| 1 | // Aseprite Render Library | 
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| 2 | // Copyright (c) 2019-2020 Igara Studio S.A. | 
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| 3 | // Copyright (c) 2017 David Capello | 
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| 4 | // | 
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| 5 | // This file is released under the terms of the MIT license. | 
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| 6 | // Read LICENSE.txt for more information. | 
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| 7 |  | 
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| 8 | #ifdef HAVE_CONFIG_H | 
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| 9 | #include "config.h" | 
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| 10 | #endif | 
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| 11 |  | 
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| 12 | #include "render/gradient.h" | 
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| 13 |  | 
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| 14 | #include "base/vector2d.h" | 
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| 15 | #include "doc/image.h" | 
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| 16 | #include "doc/image_impl.h" | 
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| 17 | #include "render/dithering_matrix.h" | 
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| 18 |  | 
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| 19 | namespace render { | 
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| 20 |  | 
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| 21 | void render_rgba_gradient( | 
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| 22 | doc::Image* img, | 
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| 23 | const gfx::Point imgPos, | 
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| 24 | const gfx::Point p0, | 
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| 25 | const gfx::Point p1, | 
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| 26 | doc::color_t c0, | 
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| 27 | doc::color_t c1, | 
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| 28 | const render::DitheringMatrix& matrix, | 
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| 29 | const GradientType type) | 
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| 30 | { | 
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| 31 | switch (type) { | 
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| 32 | case GradientType::Linear: | 
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| 33 | render_rgba_linear_gradient(img, imgPos, p0, p1, c0, c1, matrix); | 
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| 34 | break; | 
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| 35 | case GradientType::Radial: | 
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| 36 | render_rgba_radial_gradient(img, imgPos, p0, p1, c0, c1, matrix); | 
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| 37 | break; | 
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| 38 | } | 
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| 39 | } | 
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| 40 |  | 
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| 41 | void render_rgba_linear_gradient( | 
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| 42 | doc::Image* img, | 
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| 43 | const gfx::Point imgPos, | 
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| 44 | const gfx::Point p0, | 
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| 45 | const gfx::Point p1, | 
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| 46 | doc::color_t c0, | 
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| 47 | doc::color_t c1, | 
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| 48 | const render::DitheringMatrix& matrix) | 
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| 49 | { | 
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| 50 | ASSERT(img->pixelFormat() == doc::IMAGE_RGB); | 
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| 51 | if (img->pixelFormat() != doc::IMAGE_RGB) { | 
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| 52 | return; | 
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| 53 | } | 
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| 54 |  | 
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| 55 | // If there is no vector defining the gradient (just one point), | 
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| 56 | // the "gradient" will be just "c0" | 
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| 57 | if (p0 == p1) { | 
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| 58 | img->clear(c0); | 
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| 59 | return; | 
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| 60 | } | 
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| 61 |  | 
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| 62 | base::Vector2d<double> | 
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| 63 | u(p0.x, p0.y), | 
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| 64 | v(p1.x, p1.y), w; | 
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| 65 | w = v - u; | 
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| 66 | const double wmag = w.magnitude(); | 
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| 67 | w = w.normalize(); | 
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| 68 |  | 
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| 69 | // As we use non-premultiplied RGB values, we need correct RGB | 
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| 70 | // values on each stop. So in case that one color has alpha=0 | 
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| 71 | // (complete transparent), use the RGB values of the | 
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| 72 | // non-transparent color in the other stop point. | 
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| 73 | if (doc::rgba_geta(c0) == 0 && | 
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| 74 | doc::rgba_geta(c1) != 0) { | 
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| 75 | c0 = (c1 & doc::rgba_rgb_mask); | 
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| 76 | } | 
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| 77 | else if (doc::rgba_geta(c0) != 0 && | 
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| 78 | doc::rgba_geta(c1) == 0) { | 
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| 79 | c1 = (c0 & doc::rgba_rgb_mask); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | const double r0 = double(doc::rgba_getr(c0)) / 255.0; | 
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| 83 | const double g0 = double(doc::rgba_getg(c0)) / 255.0; | 
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| 84 | const double b0 = double(doc::rgba_getb(c0)) / 255.0; | 
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| 85 | const double a0 = double(doc::rgba_geta(c0)) / 255.0; | 
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| 86 |  | 
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| 87 | const double r1 = double(doc::rgba_getr(c1)) / 255.0; | 
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| 88 | const double g1 = double(doc::rgba_getg(c1)) / 255.0; | 
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| 89 | const double b1 = double(doc::rgba_getb(c1)) / 255.0; | 
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| 90 | const double a1 = double(doc::rgba_geta(c1)) / 255.0; | 
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| 91 |  | 
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| 92 | doc::LockImageBits<doc::RgbTraits> bits(img); | 
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| 93 | auto it = bits.begin(); | 
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| 94 | const int width = img->width(); | 
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| 95 | const int height = img->height(); | 
