| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | |
| 14 | #ifndef PX_PARTICLE_FLAG |
| 15 | #define PX_PARTICLE_FLAG |
| 16 | /** \addtogroup particles |
| 17 | @{ |
| 18 | */ |
| 19 | |
| 20 | #ifndef PX_DOXYGEN |
| 21 | namespace physx |
| 22 | { |
| 23 | #endif |
| 24 | |
| 25 | /** |
| 26 | Particle flags are used for additional information on the particles. |
| 27 | */ |
| 28 | struct PxParticleFlag |
| 29 | { |
| 30 | enum Enum |
| 31 | { |
| 32 | /** |
| 33 | \brief Marks a valid particle. The particle data corresponding to these particle flags is valid, i.e. defines a particle, when set. |
| 34 | Particles that are not marked with PxParticleFlag::eVALID are ignored during simulation. |
| 35 | |
| 36 | Application read only. |
| 37 | */ |
| 38 | eVALID = (1<<0), |
| 39 | |
| 40 | /** |
| 41 | \brief Marks a particle that has collided with a static actor shape. |
| 42 | |
| 43 | Application read only. |
| 44 | */ |
| 45 | eCOLLISION_WITH_STATIC = (1<<1), |
| 46 | |
| 47 | /** |
| 48 | \brief Marks a particle that has collided with a dynamic actor shape. |
| 49 | |
| 50 | Application read only. |
| 51 | */ |
| 52 | eCOLLISION_WITH_DYNAMIC = (1<<2), |
| 53 | |
| 54 | /** |
| 55 | \brief Marks a particle that has collided with a shape that has been flagged as a drain (See PxShapeFlag.ePARTICLE_DRAIN). |
| 56 | |
| 57 | Application read only. |
| 58 | @see PxShapeFlag.ePARTICLE_DRAIN |
| 59 | */ |
| 60 | eCOLLISION_WITH_DRAIN = (1<<3), |
| 61 | |
| 62 | /** |
| 63 | \brief Marks a particle that had to be ignored for simulation, because the spatial data structure ran out of resources. |
| 64 | |
| 65 | Application read only. |
| 66 | */ |
| 67 | eSPATIAL_DATA_STRUCTURE_OVERFLOW = (1<<4) |
| 68 | }; |
| 69 | }; |
| 70 | |
| 71 | #ifndef PX_DOXYGEN |
| 72 | } // namespace physx |
| 73 | #endif |
| 74 | |
| 75 | /** @} */ |
| 76 | #endif |
| 77 | |