| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | #ifndef PX_PHYSICS_EXTENSIONS_DEFAULT_ERROR_CALLBACK_H |
| 14 | #define PX_PHYSICS_EXTENSIONS_DEFAULT_ERROR_CALLBACK_H |
| 15 | |
| 16 | #include "foundation/PxErrorCallback.h" |
| 17 | #include "PxPhysXConfig.h" |
| 18 | |
| 19 | #ifndef PX_DOXYGEN |
| 20 | namespace physx |
| 21 | { |
| 22 | #endif |
| 23 | |
| 24 | /** |
| 25 | \brief default implementation of the error callback |
| 26 | |
| 27 | This class is provided in order to enable the SDK to be started with the minimum of user code. Typically an application |
| 28 | will use its own error callback, and log the error to file or otherwise make it visible. Warnings and error messages from |
| 29 | the SDK are usually indicative that changes are required in order for PhysX to function correctly, and should not be ignored. |
| 30 | */ |
| 31 | |
| 32 | class PxDefaultErrorCallback : public PxErrorCallback |
| 33 | { |
| 34 | public: |
| 35 | PxDefaultErrorCallback(); |
| 36 | ~PxDefaultErrorCallback(); |
| 37 | |
| 38 | virtual void reportError(PxErrorCode::Enum code, const char* message, const char* file, int line); |
| 39 | }; |
| 40 | |
| 41 | #ifndef PX_DOXYGEN |
| 42 | } // namespace physx |
| 43 | #endif |
| 44 | |
| 45 | #endif |
| 46 | |