| 1 | // Aseprite Document Library |
| 2 | // Copyright (c) 2019-2021 Igara Studio S.A. |
| 3 | // |
| 4 | // This file is released under the terms of the MIT license. |
| 5 | // Read LICENSE.txt for more information. |
| 6 | |
| 7 | #ifdef HAVE_CONFIG_H |
| 8 | #include "config.h" |
| 9 | #endif |
| 10 | |
| 11 | #include "doc/tileset.h" |
| 12 | |
| 13 | #include "doc/primitives.h" |
| 14 | #include "doc/remap.h" |
| 15 | #include "doc/sprite.h" |
| 16 | |
| 17 | #include <memory> |
| 18 | |
| 19 | #define TS_TRACE(...) // TRACE(__VA_ARGS__) |
| 20 | |
| 21 | namespace doc { |
| 22 | |
| 23 | Tileset::Tileset(Sprite* sprite, |
| 24 | const Grid& grid, |
| 25 | const tileset_index ntiles) |
| 26 | : Object(ObjectType::Tileset) |
| 27 | , m_sprite(sprite) |
| 28 | , m_grid(grid) |
| 29 | , m_tiles(ntiles) |
| 30 | { |
| 31 | // The origin of tileset grids must be 0,0 (the origin is then |
| 32 | // specified by each cel position) |
| 33 | ASSERT(grid.origin() == gfx::Point(0, 0)); |
| 34 | |
| 35 | // TODO at the moment retrieving a tileset from the clipboard use no |
| 36 | // sprite, but in the future we should save a whole sprite in the |
| 37 | // clipboard |
| 38 | //ASSERT(sprite); |
| 39 | |
| 40 | for (tile_index ti=0; ti<ntiles; ++ti) { |
| 41 | ImageRef tile = makeEmptyTile(); |
| 42 | m_tiles[ti] = tile; |
| 43 | hashImage(ti, tile); |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | // static |
| 48 | Tileset* Tileset::MakeCopyWithSameImages(const Tileset* tileset) |
| 49 | { |
| 50 | std::unique_ptr<Tileset> copy( |
| 51 | new Tileset(tileset->sprite(), |
| 52 | tileset->grid(), |
| 53 | tileset->size())); |
| 54 | copy->setName(tileset->name()); |
| 55 | for (tile_index ti=0; ti<copy->size(); ++ti) { |
| 56 | ImageRef image = tileset->get(ti); |
| 57 | ASSERT(image); |
| 58 | copy->set(ti, image); |
| 59 | } |
| 60 | return copy.release(); |
| 61 | } |
| 62 | |
| 63 | // static |
| 64 | Tileset* Tileset::MakeCopyCopyingImages(const Tileset* tileset) |
| 65 | { |
| 66 | std::unique_ptr<Tileset> copy( |
| 67 | new Tileset(tileset->sprite(), |
| 68 | tileset->grid(), |
| 69 | tileset->size())); |
| 70 | copy->setName(tileset->name()); |
| 71 | for (tile_index ti=0; ti<copy->size(); ++ti) { |
| 72 | ImageRef image = tileset->get(ti); |
| 73 | ASSERT(image); |
| 74 | // TODO can we avoid making a copy of this image |
| 75 | copy->set(ti, ImageRef(Image::createCopy(image.get()))); |
| 76 | } |
| 77 | return copy.release(); |
| 78 | } |
| 79 | |
| 80 | int Tileset::getMemSize() const |
| 81 | { |
| 82 | int size = sizeof(Tileset) + m_name.size(); |
| 83 | for (auto& img : const_cast<Tileset*>(this)->m_tiles) { |
| 84 | ASSERT(img); |
| 85 | size += img->getMemSize(); |
| 86 | } |
| 87 | return size; |
| 88 | } |
| 89 | |
| 90 | void Tileset::resize(const tile_index ntiles) |
| 91 | { |
| 92 | int oldSize = m_tiles.size(); |
| 93 | m_tiles.resize(ntiles); |
| 94 | for (tile_index ti=oldSize; ti<ntiles; ++ti) |
| 95 | m_tiles[ti] = makeEmptyTile(); |
| 96 | } |
| 97 | |
| 98 | void Tileset::remap(const Remap& remap) |
| 99 | { |
| 100 | Tiles tmp = m_tiles; |
| 101 | |
| 102 | // The notile cannot be remapped |
| 103 | ASSERT(remap[0] == 0); |
| 104 | |
| 105 | for (tile_index ti=1; ti<size(); ++ti) { |
| 106 | TS_TRACE("m_tiles[%d] = tmp[%d]\n" , remap[ti], ti); |
| 107 | |
| 108 | ASSERT(remap[ti] >= 0); |
| 109 | ASSERT(remap[ti] < m_tiles.size()); |
| 110 | if (remap[ti] >= 0 && |
| 111 | remap[ti] < m_tiles.size()) { |
| 112 | ASSERT(remap[ti] != notile); |
| 113 | |
| 114 | m_tiles[remap[ti]] = tmp[ti]; |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | rehash(); |
| 119 | } |
| 120 | |
| 121 | void Tileset::set(const tile_index ti, |
| 122 | const ImageRef& image) |
| 123 | { |
| 124 | ASSERT(image); |
