1 | // Aseprite Render Library |
2 | // Copyright (c) 2019-2020 Igara Studio S.A. |
3 | // Copyright (c) 2017 David Capello |
4 | // |
5 | // This file is released under the terms of the MIT license. |
6 | // Read LICENSE.txt for more information. |
7 | |
8 | #ifdef HAVE_CONFIG_H |
9 | #include "config.h" |
10 | #endif |
11 | |
12 | #include "render/gradient.h" |
13 | |
14 | #include "base/vector2d.h" |
15 | #include "doc/image.h" |
16 | #include "doc/image_impl.h" |
17 | #include "render/dithering_matrix.h" |
18 | |
19 | namespace render { |
20 | |
21 | void render_rgba_gradient( |
22 | doc::Image* img, |
23 | const gfx::Point imgPos, |
24 | const gfx::Point p0, |
25 | const gfx::Point p1, |
26 | doc::color_t c0, |
27 | doc::color_t c1, |
28 | const render::DitheringMatrix& matrix, |
29 | const GradientType type) |
30 | { |
31 | switch (type) { |
32 | case GradientType::Linear: |
33 | render_rgba_linear_gradient(img, imgPos, p0, p1, c0, c1, matrix); |
34 | break; |
35 | case GradientType::Radial: |
36 | render_rgba_radial_gradient(img, imgPos, p0, p1, c0, c1, matrix); |
37 | break; |
38 | } |
39 | } |
40 | |
41 | void render_rgba_linear_gradient( |
42 | doc::Image* img, |
43 | const gfx::Point imgPos, |
44 | const gfx::Point p0, |
45 | const gfx::Point p1, |
46 | doc::color_t c0, |
47 | doc::color_t c1, |
48 | const render::DitheringMatrix& matrix) |
49 | { |
50 | ASSERT(img->pixelFormat() == doc::IMAGE_RGB); |
51 | if (img->pixelFormat() != doc::IMAGE_RGB) { |
52 | return; |
53 | } |
54 | |
55 | // If there is no vector defining the gradient (just one point), |
56 | // the "gradient" will be just "c0" |
57 | if (p0 == p1) { |
58 | img->clear(c0); |
59 | return; |
60 | } |
61 | |
62 | base::Vector2d<double> |
63 | u(p0.x, p0.y), |
64 | v(p1.x, p1.y), w; |
65 | w = v - u; |
66 | const double wmag = w.magnitude(); |
67 | w = w.normalize(); |
68 | |
69 | // As we use non-premultiplied RGB values, we need correct RGB |
70 | // values on each stop. So in case that one color has alpha=0 |
71 | // (complete transparent), use the RGB values of the |
72 | // non-transparent color in the other stop point. |
73 | if (doc::rgba_geta(c0) == 0 && |
74 | doc::rgba_geta(c1) != 0) { |
75 | c0 = (c1 & doc::rgba_rgb_mask); |
76 | } |
77 | else if (doc::rgba_geta(c0) != 0 && |
78 | doc::rgba_geta(c1) == 0) { |
79 | c1 = (c0 & doc::rgba_rgb_mask); |
80 | } |
81 | |
82 | const double r0 = double(doc::rgba_getr(c0)) / 255.0; |
83 | const double g0 = double(doc::rgba_getg(c0)) / 255.0; |
84 | const double b0 = double(doc::rgba_getb(c0)) / 255.0; |
85 | const double a0 = double(doc::rgba_geta(c0)) / 255.0; |
86 | |
87 | const double r1 = double(doc::rgba_getr(c1)) / 255.0; |
88 | const double g1 = double(doc::rgba_getg(c1)) / 255.0; |
89 | const double b1 = double(doc::rgba_getb(c1)) / 255.0; |
90 | const double a1 = double(doc::rgba_geta(c1)) / 255.0; |
91 | |
92 | doc::LockImageBits<doc::RgbTraits> bits(img); |
93 | auto it = bits.begin(); |
