1 | /**************************************************************************************** |
2 | |
3 | Copyright (C) 2015 Autodesk, Inc. |
4 | All rights reserved. |
5 | |
6 | Use of this software is subject to the terms of the Autodesk license agreement |
7 | provided at the time of installation or download, or which otherwise accompanies |
8 | this software in either electronic or hard copy form. |
9 | |
10 | ****************************************************************************************/ |
11 | |
12 | //! \file fbxbindingtablebase.h |
13 | #ifndef _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_ |
14 | #define _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_ |
15 | |
16 | #include <fbxsdk/fbxsdk_def.h> |
17 | |
18 | #include <fbxsdk/core/fbxobject.h> |
19 | #include <fbxsdk/scene/shading/fbxbindingtableentry.h> |
20 | #include <fbxsdk/core/base/fbxdynamicarray.h> |
21 | |
22 | #include <fbxsdk/fbxsdk_nsbegin.h> |
23 | |
24 | /** A binding table represents a collection of bindings |
25 | * from source types such as FbxObject, or FbxLayerElements |
26 | * to destinations which can be of similar types. |
27 | * \see FbxBindingTableEntry. |
28 | * \nosubgrouping |
29 | */ |
30 | class FBXSDK_DLL FbxBindingTableBase : public FbxObject |
31 | { |
32 | FBXSDK_ABSTRACT_OBJECT_DECLARE(FbxBindingTableBase,FbxObject); |
33 | |
34 | public: |
35 | /** Adds a new entry to the binding table. |
36 | * \return The new entry. |
37 | */ |
38 | FbxBindingTableEntry& AddNewEntry(); |
39 | |
40 | /** Query the number of table entries. |
41 | * \return The number of entries. |
42 | */ |
43 | size_t GetEntryCount() const; |
44 | |
45 | /** Access a table entry. |
46 | * \param pIndex Valid range is [0, GetEntryCount()-1]. |
47 | * \return A valid table entry if pIndex is valid. Otherwise the value is undefined. |
48 | */ |
49 | FbxBindingTableEntry const& GetEntry( size_t pIndex ) const; |
50 | |
51 | /** Access a table entry. |
52 | * \param pIndex Valid range is [0, GetEntryCount()-1]. |
53 | * \return A valid table entry if pIndex is valid. Otherwise the value is undefined. |
54 | */ |
55 | FbxBindingTableEntry& GetEntry( size_t pIndex ); |
56 | |
57 | /** Retrieve the table entry for the given source value. |
58 | * \param pSrcName The source value to query. |
59 | * \return The corresponding entry, or NULL if no entry in |
60 | * the table has a source equal in value to pSrcName. |
61 | */ |
62 | const FbxBindingTableEntry* GetEntryForSource(const char* pSrcName) const; |
63 | |
64 | /** Retrieve the table entry for the given destination value. |
65 | * \param pDestName The destination value to query. |
66 | * \return The corresponding entry, or NULL if no entry in |
67 | * the table has a destination equal in value to pDestName. |
68 | */ |
69 | const FbxBindingTableEntry* GetEntryForDestination(const char* pDestName) const; |
70 | |
71 | /***************************************************************************************************************************** |
72 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
73 | *****************************************************************************************************************************/ |
74 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
75 | // Remark: This method copies the mEntries table AND clears the UserData on the resulting copy to prevent shared memory |
76 | // data between clones/copies. |
77 | virtual FbxObject& Copy(const FbxObject& pObject); |
78 | |
79 | private: |
80 | FbxDynamicArray<FbxBindingTableEntry> mEntries; |
81 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
82 | }; |
83 | |
84 | #include <fbxsdk/fbxsdk_nsend.h> |
85 | |
86 | #endif /* _FBXSDK_SCENE_SHADING_BINDING_TABLE_BASE_H_ */ |
87 | |