| 1 | // Aseprite UI Library |
|---|---|
| 2 | // Copyright (C) 2018-2022 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2016 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifdef HAVE_CONFIG_H |
| 9 | #include "config.h" |
| 10 | #endif |
| 11 | |
| 12 | #include "ui/overlay_manager.h" |
| 13 | |
| 14 | #include "ui/manager.h" |
| 15 | #include "ui/overlay.h" |
| 16 | |
| 17 | #include <algorithm> |
| 18 | |
| 19 | namespace ui { |
| 20 | |
| 21 | static bool zorder_less_than(const OverlayRef& a, const OverlayRef& b) { |
| 22 | return *a < *b; |
| 23 | } |
| 24 | |
| 25 | OverlayManager* OverlayManager::m_singleton = nullptr; |
| 26 | |
| 27 | OverlayManager* OverlayManager::instance() |
| 28 | { |
| 29 | if (m_singleton == nullptr) |
| 30 | m_singleton = new OverlayManager; |
| 31 | return m_singleton; |
| 32 | } |
| 33 | |
| 34 | void OverlayManager::destroyInstance() |
| 35 | { |
| 36 | delete m_singleton; |
| 37 | } |
| 38 | |
| 39 | OverlayManager::OverlayManager() |
| 40 | { |
| 41 | } |
| 42 | |
| 43 | OverlayManager::~OverlayManager() |
| 44 | { |
| 45 | } |
| 46 | |
| 47 | void OverlayManager::addOverlay(const OverlayRef& overlay) |
| 48 | { |
| 49 | iterator it = std::lower_bound(begin(), end(), overlay, zorder_less_than); |
| 50 | m_overlays.insert(it, overlay); |
| 51 | } |
| 52 | |
| 53 | void OverlayManager::removeOverlay(const OverlayRef& overlay) |
| 54 | { |
| 55 | if (overlay) |
| 56 | overlay->restoreOverlappedArea(gfx::Rect()); |
| 57 | |
| 58 | iterator it = std::find(begin(), end(), overlay); |
| 59 | ASSERT(it != end()); |
| 60 | if (it != end()) |
| 61 | m_overlays.erase(it); |
| 62 | } |
| 63 | |
| 64 | void OverlayManager::restoreOverlappedAreas(const gfx::Rect& restoreBounds) |
| 65 | { |
| 66 | if (m_overlays.empty()) |
| 67 | return; |
| 68 | |
| 69 | for (auto& overlay : *this) |
| 70 | overlay->restoreOverlappedArea(restoreBounds); |
| 71 | } |
| 72 | |
| 73 | void OverlayManager::drawOverlays() |
| 74 | { |
| 75 | if (m_overlays.empty()) |
| 76 | return; |
| 77 | |
| 78 | for (auto& overlay : *this) |
| 79 | overlay->captureOverlappedArea(); |
| 80 | |
| 81 | for (auto& overlay : *this) |
| 82 | overlay->drawOverlay(); |
| 83 | } |
| 84 | |
| 85 | } // namespace ui |
| 86 |