| 1 | // Aseprite UI Library |
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2016 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "ui/overlay.h" |
| 13 | |
| 14 | #include "os/surface.h" |
| 15 | #include "os/system.h" |
| 16 | #include "ui/display.h" |
| 17 | |
| 18 | namespace ui { |
| 19 | |
| 20 | Overlay::Overlay(Display* display, |
| 21 | const os::SurfaceRef& overlaySurface, |
| 22 | const gfx::Point& pos, |
| 23 | ZOrder zorder) |
| 24 | : m_display(display) |
| 25 | , m_surface(overlaySurface) |
| 26 | , m_overlap(nullptr) |
| 27 | , m_captured(nullptr) |
| 28 | , m_pos(pos) |
| 29 | , m_zorder(zorder) |
| 30 | { |
| 31 | } |
| 32 | |
| 33 | Overlay::~Overlay() |
| 34 | { |
| 35 | ASSERT(!m_captured); |
| 36 | |
| 37 | if (m_surface) { |
| 38 | if (m_display) |
| 39 | m_display->invalidateRect(bounds()); |
| 40 | m_surface.reset(); |
| 41 | } |
| 42 | |
| 43 | if (m_overlap) |
| 44 | m_overlap.reset(); |
| 45 | } |
| 46 | |
| 47 | os::SurfaceRef Overlay::setSurface(const os::SurfaceRef& newSurface) |
| 48 | { |
| 49 | os::SurfaceRef oldSurface = m_surface; |
| 50 | m_surface = newSurface; |
| 51 | return oldSurface; |
| 52 | } |
| 53 | |
| 54 | gfx::Rect Overlay::bounds() const |
| 55 | { |
| 56 | if (m_surface) |
| 57 | return gfx::Rect(m_pos.x, m_pos.y, m_surface->width(), m_surface->height()); |
| 58 | else |
| 59 | return gfx::Rect(0, 0, 0, 0); |
| 60 | } |
| 61 | |
| 62 | void Overlay::drawOverlay() |
| 63 | { |
| 64 | if (!m_surface || |
| 65 | !m_captured) |
| 66 | return; |
| 67 | |
| 68 | os::SurfaceLock lock(m_surface.get()); |
| 69 | m_captured->drawRgbaSurface(m_surface.get(), m_pos.x, m_pos.y); |
| 70 | |
| 71 | m_display->dirtyRect( |
| 72 | gfx::Rect(m_pos.x, m_pos.y, |
| 73 | m_surface->width(), |
| 74 | m_surface->height())); |
| 75 | } |
| 76 | |
| 77 | void Overlay::moveOverlay(const gfx::Point& newPos) |
| 78 | { |
| 79 | if (m_captured) |
| 80 | restoreOverlappedArea(gfx::Rect()); |
| 81 | |
| 82 | m_pos = newPos; |
| 83 | } |
| 84 | |
| 85 | void Overlay::captureOverlappedArea() |
| 86 | { |
| 87 | if (!m_surface || |
| 88 | m_captured) |
| 89 | return; |
| 90 | |
| 91 | os::Surface* displaySurface = m_display->surface(); |
| 92 | os::SurfaceLock lockDisplaySurface(displaySurface); |
| 93 | |
| 94 | if (!m_overlap) { |
| 95 | // Use the same color space for the overlay as in the screen |
| 96 | m_overlap = os::instance()->makeSurface(m_surface->width(), |
| 97 | m_surface->height(), |
| 98 | displaySurface->colorSpace()); |
| 99 | } |
| 100 | |
| 101 | os::SurfaceLock lock(m_overlap.get()); |
| 102 | displaySurface->blitTo(m_overlap.get(), m_pos.x, m_pos.y, 0, 0, |
| 103 | m_overlap->width(), m_overlap->height()); |
| 104 | // TODO uncomment and test this when GPU support is added |
| 105 | //m_overlap->setImmutable(); |
| 106 | |
| 107 | m_captured = base::AddRef(displaySurface); |
| 108 | } |
| 109 | |
| 110 | void Overlay::restoreOverlappedArea(const gfx::Rect& restoreBounds) |
| 111 | { |
| 112 | if (!m_surface || |
| 113 | !m_overlap || |
| 114 | !m_captured) |
| 115 | return; |
| 116 | |
| 117 | if (!restoreBounds.isEmpty() && |
| 118 | !restoreBounds.intersects(bounds())) |
| 119 | return; |
| 120 | |
| 121 | os::SurfaceLock lock(m_overlap.get()); |
| 122 | m_overlap->blitTo(m_captured.get(), 0, 0, m_pos.x, m_pos.y, |
| 123 | m_overlap->width(), m_overlap->height()); |
| 124 | |
| 125 | m_display->dirtyRect(bounds()); |
| 126 | m_captured = nullptr; |
| 127 | } |
| 128 | |
| 129 | } |
| 130 | |