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| 96 |  | 
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| 97 | if (matrix.rows() == 1 && matrix.cols() == 1) { | 
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| 98 | for (int y=0; y<height; ++y) { | 
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| 99 | for (int x=0; x<width; ++x, ++it) { | 
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| 100 | base::Vector2d<double> q(imgPos.x+x, | 
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| 101 | imgPos.y+y); | 
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| 102 | q -= u; | 
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| 103 | double f = (q * w) / wmag; | 
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| 104 |  | 
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| 105 | doc::color_t c; | 
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| 106 | if (f < 0.0) c = c0; | 
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| 107 | else if (f > 1.0) c = c1; | 
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| 108 | else { | 
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| 109 | c = doc::rgba(int(255.0 * (r0 + f*(r1-r0))), | 
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| 110 | int(255.0 * (g0 + f*(g1-g0))), | 
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| 111 | int(255.0 * (b0 + f*(b1-b0))), | 
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| 112 | int(255.0 * (a0 + f*(a1-a0)))); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | *it = c; | 
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| 116 | } | 
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| 117 | } | 
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| 118 | } | 
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| 119 | else { | 
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| 120 | for (int y=0; y<height; ++y) { | 
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| 121 | for (int x=0; x<width; ++x, ++it) { | 
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| 122 | base::Vector2d<double> q(imgPos.x+x, | 
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| 123 | imgPos.y+y); | 
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| 124 | q -= u; | 
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| 125 | double f = (q * w) / wmag; | 
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| 126 |  | 
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| 127 | *it = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); | 
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| 128 | } | 
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| 129 | } | 
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| 130 | } | 
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| 131 | } | 
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| 132 |  | 
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| 133 | void render_rgba_radial_gradient( | 
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| 134 | doc::Image* img, | 
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| 135 | const gfx::Point imgPos, | 
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| 136 | const gfx::Point p0, | 
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| 137 | const gfx::Point p1, | 
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| 138 | doc::color_t c0, | 
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| 139 | doc::color_t c1, | 
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| 140 | const render::DitheringMatrix& matrix) | 
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| 141 | { | 
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| 142 | ASSERT(img->pixelFormat() == doc::IMAGE_RGB); | 
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| 143 | if (img->pixelFormat() != doc::IMAGE_RGB) { | 
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| 144 | return; | 
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| 145 | } | 
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| 146 |  | 
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| 147 | base::Vector2d<double> | 
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| 148 | u(p0.x, p0.y), | 
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| 149 | v(p1.x, p1.y), w; | 
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| 150 | w = (v - u) / 2; | 
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| 151 |  | 
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| 152 | // If there is no vector defining the gradient (just one point), | 
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| 153 | // the "gradient" will be just a solid color ("c1") | 
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| 154 | if (std::fabs(w.x) <= 0.000001 || | 
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| 155 | std::fabs(w.y) <= 0.000001) { | 
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| 156 | img->clear(c1); | 
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| 157 | return; | 
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| 158 | } | 
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| 159 |  | 
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| 160 | // As we use non-premultiplied RGB values, we need correct RGB | 
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| 161 | // values on each stop. So in case that one color has alpha=0 | 
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| 162 | // (complete transparent), use the RGB values of the | 
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| 163 | // non-transparent color in the other stop point. | 
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| 164 | if (doc::rgba_geta(c0) == 0 && | 
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| 165 | doc::rgba_geta(c1) != 0) { | 
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| 166 | c0 = (c1 & doc::rgba_rgb_mask); | 
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| 167 | } | 
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| 168 | else if (doc::rgba_geta(c0) != 0 && | 
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| 169 | doc::rgba_geta(c1) == 0) { | 
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| 170 | c1 = (c0 & doc::rgba_rgb_mask); | 
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| 171 | } | 
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| 172 |  | 
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| 173 | const double r0 = double(doc::rgba_getr(c0)) / 255.0; | 
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| 174 | const double g0 = double(doc::rgba_getg(c0)) / 255.0; | 
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| 175 | const double b0 = double(doc::rgba_getb(c0)) / 255.0; | 
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| 176 | const double a0 = double(doc::rgba_geta(c0)) / 255.0; | 
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| 177 |  | 
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| 178 | const double r1 = double(doc::rgba_getr(c1)) / 255.0; | 
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| 179 | const double g1 = double(doc::rgba_getg(c1)) / 255.0; | 
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| 180 | const double b1 = double(doc::rgba_getb(c1)) / 255.0; | 
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| 181 | const double a1 = double(doc::rgba_geta(c1)) / 255.0; | 
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| 182 |  | 
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| 183 | doc::LockImageBits<doc::RgbTraits> bits(img); | 
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| 184 | auto it = bits.begin(); | 
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| 185 | const int width = img->width(); | 
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| 186 | const int height = img->height(); | 
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| 187 |  | 
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| 188 | if (matrix.rows() == 1 && matrix.cols() == 1) { | 
