| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxselectionnode.h |
| 13 | #ifndef _FBXSDK_SCENE_SELECTION_NODE_H_ |
| 14 | #define _FBXSDK_SCENE_SELECTION_NODE_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/core/fbxobject.h> |
| 19 | |
| 20 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 21 | |
| 22 | /** FbxSelectionNode is an auxiliary class for Selection Set. |
| 23 | * \nosubgrouping |
| 24 | * Used to group objects with their components (e.g. vertex, edge, and face), when adding it to a selection set (FbxSelectionSet). |
| 25 | * \see FbxSelectionSet |
| 26 | */ |
| 27 | class FBXSDK_DLL FbxSelectionNode : public FbxObject |
| 28 | { |
| 29 | FBXSDK_OBJECT_DECLARE(FbxSelectionNode, FbxObject); |
| 30 | |
| 31 | public: |
| 32 | /** \enum ESelectType SelectionNode type identifier. |
| 33 | * - \e eVertexLevel Vertex level selection. |
| 34 | * - \e eEdgeLevel Edge level selection. |
| 35 | * - \e eFaceLevel Face level selection. |
| 36 | * - \e eObjectLevel Object level selection. |
| 37 | * - \e eSelectTypeCount Number of Select Types. |
| 38 | */ |
| 39 | enum ESelectType |
| 40 | { |
| 41 | eVertexLevel, |
| 42 | eEdgeLevel, |
| 43 | eFaceLevel, |
| 44 | eObjectLevel, |
| 45 | eSelectTypeCount |
| 46 | }; |
| 47 | |
| 48 | /** Set an object whose components or itself is contained in the SelectionNode. |
| 49 | * \param pObject The object whose components or itself is contained in the SelectionNode. |
| 50 | * \return \c true if the object is set successfully. \c false otherwise. |
| 51 | * \remarks It is possible a SDK user will try to set multiple objects to one SelectionNode, but only the last one will be kept. |
| 52 | */ |
| 53 | bool SetSelectionObject(FbxObject* pObject); |
| 54 | |
| 55 | /** Get the object whose components or itself or both are contained in the SelectionNode. |
| 56 | * \return The object whose components or itself or both are contained in the SelectionNode. |
| 57 | */ |
| 58 | FbxObject* GetSelectionObject() const; |
| 59 | |
| 60 | /** To detect if the SelectionNode is valid. |
| 61 | * \return \c true if this is a valid SelectionNode. \c false otherwise. |
| 62 | * \remarks SelectionNode is valid if selection object is set. |
| 63 | * SelectionNode is not valid if no selection object is set. |
| 64 | */ |
| 65 | bool IsValid() const; |
| 66 | |
| 67 | /** \c true means the object itself is also in the selection set; |
| 68 | * \c false means only the object's components are in the selection set, the object is not. |
| 69 | */ |
| 70 | bool mIsTheNodeInSet; |
| 71 | |
| 72 | /** Index array for selected vertices. |
| 73 | */ |
| 74 | FbxArray<int> mVertexIndexArray; |
| 75 | |
| 76 | /** Index array for selected edges. |
| 77 | */ |
| 78 | FbxArray<int> mEdgeIndexArray; |
| 79 | |
| 80 | /** Index array for selected faces. |
| 81 | */ |
| 82 | FbxArray<int> mPolygonIndexArray; |
| 83 | |
| 84 | /***************************************************************************************************************************** |
| 85 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 86 | *****************************************************************************************************************************/ |
| 87 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 88 | FbxArray<FbxArray<int>*> mSubTypeSelectArray; |
| 89 | static const char* SELECT_TYPE_NAMES[(int)eSelectTypeCount]; |
| 90 | |
| 91 | protected: |
| 92 | virtual void Construct(const FbxObject* pFrom); |
| 93 | bool ConnectNotify (FbxConnectEvent const &pEvent); |
| 94 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 95 | }; |
| 96 | |
| 97 | #include <fbxsdk/fbxsdk_nsend.h> |
| 98 | |
| 99 | #endif /* _FBXSDK_SCENE_SELECTION_NODE_H_ */ |
| 100 | |