible); } |
| 86 | bool isEditable() const { return hasFlags(LayerFlags::Editable); } |
| 87 | bool isMovable() const { return !hasFlags(LayerFlags::LockMove); } |
| 88 | bool isContinuous() const { return hasFlags(LayerFlags::Continuous); } |
| 89 | bool isCollapsed() const { return hasFlags(LayerFlags::Collapsed); } |
| 90 | bool isExpanded() const { return !hasFlags(LayerFlags::Collapsed); } |
| 91 | bool isReference() const { return hasFlags(LayerFlags::Reference); } |
| 92 | |
| 93 | bool isVisibleHierarchy() const; |
| 94 | bool isEditableHierarchy() const; |
| 95 | bool canEditPixels() const; |
| 96 | bool hasAncestor(const Layer* ancestor) const; |
| 97 | |
| 98 | void setBackground(bool state) { switchFlags(LayerFlags::Background, state); } |
| 99 | void setVisible (bool state) { switchFlags(LayerFlags::Visible, state); } |
| 100 | void setEditable (bool state) { switchFlags(LayerFlags::Editable, state); } |
| 101 | void setMovable (bool state) { switchFlags(LayerFlags::LockMove, !state); } |
| 102 | void setContinuous(bool state) { switchFlags(LayerFlags::Continuous, state); } |
| 103 | void setCollapsed (bool state) { switchFlags(LayerFlags::Collapsed, state); } |
| 104 | void setReference (bool state) { switchFlags(LayerFlags::Reference, state); } |
| 105 | |
| 106 | LayerFlags flags() const { |
| 107 | return m_flags; |
| 108 | } |
| 109 | |
| 110 | bool hasFlags(LayerFlags flags) const { |
| 111 | return (int(m_flags) & int(flags)) == int(flags); |
| 112 | } |
| 113 | |
| 114 | void setFlags(LayerFlags flags) { |
| 115 | m_flags = flags; |
| 116 | } |
| 117 | |
| 118 | void switchFlags(LayerFlags flags, bool state) { |
| 119 | if (state) |
| 120 | m_flags = LayerFlags(int(m_flags) | int(flags)); |
| 121 | else |
| 122 | m_flags = LayerFlags(int(m_flags) & ~int(flags)); |
| 123 | } |
| 124 | |
| 125 | virtual Grid grid() const; |
| 126 | virtual Cel* cel(frame_t frame) const; |
| 127 | virtual void getCels(CelList& cels) const = 0; |
| 128 | virtual void displaceFrames(frame_t fromThis, frame_t delta) = 0; |
| 129 | |
| 130 | private: |
| 131 | std::string m_name; // layer name |
| 132 | Sprite* m_sprite; // owner of the layer |
| 133 | LayerGroup* m_parent; // parent layer |
| 134 | LayerFlags m_flags; // stack order cannot be changed |
| 135 | |
| 136 | // Disable assigment |
| 137 | Layer& operator=(const Layer& other); |
| 138 | }; |
| 139 | |
| 140 | ////////////////////////////////////////////////////////////////////// |
| 141 | // LayerImage class |
| 142 | |
| 143 | class LayerImage : public Layer { |
| 144 | public: |
| 145 | LayerImage(ObjectType type, Sprite* sprite); |
| 146 | explicit LayerImage(Sprite* sprite); |
| 147 | virtual ~LayerImage(); |
| 148 | |
| 149 | virtual int getMemSize() const override; |
| 150 | |
| 151 | BlendMode blendMode() const { return m_blendmode; } |
| 152 | void setBlendMode(BlendMode blendmode) { m_blendmode = blendmode; } |
| 153 | |
| 154 | int opacity() const { return m_opacity; } |
| 155 | void setOpacity(int opacity) { m_opacity = opacity; } |
| 156 | |
| 157 | void addCel(Cel *cel); |
| 158 | void removeCel(Cel *cel); |
| 159 | void moveCel(Cel *cel, frame_t frame); |
| 160 | |
| 161 | Cel* cel(frame_t frame) const override; |
| 162 | void getCels(CelList& cels) const override; |
| 163 | void displaceFrames(frame_t fromThis, frame_t delta) override; |
| 164 | |
| 165 | Cel* getLastCel() const; |
| 166 | CelConstIterator findCelIterator(frame_t frame) const; |
| 167 | CelIterator findCelIterator(frame_t frame); |
| 168 | CelIterator findFirstCelIteratorAfter(frame_t firstAfterFrame); |
| 169 | |
| 170 | void configureAsBackground(); |
| 171 | |
| 172 | CelIterator getCelBegin() { return m_cels.begin(); } |
| 173 | CelIterator getCelEnd() { return m_cels.end(); } |
| 174 | CelConstIterator getCelBegin() const { return m_cels.begin(); } |
| 175 | CelConstIterator getCelEnd() const { return m_cels.end(); } |
| 176 | int getCelsCount() const { return (int)m_cels.size(); } |
| 177 | |
| 178 | private: |
| 179 | void destroyAllCels(); |
| 180 | |
| 181 | BlendMode m_blendmode; |
| 182 | int m_opacity; |
| 183 | CelList m_cels; // List of all cels inside this layer used by frames. |
| 184 | }; |
| 185 | |
| 186 | ////////////////////////////////////////////////////////////////////// |
| 187 | // LayerGroup class |
| 188 | |
| 189 | class LayerGroup : public Layer { |
| 190 | public: |
| 191 | explicit LayerGroup(Sprite* sprite); |
| 192 | virtual ~LayerGroup(); |
| 193 | |
| 194 | virtual int getMemSize() const override; |
| 195 | |
| 196 | const LayerList& layers() const { return m_layers; } |
| 197 | int layersCount() const { return (int)m_layers.size(); } |
| 198 | |
| 199 | void addLayer(Layer* layer); |
| 200 | void removeLayer(Layer* layer); |
| 201 | void insertLayer(Layer* layer, Layer* after); |
| 202 | void stackLayer(Layer* layer, Layer* after); |
| 203 | |
| 204 | Layer* firstLayer() const { return (m_layers.empty() ? nullptr: m_layers.front()); } |
| 205 | Layer* firstLayerInWholeHierarchy() const; |
| 206 | Layer* lastLayer() const { return (m_layers.empty() ? nullptr: m_layers.back()); } |
| 207 | |
| 208 | void allLayers(LayerList& list) const; |
| 209 | layer_t allLayersCount() const; |
| 210 | bool hasVisibleReferenceLayers() const; |
| 211 | void allVisibleLayers(LayerList& list) const; |
| 212 | void allVisibleReferenceLayers(LayerList& list) const; |
| 213 | void allBrowsableLayers(LayerList& list) const; |
| 214 | |
| 215 | void getCels(CelList& cels) const override; |
| 216 | void displaceFrames(frame_t fromThis, frame_t delta) override; |
| 217 | |
| 218 | bool isBrowsable() const override { |
| 219 | return isGroup() && isExpanded() && !m_layers.empty(); |
| 220 | } |
| 221 | |
| 222 | private: |
| 223 | void destroyAllLayers(); |
| 224 | |
| 225 | LayerList m_layers; |
| 226 | }; |
| 227 | |
| 228 | } // namespace doc |
| 229 | |
| 230 | #endif |
| 231 | |