| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | |
| 15 | /* |
| 16 | VersionNumbers: The combination of these |
| 17 | numbers uniquely identifies the API, and should |
| 18 | be incremented when the SDK API changes. This may |
| 19 | include changes to file formats. |
| 20 | |
| 21 | This header is included in the main SDK header files |
| 22 | so that the entire SDK and everything that builds on it |
| 23 | is completely rebuilt when this file changes. Thus, |
| 24 | this file is not to include a frequently changing |
| 25 | build number. See BuildNumber.h for that. |
| 26 | |
| 27 | Each of these three values should stay below 255 because |
| 28 | sometimes they are stored in a byte. |
| 29 | */ |
| 30 | /** \addtogroup foundation |
| 31 | @{ |
| 32 | */ |
| 33 | #ifndef PX_FOUNDATION_PX_VERSION_NUMBER_H |
| 34 | #define PX_FOUNDATION_PX_VERSION_NUMBER_H |
| 35 | |
| 36 | // |
| 37 | // Important: if you adjust the versions below, don't forget to adjust the compatibility list in |
| 38 | // sBinaryCompatibleVersions as well. |
| 39 | // |
| 40 | |
| 41 | #define PX_PHYSICS_VERSION_MAJOR 3 |
| 42 | #define PX_PHYSICS_VERSION_MINOR 3 |
| 43 | #define PX_PHYSICS_VERSION_BUGFIX 4 |
| 44 | |
| 45 | /** |
| 46 | The constant PX_PHYSICS_VERSION is used when creating certain PhysX module objects. |
| 47 | This is to ensure that the application is using the same header version as the library was built with. |
| 48 | */ |
| 49 | #define PX_PHYSICS_VERSION ((PX_PHYSICS_VERSION_MAJOR<<24) + (PX_PHYSICS_VERSION_MINOR<<16) + (PX_PHYSICS_VERSION_BUGFIX<<8) + 0) |
| 50 | |
| 51 | |
| 52 | #endif // PX_FOUNDATION_PX_VERSION_NUMBER_H |
| 53 | |
| 54 | /** @} */ |
| 55 | |