1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_SIMULATION_STATISTICS |
15 | #define PX_SIMULATION_STATISTICS |
16 | /** \addtogroup physics |
17 | @{ |
18 | */ |
19 | |
20 | #include "PxPhysXConfig.h" |
21 | #include "geometry/PxGeometry.h" |
22 | |
23 | #ifndef PX_DOXYGEN |
24 | namespace physx |
25 | { |
26 | #endif |
27 | |
28 | /** |
29 | \brief Class used to retrieve statistics for a simulation step. |
30 | |
31 | @see PxScene::getSimulationStatistics() |
32 | */ |
33 | class PxSimulationStatistics |
34 | { |
35 | public: |
36 | /** |
37 | \brief Identifies each type of broadphase volume. |
38 | @see nbBroadPhaseAdds nbBroadPhaseRemoves |
39 | */ |
40 | enum VolumeType |
41 | { |
42 | /** |
43 | \brief A volume belonging to a rigid body object |
44 | @see PxRigidStatic PxRigidDynamic PxArticulationLink |
45 | */ |
46 | eRIGID_BODY, |
47 | |
48 | /** |
49 | \brief A volume belonging to a particle system |
50 | @see PxParticleSystem PxParticleFluid |
51 | */ |
52 | ePARTICLE_SYSTEM, |
53 | |
54 | /** |
55 | \brief A volume belonging to a cloth |
56 | @see PxCloth |
57 | */ |
58 | eCLOTH, |
59 | |
60 | eVOLUME_COUNT |
61 | }; |
62 | |
63 | /** |
64 | \brief Different types of rigid body collision pair statistics. |
65 | @see getRbPairStats |
66 | */ |
67 | enum RbPairStatsType |
68 | { |
69 | /** |
70 | \brief Shape pairs processed as discrete contact pairs for the current simulation step. |
71 | */ |
72 | eDISCRETE_CONTACT_PAIRS, |
73 | |
74 | /** |
75 | \brief Shape pairs processed as swept integration pairs for the current simulation step. |
76 | |
77 | \note Counts the pairs for which special CCD (continuous collision detection) work was actually done and NOT the number of pairs which were configured for CCD. |
78 | Furthermore, there can be multiple CCD passes and all processed pairs of all passes are summed up, hence the number can be larger than the amount of pairs which have been configured for CCD. |
79 | |
80 | @see PxPairFlag::eDETECT_CCD_CONTACT, |
81 | */ |
82 | eCCD_PAIRS, |
83 | |
84 | /** |
85 | \brief Shape pairs processed with user contact modification enabled for the current simulation step. |
86 | |
87 | @see PxContactModifyCallback |
88 | */ |
89 | eMODIFIED_CONTACT_PAIRS, |
90 | |
91 | /** |
92 | \brief Trigger shape pairs processed for the current simulation step. |
93 | |
94 | @see PxShapeFlag::eTRIGGER_SHAPE |
95 | */ |
96 | eTRIGGER_PAIRS |
97 | }; |
98 | |
99 | |
100 | //objects: |
101 | /** |
102 | \brief Number of active PxConstraint objects (joints etc.) for the current simulation step. |
103 | */ |
104 | PxU32 nbActiveConstraints; |
105 | |
106 | /** |
107 | \brief Number of active dynamic bodies for the current simulation step. |
108 | |
109 | \note Does not include active kinematic bodies |
110 | */ |
111 | PxU32 nbActiveDynamicBodies; |
112 | |
113 | /** |
114 | \brief Number of active kinematic bodies for the current simulation step. |
115 | |
116 | \note Kinematic deactivation occurs at the end of the frame after the last call to PxRigidDynamic::setKinematicTarget() was called so kinematics that are |
117 | deactivated in a given frame will be included by this counter. |
118 | */ |
119 | PxU32 nbActiveKinematicBodies; |
120 | |
121 | /** |
122 | \brief Number of static bodies for the current simulation step. |
123 | */ |
124 | PxU32 nbStaticBodies; |
125 | |
126 | /** |
127 | \brief Number of dynamic bodies for the current simulation step. |
128 | |
129 | \note Includes inactive and kinematic bodies, and articulation links |
130 | */ |
131 | PxU32 nbDynamicBodies; |
132 | |
133 | /** |
134 | \brief Number of shapes of each geometry type. |
135 | */ |
136 | |
137 | PxU32 nbShapes[PxGeometryType::eGEOMETRY_COUNT]; |
138 | |
139 | //solver: |
140 | /** |
141 | \brief The number of 1D axis constraints(joints+contact) present in the current simulation step. |
142 | */ |
143 | PxU32 nbAxisSolverConstraints; |
144 | |
145 | /** |
146 | \brief The size (in bytes) of the compressed contact stream in the current simulation step |
147 | */ |
148 | PxU32 compressedContactSize; |
149 | |
150 | /** |
151 | \brief The total required size (in bytes) of the contact constraints in the current simulation step |
152 | */ |
153 | PxU32 requiredContactConstraintMemory; |
154 | |
155 | /** |
156 | \brief The peak amount of memory (in bytes) that was allocated for constraints (this includes joints) in the current simulation step |
157 | */ |
158 | PxU32 peakConstraintMemory; |
159 | |
160 | //broadphase: |
161 | /** |