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| 189 | for (int y=0; y<height; ++y) { | 
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| 190 | for (int x=0; x<width; ++x, ++it) { | 
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| 191 | base::Vector2d<double> q(imgPos.x+x, | 
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| 192 | imgPos.y+y); | 
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| 193 | q -= (u+v)/2; | 
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| 194 | q.x /= std::fabs(w.x); | 
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| 195 | q.y /= std::fabs(w.y); | 
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| 196 | double f = std::sqrt(q.x*q.x + q.y*q.y); | 
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| 197 |  | 
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| 198 | doc::color_t c; | 
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| 199 | if (f < 0.0) c = c0; | 
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| 200 | else if (f > 1.0) c = c1; | 
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| 201 | else { | 
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| 202 | c = doc::rgba(int(255.0 * (r0 + f*(r1-r0))), | 
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| 203 | int(255.0 * (g0 + f*(g1-g0))), | 
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| 204 | int(255.0 * (b0 + f*(b1-b0))), | 
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| 205 | int(255.0 * (a0 + f*(a1-a0)))); | 
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| 206 | } | 
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| 207 |  | 
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| 208 | *it = c; | 
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| 209 | } | 
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| 210 | } | 
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| 211 | } | 
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| 212 | else { | 
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| 213 | for (int y=0; y<height; ++y) { | 
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| 214 | for (int x=0; x<width; ++x, ++it) { | 
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| 215 | base::Vector2d<double> q(imgPos.x+x, | 
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| 216 | imgPos.y+y); | 
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| 217 | q -= (u+v)/2; | 
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| 218 | q.x /= std::fabs(w.x); | 
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| 219 | q.y /= std::fabs(w.y); | 
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| 220 | double f = std::sqrt(q.x*q.x + q.y*q.y); | 
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| 221 |  | 
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| 222 | *it = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); | 
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| 223 | } | 
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| 224 | } | 
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| 225 | } | 
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| 226 | } | 
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| 227 |  | 
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| 228 | template<typename ImageTraits> | 
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| 229 | static void create_dithering_pattern_templ( | 
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| 230 | doc::Image* pattern, | 
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| 231 | const render::DitheringMatrix& matrix, | 
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| 232 | const float f, | 
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| 233 | const doc::color_t c0, | 
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| 234 | const doc::color_t c1) | 
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| 235 | { | 
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| 236 | const int w = pattern->width(); | 
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| 237 | const int h = pattern->height(); | 
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| 238 |  | 
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| 239 | doc::LockImageBits<ImageTraits> dstBits(pattern); | 
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| 240 | auto dst = dstBits.begin(); | 
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| 241 | for (int y=0; y<h; ++y) { | 
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| 242 | for (int x=0; x<w; ++x, ++dst) | 
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| 243 | *dst = (f*(matrix.maxValue()+2) < matrix(y, x)+1 ? c0: c1); | 
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| 244 | } | 
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| 245 | } | 
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| 246 |  | 
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| 247 | void convert_bitmap_brush_to_dithering_brush( | 
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| 248 | doc::Brush* brush, | 
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| 249 | const doc::PixelFormat pixelFormat, | 
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| 250 | const render::DitheringMatrix& matrix, | 
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| 251 | const float f, | 
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| 252 | const doc::color_t c0, | 
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| 253 | const doc::color_t c1) | 
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| 254 | { | 
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| 255 | // Create a pattern | 
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| 256 | doc::ImageRef pattern( | 
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| 257 | doc::Image::create(pixelFormat, | 
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| 258 | matrix.cols(), matrix.rows())); | 
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| 259 |  | 
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| 260 | switch (pixelFormat) { | 
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| 261 | case doc::IMAGE_RGB: | 
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| 262 | create_dithering_pattern_templ<doc::RgbTraits>( | 
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| 263 | pattern.get(), matrix, f, c0, c1); | 
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| 264 | break; | 
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| 265 | case doc::IMAGE_GRAYSCALE: | 
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| 266 | create_dithering_pattern_templ<doc::GrayscaleTraits>( | 
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| 267 | pattern.get(), matrix, f, c0, c1); | 
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| 268 | break; | 
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| 269 | case doc::IMAGE_INDEXED: | 
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| 270 | create_dithering_pattern_templ<doc::IndexedTraits>( | 
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| 271 | pattern.get(), matrix, f, c0, c1); | 
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| 272 | break; | 
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| 273 | } | 
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| 274 |  | 
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| 275 | doc::ImageRef copy(doc::Image::createCopy(brush->image())); | 
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| 276 | brush->setImage(copy.get(), copy.get()); | 
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| 277 | brush->setPatternImage(pattern); | 
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| 278 | brush->setPattern(doc::BrushPattern::PAINT_BRUSH); | 
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| 279 | } | 
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| 280 |  | 
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| 281 | } // namespace render | 
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| 282 |  | 
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