1/*
2 * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3 *
4 * NVIDIA CORPORATION and its licensors retain all intellectual property
5 * and proprietary rights in and to this software, related documentation
6 * and any modifications thereto. Any use, reproduction, disclosure or
7 * distribution of this software and related documentation without an express
8 * license agreement from NVIDIA CORPORATION is strictly prohibited.
9 */
10// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12
13
14#ifndef PX_FOUNDATION_PX_INTRINSICS_H
15#define PX_FOUNDATION_PX_INTRINSICS_H
16
17#include "foundation/PxPreprocessor.h"
18
19
20#if (defined PX_WINDOWS || defined PX_WINMODERN)
21 #include "foundation/windows/PxWindowsIntrinsics.h"
22#elif defined PX_X360
23 #include "foundation/xbox360/PxXbox360Intrinsics.h"
24#elif (defined PX_LINUX || defined PX_ANDROID || defined PX_APPLE || defined PX_PS4)
25 #include "foundation/unix/PxUnixIntrinsics.h"
26#elif defined PX_PS3
27 #include "foundation/ps3/PxPS3Intrinsics.h"
28#elif defined PX_PSP2
29 #include "foundation/psp2/PxPSP2Intrinsics.h"
30#elif defined PX_WIIU
31 #include "foundation/wiiu/PxWiiUIntrinsics.h"
32#elif defined PX_XBOXONE
33 #include "foundation/XboxOne/PxXboxOneIntrinsics.h"
34#else
35 #error "Platform not supported!"
36#endif
37
38
39#endif // PX_FOUNDATION_PX_INTRINSICS_H
40