| 1 | /**************************************************************************************** | 
| 2 |   | 
| 3 |    Copyright (C) 2015 Autodesk, Inc. | 
| 4 |    All rights reserved. | 
| 5 |   | 
| 6 |    Use of this software is subject to the terms of the Autodesk license agreement | 
| 7 |    provided at the time of installation or download, or which otherwise accompanies | 
| 8 |    this software in either electronic or hard copy form. | 
| 9 |   | 
| 10 | ****************************************************************************************/ | 
| 11 |  | 
| 12 | //! \file fbxexporter.h | 
| 13 | #ifndef _FBXSDK_FILEIO_EXPORTER_H_ | 
| 14 | #define _FBXSDK_FILEIO_EXPORTER_H_ | 
| 15 |  | 
| 16 | #include <fbxsdk/fbxsdk_def.h> | 
| 17 |  | 
| 18 | #include <fbxsdk/core/fbxevent.h> | 
| 19 | #include <fbxsdk/core/base/fbxstring.h> | 
| 20 | #include <fbxsdk/fileio/fbxiobase.h> | 
| 21 | #include <fbxsdk/fileio/fbxiosettings.h> | 
| 22 | #include <fbxsdk/fileio/fbxprogress.h> | 
| 23 | #include <fbxsdk/utils/fbxrenamingstrategy.h> | 
| 24 |  | 
| 25 | #include <fbxsdk/fbxsdk_nsbegin.h> | 
| 26 |  | 
| 27 | class FbxIO; | 
| 28 | class ; | 
| 29 | class FbxThread; | 
| 30 | class FbxWriter; | 
| 31 |  | 
| 32 | struct FbxExportThreadArg; | 
| 33 |  | 
| 34 | /** Class to export SDK objects into an FBX file. | 
| 35 |   * Normally this class is used as is. But for very special needs | 
| 36 |   * a user can override Initialize() for special purpose. | 
| 37 |   * | 
| 38 |   * An exporter will select the appropriate writer to a particular file. | 
| 39 |   * Ex: When an exporter must export an FBX 7 file,  | 
| 40 |   * the exporter will ask for all registered writers if an FBX 7 file writer is available, | 
| 41 |   * then if a writer is found, the exporter will create  | 
| 42 |   * the specialized FBX 7 writer and write the file. | 
| 43 |   * This way, an exporter can "write" many different type of files like FBX 5/6/7, 3DS, Obj, Dxf, Collada, etc. | 
| 44 |   * \see FbxWriter | 
| 45 |   * | 
| 46 |   * Typical workflow for using the FbxExporter class: | 
| 47 |   * -# create a SDKManager | 
| 48 |   * -# create an IOSettings object | 
| 49 |   * -# create an empty scene | 
| 50 |   * -# create an exporter | 
| 51 |   * -# initialize it with a file name | 
| 52 |   * -# set numerous options to control how the exporter will behave.\n | 
| 53 |   *    ex: set IOSettings values to export Materials or Textures. | 
| 54 |   * -# call FbxExporter::Export() with the entity to export. | 
| 55 |   * | 
| 56 |   * \code | 
| 57 |   * // ex: | 
| 58 |   * // create a SdkManager | 
| 59 |   * FbxManager* lSdkManager = FbxManager::Create(); | 
| 60 |   * | 
| 61 |   * // create an IOSettings object | 
| 62 |   * FbxIOSettings* ios = FbxIOSettings::Create(lSdkManager, IOSROOT); | 
| 63 |   * | 
| 64 |   * // set some IOSettings options  | 
| 65 |   * ios->SetBoolProp(EXP_FBX_MATERIAL, true); | 
| 66 |   * ios->SetBoolProp(EXP_FBX_TEXTURE,  true); | 
| 67 |   * | 
| 68 |   * // create an empty scene | 
| 69 |   * FbxScene* lScene = FbxScene::Create(lSdkManager, ""); | 
| 70 |   * | 
| 71 |   * // create an exporter. | 
| 72 |   * FbxExporter* lExporter = FbxExporter::Create(lSdkManager, ""); | 
| 73 |   * | 
| 74 |   * // initialize the exporter by providing a filename and the IOSettings to use | 
| 75 |   * lExporter->Initialize("C:\\myfile.fbx", -1, ios); | 
| 76 |   * | 
| 77 |   * // export the scene. | 
| 78 |   * lExporter->Export(lScene);  | 
| 79 |   *   | 
| 80 |   * // destroy the exporter | 
| 81 |   * lExporter->Destroy(); | 
| 82 |   * \endcode | 
| 83 |   * | 
| 84 |   * \remarks According to the file suffix, a specialized writer will be created internally.\n | 
| 85 |   * 		 Ex: for .fbx files a FBX Writer, for .3ds files, a 3ds writer, etc.\n | 
