1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PARTICLE_FLAG |
15 | #define PX_PARTICLE_FLAG |
16 | /** \addtogroup particles |
17 | @{ |
18 | */ |
19 | |
20 | #ifndef PX_DOXYGEN |
21 | namespace physx |
22 | { |
23 | #endif |
24 | |
25 | /** |
26 | Particle flags are used for additional information on the particles. |
27 | */ |
28 | struct PxParticleFlag |
29 | { |
30 | enum Enum |
31 | { |
32 | /** |
33 | \brief Marks a valid particle. The particle data corresponding to these particle flags is valid, i.e. defines a particle, when set. |
34 | Particles that are not marked with PxParticleFlag::eVALID are ignored during simulation. |
35 | |
36 | Application read only. |
37 | */ |
38 | eVALID = (1<<0), |
39 | |
40 | /** |
41 | \brief Marks a particle that has collided with a static actor shape. |
42 | |
43 | Application read only. |
44 | */ |
45 | eCOLLISION_WITH_STATIC = (1<<1), |
46 | |
47 | /** |
48 | \brief Marks a particle that has collided with a dynamic actor shape. |
49 | |
50 | Application read only. |
51 | */ |
52 | eCOLLISION_WITH_DYNAMIC = (1<<2), |
53 | |
54 | /** |
55 | \brief Marks a particle that has collided with a shape that has been flagged as a drain (See PxShapeFlag.ePARTICLE_DRAIN). |
56 | |
57 | Application read only. |
58 | @see PxShapeFlag.ePARTICLE_DRAIN |
59 | */ |
60 | eCOLLISION_WITH_DRAIN = (1<<3), |
61 | |
62 | /** |
63 | \brief Marks a particle that had to be ignored for simulation, because the spatial data structure ran out of resources. |
64 | |
65 | Application read only. |
66 | */ |
67 | eSPATIAL_DATA_STRUCTURE_OVERFLOW = (1<<4) |
68 | }; |
69 | }; |
70 | |
71 | #ifndef PX_DOXYGEN |
72 | } // namespace physx |
73 | #endif |
74 | |
75 | /** @} */ |
76 | #endif |
77 | |