1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_PX_COLLECTION |
15 | #define PX_PHYSICS_PX_COLLECTION |
16 | |
17 | #include "PxSerialFramework.h" |
18 | |
19 | /** \addtogroup common |
20 | @{ |
21 | */ |
22 | |
23 | #ifndef PX_DOXYGEN |
24 | namespace physx |
25 | { |
26 | #endif |
27 | |
28 | class PxBase; |
29 | |
30 | /** |
31 | \brief Collection class for serialization. |
32 | |
33 | A collection is a set of PxBase objects. PxBase objects can be added to the collection |
34 | regardless of other objects they depend on. Objects may be named using PxSerialObjectId values in order |
35 | to resolve dependencies between objects of different collections. |
36 | |
37 | Serialization and deserialization only work through collections. |
38 | |
39 | A scene is typically serialized using the following steps: |
40 | |
41 | -# create a serialization registry |
42 | -# create a collection for scene objects |
43 | -# complete the scene objects (adds all dependent objects, e.g. meshes) |
44 | -# serialize collection |
45 | -# release collection |
46 | -# release serialization registry |
47 | |
48 | For example the code may look like this: |
49 | |
50 | \code |
51 | PxPhysics* physics; // The physics |
52 | PxScene* scene; // The physics scene |
53 | SerialStream s; // The user-defined stream doing the actual write to disk |
54 | |
55 | PxSerializationRegistry* registry = PxSerialization::createSerializationRegistry(*physics); // step 1) |
56 | PxCollection* collection = PxSerialization::createCollection(*scene); // step 2) |
57 | PxSerialization::complete(*collection, *registry); // step 3) |
58 | PxSerialization::serializeCollectionToBinary(s, *collection, *registry); // step 4) |
59 | collection->release(); // step 5) |
60 | registry->release(); // step 6) |
61 | \endcode |
62 | |
63 | A scene is typically deserialized using the following steps: |
64 | |
65 | -# load a serialized collection into memory |
66 | -# create a serialization registry |
67 | -# create a collection by passing the serialized memory block |
68 | -# add collected objects to scene |
69 | -# release collection |
70 | -# release serialization registry |
71 | |
72 | For example the code may look like this: |
73 | |
74 | \code |
75 | PxPhysics* physics; // The physics |
76 | PxScene* scene; // The physics scene |
77 | void* memory128; // a 128-byte aligned buffer previously loaded from disk by the user - step 1) |
78 | |
79 | PxSerializationRegistry* registry = PxSerialization::createSerializationRegistry(*physics); // step 2) |
80 | PxCollection* collection = PxSerialization::createCollectionFromBinary(memory128, *registry); // step 3) |
81 | scene->addCollection(*collection); // step 4) |
82 | collection->release(); // step 5) |
83 | registry->release(); // step 6) |
84 | \endcode |
85 | |
86 | @see PxBase, PxCreateCollection() |
87 | */ |
88 | class PxCollection |
89 | { |
90 | public: |
91 | |
92 | /** |
93 | \brief Adds a PxBase object to the collection. |
94 | |
95 | Adds a PxBase object to the collection. Optionally a PxSerialObjectId can be provided |
96 | in order to resolve dependencies between collections. A PxSerialObjectId value of PX_SERIAL_OBJECT_ID_INVALID |
97 | means the object remains without id. Objects can be added regardless of other objects they require. If the object |
98 | is already in the collection, the ID will be set if it was PX_SERIAL_OBJECT_ID_INVALID previously, otherwise the |
99 | operation fails. |
100 | |
101 | |
102 | \param[in] object Object to be added to the collection |
103 | \param[in] id Optional PxSerialObjectId id |
104 | */ |
105 | virtual void add(PxBase& object, PxSerialObjectId id = PX_SERIAL_OBJECT_ID_INVALID) = 0; |
106 | |
107 | /** |
108 | \brief Removes a PxBase member object from the collection. |
109 | |
110 | Object needs to be contained by the collection. |
111 | |
112 | \param[in] object PxBase object to be removed |
113 | */ |
114 | virtual void remove(PxBase& object) = 0; |
115 | |
116 | /** |
117 | \deprecated |
118 | \brief Adds a PxBase object to the collection if its not already part of the collection. |
119 | |
120 | Does the same as #PxCollection::add with id = PX_SERIAL_OBJECT_ID_INVALID except it additionally checks if the serializable |
121 | is already part of the collection, in which case no serializable is added. |
122 | |
123 | \param[in] object object to be added to the collection |
124 | */ |
125 | PX_DEPRECATED PX_INLINE void addRequired(PxBase& object) { if(!contains(object)) add(object); } |
126 | |
127 | /** |
128 | \brief Returns whether the collection contains a certain PxBase object. |
129 | |
130 | \param[in] object PxBase object |
131 | \return Whether object is contained. |
132 | */ |
133 | virtual bool contains(PxBase& object) const = 0; |
134 | |
135 | /** |
136 | \brief Adds an id to a member PxBase object. |
137 | |
138 | If the object is already associated with an id within the collection, the id is replaced. |
139 | May only be called for objects that are members of the collection. The id needs to be unique |