| 86 |   *          Supported files formats: FBX 5/6/7 Binary & ASCII, Collada, DXF, OBJ, 3DS | 
| 87 |   * \nosubgrouping | 
| 88 |   */ | 
| 89 | class FBXSDK_DLL FbxExporter : public FbxIOBase | 
| 90 | { | 
| 91 | 	FBXSDK_OBJECT_DECLARE(FbxExporter, FbxIOBase); | 
| 92 |  | 
| 93 | public: | 
| 94 | 	/**  | 
| 95 | 	  * \name Export Functions | 
| 96 | 	  */ | 
| 97 | 	//@{ | 
| 98 | 		/** Initialize object. | 
| 99 | 		  *	\param pFileName     Name of file to access. | 
| 100 | 		  * \param pFileFormat   file format identifier User does not need to specify it by default. | 
| 101 | 								 if not specified, plugin will detect the file format according to file suffix automatically. | 
| 102 | 		  * \param pIOSettings   client IOSettings, if not specified, a default IOSettings will be created | 
| 103 | 		  *	\return              \c true on success, \c false otherwise. | 
| 104 | 		  * \remarks             To identify the error that occurred, inspect the status object accessed  | 
| 105 |           *                      using the GetStatus() function. | 
| 106 | 		  */ | 
| 107 | 		virtual bool Initialize(const char* pFileName, int pFileFormat = -1, FbxIOSettings* pIOSettings = NULL); | 
| 108 |  | 
| 109 | 	    /** Initialize object. | 
| 110 | 	    * \param pStream       stream to access. | 
| 111 | 	    * \param pStreamData   user-defined stream data. | 
| 112 |         * \param pFileFormat   file format identifier User does not need to specify it by default. | 
| 113 |                                if not specified, plugin will request the file format from the stream. | 
| 114 | 	    * \param pIOSettings   client IOSettings, if not specified, a default IOSettings will be created | 
| 115 |         * \return              \c true on success, \c false otherwise. | 
| 116 | 	    * \remarks             To identify the error that occurred, inspect the status object accessed  | 
| 117 |         *                      using the GetStatus() function. | 
| 118 | 	    */ | 
| 119 |         virtual bool Initialize(FbxStream* pStream, void* pStreamData=NULL, int pFileFormat = -1, FbxIOSettings * pIOSettings = NULL); | 
| 120 |  | 
| 121 | 		/** Setup file export options settings. | 
| 122 | 		  *	\return \c true on success, \c false otherwise. | 
| 123 | 		  */	 | 
| 124 | 		bool GetExportOptions(); | 
| 125 |  | 
| 126 |         /** Access to a IOSettings object. | 
| 127 | 		  * \return The pointer to IOSettings or \c NULL \c if the object has not been allocated. | 
| 128 | 		  */ | 
| 129 | 		FbxIOSettings* GetIOSettings(); | 
| 130 |  | 
| 131 | 		/** Set the IOSettings pointer | 
| 132 | 		  * \param pIOSettings  Pointer on a FbxIOSettings object.   | 
| 133 | 		  */ | 
| 134 | 		void SetIOSettings(FbxIOSettings* pIOSettings); | 
| 135 |  | 
| 136 |  | 
| 137 | 		/** Export the document to the currently created file. | 
| 138 | 		  * \param pDocument          Document to export. | 
| 139 | 		  * \param pNonBlocking       If true, the export process will be executed in a new thread, allowing it to be non-blocking. | 
| 140 | 									  To determine if the export finished, refer to the function IsExporting(). | 
| 141 | 		  *	\return                   \c true on success, \c false otherwise. | 
| 142 | 	      * \remarks                  To identify the error that occurred, inspect the status object accessed  | 
| 143 |           *                           using the GetStatus() function. | 
| 144 | 		  */ | 
| 145 | 		bool Export(FbxDocument* pDocument, bool pNonBlocking=false); | 
| 146 |  | 
| 147 | 	#if !defined(FBXSDK_ENV_WINSTORE) && !defined(FBXSDK_ENV_EMSCRIPTEN) | 
| 148 | 		/** Check if the exporter is currently exporting. | 
| 149 | 		  * \param pExportResult  This parameter, after the export finished, will contain the result of the export success or failure. | 
| 150 | 		  * \return               Return true if the exporter is currently exporting. | 