162 | \brief Get number of broadphase volumes of a certain type added for the current simulation step. |
163 | |
164 | \param[in] type The volume type for which to get the number |
165 | \return Number of broadphase volumes added. |
166 | |
167 | @see VolumType |
168 | */ |
169 | PxU32 getNbBroadPhaseAdds(VolumeType type) const |
170 | { |
171 | if (type != eVOLUME_COUNT) |
172 | return nbBroadPhaseAdds[type]; |
173 | else |
174 | { |
175 | PX_ASSERT(false); |
176 | return 0; |
177 | } |
178 | } |
179 | |
180 | /** |
181 | \brief Get number of broadphase volumes of a certain type removed for the current simulation step. |
182 | |
183 | \param[in] type The volume type for which to get the number |
184 | \return Number of broadphase volumes removed. |
185 | |
186 | @see VolumType |
187 | */ |
188 | PxU32 getNbBroadPhaseRemoves(VolumeType type) const |
189 | { |
190 | if (type != eVOLUME_COUNT) |
191 | return nbBroadPhaseRemoves[type]; |
192 | else |
193 | { |
194 | PX_ASSERT(false); |
195 | return 0; |
196 | } |
197 | } |
198 | |
199 | //collisions: |
200 | /** |
201 | \brief Get number of shape collision pairs of a certain type processed for the current simulation step. |
202 | |
203 | There is an entry for each geometry pair type. |
204 | |
205 | \note entry[i][j] = entry[j][i], hence, if you want the sum of all pair |
206 | types, you need to discard the symmetric entries |
207 | |
208 | \param[in] pairType The type of pair for which to get information |
209 | \param[in] g0 The geometry type of one pair object |
210 | \param[in] g1 The geometry type of the other pair object |
211 | \return Number of processed pairs of the specified geometry types. |
212 | */ |
213 | PxU32 getRbPairStats(RbPairStatsType pairType, PxGeometryType::Enum g0, PxGeometryType::Enum g1) const |
214 | { |
215 | if (g0 >= PxGeometryType::eGEOMETRY_COUNT || g1 >= PxGeometryType::eGEOMETRY_COUNT) |
216 | { |
217 | PX_ASSERT(false); |
218 | return 0; |
219 | } |
220 | |
221 | switch(pairType) |
222 | { |
223 | case eDISCRETE_CONTACT_PAIRS: |
224 | return nbDiscreteContactPairs[g0][g1]; |
225 | |
226 | case eCCD_PAIRS: |
227 | return nbCCDPairs[g0][g1]; |
228 | |
229 | case eMODIFIED_CONTACT_PAIRS: |
230 | return nbModifiedContactPairs[g0][g1]; |
231 | |
232 | case eTRIGGER_PAIRS: |
233 | return nbTriggerPairs[g0][g1]; |
234 | |
235 | default: |
236 | PX_ASSERT(false); |
237 | return 0; |
238 | } |
239 | } |
240 | |
241 | PxSimulationStatistics() |
242 | { |
243 | for(PxU32 i=0; i < eVOLUME_COUNT; i++) |
244 | { |
245 | nbBroadPhaseAdds[i] = 0; |
246 | nbBroadPhaseRemoves[i] = 0; |
247 | } |
248 | |
249 | for(PxU32 i=0; i < PxGeometryType::eGEOMETRY_COUNT; i++) |
250 | { |
251 | for(PxU32 j=0; j < PxGeometryType::eGEOMETRY_COUNT; j++) |
252 | { |
253 | nbDiscreteContactPairs[i][j] = 0; |
254 | nbModifiedContactPairs[i][j] = 0; |
255 | nbCCDPairs[i][j] = 0; |
256 | nbTriggerPairs[i][j] = 0; |
257 | } |
258 | } |
259 | |
260 | for(PxU32 i=0; i < PxGeometryType::eGEOMETRY_COUNT; i++) |
261 | { |
262 | nbShapes[i] = 0; |
263 | } |
264 | |
265 | totalDiscreteContactPairsAnyShape = 0; |
266 | |
267 | nbActiveConstraints = 0; |
268 | nbActiveDynamicBodies = 0; |
269 | nbActiveKinematicBodies = 0; |
270 | nbStaticBodies = 0; |
271 | nbDynamicBodies = 0; |
272 | compressedContactSize = 0; |
273 | requiredContactConstraintMemory = 0; |
274 | peakConstraintMemory = 0; |
275 | |
276 | nbAxisSolverConstraints = 0; |
277 | |
278 | particlesGpuMeshCacheSize = 0; |
279 | particlesGpuMeshCacheUsed = 0; |
280 | particlesGpuMeshCacheHitrate = 0.0f; |
281 | } |
282 | |
283 | |
284 | // |
285 | // We advise to not access these members directly. Use the provided accessor methods instead. |
286 | // |
287 | //broadphase: |
288 | PxU32 nbBroadPhaseAdds[eVOLUME_COUNT]; |
289 | PxU32 nbBroadPhaseRemoves[eVOLUME_COUNT]; |
290 | |
291 | //collisions: |
292 | PxU32 nbDiscreteContactPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
293 | PxU32 nbCCDPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
294 | PxU32 nbModifiedContactPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
295 | PxU32 nbTriggerPairs[PxGeometryType::eGEOMETRY_COUNT][PxGeometryType::eGEOMETRY_COUNT]; |
296 | PxU32 totalDiscreteContactPairsAnyShape; |
297 | |
298 | //triangle mesh cache statistics |
299 | PxU32 particlesGpuMeshCacheSize; |
300 | PxU32 particlesGpuMeshCacheUsed; |
301 | PxReal particlesGpuMeshCacheHitrate; |
302 | }; |
303 | |
304 | #ifndef PX_DOXYGEN |
305 | } // namespace physx |
306 | #endif |
307 | |
308 | /** @} */ |
309 | #endif |
310 | |