| 1 | /**************************************************************************************** |
| 2 | |
| 3 | Copyright (C) 2015 Autodesk, Inc. |
| 4 | All rights reserved. |
| 5 | |
| 6 | Use of this software is subject to the terms of the Autodesk license agreement |
| 7 | provided at the time of installation or download, or which otherwise accompanies |
| 8 | this software in either electronic or hard copy form. |
| 9 | |
| 10 | ****************************************************************************************/ |
| 11 | |
| 12 | //! \file fbxrenamingstrategybase.h |
| 13 | #ifndef _FBXSDK_UTILS_RENAMINGSTRATEGY_BASE_H_ |
| 14 | #define _FBXSDK_UTILS_RENAMINGSTRATEGY_BASE_H_ |
| 15 | |
| 16 | #include <fbxsdk/fbxsdk_def.h> |
| 17 | |
| 18 | #include <fbxsdk/scene/fbxscene.h> |
| 19 | #include <fbxsdk/utils/fbxnamehandler.h> |
| 20 | |
| 21 | #include <fbxsdk/fbxsdk_nsbegin.h> |
| 22 | |
| 23 | /** \brief Base class for renaming strategy. |
| 24 | * \nosubgrouping |
| 25 | */ |
| 26 | class FBXSDK_DLL FbxRenamingStrategyBase |
| 27 | { |
| 28 | public: |
| 29 | |
| 30 | //! Default constructor |
| 31 | FbxRenamingStrategyBase(); |
| 32 | |
| 33 | /** Constructor. |
| 34 | * \param pNameSpaceSymbol |
| 35 | */ |
| 36 | FbxRenamingStrategyBase(char pNameSpaceSymbol); |
| 37 | |
| 38 | //! Destructor. |
| 39 | virtual ~FbxRenamingStrategyBase(); |
| 40 | |
| 41 | /** This method put all the names in the scene back to the original values |
| 42 | * \param pScene |
| 43 | * \return Returns true if some names have been modified. |
| 44 | */ |
| 45 | virtual bool DecodeScene(FbxScene* pScene)=0; |
| 46 | |
| 47 | /** This method renames all the names in the scene |
| 48 | * \param pScene |
| 49 | * \return Returns true if some names have been modified. |
| 50 | */ |
| 51 | virtual bool EncodeScene(FbxScene* pScene)=0; |
| 52 | |
| 53 | /** This method find the original name of a given string |
| 54 | * \param pString |
| 55 | * \return Returns true if the name has been modified. |
| 56 | */ |
| 57 | virtual bool DecodeString(FbxNameHandler& pString)=0; |
| 58 | |
| 59 | /** This method find the renaming name of a given string |
| 60 | * \param pString |
| 61 | * \param pIsPropertyName |
| 62 | * \return Returns true if the name has been modified. |
| 63 | */ |
| 64 | virtual bool EncodeString(FbxNameHandler& pString, bool pIsPropertyName=false)=0; |
| 65 | |
| 66 | //! clean up the name cells. |
| 67 | virtual void CleanUp(); |
| 68 | |
| 69 | /***************************************************************************************************************************** |
| 70 | ** WARNING! Anything beyond these lines is for internal use, may not be documented and is subject to change without notice! ** |
| 71 | *****************************************************************************************************************************/ |
| 72 | #ifndef DOXYGEN_SHOULD_SKIP_THIS |
| 73 | struct NameCell |
| 74 | { |
| 75 | NameCell(const char* pName) : |
| 76 | mName(pName), |
| 77 | mInstanceCount(0) |
| 78 | { |
| 79 | } |
| 80 | |
| 81 | FbxString mName; |
| 82 | int mInstanceCount; |
| 83 | }; |
| 84 | |
| 85 | char mNamespaceSymbol; |
| 86 | FbxCharPtrSet mStringNameArray; |
| 87 | #endif /* !DOXYGEN_SHOULD_SKIP_THIS *****************************************************************************************/ |
| 88 | }; |
| 89 | |
| 90 | #include <fbxsdk/fbxsdk_nsend.h> |
| 91 | |
| 92 | #endif /* _FBXSDK_UTILS_RENAMINGSTRATEGY_BASE_H_ */ |
| 93 | |