| 151 | 		  * \remarks              This function will always return false if Export() was called with pNonBlocking set to false. | 
| 152 | 		  *                       This function should be used only in the context of pNonBlocking set to true. | 
| 153 | 		  *                       It is very important to periodically check if the export finished using this function, | 
| 154 | 		  *                       since it will also free up the thread's allocations when its done. | 
| 155 | 		  */ | 
| 156 | 		bool IsExporting(bool& pExportResult); | 
| 157 | 	#endif /* !FBXSDK_ENV_WINSTORE && ! FBXSDK_ENV_EMSCRIPTEN */ | 
| 158 |  | 
| 159 | 		/** Get the progress status in non-blocking mode. | 
| 160 | 		  *	\param pStatus Optional current status string. | 
| 161 | 		  *	\return Percentage of the finished workload. | 
| 162 | 		  */ | 
| 163 | 		float GetProgress(FbxString* pStatus=NULL); | 
| 164 |  | 
| 165 | 		/** Register a callback function for progress reporting in single thread mode. | 
| 166 | 		  *	\param pCallback Pointer of the callback function. | 
| 167 | 		  * \param pArgs Pointer to the arguments passed to the callback function. | 
| 168 | 		  */ | 
| 169 | 		void SetProgressCallback(FbxProgressCallback pCallback, void* pArgs=NULL); | 
| 170 | 	//@} | 
| 171 |  | 
| 172 | 	/**  | 
| 173 | 	  * \name File Format | 
| 174 | 	  */ | 
| 175 | 	//@{ | 
| 176 | 		/** Get the format of the exported file. | 
| 177 | 		  *	\return     File format identifier. | 
| 178 | 		  */ | 
| 179 | 		int GetFileFormat(); | 
| 180 |  | 
| 181 | 		/** Return \c true if the file format is a recognized FBX format. | 
| 182 | 		  */ | 
| 183 | 		bool IsFBX(); | 
| 184 |  | 
| 185 | 		/** Get the list of writable versions for the current file format. | 
| 186 | 		  * \return \c NULL or a null terminated array of strings. | 
| 187 | 		  * \remarks the strings returned match the writers registered for the current format.  | 
| 188 |           * The array items can be retrieved with the following code: | 
| 189 |           * \code | 
| 190 |           *   char const* const* lWV = lExporter->GetCurrentWritableVersions(); | 
| 191 |           *   if (lWV) | 
| 192 |           *   { | 
| 193 |           *       int i = 0; | 
| 194 |           *       while (lWV[i] != NULL) | 
| 195 |           *       { | 
| 196 |           *           printf("fmt = %s\n", lWV[i]); | 
| 197 |           *           i++; | 
| 198 |           *       } | 
| 199 |           *   } | 
| 200 |           * \endcode | 
| 201 | 		  *  | 
| 202 | 		  */ | 
| 203 | 		char const* const* GetCurrentWritableVersions(); | 
| 204 |  | 
| 205 | 		/** Set file version for a given file format. | 
| 206 | 		  * \param pVersion String description of the file format. | 
| 207 | 		  * \param pRenamingMode Renaming mode. | 
| 208 | 		  * \return \c true if mode is set correctly | 
| 209 | 		  */ | 
| 210 | 		bool SetFileExportVersion(FbxString pVersion, FbxSceneRenamer::ERenamingMode pRenamingMode=FbxSceneRenamer::eNone); | 
| 211 |  | 
| 212 | 		/** Set the resampling rate (only used when exporting to FBX 5.3 and lower) | 
| 213 | 		  * \param pResamplingRate resampling rate | 
| 214 | 		  */ | 
| 215 | 		inline void SetResamplingRate(double pResamplingRate){ mResamplingRate = pResamplingRate; } | 
| 216 |  | 
| 217 | 		/** Set the default rendering resolution. | 
| 218 | 		  * \param pCamName            name of the camera. | 
| 219 | 		  * \param pResolutionMode     resolution mode. | 
| 220 | 		  * \param pW                  width. | 
| 221 | 		  * \param pH                  height. | 
| 222 |           * \remark These values are ignored when exporting to FBX 7.x and higher. With FBX version 6.x and lower,  | 
| 223 |           *         the HeaderInfo is still accessible for legacy reasons and any other custom writers. For FBX filles, | 
