1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Utility/BsModule.h" |
7 | |
8 | namespace bs |
9 | { |
10 | /** @addtogroup Physics-Internal |
11 | * @{ |
12 | */ |
13 | |
14 | /** Creates and destroys a specific physics implementation. */ |
15 | class BS_CORE_EXPORT PhysicsFactory |
16 | { |
17 | public: |
18 | virtual ~PhysicsFactory() = default; |
19 | |
20 | /** Initializes the physics system. */ |
21 | virtual void startUp(bool cooking) = 0; |
22 | |
23 | /** Shuts down the physics system. */ |
24 | virtual void shutDown() = 0; |
25 | }; |
26 | |
27 | /** Takes care of loading, initializing and shutting down of a particular physics implementation. */ |
28 | class BS_CORE_EXPORT PhysicsManager : public Module<PhysicsManager> |
29 | { |
30 | public: |
31 | /** |
32 | * Initializes the physics manager and a particular physics implementation. |
33 | * |
34 | * @param[in] pluginName Name of the plugin containing a physics implementation. |
35 | * @param[in] cooking Should the physics cooking library be initialized (normally only needed during |
36 | * development). |
37 | */ |
38 | PhysicsManager(const String& pluginName, bool cooking); |
39 | ~PhysicsManager(); |
40 | |
41 | private: |
42 | DynLib* mPlugin; |
43 | PhysicsFactory* mFactory; |
44 | }; |
45 | |
46 | /** @} */ |
47 | } |