94 | const int width = img->width(); |
95 | const int height = img->height(); |
96 | |
97 | if (matrix.rows() == 1 && matrix.cols() == 1) { |
98 | for (int y=0; y<height; ++y) { |
99 | for (int x=0; x<width; ++x, ++it) { |
100 | base::Vector2d<double> q(imgPos.x+x, |
101 | imgPos.y+y); |
102 | q -= u; |
103 | double f = (q * w) / wmag; |
104 | |
105 | doc::color_t c; |
106 | if (f < 0.0) c = c0; |
107 | else if (f > 1.0) c = c1; |
108 | else { |
109 | c = doc::rgba(int(255.0 * (r0 + f*(r1-r0))), |
110 | int(255.0 * (g0 + f*(g1-g0))), |
111 | int(255.0 * (b0 + f*(b1-b0))), |
112 | int(255.0 * (a0 + f*(a1-a0)))); |
113 | } |
114 | |
115 | *it = c; |
116 | } |
117 | } |
118 | } |
119 | else { |
120 | for (int y=0; y<height; ++y) { |
121 | for (int x=0; x<width; ++x, ++it) { |
122 | base::Vector2d<double> q(imgPos.x+x, |
123 | imgPos.y+y); |
124 | q -= u; |
125 | double f = (q * w) / wmag; |
126 | |
127 | *it = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); |
128 | } |
129 | } |
130 | } |
131 | } |
132 | |
133 | void render_rgba_radial_gradient( |
134 | doc::Image* img, |
135 | const gfx::Point imgPos, |
136 | const gfx::Point p0, |
137 | const gfx::Point p1, |
138 | doc::color_t c0, |
139 | doc::color_t c1, |
140 | const render::DitheringMatrix& matrix) |
141 | { |
142 | ASSERT(img->pixelFormat() == doc::IMAGE_RGB); |
143 | if (img->pixelFormat() != doc::IMAGE_RGB) { |
144 | return; |
145 | } |
146 | |
147 | base::Vector2d<double> |
148 | u(p0.x, p0.y), |
149 | v(p1.x, p1.y), w; |
150 | w = (v - u) / 2; |
151 | |
152 | // If there is no vector defining the gradient (just one point), |
153 | // the "gradient" will be just a solid color ("c1") |
154 | if (std::fabs(w.x) <= 0.000001 || |
155 | std::fabs(w.y) <= 0.000001) { |
156 | img->clear(c1); |
157 | return; |
158 | } |
159 | |
160 | // As we use non-premultiplied RGB values, we need correct RGB |
161 | // values on each stop. So in case that one color has alpha=0 |
162 | // (complete transparent), use the RGB values of the |
163 | // non-transparent color in the other stop point. |
164 | if (doc::rgba_geta(c0) == 0 && |
165 | doc::rgba_geta(c1) != 0) { |
166 | c0 = (c1 & doc::rgba_rgb_mask); |
167 | } |
168 | else if (doc::rgba_geta(c0) != 0 && |
169 | doc::rgba_geta(c1) == 0) { |
170 | c1 = (c0 & doc::rgba_rgb_mask); |
171 | } |
172 | |
173 | const double r0 = double(doc::rgba_getr(c0)) / 255.0; |
174 | const double g0 = double(doc::rgba_getg(c0)) / 255.0; |
175 | const double b0 = double(doc::rgba_getb(c0)) / 255.0; |
176 | const double a0 = double(doc::rgba_geta(c0)) / 255.0; |
177 | |
178 | const double r1 = double(doc::rgba_getr(c1)) / 255.0; |
179 | const double g1 = double(doc::rgba_getg(c1)) / 255.0; |
180 | const double b1 = double(doc::rgba_getb(c1)) / 255.0; |
181 | const double a1 = double(doc::rgba_geta(c1)) / 255.0; |
182 | |
183 | doc::LockImageBits<doc::RgbTraits> bits(img); |
184 | auto it = bits.begin(); |
185 | const int width = img->width(); |