| 224 |           *         these values are used by the FBX QuickTime plug-in (obsolete now) to help it get the window size  | 
| 225 |           *         without loading the whole file. The information contained in the FbxIOFileHeaderInfo is a duplicate | 
| 226 |           *         of AspectRatioMode, AspectWidth and AspectHeight properties defined in the FbxCamera class.  | 
| 227 |           *         Retrieveing the FileHeaderInfo starting from FBX 7.x will always return the uninitialized structure. | 
| 228 | 		  */ | 
| 229 | 		void SetDefaultRenderResolution(FbxString pCamName, FbxString pResolutionMode, double pW, double pH); | 
| 230 |  | 
| 231 | 		/**	Get the complete file header information. | 
| 232 | 		* \return		valid pointer to the complete header information | 
| 233 | 		*/ | 
| 234 | 		FbxIOFileHeaderInfo* (); | 
| 235 | 	//@} | 
| 236 |  | 
| 237 | /***************************************************************************************************************************** | 
| 238 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** | 
| 239 | *****************************************************************************************************************************/ | 
| 240 | #ifndef DOXYGEN_SHOULD_SKIP_THIS | 
| 241 | 	bool GetExportOptions(FbxIO* pFbxObject); | 
| 242 | 	bool Export(FbxDocument* pDocument, FbxIO* pFbxObject); | 
| 243 |  | 
| 244 | protected: | 
| 245 | 	virtual void Construct(const FbxObject* pFrom); | 
| 246 | 	virtual void Destruct(bool pRecursive); | 
| 247 | 	virtual void SetOrCreateIOSettings(FbxIOSettings* pIOSettings, bool pAllowNULL); | 
| 248 |  | 
| 249 | 	void Reset(); | 
| 250 | 	bool FileCreate(); | 
| 251 | 	void FileClose(); | 
| 252 |  | 
| 253 | private: | 
| 254 | 	bool ExportProcess(FbxDocument* pDocument); | 
| 255 |  | 
| 256 | 	int								mFileFormat; | 
| 257 | 	FbxWriter*						mWriter; | 
| 258 | #if !defined(FBXSDK_ENV_WINSTORE) && !defined(FBXSDK_ENV_EMSCRIPTEN) | 
| 259 |     FbxThread*						mExportThread; | 
| 260 |     FbxExportThreadArg*				mExportThreadArg; | 
| 261 |     bool							mExportThreadResult; | 
| 262 |     bool							mIsThreadExporting; | 
| 263 | #endif /* !FBXSDK_ENV_WINSTORE && !FBXSDK_ENV_EMSCRIPTEN */ | 
| 264 |     FbxProgress						mProgress; | 
| 265 | 	FbxStream*                      mStream; | 
| 266 | 	void*                           mStreamData; | 
| 267 | 	FbxString						mStrFileVersion; | 
| 268 | 	double							mResamplingRate; | 
| 269 | 	FbxSceneRenamer::ERenamingMode	mRenamingMode; | 
| 270 | 	FbxIOFileHeaderInfo*			; | 
| 271 | 	FbxIOSettings*					mIOSettings; | 
| 272 | 	bool							mClientIOSettings; | 
| 273 |  | 
| 274 | 	friend void ExportThread(void*); | 
| 275 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ | 
| 276 | }; | 
| 277 |  | 
| 278 | //! Event that is emitted to plugins before a file is exported to the FBX format. | 
| 279 | class FBXSDK_DLL FbxEventPreExport : public FbxEvent<FbxEventPreExport> | 
| 280 | { | 
| 281 | 	FBXSDK_EVENT_DECLARE(FbxEventPreExport); | 
| 282 |  | 
| 283 | public: | 
| 284 | 	FbxEventPreExport(FbxDocument* pDocument) : mDocument(pDocument) {}; | 
| 285 |  | 
| 286 | 	//! The document to be exported | 
| 287 | 	FbxDocument* mDocument; | 
| 288 | }; | 
| 289 |  | 
| 290 | //! Event that is emitted to plugins after a file is exported to the FBX format. | 
| 291 | class FBXSDK_DLL FbxEventPostExport : public FbxEvent<FbxEventPostExport> | 
| 292 | { | 
| 293 | 	FBXSDK_EVENT_DECLARE(FbxEventPostExport); | 
| 294 |  | 
| 295 | public: | 
| 296 | 	FbxEventPostExport(FbxDocument* pDocument) : mDocument(pDocument) {}; | 
| 297 |  | 
| 298 | 	//! The document to be exported | 
| 299 | 	FbxDocument* mDocument; | 
| 300 | }; | 
| 301 |  | 
| 302 | #include <fbxsdk/fbxsdk_nsend.h> | 
| 303 |  | 
| 304 | #endif /* _FBXSDK_FILEIO_EXPORTER_H_ */ | 
| 305 |  |