| 125 | ASSERT(image->width() == m_grid.tileSize().w); |
| 126 | ASSERT(image->height() == m_grid.tileSize().h); |
| 127 | |
| 128 | #if _DEBUG |
| 129 | if (ti == notile && !is_empty_image(image.get())) { |
| 130 | TRACEARGS("Warning: setting tile 0 with a non-empty image" ); |
| 131 | } |
| 132 | #endif |
| 133 | |
| 134 | removeFromHash(ti, false); |
| 135 | |
| 136 | preprocess_transparent_pixels(image.get()); |
| 137 | m_tiles[ti] = image; |
| 138 | |
| 139 | if (!m_hash.empty()) |
| 140 | hashImage(ti, image); |
| 141 | } |
| 142 | |
| 143 | tile_index Tileset::add(const ImageRef& image) |
| 144 | { |
| 145 | ASSERT(image); |
| 146 | ASSERT(image->width() == m_grid.tileSize().w); |
| 147 | ASSERT(image->height() == m_grid.tileSize().h); |
| 148 | |
| 149 | preprocess_transparent_pixels(image.get()); |
| 150 | m_tiles.push_back(image); |
| 151 | |
| 152 | const tile_index newIndex = tile_index(m_tiles.size()-1); |
| 153 | if (!m_hash.empty()) |
| 154 | hashImage(newIndex, image); |
| 155 | return newIndex; |
| 156 | } |
| 157 | |
| 158 | void Tileset::insert(const tile_index ti, |
| 159 | const ImageRef& image) |
| 160 | { |
| 161 | ASSERT(image); |
| 162 | ASSERT(image->width() == m_grid.tileSize().w); |
| 163 | ASSERT(image->height() == m_grid.tileSize().h); |
| 164 | |
| 165 | #if _DEBUG |
| 166 | if (ti == notile && !is_empty_image(image.get())) { |
| 167 | TRACEARGS("Warning: inserting tile 0 with a non-empty image" ); |
| 168 | } |
| 169 | #endif |
| 170 | |
| 171 | ASSERT(ti >= 0 && ti <= m_tiles.size()+1); |
| 172 | preprocess_transparent_pixels(image.get()); |
| 173 | m_tiles.insert(m_tiles.begin()+ti, image); |
| 174 | |
| 175 | if (!m_hash.empty()) { |
| 176 | // Fix all indexes in the hash that are greater than "ti" |
| 177 | for (auto& it : m_hash) |
| 178 | if (it.second >= ti) |
| 179 | ++it.second; |
| 180 | |
| 181 | // And now we can add the new image with the "ti" index |
| 182 | hashImage(ti, image); |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | void Tileset::erase(const tile_index ti) |
| 187 | { |
| 188 | ASSERT(ti >= 0 && ti < size()); |
| 189 | // TODO check why this doesn't work |
| 190 | //removeFromHash(ti, true); |
| 191 | |
| 192 | m_tiles.erase(m_tiles.begin()+ti); |
| 193 | rehash(); |
| 194 | } |
| 195 | |
| 196 | ImageRef Tileset::makeEmptyTile() |
| 197 | { |
| 198 | ImageSpec spec = m_sprite->spec(); |
| 199 | spec.setSize(m_grid.tileSize()); |
| 200 | return ImageRef(Image::create(spec)); |
| 201 | } |
| 202 | |
| 203 | void Tileset::setExternal(const std::string& filename, |
| 204 | const tileset_index& tsi) |
| 205 | { |
| 206 | m_external.filename = filename; |
| 207 | m_external.tileset = tsi; |
| 208 | } |
| 209 | |
| 210 | bool Tileset::findTileIndex(const ImageRef& tileImage, |
| 211 | tile_index& ti) |
| 212 | { |
| 213 | ASSERT(tileImage); |
| 214 | if (!tileImage) { |
| 215 | ti = notile; |
| 216 | return false; |
| 217 | } |
| 218 | |
| 219 | auto& h = hashTable(); // Don't use m_hash directly in case that |
| 220 | // we've to regenerate the hash table. |
| 221 | |
| 222 | auto it = h.find(tileImage); |
| 223 | if (it != h.end()) { |
| 224 | ti = it->second; |
| 225 | return true; |
| 226 | } |
| 227 | else { |
| 228 | ti = notile; |
| 229 | return false; |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | void Tileset::notifyTileContentChange(const tile_index ti) |
| 234 | { |
| 235 | #if 0 // TODO Try to do less work |
| 236 | |
| 237 | ASSERT(ti >= 0 && ti < size()); |
| 238 | |
| 239 | // If two or more tiles are exactly the same, they will have the |
| 240 | // same hash, so the m_hash table can be smaller than the m_tiles |
| 241 | // array. |
| 242 | if (m_hash.size() < m_tiles.size()) { |
| 243 | // Count how many hash elements are poiting to this tile index |
| 244 | int tilesWithSameHash = 0; |