140 | within the collection. |
141 | |
142 | \param[in] object Member PxBase object |
143 | \param[in] id PxSerialObjectId id to be given to the object |
144 | */ |
145 | virtual void addId(PxBase& object, PxSerialObjectId id) = 0; |
146 | |
147 | /** |
148 | \brief Removes id from a contained PxBase object. |
149 | |
150 | May only be called for ids that are associated with an object in the collection. |
151 | |
152 | \param[in] id PxSerialObjectId value |
153 | */ |
154 | virtual void removeId(PxSerialObjectId id) = 0; |
155 | |
156 | /** |
157 | \brief Adds all PxBase objects and their ids of collection to this collection. |
158 | |
159 | PxBase objects already in this collection are ignored. Object ids need to be conflict |
160 | free, i.e. the same object may not have two different ids within the two collections. |
161 | |
162 | \param[in] collection Collection to be added |
163 | */ |
164 | virtual void add(PxCollection& collection) = 0; |
165 | |
166 | /** |
167 | \brief Removes all PxBase objects of collection from this collection. |
168 | |
169 | PxBase objects not present in this collection are ignored. Ids of objects |
170 | which are removed are also removed. |
171 | |
172 | \param[in] collection Collection to be removed |
173 | */ |
174 | virtual void remove(PxCollection& collection) = 0; |
175 | |
176 | /** |
177 | \brief Gets number of PxBase objects in this collection. |
178 | |
179 | \return Number of objects in this collection |
180 | */ |
181 | virtual PxU32 getNbObjects() const = 0; |
182 | |
183 | /** |
184 | \brief Gets the PxBase object of this collection given its index. |
185 | |
186 | \param[in] index PxBase index in [0, getNbObjects()) |
187 | \return PxBase object at index index |
188 | */ |
189 | virtual PxBase& getObject(PxU32 index) const = 0; |
190 | |
191 | /** |
192 | \brief Copies member PxBase pointers to a user specified buffer. |
193 | |
194 | \param[out] userBuffer Array of PxBase pointers |
195 | \param[in] bufferSize Capacity of userBuffer |
196 | \param[in] startIndex Offset into list of member PxBase objects |
197 | \return number of members PxBase objects that have been written to the userBuffer |
198 | */ |
199 | virtual PxU32 getObjects(PxBase** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
200 | |
201 | /** |
202 | \brief Looks for a PxBase object given a PxSerialObjectId value. |
203 | |
204 | If there is no PxBase object in the collection with the given id, NULL is returned. |
205 | |
206 | \param[in] id PxSerialObjectId value to look for |
207 | \return PxBase object with the given id value or NULL |
208 | */ |
209 | virtual PxBase* find(PxSerialObjectId id) const = 0; |
210 | |
211 | /** |
212 | \brief Gets number of PxSerialObjectId names in this collection. |
213 | |
214 | \return Number of PxSerialObjectId names in this collection |
215 | */ |
216 | virtual PxU32 getNbIds() const = 0; |
217 | |
218 | /** |
219 | \brief Copies member PxSerialObjectId values to a user specified buffer. |
220 | |
221 | \param[out] userBuffer Array of PxSerialObjectId values |
222 | \param[in] bufferSize Capacity of userBuffer |
223 | \param[in] startIndex Offset into list of member PxSerialObjectId values |
224 | \return number of members PxSerialObjectId values that have been written to the userBuffer |
225 | */ |
226 | virtual PxU32 getIds(PxSerialObjectId* userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0; |
227 | |
228 | /** |
229 | \brief Gets the PxSerialObjectId name of a PxBase object within the collection. |
230 | |
231 | The PxBase object needs to be a member of the collection. |
232 | |
233 | \param[in] object PxBase object to get id for |
234 | \return PxSerialObjectId name of the object or PX_SERIAL_OBJECT_ID_INVALID if the object is unnamed |
235 | */ |
236 | virtual PxSerialObjectId getId(const PxBase& object) const = 0; |
237 | |
238 | /** |
239 | \brief Deletes a collection object. |
240 | |
241 | This function only deletes the collection object, i.e. the container class. It doesn't delete objects |
242 | that are part of the collection. |
243 | |
244 | @see PxCreateCollection() |
245 | */ |
246 | |
247 | virtual void release() = 0; |
248 | |
249 | protected: |
250 | PxCollection() {} |
251 | virtual ~PxCollection() {} |
252 | }; |
253 | |
254 | #ifndef PX_DOXYGEN |
255 | } // namespace physx |
256 | #endif |
257 | |
258 | /** |
259 | \brief Creates a collection object. |
260 | |
261 | Objects can only be serialized or deserialized through a collection. |
262 | For serialization, users must add objects to the collection and serialize the collection as a whole. |
263 | For deserialization, the system gives back a collection of deserialized objects to users. |
264 | |
265 | \return The new collection object. |
266 | |
267 | @see PxCollection, PxCollection::release() |
268 | */ |
269 | PX_PHYSX_COMMON_API physx::PxCollection* PX_CALL_CONV PxCreateCollection(); |
270 | |
271 | |
272 | /** @} */ |
273 | #endif |
274 | |