| 1 | // Aseprite UI Library |
| 2 | // Copyright (C) 2019-2021 Igara Studio S.A. |
| 3 | // Copyright (C) 2001-2018 David Capello |
| 4 | // |
| 5 | // This file is released under the terms of the MIT license. |
| 6 | // Read LICENSE.txt for more information. |
| 7 | |
| 8 | #ifndef UI_SYSTEM_H_INCLUDED |
| 9 | #define UI_SYSTEM_H_INCLUDED |
| 10 | #pragma once |
| 11 | |
| 12 | #include "gfx/fwd.h" |
| 13 | #include "ui/base.h" |
| 14 | #include "ui/cursor_type.h" |
| 15 | |
| 16 | #include <functional> |
| 17 | #include <string> |
| 18 | |
| 19 | namespace ui { |
| 20 | |
| 21 | class ClipboardDelegate; |
| 22 | class Cursor; |
| 23 | class Display; |
| 24 | class Widget; |
| 25 | |
| 26 | class UISystem { |
| 27 | public: |
| 28 | static UISystem* instance(); |
| 29 | |
| 30 | UISystem(); |
| 31 | ~UISystem(); |
| 32 | |
| 33 | void setClipboardDelegate(ClipboardDelegate* delegate) { |
| 34 | m_clipboardDelegate = delegate; |
| 35 | } |
| 36 | ClipboardDelegate* clipboardDelegate() { |
| 37 | return m_clipboardDelegate; |
| 38 | } |
| 39 | private: |
| 40 | ClipboardDelegate* m_clipboardDelegate; |
| 41 | }; |
| 42 | |
| 43 | void set_multiple_displays(bool multi); |
| 44 | bool get_multiple_displays(); |
| 45 | |
| 46 | void set_clipboard_text(const std::string& text); |
| 47 | bool get_clipboard_text(std::string& text); |
| 48 | |
| 49 | // Mouse related |
| 50 | |
| 51 | // Updates the position of the mouse cursor overlay depending on the |
| 52 | // current mouse position. |
| 53 | void update_cursor_overlay(); |
| 54 | |
| 55 | void set_use_native_cursors(bool state); |
| 56 | CursorType get_mouse_cursor(); |
| 57 | void set_mouse_cursor(CursorType type, const Cursor* cursor = nullptr); |
| 58 | void set_mouse_cursor_scale(const int newScale); |
| 59 | void set_mouse_cursor_reset_info(); |
| 60 | |
| 61 | void hide_mouse_cursor(); |
| 62 | void show_mouse_cursor(); |
| 63 | |
| 64 | void _internal_set_mouse_display(Display* display); |
| 65 | void _internal_no_mouse_position(); |
| 66 | |
| 67 | // Returns desktop/screen mouse position (relative to no-display) |
| 68 | gfx::Point get_mouse_position(); |
| 69 | |
| 70 | // Sets the mouse position relative to a specific display (or |
| 71 | // relative to the desktop if it's nullptr) |
| 72 | void set_mouse_position(const gfx::Point& newPos, |
| 73 | Display* display); |
| 74 | |
| 75 | void execute_from_ui_thread(std::function<void()>&& func); |
| 76 | bool is_ui_thread(); |
| 77 | #ifdef _DEBUG |
| 78 | void assert_ui_thread(); |
| 79 | #else |
| 80 | static inline void assert_ui_thread() { } |
| 81 | #endif |
| 82 | |
| 83 | } // namespace ui |
| 84 | |
| 85 | #endif |
| 86 | |