1/*
2 * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved.
3 *
4 * NVIDIA CORPORATION and its licensors retain all intellectual property
5 * and proprietary rights in and to this software, related documentation
6 * and any modifications thereto. Any use, reproduction, disclosure or
7 * distribution of this software and related documentation without an express
8 * license agreement from NVIDIA CORPORATION is strictly prohibited.
9 */
10// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
11// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
12
13
14#ifndef PX_FOUNDATION_PX_STRING_H
15#define PX_FOUNDATION_PX_STRING_H
16
17#include "foundation/PxPreprocessor.h"
18
19#if (defined PX_WINDOWS || defined PX_WINMODERN)
20 #include "foundation/windows/PxWindowsString.h"
21#elif defined PX_X360
22 #include "foundation/xbox360/PxXbox360String.h"
23#elif (defined PX_LINUX || defined PX_APPLE || defined PX_ANDROID || defined PX_PS4)
24 #include "foundation/unix/PxUnixString.h"
25#elif defined PX_PS3
26 #include "foundation/ps3/PxPS3String.h"
27#elif defined PX_PSP2
28 #include "foundation/psp2/PxPSP2String.h"
29#elif defined PX_WIIU
30 #include "foundation/wiiu/PxWiiUString.h"
31#elif defined PX_XBOXONE
32 #include "foundation/XboxOne/PxXboxOneString.h"
33#else
34 #error "Platform not supported!"
35#endif
36
37
38#endif
39