1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | |
15 | /* |
16 | VersionNumbers: The combination of these |
17 | numbers uniquely identifies the API, and should |
18 | be incremented when the SDK API changes. This may |
19 | include changes to file formats. |
20 | |
21 | This header is included in the main SDK header files |
22 | so that the entire SDK and everything that builds on it |
23 | is completely rebuilt when this file changes. Thus, |
24 | this file is not to include a frequently changing |
25 | build number. See BuildNumber.h for that. |
26 | |
27 | Each of these three values should stay below 255 because |
28 | sometimes they are stored in a byte. |
29 | */ |
30 | /** \addtogroup foundation |
31 | @{ |
32 | */ |
33 | #ifndef PX_FOUNDATION_PX_VERSION_NUMBER_H |
34 | #define PX_FOUNDATION_PX_VERSION_NUMBER_H |
35 | |
36 | // |
37 | // Important: if you adjust the versions below, don't forget to adjust the compatibility list in |
38 | // sBinaryCompatibleVersions as well. |
39 | // |
40 | |
41 | #define PX_PHYSICS_VERSION_MAJOR 3 |
42 | #define PX_PHYSICS_VERSION_MINOR 3 |
43 | #define PX_PHYSICS_VERSION_BUGFIX 4 |
44 | |
45 | /** |
46 | The constant PX_PHYSICS_VERSION is used when creating certain PhysX module objects. |
47 | This is to ensure that the application is using the same header version as the library was built with. |
48 | */ |
49 | #define PX_PHYSICS_VERSION ((PX_PHYSICS_VERSION_MAJOR<<24) + (PX_PHYSICS_VERSION_MINOR<<16) + (PX_PHYSICS_VERSION_BUGFIX<<8) + 0) |
50 | |
51 | |
52 | #endif // PX_FOUNDATION_PX_VERSION_NUMBER_H |
53 | |
54 | /** @} */ |
55 | |