186 | const int height = img->height(); |
187 | |
188 | if (matrix.rows() == 1 && matrix.cols() == 1) { |
189 | for (int y=0; y<height; ++y) { |
190 | for (int x=0; x<width; ++x, ++it) { |
191 | base::Vector2d<double> q(imgPos.x+x, |
192 | imgPos.y+y); |
193 | q -= (u+v)/2; |
194 | q.x /= std::fabs(w.x); |
195 | q.y /= std::fabs(w.y); |
196 | double f = std::sqrt(q.x*q.x + q.y*q.y); |
197 | |
198 | doc::color_t c; |
199 | if (f < 0.0) c = c0; |
200 | else if (f > 1.0) c = c1; |
201 | else { |
202 | c = doc::rgba(int(255.0 * (r0 + f*(r1-r0))), |
203 | int(255.0 * (g0 + f*(g1-g0))), |
204 | int(255.0 * (b0 + f*(b1-b0))), |
205 | int(255.0 * (a0 + f*(a1-a0)))); |
206 | } |
207 | |
208 | *it = c; |
209 | } |
210 | } |
211 | } |
212 | else { |
213 | for (int y=0; y<height; ++y) { |
214 | for (int x=0; x<width; ++x, ++it) { |
215 | base::Vector2d<double> q(imgPos.x+x, |
216 | imgPos.y+y); |
217 | q -= (u+v)/2; |
218 | q.x /= std::fabs(w.x); |
219 | q.y /= std::fabs(w.y); |
220 | double f = std::sqrt(q.x*q.x + q.y*q.y); |
221 | |
222 | *it = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); |
223 | } |
224 | } |
225 | } |
226 | } |
227 | |
228 | template<typename ImageTraits> |
229 | static void create_dithering_pattern_templ( |
230 | doc::Image* pattern, |
231 | const render::DitheringMatrix& matrix, |
232 | const float f, |
233 | const doc::color_t c0, |
234 | const doc::color_t c1) |
235 | { |
236 | const int w = pattern->width(); |
237 | const int h = pattern->height(); |
238 | |
239 | doc::LockImageBits<ImageTraits> dstBits(pattern); |
240 | auto dst = dstBits.begin(); |
241 | for (int y=0; y<h; ++y) { |
242 | for (int x=0; x<w; ++x, ++dst) |
243 | *dst = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); |
244 | } |
245 | } |
246 | |
247 | void convert_bitmap_brush_to_dithering_brush( |
248 | doc::Brush* brush, |
249 | const doc::PixelFormat pixelFormat, |
250 | const render::DitheringMatrix& matrix, |
251 | const float f, |
252 | const doc::color_t c0, |
253 | const doc::color_t c1) |
254 | { |
255 | // Create a pattern |
256 | doc::ImageRef pattern( |
257 | doc::Image::create(pixelFormat, |
258 | matrix.cols(), matrix.rows())); |
259 | |
260 | switch (pixelFormat) { |
261 | case doc::IMAGE_RGB: |
262 | create_dithering_pattern_templ<doc::RgbTraits>( |
263 | pattern.get(), matrix, f, c0, c1); |
264 | break; |
265 | case doc::IMAGE_GRAYSCALE: |
266 | create_dithering_pattern_templ<doc::GrayscaleTraits>( |
267 | pattern.get(), matrix, f, c0, c1); |
268 | break; |
269 | case doc::IMAGE_INDEXED: |
270 | create_dithering_pattern_templ<doc::IndexedTraits>( |
271 | pattern.get(), matrix, f, c0, c1); |
272 | break; |
273 | } |
274 | |
275 | doc::ImageRef copy(doc::Image::createCopy(brush->image())); |
276 | brush->setImage(copy.get(), copy.get()); |
277 | brush->setPatternImage(pattern); |
278 | brush->setPattern(doc::BrushPattern::PAINT_BRUSH); |
279 | } |
280 | |
281 | } // namespace render |
282 | |