| 245 | for (auto item : m_hash) |
| 246 | if (item.second == ti) |
| 247 | ++tilesWithSameHash; |
| 248 | |
| 249 | // In this case we re-generate the whole hash table because one or |
| 250 | // more tiles tile are using the hash of the modified tile. |
| 251 | if (tilesWithSameHash >= 2) { |
| 252 | rehash(); |
| 253 | return; |
| 254 | } |
| 255 | } |
| 256 | |
| 257 | // In other case we can do a fast-path, just removing and |
| 258 | // re-adding the tile to the hash table. |
| 259 | removeFromHash(ti, false); |
| 260 | if (!m_hash.empty()) |
| 261 | hashImage(ti, m_tiles[ti]); |
| 262 | |
| 263 | #else // Regenerate the whole hash map (at the moment this is the |
| 264 | // only way to make it work correctly) |
| 265 | |
| 266 | (void)ti; // unused |
| 267 | |
| 268 | if (ti >= 0 && ti < m_tiles.size() && m_tiles[ti]) |
| 269 | preprocess_transparent_pixels(m_tiles[ti].get()); |
| 270 | |
| 271 | rehash(); |
| 272 | |
| 273 | #endif |
| 274 | } |
| 275 | |
| 276 | void Tileset::notifyRegenerateEmptyTile() |
| 277 | { |
| 278 | if (size() == 0) |
| 279 | return; |
| 280 | |
| 281 | ImageRef image = get(doc::notile); |
| 282 | if (image) |
| 283 | doc::clear_image(image.get(), image->maskColor()); |
| 284 | rehash(); |
| 285 | } |
| 286 | |
| 287 | void Tileset::removeFromHash(const tile_index ti, |
| 288 | const bool adjustIndexes) |
| 289 | { |
| 290 | auto end = m_hash.end(); |
| 291 | for (auto it=m_hash.begin(); it!=end; ) { |
| 292 | if (it->second == ti) { |
| 293 | it = m_hash.erase(it); |
| 294 | end = m_hash.end(); |
| 295 | } |
| 296 | else { |
| 297 | if (adjustIndexes && it->second > ti) |
| 298 | --it->second; |
| 299 | ++it; |
| 300 | } |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | #ifdef _DEBUG |
| 305 | void Tileset::assertValidHashTable() |
| 306 | { |
| 307 | // And empty hash table means that we've to re-generate it when it's |
| 308 | // needed (when findTileIndex() is used). |
| 309 | if (m_hash.empty()) |
| 310 | return; |
| 311 | |
| 312 | // If two or more tiles are exactly the same, they will have the |
| 313 | // same hash, so the m_hash table can be smaller than the m_tiles |
| 314 | // array. |
| 315 | if (m_hash.size() < m_tiles.size()) { |
| 316 | for (tile_index ti=0; ti<tile_index(m_tiles.size()); ++ti) { |
| 317 | auto it = m_hash.find(m_tiles[ti]); |
| 318 | ASSERT(it != m_hash.end()); |
| 319 | |
| 320 | // If the hash doesn't match, it is because other tile is equal |
| 321 | // to this one. |
| 322 | if (it->second != ti) { |
| 323 | ASSERT(is_same_image(it->first.get(), m_tiles[it->second].get())); |
| 324 | } |
| 325 | } |
| 326 | } |
| 327 | else if (m_hash.size() == m_tiles.size()) { |
| 328 | for (tile_index ti=0; ti<tile_index(m_tiles.size()); ++ti) { |
| 329 | auto it = m_hash.find(m_tiles[ti]); |
| 330 | ASSERT(it != m_hash.end()); |
| 331 | ASSERT(it->second == ti); |
| 332 | } |
| 333 | } |
| 334 | else { |
| 335 | ASSERT(false && "The hash table cannot contain more tiles than the tileset" ); |
| 336 | } |
| 337 | } |
| 338 | #endif |
| 339 | |
| 340 | void Tileset::hashImage(const tile_index ti, |
| 341 | const ImageRef& tileImage) |
| 342 | { |
| 343 | if (m_hash.find(tileImage) == m_hash.end()) |
| 344 | m_hash[tileImage] = ti; |
| 345 | } |
| 346 | |
| 347 | void Tileset::rehash() |
| 348 | { |
| 349 | // Clear the hash table, we'll lazy-rehash it when |
| 350 | // hashTable()/findTileIndex() is used. |
| 351 | m_hash.clear(); |
| 352 | } |
| 353 | |
| 354 | TilesetHashTable& Tileset::hashTable() |
| 355 | { |
| 356 | if (m_hash.empty()) { |
| 357 | // Re-hash/create the whole hash table from scratch |
| 358 | tile_index ti = 0; |
| 359 | for (auto tile : m_tiles) |
| 360 | hashImage(ti++, tile); |
| 361 | } |
| 362 | return m_hash; |
| 363 | } |
| 364 | |
| 365 | } // namespace doc |
| 366 | |